$03-00-05-26-5-1 [soundStopAll] [charaSet A 1098182600 1 Cerberus] [charaScale A 1.02] [charaSet B 4039002 1 Mandricardo] [charaSet C 8001400 1 Mash] [charaSet D 1098181800 1 Odysseus] [charaSet E 2038000 1 Orion] [charaSet F 4034000 1 Bartholomew] [charaSet G 1098182600 1 Cerberus] [charaScale G 1.02] [charaSet H 1038000 1 Jason] [charaSet I 1098158300 1 Nemo] [charaSet J 5009000 1 "Effect Dummy"] [bgm BGM_EVENT_80 0.1] [scene 86000] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mandricardo Haaaaaa! [k] [messageOff] [wt 0.1] [se ad171] [wt 0.1] [effect bit_talk_h_slash01] [wt 0.3] [se ad170] [se bac18] [flashin once 0.1 0.1 FFFFFFFF FFFFFF80] [wt 0.1] [charaFadeout B 0] [charaTalk A] [charaFace A 0] [charaFadein A 0 1] [charaShake A 0.02 3 3 0.6] [wt 1.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash Cerberus refuses to go down! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mandricardo How can this thing be so damn sturdy!? [k] ?1:... [charaFace B 4] @Mandricardo Hey, you okay, [%1]?[sr]Hey! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash Mandricardo, look! Over there! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] ?2:...Over there! [charaFace B 4] @Mandricardo Where? [k] ?! [charaFace B 5] @Mandricardo Huh? Cerberus is...running off in a different direction? [k] [messageOff] [fadeout black 0.5] [bgm BGM_EVENT_80 0.5 0.4] [wait fade] [charaFadeout B 0.1] [scene 86002] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus Regardless of how absurd the notion may seem... [k] @Odysseus Anyone with the potential to threaten Lady Artemis must be eliminated with extreme prejudice. [k] @Odysseus Cerberus has been infused with Poseidon Klironomia. [k] @Odysseus Once the guardian of the underworld, he is now a ferocious beast with free reign over the sea itself. [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout D 0.1] [scene 86000] [pictureFrame] [wt 1.0] [bgm BGM_EVENT_80 0.5 1.0] [fadein black 0.5] [wait fade] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mandricardo Dammit! This is looking real bad! [k] [charaFace B 2] @Mandricardo The damn Cerberus is going after the Royal Fortune![sr]He's gonna try to tear it to shreds! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout B 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [scene 84900] [wt 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.3] @Orion Too bad for you, I can run on water if I have to! [k] [messageOff] [wt 0.1] [cueSe Battle bac169] [wt 0.1] [effect bit_talk_v_slash01] [wt 0.3] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [charaFadeout E 0] [cueSe Battle bac315] [se ad226] [seVolume ad226 0 0.4] [charaTalk A] [charaFace A 0] [charaFadein A 0 1] [charaShake A 0.03 4 4 0.6] [wt 0.6] [cueSeStop bac315 0.4] [seStop ad226 0.4] [wt 0.5] [charaMove A 0,-80 0.4] [charaFadeout A 0.4] [wt 0.3] [se adm11] [wt 1.0] [seStop adm11 1.0] [wt 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 1.0] @Bartholomew Orion! [k] @Orion Don't worry. I can figure out a way to[line 2] [k] @Bartholomew It's a trap!!! [k] @Bartholomew There's another one! [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [charaFadeout E 0.1] [wt 0.2] [se ad226] [fadeout white 0.4] [wait fade] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 1.5] [fadein white 1.0] [fowardEffect bit_talk_water_splash] [wait fade] [wt 1.2] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Orion It was in the water! [k] [messageOff] [se ad711] [wt 0.6] [se ad191] [effect bit_talk_fangtrap_red] [wt 0.3] [flashin once 0.1 0.1 BE0032CC BE003280] [wt 0.1] [effectDestroy bit_talk_fangtrap_red] [charaFace E 5] [fowardEffect bit_talk_35] [charaShake E 0.02 3 3 0.6] [wt 1.4] ?1:It got his arm! ?! [charaTalk E] @Orion Dammit! Let go of me, you overgrown[line 2] [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout E 0.1] [scene 86002] [pictureFrame cut063_cinema] [wt 1.0] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus Two Cerberi working together will be more than enough to tear Orion to pieces. It's over, Proper Human History. [k] [messageOff] [fadeout black 0.2] [wait fade] [charaFadeout D 0.1] [wt 0.1] [scene 10000] [fadein black 0.1] [wait fade] @Jason ...Now, Storm Border! [k] [messageOff] [fadeout black 0.1] [wait fade] [scene 86002] [se ad854] [shake 0.05 3 2 4.0] [fadein black 0.5] [wait fade] [wt 1.0] [cueSe Battle bac316] [seVolume bac316 0 0.6] [wt 0.4] [se ad864] [seVolume ad864 0 0.5] [wt 1.2] [se ad609] [seVolume ad609 0 0.6] [se ad226] [seVolume ad226 0 0.6] [wt 1.0] [se ad772] [seVolume ad772 0 0.6] [wt 0.2] [se ad572] [wt 1.0] [seStop ad649 0.5] [seStop ad572 0.5] [wt 1.0] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus ...! [k] [messageOff] [fadeout black 0.5] [wait fade] [cameraMove 0.1 0,0 1.05] [cameraRoll 2] [charaFadeout D 0.1] [scene 86200] [pictureFrame] [wt 1.0] [fadein black 0.5] [wait fade] [bgm BGM_MAP_23 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Nemo You should have known better than to take us on at sea. The host of torpedoes I just fired at your pets ought to demonstrate why that is. [k] [charaFace I 5] @Nemo Especially since, naturally, they weren't just any torpedoes. [k] @Nemo They're special echo torpedoes that use pseudo-Mana Bursts for propulsion, and unleash shock waves as devastating as Triton's trumpet. [k] [charaFace I 2] @Nemo How do you like that, Odysseus!? [k] [messageOff] [wipeout rectangleStripUpToDown 0.5 1.0] [wait wipe] [charaFadeout I 0.1] [cameraRoll 0] [cameraHome 0.1] [scene 84900] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [backEffect bit_talk_40 -600,-150] [backEffect bit_talk_40 600,-150] [wt 1.0] [wipein rectangleStripDownToUp 0.5 1.0] [wait wipe] [wt 0.3] [se ad773] [wt 2.0] [se ad416] [charaMove G 0,-50 0.8] [charaFadeout G 0.8] [wt 0.8] [backEffectStop bit_talk_40] [backEffectStop bit_talk_40] [wt 2.0] [fadeout black 0.5] [wait fade] [scene 85800] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Jason All right! [k] @Jason Orion! Change of plans![sr]Keep running to Nemesis Island as fast as you can! [k] @Orion You sure!? [k] [charaTalk H] [charaFace H 2] @Jason Just go! Don't worry about the rest! [k] @Jason The Storm Border's torpedoes will clear a path for you! [k] [charaFace H 10] @Jason Of course, you'll be pretty badly injured if one of them hits you... [k] @Jason But between your devilish luck and Nemo's skilled aim, I'm sure it'll all work out! Probably! [k] @Orion You got it, Captain! [k] [messageOff] [charaTalk H] [charaFace H 6] [wt 1.2] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout H 0.1] [wt 0.5] [charaSet A 1098182700 1 "Atlantis Border Guard"] [charaSet G 1098182700 1 "Atlantis Border Guard"] [charaSet I 1098181900 1 "Nemo Marine"] [scene 86002] [pictureFrame cut063_cinema] [wt 0.5] [fadein black 0.5] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus Go after Orion.[sr]Do not let him reach Nemesis Island. [k] [messageOff] [charaFadeout D 0.1] [wt 0.2] [charaTalk off] [charaFace A 0] [charaFace G 0] [charaFadein A 0.1 256,-50] [charaFadein G 0.1 -256,-50] [wt 0.4] [se ad166] [wt 0.2] [charaMove G -156,-50 0.4] [charaMove A 356,-50 0.4] [charaFadeout A 0.4] [charaFadeout G 0.4] [wt 0.4] [seStop ad166 0.4] [wt 1.2] [fadeout black 0.5] [wait fade] [scene 85800] [pictureFrame] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk on] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Jason Good! We bought ourselves some time. Bartholomew! [k] [messageOff] [charaTalk J] [se adm11] [seVolume adm11 0 0.8] [wt 2.0] [fadeout black 0.5] [seStop adm11 0.5] [wait fade] [charaFadeout H 0.1] [scene 86000] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Atlantis Border Guard The Royal Fortune...! [k] @A:Atlantis Border Guard It was hiding behind a ship on the verge of sinking! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [scene 85900] [pictureFrame] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Bartholomew Sorry I'm late, but I'm here now![sr]Tell me, how do you feel about cannonballs? [k] [charaFace F 2] @Bartholomew You like them, you say?[sr]Then here, have some more! [k] [messageOff] [charaFadeout F 0.1] [wt 0.2] [se ad558] [wt 1.4] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [scene 85800] [wt 1.0] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Jason There he is! [k] @Jason Master, Mash, Mandricardo![sr]Hurry up and join Bartholomew! [k] @Jason The Argo will handle things here! [k] ?1:...Got it! ?! [charaFace H 1] @Jason Hahahaha, I'm actually excited! Though it's probably got something to do with the threat of imminent destruction looming over me! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Nemo Marine We'll be with you every step of the way, Captain![sr]Our affection for you's all maxed out now! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Jason ...It better be, you fools! If I have to sail this ship into hell itself, you'd best believe you're all coming with me! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout H 0.1] [scene 86000] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mandricardo All right! [k] [charaFace B 2] @Mandricardo [%1]! Mash! [k] @Mandricardo This is our last chance to make it to the Royal Fortune![sr]Get ready to jump! [k] ?1:I know! ?2:Let's go as fast as we can! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash I'll give you a boost, Mandricardo![sr]Hang on to Master for me! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mandricardo I will! Just make sure you're right behind us! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash Right! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mandricardo Paris! Give us all the cover fire you can lay down! [k] [messageOff] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaFadeout B 0.1] [wt 0.5] [imageSet B cut137_paris2 1] [charaScale B 1.01] [charaSet C 98006000 1 "Demonic Beast"] [imageSet D cut137_paris5 1] [charaScale D 1.01] [scene 28300] [charaTalk depthOff] [charaDepth B 5] [charaDepth D 6] [charaFadein B 0.1 150,-200] [wt 0.5] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] @B:Paris What do you think I'm doing right now!? [k] [messageOff] [wt 0.1] [se bac19] [se bac20] [wt 0.1] [se bac19] [se bac20] [wt 0.1] [se bac19] [se bac20] [wt 0.6] [charaFadein D 0.1 150,-200] @B:Paris Take this! [k] [bgmStop BGM_MAP_23 1.5] @B:Apollo Wait![sr]...There are wyverns headed this way! [k] [charaFadeout D 0.1] @B:Paris You're kidding me! Where'd they come from!? [k] @B:Apollo The Echidna! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout B 0.1] [charaFadeout D 0.1] [scene 86002] [charaSet D 1098181800 1 Odysseus] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 0.5] [wait fade] [bgm BGM_EVENT_90 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus Switch production over from Lamia to wyverns for a while to keep Paris in check. [k] @Odysseus How's the Echidna doing? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Atlantis Border Guard Better than ever, sir. [k] @A:Atlantis Border Guard I guess it must be thanks to the Servant she ate. [k] @A:Atlantis Border Guard Even after she birthed that last Cerberus, she's been pumping out three wyverns every thirty seconds. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus ...Three wyverns every thirty seconds?[sr]That's much too fast. [k] @Odysseus I'm going to the Echidna's ship[sr]to see what's going on for myself. [k] @Odysseus Chiron, would you take over for me while I[line 2] [k] [messageOff] [charaTalk J] [bgmStop BGM_EVENT_90 0.6] [se ad767] [wt 3.8] [bgm BGM_EVENT_24 0.1] @Odysseus What's going on? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Atlantis Border Guard S-sir! Urgent message!!! [k] @A:Atlantis Border Guard The Echidna's, um...started to go berserk, sir! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus Berserk? What exactly do you mean? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Atlantis Border Guard The Demonic Beasts she's producing have started attacking us as well. [k] @A:Atlantis Border Guard We took a look at one we killed,[sr]and it had Theos Klironomia in it! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus ...I see. So the mechanisms that suppress its instinctive hostility are somehow being disabled. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @A:Atlantis Border Guard Yes, sir! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Odysseus ...It must be that Servant's doing! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_24 1.0] [wait fade] [charaFadeout D 0.1] [scene 85800] [pictureFrame] [wt 1.0] [fadein black 0.5] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk H] [charaFace H 23] [charaFadein H 0.1 1] @Jason ...Well I'll be damned.[sr]She really pulled it off. [k] [charaFace H 24] @Jason Hell, she succeeded beyond my wildest dreams. [k] [charaFace H 0] @Jason Great work, Mochizuki Chiyome.[sr]You really outdid yourself. [k] [messageOff] [charaFadeout H 0.1] [wt 0.2] [se ad564] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 2.4] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Jason Of course, I'm going to be less than thrilled if your exemplary efforts end up getting me killed, too! [k] [charaFace H 2] @Jason This is exactly why blowing yourself up really doesn't count as a plan! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_82 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]