$03-00-10-07-8-0 [soundStopAll] [enableFullScreen] [charaSet A 5045001 1 Altria] [charaSet B 1098158300 1 Nemo] [charaSet C 1098181900 1 "Nemo Marine"] [charaSet D 5021001 1 "Grímr the Sage"] [imageSet Q back10000 1] [charaScale Q 1.01] [imageSet R back10000 1] [charaScale R 1.01] [charaSet S 98115000 1 Effect] [sceneSet E 10001 1] [charaScale E 2.0] [cameraMove 0 0,0 1.01] [scene 122601] [effect bit_talk_41_r] [shake 0.02 1 2 0] [se ade343] [seVolume ade343 0 0] [wt 0.1] [cueSe SE_21 21_ad1097] [seVolume ade343 1.0 1.0] [fadein black 1.0] [wait fade] [wt 1.8] [fadeout black 1.0] [seVolume ade343 1.0 0.1] [wait fade] [effectStop bit_talk_41_r] [effectDestroy bit_talk_41_r] [shakeStop] [scene 132901] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [seStop ade343 3.0] ?1:... ?2:(...We're almost to the pit...) ?! [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Altria Nervous? [k] ?1:...Yeah, I am. ?2:...I hate to admit it, but yeah. ?! [charaFace A 1] @Altria Me too! I mean, think about it![sr]We're about to fight a god! A god! [k] @Altria Doesn't really get much more intimidating than that as opponents go, does it!? [k] [charaFace A 30] @Altria Not that I'm one to talk. I only just learned about Proper Human History at the Site of Selection, after all. [k] [charaFace A 6] @Altria But you must be used to these kinds of things, right, [%1]? I mean, this is far from your first time, right? [k] ?1:Yeah...but it never gets any easier. ?2:True, but it always feels like this. ?! [charaFace A 39] @Altria ...I see. [k] [charaFace A 6] @Altria Well, that's a relief.[sr]Now I know it's okay to be nervous. [k] [charaFace A 8] @Altria But, uh...could you pick my staff up for me if I end up dropping it from sheer nerves? [k] ?1:Hehe. You haven't changed a bit. ?! [charaFace A 1] @Altria Nope! Doing everything all on my own's still beyond me, so I'm glad I have others around to pick up my slack! [k] ?1:... ?! [messageOff] [wt 1.2] ?1:So, um, did you find the reason you were looking for? ?! [charaFace A 6] @Altria No, no luck there, I'm afraid. Still as in the dark there as ever. [k] @Altria But that's okay.[sr]I might not know why I keep persevering... [k] @Altria ...but I think there was someone who did know. [k] [bgm BGM_MAP_73 1.0] [charaFace A 2] @Altria Oh, but I'm getting off track. [k] [charaFace A 6] @Altria [%1], I wanted to thank you now,[sr]while I still can. [k] @Altria Once we defeat Cernunnos, I'll go back to Avalon, and you'll go back to your own world. [k] @Altria This me is just what was left after Muramasa took over the final part of the sacred sword's creation for me. [k] @Altria Once I use up my magical energy, my role will be complete, and I'll fall into a deep sleep... [k] @Altria Just like how King Arthur left for Avalon in your world. [k] @Altria So yeah, after we've dealt with the calamity, I'm going home to paradise. [k] ?1:...I see. ?2:And here I thought you were going to, you know... ?! [charaFace A 39] @Altria I've always known where I'd return one day. [k] @Altria I've known since I sacrificed myself to the Site of Selection... No, since I first floated to the surface. [k] [charaFace A 7] @Altria But, before I leave, there's one other thing I have to do. [k] [charaFace A 6] @Altria I have to pay you back for everything you've done for me. [k] @Altria For Avalon le Fae like me...saving Britain means restoring this false Britain to the way it should be. [k] @Altria But you and your companions were different. You knew it was false, and you still wanted to save it. [k] @Altria So I figured, just this once...[sr]I'd like to share the same goal. [k] @Altria As long as you keep holding on to hope, this Avalon le Fae will keep listening to you. [k] @Altria ...And not just so you can save Britain.[sr]So you can save the world. [k] ?1:...Yeah. One day, I'm sure we will. ?! [messageOff] [charaFace A 1] [wt 1.0] [charaFace A 5] @Altria By the way, [%1], I have a question for you. [k] @Altria What part of this journey did you enjoy the most? And don't say Manchester. [k] ?1:Well, that was sudden. Um, let's see. Maybe... ?2:Hmm. I guess... ?! ?1:When we found out you were the Child of Prophecy in Salisbury? [messageOff] [charaFace A 28] [wt 1.2] ?2:When we all went diving in the Dracae River? [messageOff] [charaFace A 35] [wt 1.2] ?3:When you made something that horrible monstrosity in Edinburgh? [messageOff] [charaFace A 29] [wt 1.2] ?! ?1:What about you, Altria? ?! [charaFace A 39] @Altria Me? Um, let me think... [k] [charaFace A 6] @Altria I was definitely the most fired up for the chocolate-making, and the most shocked in Norwich... [k] [charaFace A 1] @Altria But I think my happiest memory was in the Welsh woods the fourteenth day after we met! [k] @Altria That's when we shook hands for the third time! [k] @Altria “I just want to help the Child of Prophecy on top of that.” Maaan, that was so cool! Wooo! [k] ?1:...(Blush) ?2:I can't believe you still remember that! ?! [charaFace A 6] @Altria So on that note, here. This'll be our last one. [k] [messageOff] [wt 0.2] [charaMoveScale A 1.05 0.5] [charaMove A 0,10 0.5] [wt 1.2] [cameraMove 0.5 0,-10 1.05] [wt 1.2] [charaMoveReturn A 0,5 0.4] [wt 0.1] [se ad775] [seVolume ad775 0 0.3] [wt 1.4] ?1:...A fourth handshake, huh? ?2:...Thanks for everything, Altria. ?! @Nemo Distance to Cernunnos...five kilometers! Descending to begin our final approach to the target now! [k] @Nemo Contact in two minutes! All hands, get to your seats and strap in until we get there! [k] [messageOff] [charaTalk A] [wt 0.5] ?1:Okay, see you later! ?! [messageOff] [se ad59] [seStop ad59 1.4] [fadeout black 1.0] [wait fade] [cameraMove 0.1 0,0 1.01] [wt 1.5] [overlayFadein Q 0.1 0,-745] [overlayFadein R 0.1 0,745] [charaScale A 1.0] [charaTalk A] [charaFace A 39] [charaFadein A 0.1 0,-50] [wt 0.1] [fadein black 1.5] [wait fade] [wt 0.8] @Altria ...But the most fun I actually had was on our eleventh day, in Gloucester. [k] @Altria For you, it was probably nothing special... [k] @Altria But it was my first time talking a walk down a big street with someone I really liked. [k] [messageOff] [wt 1.0] [fadeout white 3.5] [bgmStop BGM_MAP_73 3.5] [wait fade] [charaFadeout A 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [scene 10000] [wt 2.0] [fadein white 2.0] [wait fade] [fadeout black 0.5] [wait fade] [scene 132901] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_120 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Nemo We have a visual on Cernunnos![sr]Lookouts, status report! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Nemo Marine The target's making a move! I'm picking up multiple magical energy signals from the bottom of the pit! [k] @Nemo Marine It's the curse hands! Putting up an Anti-Curse Layer and Anti-Misfortune Barriers...now! [k] [charaFace C 7] @Nemo Marine Oh man, are we sure those'll be enough!?[sr]They're pouring at us like Niagara Falls! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.6 1.0] [bgm BGM_EVENT_120 0.6 0.4] [wait wipe] [charaFadeout C 0.1] [scene 128501] [se ade343] [seVolume ade343 0 0] [se ade393] [seVolume ade393 0 0] [wt 0.6] [cueSe SE_21 21_ad1097] [seVolume ade343 0.6 1.0] [seVolume ade393 0.6 0.6] [bgm BGM_EVENT_120 0.6 1.0] [se ade72] [seVolume ade72 0 0.4] [se ade378] [wipein rectangleStripRightToLeft 0.6 1.0] [wait wipe] [se ade8] [se ad85] [wt 1.8] [wipeout rectangleStripRightToLeft 0.4 1.0] [seVolume ade343 0.8 0.4] [wait wipe] [scene 122601] [wt 0.5] [charaTalk depthOff] [charaDepth S 6] [charaDepth D 5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [charaPut S 0,-100] [charaEffect S bit_talk_barrier04] @Grímr the Sage Don't worry! I'll push 'em all back at once! [k] [se ad39] @Grímr the Sage In my death, I speak of life! [k] @Grímr the Sage O Mímisbrunnr! Leyline of mistletoe![sr]Sever the past, and grow towards the future! [k] @Grímr the Sage For the next nine days, no folly shall be tolerated! Cross the twilight, Gambanteinn Valhalla! [k] [messageOff] [se ad952] [cueSe Servants_502100 m45003] [fadeout white 0.6] [seVolume ade343 0.6 0] [seVolume ade393 0.6 0] [wt 0.4] [seStop 21_ad1110 3.0] [wait fade] [charaFadeout D 0.1] [charaPut S 2000,2500] [charaEffectStop S bit_talk_barrier04] [scene 10001] [overlayFadein E 0.1 0,-200] [wt 0.6] [fadein white 0.5] [wait fade] [criMovie talk_mov106 bgmPlay false] [wt 0.2] [charaFadeout E 1.0] [wt 28.0] [fadeout white 0.5] [wait fade] [scene 132901] [wt 0.6] [fadein white 0.6] [wait fade] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nemo Marine Whoooa! Those cursed hands just turned into light and vanished! [k] @Nemo Marine There's a second wave incoming now, but with that working for us, we shouldn't have anything to wor[line 2] [k] [messageOff] [wipeout rectangleStripLeftToRight 0.6 1.0] [wait wipe] [charaFadeout C 0.1] [scene 122601] [wt 0.6] [seVolume ade343 0.6 0.4] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.1] [cueSe SE_21 21_ad1131] [effect bit_talk_35] [wt 1.0] [charaSet D 1098219000 1 "Cú Chulainn"] [wt 0.7] [charaTalk D] [charaFace D 2] [charaFadein D 0.4 1] [wt 0.4] @Grímr the Sage Ghh! Dammit! He countered my Retaliating Curse! [k] @Grímr the Sage Chaldea! [%1]! You're not getting another shot! You need to finish this, now! [k] [messageOff] [wt 0.1] [se ade393] [seVolume ade393 0 0] [seVolume ade393 0.6 0.6] [scene 123400 1.2] [charaFadeout D 1.2] [wt 1.6] [cueSe SE_21 21_ad1146] [shake 0.05 2 2 3.5] [wt 4.0] @Holmes Absolutely! [k] @Holmes The armor may provide some protection, but we can't avoid the atmospheric magical energy contamination. [k] @Holmes Master [%1] will therefore remotely summon Servants from the Command Room to aid in battle... [k] @Holmes ...while continuing to provide Miss Kyrielight with magical energy! [k] @Holmes Let's begin our fight against Cernunnos! [k] @Holmes It's time to bring Britain's calamities to an end once and for all! [k] [messageOff] [fadeout black 0.5] [seStop ade393 0.4] [seStop ade343 0.4] [bgmStop BGM_EVENT_120 0.4] [wait fade] [soundStopAll] [end]