$91-30-39-01-3-0 [soundStopAll] [enableFullScreen] [charaSet A 3039001 1 Gareth] [charaSet B 6021001 1 Shuten-Douji] [charaSet C 3047001 1 Percival] [charaSet D 7002001 1 Lancelot] [charaSet E 7002001 1 "Lancelot (Berserker) Silhouette"] [charaFilter E silhouette 00000080] [charaSet H 98111500 1 "Effect Dummy"] [charaDepth D 2] [charaDepth B 2] [charaDepth C 3] [charaDepth A 4] [charaDepth E 4] [scene 109600] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_3 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] [wt 0.1] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaSpecialEffect B erasureReverse 1 0.2] [se ad73] [wt 0.4] [charaFadeout B 0.1] [seStop ad173 0.1] [wt 0.1] [seStop ad173 0.1] [charaFadeout B 0.1] [wt 0.1] [fowardEffect bit_talk_kengekiall03_fs] [wt 0.2] [se ad171] [wt 0.2] [se ad171] [wt 0.2] [se ad171] [wt 0.5] [charaTalk A] [charaFace A 19] [charaFadein A 0.1 1] [se ad170] [fowardEffect bit_talk_14 0,0] [flashin once 0.1 0.1 FFFFFFFF FFFFFF40] [wt 0.1] [charaShake A 0.04 3 3 0.2] [wt 0.2] [se ad170] [fowardEffect bit_talk_14 0,0] [flashin once 0.1 0.1 FFFFFFFF FFFFFF40] [wt 0.1] [charaShake A 0.04 3 3 0.2] [wt 0.2] [se ad170] [fowardEffect bit_talk_14 0,0] [flashin once 0.1 0.1 FFFFFFFF FFFFFF40] [wt 0.1] [charaShake A 0.04 3 3 0.3] [wt 0.3] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] [wt 0.1] [charaEffect H bit_talk_41_fs 0,0] [charaMoveScale C 1.1 0.2] [charaMove C 0,-5 0.2] [se ad54] [wt 0.2] [charaPut H 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 19] [charaFadein A 0.1 1] [fowardEffect bit_bolg_01y 0,0 F] [se ad1020] [wt 0.3] [se ad170] [se ad881] [fowardEffect bit_talk_13 0,0] [flashin once 0.1 0.1 FFFFFFFF FFFFFF40] [wt 0.1] [fowardEffectDestroy bit_bolg_01y] [charaShake A 0.04 4 4 0.4] [se ad671] [charaMoveScale A 0.9 0.5] [charaMove A 0,-10 0.5] [wt 1.5] @Gareth ...! [k] [charaFadeout A 0.1] [wt 0.1] [charaScale B 1.0] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Shuten-Douji Mmm, you are one tough cookie when it comes to head-on attacks, aren't you? But... [k] [messageOff] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaSpecialEffect B erasureReverse 1 0.2] [se ad73] [wt 0.3] [wipeout rectangleStripRightToLeft 0.3 1.0] [wait wipe] [wt 0.3] [charaScale A 1.0] [charaScale C 1.0] [charaTalk A] [charaFace A 19] [charaFadein A 0.1 1] [wipein rectangleStripLeftToRight 0.3 1.0] [wait wipe] [charaTalk depthOff] [charaTalk B] [charaFace B 1] [charaPut B -200,0] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaSpecialEffect B appearance 1 0.2] [se ad132 0.8] [seStop ad132 0.3] [wt 0.5] @Shuten-Douji I think you might be that much more vulnerable to surprise attacks. [k] [charaFace A 2] @Gareth Ah! [k] [messageOff] [charaFadeout B 0.3] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaSpecialEffect B erasureReverse 1 0.2] [se ad73] [wt 0.3] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace C 0] [charaFadeinFSR C 0.1 2] [wt 0.3] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaPutFSL B 0] [charaFace B 1] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaSpecialEffect B appearance 1 0.2] [se ad132 0.8] [seStop ad132 0.3] [wt 0.5] [charaTalk on] [charaTalk depthOn] [charaTalk C] [charaFace C 0] @Percival Lady Douji makes a good point. All right, I think we're as ready as we're going to be. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Gareth Huh? [k] [charaFace A 2] @Gareth But, I can still keep going! I could do this kind of training all day! [k] [charaFace A 4] @Gareth I don't want to end up like...THAT again! [k] [charaFace A 2] @Gareth I want to get used to nerves, fear...to defense, evasion... Everything! [k] [bgmStop BGM_EVENT_3 2.0] [charaFace A 4] @Gareth That way, I'm sure I... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFace C 0] [charaFadeinFSL B 0.1 0] [charaFadeinFSR C 0.1 2] @Shuten-Douji Fufu. I see. [k] [charaFace B 1] @Shuten-Douji But you know, there's not much point if you can still keep going. [k] [charaFace B 0] @Shuten-Douji I don't know how emotionally ready you are for this, but I think it's time we moved to the next phase. [k] [bgmStop BGM_EVENT_3 1.0] [charaTalk C] [charaFace C 0] @Percival Agreed. Gareth, we're going to try something a little more direct now![wt 0.5][charaFace C 2] You're up, sir knight! [k] ?1:Huh? Who'd you call? ?! [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [se ad75] [seVolume ad75 0 0] [seVolume ad75 1.0 2.5] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Gareth Something's flying this way...! [k] [messageOff] [seStop ad75 0.3] [wt 0.3] [charaFadeout A 0.1] [wt 0.1] [se ad284] [fowardEffect bit_talk_smoke 0,0] [wt 0.5] [shake 0.05 3 3 2.5] [wt 1.5] [seStop ad284 2.0] [wt 2.0] [shakeStop] [bgm BGM_EVENT_80 0.1] [cueSe SE_21 21_adm81] [charaTalk E] [charaFace E 0] [charaFadein E 1.0 1] [wt 0.3] [seStop 21_adm81 0.1] [wt 1.2] [charaTalk off] [fowardEffectStop bit_talk_smoke] [charaFace D 5] [charaFadein D 0.1 1] [charaFadeout E 1.0] [wt 1.5] [charaTalk on] [charaTalk D] [charaFace D 5] @Lancelot [f x-large][image berserker_language_2]!!![se ade267][charaShake D 0.03 2 2 1.0][wt 1.0][charaShakeStop D] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Gareth [charaShake A 0.05 3 0 0.7] ...!!! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Percival This training will help you face your fears! [k] ?1:Isn't this a bit much!? ?2:So this is what you were talking about! ?! [charaFace C 0] @Percival Go on, Gareth. [k] @Percival You can run, if you like. Or, you can stand your ground and face him.[wt 0.3][charaFace C 2] But whatever you do, remember this: [k] @Percival You may never have another chance to get accustomed to Sir Lancelot in his Berserker Spirit Origin! [k] @Percival We won't be doing this again! Opportunities this perfect don't come along twice! [k] [charaFace C 0] @Percival So, while you are free to do as you wish... [k] [charaFace C 2] @Percival ...it is my wish that you conquer your fears here and now! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Gareth !!! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] [charaEffect D bit_talk_charge_ppl 0,-400] [se ad474] [wt 2.0] [seStop ad474 1.0] @Lancelot [f x-large][image berserker_language_2]!!![charaShake D 0.03 2 2 1.0][wt 1.0][charaShakeStop D] [k] [seStop ad476 0.1] [charaPut D 2000,2000] [charaEffectStop D bit_talk_charge_ppl] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 19] [charaFadein A 0.1 1] @Gareth Ah[line 2][charaShake A 0.05 3 0 0.7] [k] [charaFace A 2] @Gareth [f x-large]Aaaaaahhh![charaShake A 0.03 5 0 1.0] [k] [messageOff] [cueSe Servants_303900 bac1257] [seVolume bac1257 0 0.4] [charaPut H 0,0] [blur motion 1.0 4 10000 0.5 0.7 0.05 100] [charaMoveScale A 1.2 0.3] [charaMove A 0,16 0.3] [wt 0.5] [messageOff] [fadeout black 0.5] [seStop bac1257 0.4] [fowardEffectStop bit_talk_41 0,0] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]