$94-06-49-09-1-0 [soundStopAll] [enableFullScreen] [charaSet A 8001410 1 Mash] [charaSet B 8001400 1 "Armored Mash"] [charaSet C 98002000 1 Fou] [charaSet D 1046001 1 Ibuki-Douji] [charaSet E 4044001 1 Nikitich] [charaSet F 4043001 1 "Taigong Wang"] [charaSet G 1098123210 1 Goredolf] [charaSet H 1098123010 1 Meunière] [charaSet I 1098124510 1 "Da Vinci"] [charaSet J 1098214000 1 "Sì Bú Xiàng"] [charaSet K 1046001 1 "Dummy 1"] [charaFilter K silhouette EDEDED80] [charaSet L 1046002 1 "Dummy 2"] [charaFilter L silhouette EDEDED80] [charaSet M 1046002 1 Ibuki-Douji_Third] [charaScale L 1.3] [charaScale M 1.3] [sceneSet O 127000 1] [charaScale O 1.4] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaPut S 1200,1200] [charaEffect S bit_talk_10_LowLevel] [charaPut T 1200,1200] [charaEffect T bit_talk_10_LowLevel] [charaTalk off] [charaTalk depthOff] [charaDepth A 1] [charaDepth B 2] [scene 126000] [cameraMove 0.1 0,0 1.01] [wt 0.1] [fadein black 1.0] [wait fade] [charaFace B 7] [charaFadein B 0.1 1] [wt 0.5] [charaFace A 7] [charaFadein A 0.1 1] [wt 0.1] [charaFadeout B 0.4] [wt 0.2] [se ade57] [seVolume ade57 0.0 1.0] [seStop ade57 0.14] [wt 0.1] [se ad658] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk A] @Mash The enemy's gone silent. [k] @Mash Its magical energy signal has faded, and all the fires around here have gone out. [k] [charaFace A 1] @Mash The battle is over, Master![bgm BGM_EVENT_77 0.1] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou! Fou! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth D 3] [charaDepth K 4] [charaDepth M 5] [charaDepth L 6] [charaFace M 0] [charaFadein M 0.1 -30,15] [wt 0.7] [se ad476] [charaFace L 0] [charaFadein L 0.7 -30,15] [wt 0.3] [charaMove L 0,0 2.5] [charaMoveScale L 1.0 2.5] [charaMove M 0,0 2.5] [charaMoveScale M 1.0 2.5] [charaFadeout M 0.3] [wt 0.3] [wt 0.7] [fadeout white 1.0] [wait fade] [charaFadeout L 0.1] [wt 1.0] [charaMoveScale D 1.0 0.1] [charaMoveScale K 1.0 0.1] [seStop ad476 1.0] [charaFace K 9] [charaFadein K 0.7 0,0] [charaFadeout K 0.7] [charaFace D 9] [charaFadein D 0.1 0,0] [fadein white 1.0] [wait fade] [wt 0.5] [charaTalk on] [charaTalk depthOn] [charaFace D 7] @Ibuki-Douji We did it! Phew... I almost feel out of breath. [k] @Ibuki-Douji That was one hell of an opponent. I really, really liked that sword, too. [k] [charaFace D 0] @Ibuki-Douji But it still wasn't as strong as the real one, huh? [k] @Ibuki-Douji Right, Master? [k] ?1:Of course. ?2:Yeah. The real flaming sword was even more impressive. ?! [charaFace D 9] @Ibuki-Douji I knew it. [k] @Ibuki-Douji Too bad. If that had been the real giant and sword, I might've fallen in love with him... [k] [messageOff] [charaFace D 6] [wt 1.0] [charaFace D 1] @Ibuki-Douji Kidding! Kiiidding! Heh... [k] @Ibuki-Douji Did I surprise you, Master? Honestly, I was kind of surprised myself, even the as I was saying it. [k] [charaFace D 8] @Ibuki-Douji ...Man, now I'm thirsty. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Nikitich You have a strange way of showing excitement, dragon. Did the giant's heat get to you? [k] [charaFace E 8] @Nikitich Here's a canteen. Have some water. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] [wt 0.1] [se ad217] [charaMoveReturn D 0,5 0.6] [wt 0.6] [charaMoveReturn D 0,5 0.6] [wt 0.9] [seStop ad217] [charaFace D 7] @Ibuki-Douji Mmm, ahhh! [k] @Ibuki-Douji I feel like a new woman! You're very kind, aren't you, Nikitich? [k] @Ibuki-Douji All my fatigue just melted away in an instant. I'm impressed. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Nikitich Like I said, I can do just about anything. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [se adm21] [charaMoveReturn C 0,15 0.4] @Fou Fou fou! [k] [messageOff] [charaFadeout C 0.1] [wt 0.7] ?1:Anyway, the important thing is, we won! ?2:Great job, everyone. Seriously. ?! [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Right, Senpai. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Nikitich I'd like to rest up to recover from our exhaustion, but I also don't think the Death Zone's the place for that. [k] [charaFace E 19] @Nikitich It's your fault we're here, Taigong. Fix it! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Taigong Wang Yes, yes, you're right. Once again, I'm very sorry. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 19] [charaFadein E 0.1 1] @Nikitich You'd better pay us back in a big way. You know what'll happen if you don't, right? [k] [charaFace E 2] @Nikitich This.[wt 0.3][se ad171][charaMoveReturn E 0,-10 0.2][sr](Punching the air) [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] [charaShake F 0.01 1 1 1.2] [wt 1.2] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaShake C 0.05 2 2 0.5] @Fou Fooo... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Ibuki-Douji Hm...? [k] [charaFace D 6] @Ibuki-Douji Well, it's not entirely Taigong Wang's fault, right? [k] [bgmStop BGM_EVENT_77 1.5] @Ibuki-Douji I mean, there were a ton of perception-inhibition spells cast on those tough guys' bases. Real serious ones, too. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 1.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 3] [charaDepth F 4] [charaTalk off] [charaFace F 6] [charaFadein F 0.1 260,0] [charaFace E 2] [charaFadein E 0.1 -260,0] [wt 1.4] [charaFadeout F 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaPut S -260,0] [charaPut T 260,0] [charaTalk off] [charaFace G 8] [charaFadein G 0.1 260,0] [charaFace H 8] [charaFadein H 0.1 -260,0] [wt 1.4] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaPut T 2000,2000] [charaEffectStop T bit_talk_10_LowLevel] [charaTalk on] [charaPut S 0,0] [charaTalk I] [charaFace I 22] [charaFadein I 0.1 1] [wt 1.2] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [bgm BGM_EVENT_7 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Ibuki-Douji What? What'd I say? [k] [charaFace D 6] @Ibuki-Douji I mean, those three giant generals were cloaked in perception-inhibition spells, too, right? [k] ?1:(Shocked) [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Really!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Nikitich I didn't know that. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Ibuki-Douji Wait, none of you noticed? [k] ?2:So, like, it was hard to notice them? [charaFace D 1] @Ibuki-Douji Exactly! [k] ?! [charaFace D 6] @Ibuki-Douji So despite what you said, Taigong, I'm guessing you probably forgot he was even there until the last second, no? [k] @Ibuki-Douji I mean, you even said you had just remembered right before he showed up. [k] [messageOff] [se ad592] [seVolume ad592 0 0.5] [bgm BGM_EVENT_7 0.5 0.5] [fadeout white 0.4] [wait fade] [charaFadeout D 0.1] [effect bit_sepia01_depth_fs] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.6] [fadein white 0.4] [wait fade] @Taigong Wang But I just remembered that I had another reason as well. I didn't tell Nikitich about this either, but... [k] [messageOff] [fadeout white 0.5] [wait fade] [charaFadeout F 0.1] [effectDestroy bit_sepia01_depth_fs] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] [wt 0.6] [bgm BGM_EVENT_7 0.4 1.0] [fadein white 0.4] [wait fade] [wt 0.3] @Ibuki-Douji Honestly, it's gotta be hard for humans and related beings to notice these things, and you're a Heroic Spirit of humanity, right, Taigong Wang? [k] @Ibuki-Douji So I don't blame you for not noticing. [k] [charaFace D 7] @Ibuki-Douji It wasn't hard for me to notice, though. But then again, I'm not human, sooo... [k] ?1:Um... ?! [messageOff] [wt 0.2] ?1:Don't you think you should have said something sooner, then? ?2:So, uh, why didn't you bring that up sooner? ?! [charaFace D 3] @Ibuki-Douji Huh? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 14] [charaFadein I 0.1 1] @Da Vinci Well, if it was obvious to her, she'd probably assume it was obvious to us too. Her fuzzy memory issues probably aren't helping, either. [k] @Da Vinci So I don't think there's anything she could've done differently...but still, that was one heck of a headache. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk E] [charaFace E 26] [charaFadein E 0.1 1] @Nikitich Now I see. Hmm. [k] [bgm BGM_EVENT_7 1.5 0.6] [charaFace E 11] @Nikitich Still, you did mean what you said about wanting to take that Lostweapon out sooner rather than later, right, Taigong? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang I did. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Nikitich Then you still need to make amends.[sr]Come on, let's get out of here. [k] @Nikitich As long as we stay in the Death Zone, there's no telling when more of these things might show up. [k] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.5] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Taigong Wang Of course. I promise I will make amends. [k] [bgm BGM_EVENT_63 0.1] [charaFace F 5] @Taigong Wang Starting right now. [k] [messageOff] [charaEffect F bit_talk_sorcery_tik_01] [wt 0.1] [cueSe SE_21 21_ade669] [wt 3.4] [charaFace F 2] @Taigong Wang Okay, everyone, get in close! I'm going to use an earth evasion spell! [k] @Taigong Wang I can't use it frequently since it takes a fair amount of magical energy, but seeing as you're all exhausted right now, I'd say now is a perfect time! [k] @Taigong Wang Okay, here I go! [k] [messageOff] [se ade393] [seVolume ade393 0 0.1] [seVolume ade393 1.0 1.0] [shake 0.05 3 3 2.5] [wt 1.0] [fadeout white 1.0] [bgm BGM_EVENT_63 1.0 0.5] [wait fade] [shakeStop] [charaEffectDestroy F bit_talk_sorcery_tik_01] [charaFadeout F 0.1] [wt 0.5] [se ad238] [seStop ad238 2.0] [seStop ade393 6.0] [scene 10001] [wt 1.5] [fadein white 1.0] [bgm BGM_EVENT_63 1.0 1.0] [wait fade] @Ibuki-Douji Wah! What is this!? [k] @Fou Fooou!? [k] @Mash It feels like I'm in an elevator! Are we floating!? [k] @Taigong Wang This is just my earth evasion spell. [k] [messageOff] [bgmStop BGM_EVENT_63 1.0] [fadeout white 0.5] [wait fade] [scene 106800] [se ad153] [seVolume ad153 0 0] [seVolume ad153 1.0 0.3] [effect bit_talk_41_fs] [shake 0.03 0 1 0] [wt 1.0] [fadein white 1.0] [wait fade] [bgm BGM_MAP_2 0.1] [wt 2.5] @Fou Fou, fooou! [k] @Ibuki-Douji Wow! I'm being flown around! [k] @Ibuki-Douji Ahahahahaha, this is amazing! I've never done anything like it before! [k] @Ibuki-Douji I can't believe I'm flying in formation with so many other people! [k] @Mash Senpai, look! [k] @Mash The very ground we were standing on is flying! [k] ?1:Whoa, it's like riding a flying car or something! ?2:It's like we're flying on a magic patch of ground instead of a magic carpet! ?! [messageOff] [wt 1.5] @Taigong Wang I'm afraid this isn't nearly as maneuverable. All I'm doing is connecting two places and sending some ground along that connection. [k] @Taigong Wang So as I've said, it's an earth evasion spell, nothing more. [k] @Da Vinci So you're not actually using any application of wind at all? Veeery interesting! [k] @Goredolf I'm very curious as to how it works, but I'm even more impressed that it can transport large groups across long distances! I-I-I must say, this is quite the sage art! [k] @Mash Super high-speed group transportation... [k] @Mash I remember reading about this in the Investiture of the Gods, too. It described a number of situations where you used earth evasion to move around. [k] @Mash So, if you were really able to use this technique back in ancient times[line 2] [k] @Taigong Wang I could bring an army to fight on even ground against any sort of opponent, even Phantasmals or evil sages? [k] @Taigong Wang Just like what's described in the Investiture of the Gods? [k] @Taigong Wang Hahaha, indeed, I could, and I did! [k] @Taigong Wang I used to use this spell to move groups of people around all the time. And away we gooo! [k] @Taigong Wang Zooom! [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_MAP_2 1.5] [seStop ad153 1.5] [wait fade] [effectDestroy bit_talk_41_fs] [shakeStop] [cameraHome 0.1] [charaSet K 1098214200 1 "Life Zone Child"] [charaSet L 1098214100 1 "Life Zone Parent 1"] [charaSet M 1098214100 1 "Life Zone Parent 2"] [scene 128800] [wt 2.0] [se ad986] [seVolume ad986 0 0] [fadein black 1.5] [seVolume ad986 1.5 1.0] [wait fade] [wt 1.5] [seStop ad986 2.0] [bgm BGM_EVENT_147 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.1] [charaMoveReturn J 0,5 0.3] [se ad27] [wt 0.3] [charaMoveReturn J 0,5 0.3] [se ad27] @Sì Bú Xiàng Mo. Mo. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.1] [charaMoveReturn J 0,5 0.3] [se ad27] [wt 0.3] [charaMoveReturn J 0,5 0.3] [se ad27] @Sì Bú Xiàng Mo. Mo. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [se adm21] [charaMoveReturn C 0,15 0.4] @Fou Fou, fooou! [k] [messageOff] [charaFadeout C 0.1] [wt 0.7] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Ibuki-Douji You said you called this place the Life Zone? [k] @Ibuki-Douji Boy, it sure is a lot calmer around here. It's so much more...I think relaxing is the word? [k] @Ibuki-Douji Fou and Sì Bú Xiàng look a lot happier here, too! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadeinFSL J 0.1 -220,0] [charaFace C 0] [charaFadeinFSR C 0.1 220,0] [wt 0.1] [charaMoveReturnFSL J -220,10 0.3] @Sì Bú Xiàng Mo. Mo.[wt 0.3][charaMoveReturnFSL J -220,10 0.3] [k] [charaMoveReturnFSR C 220,10 0.3] @Fou Fooou! [k] [charaMoveReturnFSL J -220,10 0.3] @Sì Bú Xiàng Mo. Mo.[wt 0.3][charaMoveReturnFSL J -220,10 0.3] [k] [charaMoveReturnFSR C 220,10 0.3] @Fou Fo! Fo![wt 0.3][charaMoveReturnFSR C 220,10 0.3] [k] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Ibuki-Douji See what I mean? [k] ?1:You're right, they do. ?2:I mean, it was pretty rough back there, so... [charaFace D 6] @Ibuki-Douji You think? [k] ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Nature can be awfully harsh for those used to civilization. [k] @Taigong Wang But I'm sure it must feel like heaven compared to the hell of the Death Zone. [k] @Taigong Wang What do you think? [k] ?1:It's definitely a lot calmer here. [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Yes, it is... [k] ?2:It feels like I can finally breathe easily again. [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash The Death Zone... [k] @Mash I guess we didn't even realize how much pressure we were feeling over there. [k] ?! [messageOff] [charaFadeout A 0.1] [wt 0.7] [charaPut S 0,0] [charaTalk I] [charaFace I 7] [charaFadein I 0.1 1] @Da Vinci Hey, I have an idea. Why don't you guys come back to the Border for a bit? [k] [charaFace I 0] @Da Vinci I'm sure you're exhausted after all that fighting, and I'd like to make sure the Ortinax is still in good shape, too. You can even recover some magical energy here. [k] @Da Vinci I've already entered the information Taigong Wang gave us about the Lostkin, especially their patrol routes, into our map data... [k] @Da Vinci ...so we can even come meet you guys as long as we're extra careful about avoiding any hostiles. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Meunière I think we can be there in about two to three hours. What do you say, Director? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Goredolf ...Good idea. [k] [charaFace G 1] @Goredolf Very well then, now that we have information on the two zones here, our first order of business will be to rendezvous! [k] @Goredolf Then, once the field ops team has recovered, we will decide on our next course of action! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, fooou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Then why don't we make camp while we wait for them to arrive? Nikitich? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Nikitich Sounds good. Let's go fishing! [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_147 1.5] [wait fade] [charaFadeout E 0.1] [wt 0.5] [scene 20116] [wt 1.5] [se ade24] [seVolume ade24 0 0] [seVolume ade24 1.5 1.0] [fadein black 1.5] [wait fade] [wt 1.5] [seStop ade24 2.0] [bgm BGM_EVENT_25 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Ibuki-Douji ...Mm, that smells good. [k] @Ibuki-Douji Are they ready? They must be done by now, right? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 27] [charaFadein E 0.1 1] @Nikitich Not yet. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Ibuki-Douji ... [k] [charaFace D 7] @Ibuki-Douji ...How about now? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 27] [charaFadein E 0.1 1] @Nikitich Not yet. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaMoveReturn J 0,10 0.2] @Si Bu Xiang Mo. Momo.[wt 0.2][charaMoveReturn J 0,10 0.2] [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Nikitich There, now they're done. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Ibuki-Douji Ooh! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Nikitich Okay, everyone, dig in! [k] ?1:Don't mind if I do! ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Thank you for the meal. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fo fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Then while we eat, would you mind if I spoke for a bit, Lady Da Vinci? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Da Vinci Fine with me. Though the director and Meunière are busy driving and keeping watch for enemies... [k] @Da Vinci ...so I hope you don't mind if I'm the only one from the Border who can listen right now. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [bgmStop BGM_EVENT_25 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Not at all. Now, returning to what I was saying earlier... [k] [bgm BGM_EVENT_70 0.1] [charaFace F 5] @Taigong Wang First of all, Lady Da Vinci, let me say that you were right. [k] @Taigong Wang The combat beasts are indeed a means for killing humankind, and the Death Zone is the power of murder itself. [k] @Taigong Wang So, why do these things exist? [k] [messageOff] [charaFace F 0] [wt 1.0] @Taigong Wang On this Earth where everything has been bleached away, in a Siberia after the Russian Lostbelt has faded away... [k] @Taigong Wang ...this land of Tunguska is still rich with life. [k] @Taigong Wang Despite being like a Lostbelt in many ways, this Special Region contains two sides that could not be more unlike a Lostbelt. [k] @Taigong Wang One is abundant in unknown flora and fauna, a tribute to life itself. The other is a barren wasteland of unending murderous combat. [k] @Taigong Wang All in all, it is a biosphere of unique creatures; it rejects any and all beings having to do with humanity, even going so far as to refuse connections to the Throne. [k] @Taigong Wang This place does not reject humans, yet still loathes them in all shapes and forms. And it is awash with violence meant to be unleashed upon them. [k] @Taigong Wang So, what is it? [k] [charaFace F 5] @Taigong Wang Let me spare you the suspense. This place is, without a doubt, someone's inner world. [k] @Taigong Wang A Reality Marble. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 22] [charaFadein I 0.1 1] @Da Vinci ! [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash What!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaShake C 0.05 4 4 0.3] @Fou Fou!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Nikitich ... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] [charaMoveReturn D 0,-5 0.3] @Ibuki-Douji (Munch, munch)[wt 0.3][charaMoveReturn D 0,-5 0.3] [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [wt 2.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_71 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] [wt 0.8] ?1:A Reality Marble... ?! [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 25] [charaFadein I 0.1 1] @Da Vinci ...A Reality Marble's the ultimate magecraft accomplishment. [k] @Da Vinci A truly exceptional spell that creates a whole other world within our own. [k] [charaFace I 24] @Da Vinci Their effects vary wildly depending on the caster, but one thing they all have in common is making the impossible, possible. [k] [charaFace I 5] @Da Vinci There are some Heroic Spirits who use them as part of their Noble Phantasms, but their magecraft ratings are still off the charts! [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang A certain being's inner world. A mindscape made manifest. [k] @Taigong Wang Another world that could never be part of reality. [k] [charaFace F 5] @Taigong Wang This all means one very simple thing. [k] @Taigong Wang This world belongs to Tamamo Vitch Koyanskaya. [k] ?1:A paradise free of external enemies...humans... ?! [messageOff] [wt 0.2] ?1:A hell full of walking, murderous man-killers... ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash ... [k] [charaFace A 8] @Mash So, if her mind is creating this world[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Da Vinci It would mean she sees no point in humans existing at all, and that she sees civilization through a lens of deep, abiding cynicism. [k] [charaFace I 14] @Da Vinci Looking back on everything Koyanskaya's said and done so far, that does explain a lot. [k] @Da Vinci So that theory is almost certainly correct. But it also raises new questions. [k] [charaFace I 5] @Da Vinci For one thing, isn't it usually impossible to maintain a Reality Marble over an extended period? [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang If it's created in the real world, yes. But, there are ways around that. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 22] [charaFadein I 0.1 1] [wt 0.8] [charaFace I 5] @Da Vinci I see. If it's created inside a living creature's body, then it's a different story! [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [wt 1.5] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Taigong Wang Indeed. [k] @Taigong Wang So I suspect this entire territory, including its outer shell, is actually Koyanskaya herself. [k] @Taigong Wang Which would mean she's expanded her Spirit Origin to untold proportions and enshrined it in the old Tunguska Forest. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fooou... [k] [charaFadeout C 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Da Vinci Now I see... That explains a lot. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang I did consider whether this place might be a kind of Singularity or Lostbelt too, of course... [k] @Taigong Wang But if we think of this place as a Reality Marble, a lot of things start adding up. [k] [charaFace F 2] @Taigong Wang After all, its theme couldn't be more consistent! [k] @Taigong Wang On one side, we have a world filled with life![sr]On the other, a world filled with death! [k] @Taigong Wang And the one thing they share in common is the rejection of humankind! [k] [charaFace F 4] @Taigong Wang ...Such a world is simply too forthcoming for a Singularity that used a Holy Grail to come about. [k] [charaFace F 5] @Taigong Wang I can't imagine that fox woman ever being so willing to bare her inner mind like this... [k] @Taigong Wang ...and there's also simply no way this world could be a hypothetical that diverged from human history to arrive at this state naturally. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 22] [charaFadein I 0.1 1] @Da Vinci Hang on. [k] [charaFace I 5] @Da Vinci I don't know about that last part. There must be hypothetical histories without any humans in them. [k] @Da Vinci Though of course, if that were the case here, it wouldn't explain how the Death Zone ended up the way it is. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang ...Very well then. [k] @Taigong Wang Then I'll prove why I feel this place to be so unnatural. [k] @Taigong Wang Do you remember those animals we saw in that canyon in the Life Zone? [k] [messageOff] [se ad592] [seVolume ad592 0 0.5] [fadeout white 0.4] [bgm BGM_EVENT_71 0.4 0.5] [wait fade] [charaFadeout F 0.1] [effect bit_sepia01_depth_fs] [pictureFrame cut063_cinema] [scene 141701] [charaTalk off] [charaTalk depthOff] [charaDepth L 1] [charaDepth M 2] [charaDepth K 3] [charaFace K 1] [charaFadein K 0.1 -40,-50] [charaFace L 1] [charaFadein L 0.1 -200,-50] [charaFace M 1] [charaFadein M 0.1 260,-50] [wt 0.1] [fadein white 0.4] [wait fade] [wt 2.0] [fadeout white 0.4] [wait fade] [effectDestroy bit_sepia01_depth_fs] [pictureFrame] [scene 20116] [charaFadeout M 0.1] [charaFadeout L 0.1] [charaFadeout K 0.1] [wt 0.6] [fadein white 0.4] [bgm BGM_EVENT_71 0.4 1.0] [wait fade] [wt 0.2] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Y-yes. [k] @Mash You mean when we saw the parents and young of a new type of animal... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [wt 1.0] [charaFace F 0] @Taigong Wang They weren't actually parents and their young. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang They were siblings. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Ibuki-Douji Huh? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Everything here is siblings. The insects, the animals, the plants... Even the combat beasts. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash The plants...and the combat beasts? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Lady Da Vinci. I take it you haven't yet been able to analyze anything here at the genetic level? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 14] [charaFadein I 0.1 1] @Da Vinci No, since I don't have the kind of equipment I'd need for that.[wt 0.7][charaFace I 22] Wait. Hang on. [k] @Da Vinci Are you saying YOU can perform genetic analyses? All by yourself? [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Taigong Wang Well... Hahaha, this is embarrassing. [k] @Taigong Wang Suffice to say, I had a lot of time on my hands before you all showed up, so I tried a few things out with my fangshu. [k] [charaFace F 0] @Taigong Wang So yes, I can say this unequivocally. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_71 1.5] [wait fade] [charaFadeout F 0.1] [scene 126400] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_142 0.1] [wt 2.5] [charaFadein O 1.0 -250,-350] [charaMove O 100,-350 150.0] [cueSe SE_21 21_ade649] [seVolume 21_ade649 0 0] [seVolume 21_ade649 1.0 1.0] [wt 2.5] [seStop 21_ade649 1.5] [wt 1.0] @Taigong Wang Not a single creature in this world[line 2]not the plants, the animals, nor the combat beasts[line 2]mates with any other. [k] @Taigong Wang They don't grow, they don't learn, they don't mix genes, and they don't evolve. [k] @Taigong Wang All the living things in this place... [k] @Taigong Wang ...are siblings, born from the save mother. [k] [messageOff] [cueSe SE_21 21_ade649] [seVolume 21_ade649 0 0.1] [seVolume 21_ade649 1.0 1.0] [wt 2.5] [seStop 21_ade649 1.5] [wt 1.0] @Da Vinci But, that's impossible! [k] @Da Vinci We've been observing and collecting data since we got here. [k] @Da Vinci Every plant and animal we've seen has reproductive organs! Even those fish you were just eating! [k] @Taigong Wang They're all for show. [k] @Taigong Wang That said, there is a life cycle here. And a food chain. [k] @Taigong Wang Creatures are born, they live, and they die. [k] @Taigong Wang They devour and are devoured. They kill and are killed. [k] @Taigong Wang The only difference... [k] @Taigong Wang ...is that they're all born from a single source: Koyanskaya. [k] @Taigong Wang Each and every one of them is created in a predefined form. [k] @Taigong Wang The same holds true for natural cycles, like the food chain, and even the cycle of cruel and brutal murder. [k] @Taigong Wang They're all exactly the same. [k] @Taigong Wang Everything is born from Koyanskaya, and returns to Koyanskaya. [k] @Taigong Wang This world is fundamentally closed off. [k] @Taigong Wang In one sense...it's more thoroughly closed off than even a Singularity or a Lostbelt. [k] [messageOff] [fadeout black 1.5] [bgm BGM_EVENT_142 1.5 0.4] [wait fade] [charaFadeout O 0.1] [scene 20116] [cameraMove 0.1 0,0 1.01] [wt 1.5] [bgm BGM_EVENT_142 1.5 0.6] [se ade24] [seVolume ade24 0 0] [seVolume ade24 1.5 1.0] [fadein black 1.5] [wait fade] [wt 1.5] [seStop ade24 1.0] [wt 0.8] ?1:Even if it is... ?! ?1:...the flora and fauna here are still alive, right? ?! [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Oh yes. That much is certain. [k] @Taigong Wang It's a difficult question to answer in a philosophical sense, but in the biological sense... [k] [charaFace F 1] @Taigong Wang ...every creature in this territory is just as alive as you are. [k] @Taigong Wang And of course, with life comes death, and the cycle that goes with both. [k] [charaFace F 4] @Taigong Wang However, at least based on what I've seen so far... [k] [messageOff] [wt 1.0] [charaFace F 5] @Taigong Wang ...none of them are self-aware, or possess a will of their own. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang As I said, I had quite a lot of time on my hands, so I performed enough tests that I can say this for certain: [k] @Taigong Wang These creatures are not self-aware, and have no will of their own. [k] @Taigong Wang I can only assume they don't need those traits, since they don't grow, pass on genes, or evolve. [k] @Taigong Wang Or at least... [k] @Taigong Wang ...that's how Daji's shadow, Koyanskaya, sees it. [k] ?1:... ?2:You've called her “Daji's shadow” before, haven't you? [charaFace F 1] @Taigong Wang Yes, I have. [k] @Taigong Wang That's because she has a different scent about her than Daji herself. [k] @Taigong Wang I believe Tamamo Vitch Koyanskaya is either another aspect of Daji, the Fair-faced Golden Fox, one of her Divided Spirits... [k] @Taigong Wang ...or, a Heroic Spirit of hers with exaggerated traits. [k] [charaFace F 4] @Taigong Wang Whatever she is, I do wonder what she was thinking when she made this world... [k] [messageOff] [wt 1.0] ?! [charaFadeout F 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Da Vinci No self-awareness, and no will of their own... [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash ... [k] [charaFadeout A 0.1] [wt 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Da Vinci That's...really something... [k] [charaFace I 25] @Da Vinci But, still, you're right. If this place is a Reality Marble, a lot starts making sense. [k] @Da Vinci However twisted that seems to us, if it's truly how Koyanskaya understands the world... [k] @Da Vinci ...then it's no wonder her mindscape looks like this. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Taigong Wang Indeed. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_142 1.5] [se ade24] [seVolume ade24 0 0] [seVolume ade24 1.0 1.0] [wt 1.0] [seVolume ade24 0.5 0.2] [wt 0.5] [seStop ade24 1.0] [wt 1.5] [bgm BGM_EVENT_124 0.1] [charaPut S 0,0] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Da Vinci ...And in that case... [k] @Da Vinci ...we have to be ready for the possibility that Koyanskaya may throw something at us way beyond anything else we've seen. [k] @Da Vinci If this really is a Reality Marble, we could even see things that are outright impossible. [k] @Da Vinci So once we meet back up and start heading toward her in the center[line 2] [k] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Right. We can't let our guard down. [k] ?1:(Nod firmly) [messageOff] [wt 0.5] [cameraMove 0.5 0,10 1.01] [wt 0.5] [cameraMove 0.5 0,0 1.01] [wt 1.0] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou! [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_124 1.5] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Ibuki-Douji Don't worry, I'm not gonna lower my guard. I'll be super careful. [k] [bgm BGM_EVENT_146 0.1] [charaMoveReturn D 0,5 0.2] @Ibuki-Douji (Hic) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Nikitich Hey! [k] @Nikitich You! When did you start drinking!? [k] [messageOff] [charaFace E 18] [wt 1.6] [charaFaceFade E 21 0.3] [wt 1.0] @Nikitich Heh. I'm impressed. [k] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_EVENT_146 1.0] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash ...! [k] ?1:...! ?2:(I should've known a Bogatyr would enjoy drinking!) ?! [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_62 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Nikitich Anyway, you're right; we have to keep our guard up! Being in a Reality Marble means we're right in the middle of enemy territory. [k] [charaFace E 2] @Nikitich Be ready for anything! [k] @Nikitich Got that!? [k] ?1:Got it! ?! [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_EVENT_62 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]