$91-20-10-01-4-0
[soundStopAll]
[charaSet A 2010002 1 Billy]
[charaSet B 99502600 1 Mash]
[charaSet C 7005001 1 Spartacus]
[charaSet D 99360000 1 "Celtic Soldier"]
[charaSet E 5014001 1 Mephistopheles]
[charaSet F 6003001 1 "Hundred Personas"]
[charaSet G 3002001 1 Diarmuid]

[scene 11110]

[bgm BGM_EVENT_3 0.1]

[fadein black 1.5]
[wait fade]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 1]

@Billy
Master, give me the bandolier I handed you earlier!
[k]

[charaFace A 4]

[messageOff]
[se ad7]

[charaMoveReturn A 0,-15 0.3]
[wait charaMove A]

[seStop ad7]

[wt 0.3]

[charaFace A 0]

@Billy
Thanks![sr]Okay! Let's keep going!
[k]

[messageOff]

[charaFadeout A 0.2]
[charaMove A 0 0.2]

[wt 0.4]

[messageOff]

[effect bit_shot_01]
[shake 0.05 4 4 0.5]
[se bac22]
[wt 0.2]
[se bac22]
[wt 1.0]

[charaEffect B bit_talk_10]

[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]

@Mash
!
[k]

[charaFace B 2]

@Mash
There are some Celtic soldiers trying to attack the evacuees! Please do something!
[k]

[charaPut B 1200,1200]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

@Billy
Why you...!
[k]

[messageOff]
[se ad346]
[seStop ad346 0.5]

[wt 0.5]

[charaFace A 2]

@Billy
Crap...I misfired...!
[k]

[charaFadeout A 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

@Spartacus
Hahahaha! I shall be the anvil against which our oppressors are crushed!
[k]

[messageOff]

[charaShake C 0.05 4 4 1.2]
[fowardEffect bit_talk_12_red_L]
[se bac95]
[wt 0.3]
[se bac95]
[wt 0.2]
[fowardEffect bit_talk_12_red_R]
[se bac95]
[wt 0.3]
[se bac95]
[wt 0.2]
[fowardEffect bit_talk_12_red_L]
[se bac95]

[wt 1.2]

[fowardEffectStop]

[charaFadeout C 0.1]

[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]

@Mash
Spartacus!
[k]

[charaPut B 1200,1200]

[messageOff]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

[wt 0.4]

[effect bit_talk_36]
[se ad39]

[wt 1.0]

@Spartacus
My love...is going to explode!
[k]

[charaFadeout C 0.1]
[effectStop bit_talk_36]
[wt 0.4]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

@Celtic Soldier
Wha...!?
[k]

[charaFadeout D 0.1]

[messageOff]

[seLoop ad61]
[effect bit_talk_36]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

[wt 2.0]

[seStop ad61 0.4]
[se ad64]
[se ad65]
[effect bit_talk_30]
[effect bit_talk_voice01]
[shake 0.03 3 3 0]
[fadeout white 2.0]
[wait fade]


[charaFadeout C 0.1]
[shakeStop]
[effectStop bit_talk_36]
[effectStop bit_talk_voice01]
[wt 1.5]

[fadein white 1.0]
[wait fade]

[effect bit_talk_06]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.4 1]
@Spartacus
Oppression will not be suffered to continue...[sr]Now die...knowing that truth...!
[k]

[messageOff]
[wt 0.5]
[charaSpecialEffect C flashErasure 1 1.5]
[se ad52]
[wt 0.5]
[effectStop bit_talk_06]
[wait charaSpecialEffect C]

[wt 1.1]

[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]

@Mash
Spartacus has disappeared while taking in the Celtic Soldiers around him...
[k]

?1:Damn...
?!

[charaFadeout B 0.1]
[wt 0.1]
[charaPut B 1200,1200]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

@Billy
I'm sorry.[sr]It was my mistake.
[k]

[charaFadeout A 0.1]

[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]

@Mephistopheles
No. We were just unlucky. And you know,[sr][charaFace E 0]if you think that was as bad as things get...
[k]

[charaFace E 1]

@Mephistopheles
...then there's nowhere to go from here but up![sr]Okay, here's another bomb!
[k]

[charaFadeout E 0.1]

[messageOff]

[wt 0.2]

[se bac61]
[fowardEffect bit_talk_explosion_triple]
[shake 0.05 4 4 1.0]

[wt 0.5]

[fowardEffectStop]

[wt 2.5]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]

@Hundred Personas
We have about eighty percent of the civilians evacuated. Just a little bit more.
[k]

[charaFadeout F 0.1]

[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]

@Diarmuid
Ungh...[charaShake G 0 2 2 0.1]these are...!
[k]

[charaFadeout G 0.1]

[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]

@Mash
Detecting two giant enemies right next to Diarmuid.[sr]A chimera and a Spriggan!
[k]

[charaFace B 14]

@Mash
I didn't think those were still around...!
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaPut B 1200,1200]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

@Billy
It just means that the Incineration of Humanity left that much of a mark here! Let's rescue everyone!
[k]


[messageOff]
[bgmStop BGM_EVENT_3 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]