$91-70-14-02-1-0 [soundStopAll] [charaSet A 7014001 1 Nightingale] [charaSet B 98001000 1 Mash] [charaSet C 11002002 1 "Count of Monte Cristo"] [charaSet E 7022001 1 Ibaraki-Douji] [charaSet G 7014001 1 Silhouette_Nightingale] [charaFilter G silhouette 00000080] [charaSet D 5016001 1 Ibaraki_Effects] [charaSet F 1001000 1 Enemy_Effects] [charaSet H 98006200 1 Enemy] [scene 20700] [cameraMove 0.1 0,0 1.01] [charaTalk off] [bgm BGM_EVENT_3 0.1] [fadein black 1.0] [wait fade] [se ad671] [charaFace A 7] [charaFadein A 0.1 1] [charaMove A 20,-5 0.1] [charaShake A 0.05 1 1 0.6] [wt 0.1] [charaMove A 40,-1 0.3] [wt 1.1] [charaFadeout A 0.1] [wt 0.1] [se ad33] [effect bit_talk_kengekiall03] [wt 1.0] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [wt 0.1] [shake 0.03 3 3 0.4] [wt 0.5] [charaFace E 5] [charaFadein E 0.1 1] [wt 0.1] [se ad7] [charaPut D 1] [charaMoveScale E 1.2 0.2] [charaMove E 0,10 0.2] [charaEffect D bit_talk_41] [charaFadeout E 0.2] [wt 0.2] [charaPut D 1200,1200] [charaEffectStop D bit_talk_41] [wt 0.2] [charaTalk depthOff] [charaDepth F 2] [charaDepth H 1] [charaPut F 1] [charaEffect F bit_talk_explosion] [wt 0.2] [shake 0.05 3 3 0.7] [seStop ad439] [charaFace H 0] [charaFadein H 0.1 1] [se ad63] [wt 3.0] [se ad42] [bgmStop BGM_EVENT_3 2.0] [charaSpecialEffect H enemyErasure 1 1.3] [wt 3.0] [fadeout black 1.0] [wait fade] [scene 10000] [cameraMove 0.1 0,0 1.00] [wt 1.0] [fadein black 1.0] [wait fade] [effect bit_talk_07_02] [se ad12] [charaSet D 5016001 1 Geronimo] [scene 10000] [wt 6.5] [charaTalk on] [charaTalk depthOn] [fadeout black 0.1] [wait fade] [charaScale E 1.0] [scene 10200] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] [wt 0.4] @Mash Welcome back, Senpai! [k] @Mash Welcome back, everyone![sr]Great job out there! [k] [charaFace B 13] @Mash I can see the minute Singularity shrinking even[sr]as we speak. That's one less to worry about. [k] ?1:I'm glad we took care of it without things getting out of hand. [charaFace B 1] @Mash Me too. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [branch select01_end] ?2:Great job, everyone! [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Ibaraki-Douji Hmph, that was so easy I didn't[sr]even need to bother going! Hahaha! [k] @Ibaraki-Douji But don't forget my tribute, all right? I don't have to tell you what you need to bring me so I'll spare your life, do I? [k] [charaFace E 1] @Ibaraki-Douji Heh heh heh, you'd better not ever forget I'm an oni![sr]You can't just go ordering me around so easily! [k] [charaFace E 5] @Ibaraki-Douji The moment you drop your guard, I'll eat your head and use your intestines to floss out any bits of skull that get stuck between my fangs. Don't forget that. [k] ?! [branch select02] [label select02] ?1:I won't. ?! [charaFace E 1] @Ibaraki-Douji Mwahaha, so you do know your place![sr]Not bad! [k] [messageOff] [charaFace E 4] [wt 1.0] [charaFace E 0] @Ibaraki-Douji ...Anyway, hurry up and do something about that one.[sr]She's been acting weird and it's bugging me. [k] [messageOff] [se ade146] [seStop ade146 1.5] [charaMove E -100,0 0.8] [charaFadeout E 0.7] [wt 1.5] [label select01_end] ?! [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Geronimo ...Have you noticed, Master? [k] @Geronimo I was watching while we were in battle,[sr]and she was far less active than usual. [k] ?1:...I noticed. ?! @Geronimo Florence Nightingale. [k] @Geronimo I've never seen her be so passive in battle before.[sr]I did not notice any affliction or wound that might explain it. [k] @Geronimo There may be something wrong with her Spirit Origin.[sr]We should treat her at once. [k] @Geronimo You should let Da Vinci know about this,[sr]just in case. [k] [messageOff] [se adm36] [seVolume adm36 0 0.2] [charaFadeout D 0.1] [bgmStop BGM_EVENT_2 1.2] [wt 0.3] [seVolume adm36 0.4 0.6] [wt 0.6] [seVolume adm36 0.4 1.0] [wt 0.8] [seStop adm36 0.1] [messageOff] [charaTalk off] [charaFace G 0] [charaFadein G 0.7 1] [wt 0.7] [charaTalk depthOff] [charaDepth G 2] [charaDepth A 1] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] [charaFadeout G 0.1] @Nightingale What are you talking about? [k] [messageOff] [wt 1.0] [bgm BGM_EVENT_5 0.1] [charaTalk on] @Nightingale I was?[sr]In that last battle? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Geronimo ...That's right. Twice, there was an enemy right in front of you, and you didn't lift a finger to attack them. [k] @Geronimo You would not normally allow yourself to be so passive.[sr]Are you aware you were acting like that? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Nightingale ...[sr]... [k] [messageOff] [charaFace A 6] [wt 1.0] [charaFace A 0] @Nightingale I'm sorry, I don't understand what you mean.[sr]It's not my job to fight. I'm a nurse, not a soldier. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 1.3] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [bgmStop BGM_EVENT_5 0.7] [wt 1.0] [charaFace A 0] [bgm BGM_EVENT_11 0.1] @Nightingale Though of course, that doesn't mean I won't fight should it become necessary. [k] @Nightingale There may well be times when I'm pinned down,[sr]unable to reach relief supplies right in front of me. [k] @Nightingale So in circumstances like that... [k] @Nightingale ...I'm sure I would do whatever was necessary[sr]to remove the obstacles in my way. [k] @Nightingale If it came down to it, I would have no hesitation about drawing a gun and pulling the trigger. Of that, I'm certain. [k] @Nightingale But... [k] [messageOff] [charaFace A 4] [wt 1.0] [charaFace A 0] @Nightingale ...enemy or not, to do that would[sr]be to cause injury with my own hands. [k] @Nightingale And nothing could be further from what I want. [k] @Nightingale Listen, Commander, that others think of me as a small army unto myself does not make me an officer. [k] @Nightingale I'm not here because I want to win wars.[sr]All I want is for the fighting to stop. [k] @Nightingale I... [k] [charaFace A 5] @Nightingale I want to save lives. [k] [charaFace A 4] @Nightingale As long as I can do that,[sr]I don't care about the rest... [k] ?1:Nightingale... ?! [messageOff] [bgmStop BGM_EVENT_11 1.0] [charaFace A 7] [wt 1.0] [charaShake A 0.3 2 2 0.2] [charaFace A 2] [wt 0.2] @Nightingale ...(Gasp!) [k] @Nightingale Nnn, I can't remember how I got here.[sr]Weren't we just fighting golems? [k] [charaFace A 4] @Nightingale Are we back in Chaldea now? We are, aren't we?[sr]What have I been doing...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [bgm BGM_EVENT_70 0.1] @Geronimo You were telling us how you aren't a soldier.[sr]That is certainly true, of course, but... Hmm. [k] @Geronimo I knew it. Something is wrong[sr]with her Spirit Origin, Master. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale I see. [k] @Nightingale Yes, I must not be feeling well. I will go rest. [k] [messageOff] [charaFace A 4] [bgmStop BGM_EVENT_70 1.3] [charaAttack A normal 25,1 0.5] [wt 0.5] [charaAttack A normal -25,3 0.8] [wt 0.8] ?1:Nightingale? ?! [charaMove A 0,-50 0.4] [charaFadeout A 0.4] [wt 0.4] [se ad144] [wt 1.0] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Nightingale!? [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout B 0.1] [charaSet H 98109900 1 "Sidney Herbert"] [charaFilter H silhouette 00000080] [scene 10901] [wt 1.5] [se adm35] [seVolume adm35 0 0.3] [wt 1.0] [fadein black 1.0] [seVolume adm35 1.0 1.0] [wait fade] [wt 2.0] [seVolume adm35 1.0 0.6] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] [wt 0.4] @Gentleman ...Are you listening to me, Florence? [k] [seStop adm35 1.0] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale Yes. I'm listening. [k] @Nightingale We were just talking about the front line's medical supply situation. I need your help, Sidney. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [bgm BGM_EVENT_70 0.1] @Sidney Herbert Oh for... I knew it! You aren't listening to me at[sr]all, Florence! Do you even realize where you are!? [k] @Sidney Herbert This is London! The capital of the entire British Empire! You aren't on the battlefield anymore, Florence. [k] @Sidney Herbert But it's clear to me that your heart is still there.[sr]Just look at you. [k] @Sidney Herbert I can't believe you're wearing an army uniform.[sr]You don't even work for them... [k] @Sidney Herbert I won't ask what happened while you were there,[sr]but this is London, Florence. London. [k] @Sidney Herbert Do you understand?[sr]You can't go around behaving like this. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Nightingale ...I dress this way for a reason. [k] [charaFace A 6] @Nightingale You may find it strange. Maybe it is strange.[sr]But I'm fighting too, just like those soldiers. [k] @Nightingale I'll never stop fighting against the illness and injury plaguing our world. This uniform is more than appropriate for that. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Sidney Herbert You'll never stop fighting...? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale That's right. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Sidney Herbert Ahh... [k] @Sidney Herbert Don't do this to yourself anymore, Florence.[sr]Please. I'm begging you. [k] @Sidney Herbert You haven't been the Angel of Crimea for a long time now. You don't have to keep fighting any longer. [k] @Sidney Herbert It's time to focus on your own life now.[sr]What about... What about marriage? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Nightingale Sidney? [k] [charaFace A 0] @Nightingale What in the world are you talking about?[sr]You know nobody can get married on their own. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Sidney Herbert ...That's not what I mean, and you know it. [k] @Sidney Herbert How long are you going to keep pretending not to know? [k] @Sidney Herbert I haven't been helping solely out of the goodness of my heart, Florence. Everything I've done has been for you... [k] [bgmStop BGM_EVENT_70 1.0] @Sidney Herbert For years now, I... [k] @Sidney Herbert I've always lo[line 2] [k] [messageOff] [se adm35] [wt 2.0] [fadeout black 0.5] [seVolume adm35 0.5 0.3] [wait fade] [charaFadeout H 0.1] [wipeFilter cinema 0.5 0] [cameraFilter gray] [wt 0.5] [seStop adm35 0.5] [fadein black 0.5] [wait fade] [wt 0.5] [bgm BGM_EVENT_41 0.1] @ No.[sr]This is wrong. It's a lie. [k] @ Sidney Herbert was my friend. He was already married.[sr]This conversation never happened. It couldn't have. [k] @ No. It's not just that. [k] @ In all my life, nobody ever told me they loved me... [k] [messageOff] [se ade74] [seVolume ade74 0 0.3] [wt 0.5] [seVolume ade74 0.5 0.7] [wt 0.5] [seVolume ade74 1.0 1.0] [wt 1.0] [seStop ade74] @Voice I see. [k] @Voice I always thought your way of life was...bizarre, but[sr]now, you've started seeing cracks in your own facade. [k] @Voice Heh.[sr]Fascinating. [k] @Voice But...I'm not about to let you dig your own grave. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_41 1.0] [wait fade] [cameraFilter normal] [wipeOff] [scene 10420] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [se ad77] [wt 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [bgm BGM_EVENT_70 0.1] @Nightingale You have horrid taste in hobbies. [k] @Nightingale Do you always go around spying[sr]on women while they're sleeping? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @Count of Monte Cristo ...Hmph. [k] @Count of Monte Cristo Most Servants don't sleep at all, let alone dream. [k] @Count of Monte Cristo That you are here, now, doing both makes plain[sr]that something is wrong with your Spirit Origin. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace C 0] [charaFadein C 0.1 0] [charaFace A 5] [charaFadein A 0.1 2] @Nightingale ...[sr]... [k] @Count of Monte Cristo Generally speaking, all of Chaldea's Servants are linked to Master. It's no wonder that sometimes lines may get a little blurred. [k] [charaFace A 6] @Nightingale How dare you say that to me? [k] @Count of Monte Cristo Something like this has happened[sr]to you before, hasn't it? [k] [charaFace A 0] @Nightingale That wasn't me. It was [%1] who... [k] [messageOff] [charaFace A 4] [wt 1.0] [charaFace A 0] @Nightingale Yes. It has. [k] @Count of Monte Cristo Nice to see you be direct about it. [k] @Nightingale It's clear what is going on here.[sr]There's no point in denying it. [k] [charaFace A 6] @Nightingale ...I must be mentally injured. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_70 1.0] [wait fade] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaSet D 5009001 1 "Da Vinci"] [charaSet E 11002002 1 "Silhouette_Count of Monte Cristo"] [charaFilter E silhouette 00000080] [charaSet F 9005001 1 Holmes] [scene 10200] [wt 1.5] [fadein black 1.0] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.4] [bgm BGM_EVENT_1 0.1] @Holmes Heroic Spirits... [k] @Holmes ...are usually created when a human being ascends beyond their humanity. At this point, they have yet to be assigned a class. [k] @Holmes For one thing, the very concept of classes only arose[sr]as a byproduct of the Heroic Spirit Summoning Ritual. [k] @Holmes Naturally, Chaldea's summoning system follows the same principles, typically assigning each Heroic Spirit one of the seven classes. [k] @Holmes But there are, of course, exceptions to this rule. Most potential problems can be avoided if there is an appropriate Extra class to which the Heroic Spirit can be assigned... [k] @Holmes ...but there may also be times when a Heroic Spirit is forced into a class for which they may not be fully suited. [k] @Holmes Such cases can certainly become cause[sr]for distortion of one sort of another. [k] ?1:Uh... And that means what, exactly? ?2:Could you try that again, only way, waaay simpler? ?! [messageOff] [charaFace F 6] [wt 1.0] [charaFace F 0] [wt 0.8] [fadeout black 0.5] [wait fade] [charaFadeout F 0.1] [charaTalk off] [charaFace A 0] [charaFadein A 0.1 0,-50] [wipeFilter cinema 0.5 0] [cameraFilter gray] [wt 0.1] [fadein black 0.5] [wait fade] [wt 0.5] @Holmes ...The Ms. Nightingale we know is a Berserker. [k] @Holmes She is clearly a fighter, with her struggles to save lives as a nurse now manifesting in more literal terms. [k] @Holmes But is that who she truly is? Was she always[sr]so obstinate during her life as a human woman? [k] @Holmes Or is the fierce devotion we see in her a caricature of her true self, exaggerated to fit her Berserker class? [k] @Holmes If the latter, she will continue to strain her mind and Spirit Origin for the length of her materialization. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [cameraFilter normal] [wipeOff] [charaFadeout A 0.1] [charaTalk on] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.1] [fadein black 1.0] [wait fade] [wt 0.5] ?1:... ?2:Then, I've been forcing her to be something she's not all this time... ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash N-not necessarily! [k] [charaFace B 12] @Mash I know that in my case, I never[sr]felt like I was under any strain. [k] @Mash So maybe it's similar for[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes As a Demi-Servant, Ms. Kyrielight,[sr]your circumstances are even more unusual. [k] @Holmes Thus, I'm afraid your argument may[sr]not hold much water in this case. [k] [messageOff] [charaFadeout F 0.1] [bgmStop BGM_EVENT_1 1.6] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [wt 1.3] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] [bgm BGM_EVENT_2 0.1] @Da Vinci Ugh, not again, Holmes. You really can be[sr]kind of a twat sometimes, you know that? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes Can I now? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci You don't have to put it like that. Summoning a Heroic Spirit with a mind of their own has always been a huge deal. [k] @Da Vinci And it's especially difficult to maintain[sr]a contract with a Berserker. This is KNOWN. [k] [charaFadeout D 0.1] [wt 0.1] @Count of Monte Cristo ...It makes no difference to me. [k] [messageOff] [se ad343] [effect bit_talk_06_b3] [wt 1.0] [charaTalk off] [charaFace E 0] [charaFadein E 0.7 0,-70] [charaMove E 0,0 0.7] [wt 1.2] [seStop ad343 1.0] [charaTalk depthOff] [charaDepth E 2] [charaDepth C 1] [charaFace C 0] [charaFadein C 0.4 1] [wt 1.0] [effectStop bit_talk_06_b3] [charaFadeout E 0.1] [wt 1.0] @Count of Monte Cristo Let's go, [%1]. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [bgmStop BGM_EVENT_2 0.5] @Mash Wha[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0] [charaFace B 6] [charaFadein B 0.1 2] @Count of Monte Cristo Take care of [&his:her] body, girl.[sr]Er, Mash Kyrielight. [k] [charaFace B 12] @Mash W-wait! What are you talking about, Count!? [k] [messageOff] [wipeout openEye 0.5 0.7] [wait wipe] [wt 0.7] [wipein openEye 0.3 0.7] [wait wipe] [wt 0.1] [wipeout openEye 0.2 0.5] [wait wipe] [wt 0.5] [wipein openEye 0.5 0.7] [wait wipe] [wt 1.0] [charaFace B 6] @Mash Ah! Senpai! [k] [charaFace E 0] [charaFadein E 0.7 0] [messageOff] [wipeout openEye 1.5 0.7] [wait wipe] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout B 0.1] [scene 10901] [wt 1.5] [se adm35] [seVolume adm35 0 0.3] [wt 1.0] [wipein openEye 0.5 0.7] [seVolume adm35 0.5 1.0] [wait wipe] [wt 2.0] [seStop adm35 2.4] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [bgm BGM_EVENT_70 0.1] @Sidney Herbert Ah, [&Mr.:Miss] [%1]![sr]Excellent timing! [k] @Sidney Herbert Please, would you say something to Florence?[sr]I can't seem to get through to her myself. [k] @Sidney Herbert But maybe she'll listen to you,[sr]since you're one of her colleagues. [k] @Sidney Herbert Go on! Please, say something! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale ...[sr]... [k] ?1:J-just a minute! ?2:What is this place... ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [se ad343] [effect bit_talk_06_b3] [wt 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.7 0,-70] [charaMove E 0,0 0.7] [wt 1.2] [seStop ad343 1.0] [charaTalk depthOff] [charaDepth E 2] [charaDepth C 1] [charaFace C 0] [charaFadein C 0.4 1] [wt 1.0] [effectStop bit_talk_06_b3] [charaFadeout E 0.1] [wt 1.0] [charaTalk on] [charaTalk C] @Count of Monte Cristo You are seeing her mind as it is now.[sr]Normally you would only see this in your dreams. [k] ?1:So this is Nightingale's... ?! @Count of Monte Cristo That's right. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Sidney Herbert Are you all right, [&Mr.:Miss] [%1]?[sr]Your eyes seemed to glaze over for a moment. [k] @Sidney Herbert Please, you have to talk to Florence.[sr]She needs to rest up and return to her normal life. [k] @Sidney Herbert She only just got back from the war, and she's still intent on fighting. She can't keep going like this. [k] ?1:Um... ?2:I'm sorry, do I know you? ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Count of Monte Cristo He's nobody. [k] [messageOff] [charaFace C 1] [wt 1.0] [charaFace C 0] @Count of Monte Cristo Remember, she's a Berserker. Most of her rational[sr]mind was sealed away when she materialized. [k] @Count of Monte Cristo Ordinary people could never keep the fires of battle raging in their hearts at all times, but that's not the case for Berserkers. [k] [charaFace C 5] @Count of Monte Cristo However, that of course comes at a cost. [k] @Count of Monte Cristo There's something that builds up deep[sr]down inside Berserkers over time. [k] [messageOff] [bgmStop BGM_EVENT_70 0.3] [se ad77] [wt 0.5] [seStop ad77 0.5] [bgm BGM_EVENT_72 0.1] [charaFace C 2] @Count of Monte Cristo Especially in the ones who still[sr]speak with some semblance of sanity! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Nightingale ...[sr]... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Count of Monte Cristo It becomes twisted, warped, distorted.[sr]At times, it can even manifest. [k] @Count of Monte Cristo Sometimes, it appears as a monster who wants nothing more than to follow its destructive impulses and lay waste to everything around it... [k] @Count of Monte Cristo ...and sometimes, it embodies reason[sr]in the shape of an old friend! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Sidney Herbert She needs to rest now.[sr]She shouldn't push herself anymore. [k] @Sidney Herbert Come now, Florence, think about it.[sr]There's no reason to do this to yourself. [k] @Sidney Herbert Don't you agree, [&Mr.:Miss] [%1]!? [k] ?1:Maybe you're right. ?! @Sidney Herbert Of course I am! [k] @Sidney Herbert So she should stop this right[line 2] [k] [bgmStop BGM_EVENT_72 1.0] ?1:But not yet. ?! @Sidney Herbert What was that...? [k] ?1:I want to keep fighting beside her until the very end. ?! @Sidney Herbert What!? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale ...[sr]... [k] [messageOff] [charaFaceFade A 8 1.0] [wt 2.0] [charaFace A 5] [bgm BGM_EVENT_63 0.1] @Nightingale ...So that's your wish, [%1]? [k] @Nightingale Very well then, I accept your request. I will return[sr]to the battlefield to save as many lives as I can. [k] @Nightingale If helping those in need requires[sr]me to do violence, then so be it. [k] [messageOff] [se ad39] [effect bit_talk_36_sl01] [wt 2.0] [effectStop bit_talk_36_sl01] [fadeout ffffcf 0.5] [wait fade] [charaChange A 7014002 0 fade 0.1] [seStop ad39 1.0] [wait charaChange A] [se ad29] [wt 0.5] [fadein ffffcf 0.5] [wait fade] [wt 2.0] @Nightingale Good grief. I guess you're no better[sr]than me in some ways, Commander. [k] @Nightingale Your desire to remain on the battlefield with me can't be healthy. I must cure you of it...some day. [k] ?1:Works for me. ?! [messageOff] [charaFace A 1] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Count of Monte Cristo I see your appearance has changed.[sr]Not bad. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nightingale So it has. I didn't mean for my hair to come[sr]undone...but perhaps it suits who I am now. [k] @Nightingale If I'm to embrace my Berserker self...then I must admit this is who I am. [k] [charaFace A 5] @Nightingale A wild woman, hair untamed, saving every life[sr]she can without regard for her own safety. [k] @Nightingale This is who I truly am right now. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.5] [bgmStop BGM_EVENT_63 1.0] [charaFaceFade C 2 0.5] [wt 1.5] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [bgm BGM_EVENT_24 0.1] @Nightingale All right then, Commander. No...Master.[sr]First, I'll need your help with something. [k] @Nightingale The temporary excision of this fragment[sr]of rationality masquerading as an old friend. [k] ?1:You got it! ?2:Let the healing begin! ?! [charaFace A 5] @Nightingale Good. Very well then... [k] [charaFace A 7] @Nightingale [f x-large]Start the treatment!!! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.5] [wait fade] [soundStopAll] [end]