$94-06-37-05-3-1 [soundStopAll] [enableFullScreen] [charaSet A 11012000 1 "Ranmaru X"] [charaSet B 7026000 1 Chacha] [charaSet C 1098170900 1 "Mori Nagayoshi"] [charaSet D 1098222700 1 "Man-Slayer Shinbei"] [charaSet E 1098222700 1 "Silhouette_Man-Slayer Shinbei"] [charaFilter E silhouette 00000080] [charaSet F 1098223000 1 Izumo-no-Okuni] [charaSet G 1098223100 1 Zanzaburo] [charaSet H 98115000 1 Effect] [charaScale D 1.2] [scene 138900] [charaTalk depthOff] [charaDepth B 4] [charaDepth C 5] [charaDepth D 6] [charaDepth E 7] [charaDepth F 8] [charaDepth H 9] [charaPut H 1] [charaEffect H bit_talk_noble_light_r 0,-200] [bgm BGM_EVENT_80 0.7] [fadein black 0.7] [wait fade] [se ad678] [wt 0.8] [se ad32] [se ad865] [seVolume ad865 0 0.3] [effect bit_talk_14] [shake 0.05 2 2 0.3] [wt 0.5] [se ad671] [seVolume ad671 0 0.5] [wt 0.2] [seStop ad671 1.0] [charaTalk D] [charaFace D 5] [charaFadein D 0.4 0,14] [charaMoveScale D 1.0 0.3] [charaMove D 0,0 0.3] [charaShake D 0.05 2 2 0.4] [wt 0.5] @Man-Slayer Shinbei Nngh! Stupid dancing girl! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Izumo-no-Okuni Try whatever trick you like. None of them will work properly here on my stage[line 2]inside my Bounded Field, that is! [k] [charaFace F 5] @Izumo-no-Okuni Now prepare for defeat! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Man-Slayer Shinbei ...Then I'll just have to destroy the whole stage. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Izumo-no-Okuni Huh? What was that? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Man-Slayer Shinbei K[messageShake 0.05 2 2 0.6]iaaaaaaaaah!!! [k] [messageOff] [messageShakeStop] [se ad978] [charaEffect D bit_talk_kien01] [wt 3.5] @Man-Slayer Shinbei HI-YAAAAAAH!!! [k] [messageOff] [se ad85] [effect bit_talk_v_slash02] [wt 0.2] [charaFadeout D 0.1] [wt 0.1] [charaPut D 3000,3000] [charaEffectStop D bit_talk_kien01] [se ad715] [charaEffect H bit_talk_impactlanding] [wt 0.2] [fadeout white 0.2] [wait fade] [se ad789] [se ad728] [se ad608] [charaPut H 3000,3000] [wt 0.5] [charaEffectStop H bit_talk_impactlanding] [charaEffectStop H bit_talk_noble_light_r] [shake 0.05 1 3 2.0] [fadein white 2.5] [wait fade] [charaTalk F] [charaFace F 23] [charaFadein F 0.1 1] @Izumo-no-Okuni Well damn! You really did destroy the whole stage, and the Bounded Field with it! [k] @Izumo-no-Okuni I've heard of warming up the crowd, but I've never seen anyone do it by crisping the whole stage! Enemy or not, that was pretty impressive. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Man-Slayer Shinbei I can't afford to lose this here. I'll have to fall back for now. [k] @Man-Slayer Shinbei The next time we meet, mage, know that I, Tanaka Shinbei, will end your life! [k] [messageOff] [se ad489] [seVolume ad489 0 0] [seVolume ad489 0.5 1.0] [wt 0.5] [charaTalk off] [charaFadein E 0.6 1] [wt 0.4] [charaFadeout D 0.1] [wt 0.8] [se ad598] [charaFadeout E 1.0] [bgmStop BGM_EVENT_80 1.5] [wt 1.5] [charaTalk on] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Chacha Ah! He just ran away! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Izumo-no-Okuni That's how it goes with Assassins. It'd be all but impossible to track him down now that he's disappeared into the shadows. [k] [bgm BGM_EVENT_66 1.0] [charaFace F 12] @Izumo-no-Okuni Now, are my esteemed clients all right? [k] ?1:Yeah. Thank you for saving us. [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chacha Ranmaru's still out cold, but Chacha's okay. [k] [charaFadeout B 0.1] [wt 0.1] ?2:I'm fine. How's everyone else? [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Mori Nagayoshi Tch, that bastard. I'm gonna kill him next time, dammit. [k] [charaFadeout C 0.1] [wt 0.1] ?! [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Izumo-no-Okuni Wonderful. I'm so glad to see you're all okay. [k] [charaFace F 0] @Izumo-no-Okuni I was chasing down a certain someone when I happened to see you all fighting. [k] [charaFace F 10] @Izumo-no-Okuni Since I have my own bone to pick with those guys, I took the liberty of stepping in to help. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Chacha Well anyway, you really helped us out. [k] [charaFace B 3] @Chacha So who were you chasing down? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Izumo-no-Okuni Oh, that? I was chasing down the most notorious criminal in this whole Restoration... [k] [bgmStop BGM_EVENT_66 1.0] [charaFace F 2] @Izumo-no-Okuni Sakamoto Ryouma. [k] [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]