$94-06-04-04-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1098215400 1 "Da Vinci"] [charaSet B 8001600 1 Mash] [charaSet C 1098215500 1 Goredolf] [charaSet D 1098220400 1 "Sei Shounagon"] [charaSet E 5048000 1 "Charlotte Corday"] [charaSet F 4039300 1 Mandricardo] [charaSet G 4008300 1 Blackbeard] [charaSet H 1098181900 1 "Nemo Marine"] [charaSet I 1098220500 1 Caenis] [charaSet J 1098218700 1 Enemy] [imageSet K back10000 1 1] [charaScale K 1.05] [imageSet L back10000 1] [charaScale L 1.01] [imageSet M back10000 1] [charaScale M 1.01] [sceneSet N 130002 1] [sceneSet O 130002 1] [imageSet P cut160_frame 1] [spriteMaskSet 0001] [charaDepth K 2] [charaDepth F 3] [charaDepth A 3] [charaDepth C 3] [scene 107200] [fadein black 1.0] [wait fade] [bgm BGM_MAP_2 0.1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Blackbeard Teehee, teeheeheehee.[sr]Gotta keep things nice and clean♪ [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Mandricardo ...[sr]...Man, that's creepy... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Charlotte Corday You think so? [k] @Charlotte Corday He just seems like an easygoing tall guy to me. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Mandricardo I mean, yeah, but we can't forget that he's Blackbeard. [k] @Mandricardo I don't think even he knows what he'd do if he found himself back in the captain's seat. [k] @Mandricardo That's probably why he was so quick to give up his old position. [k] ?1:You may be right. ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Goredolf ...Well, we'll still need to keep an eye on him. Trusting someone and trusting them blindly aren't the same thing. [k] @Goredolf We don't have to suspect every single thing he does, but by the same token, it'd be silly to just take everything at face value. [k] @Goredolf So, on that note, Mandricardo. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Mandricardo 'Sup.[sr]...Hm? [k] [charaFadeTime K 0.2 0.5] [charaFace F 4] @Mandricardo (Hold on. What's the director want from me?) [k] @Mandricardo (I'm getting a reeeal bad feeling about this!) [k] [charaFadeout K 0.2] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] @Goredolf I'm counting on you to keep an eye on Blackbeard! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Mandricardo Dammit! I knew it! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 21] [charaFadein D 0.1 1] @Sei Shounagon Don't worry, Ricacchi! [k] @Sei Shounagon I'll help you out. 'Sides, it looks like fun! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Mandricardo A-awesome. Thanks! [k] [messageOff] [bgmStop BGM_MAP_2 1.0] [wipeout rollRight 1.0 1] [wait wipe] [charaFadeout F 0.1] [scene 130000] [wt 0.7] [wipein rollLeft 1.0 1] [wait wipe] [bgm BGM_EVENT_2 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Goredolf Hmm. I can't believe he even handed over the captain's quarters without a fight... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci Well, at least he shouldn't give us any trouble for a while. In the meantime, let's make sure we've got the right coordinates for that island. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_2 1.0 0.5] [wait fade] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_2 1.0 1.0] [wait fade] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Good. We're definitely headed in the right direction. [k] @Goredolf Though it also seems like it'll be a good while before we get there. [k] @Goredolf So I say we let the Nemo Marines handle the ship and take this opportunity to rest. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci Good idea. It's almost evening anyway. [k] @Da Vinci How're your stomachs holding up? [k] ?1:No problems here! [charaFace A 7] @Da Vinci That's great! I'm glad to see you're not feeling too seasick. [k] [branchQuestNotClear lblNotClear01 1000314] [charaFace A 25] @Da Vinci Then again, I guess you've been on your share of voyages, haven't you? [k] @Da Vinci Figures you'd have your sea legs by now. [k] [label lblNotClear01] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [branch _sel01end] ?2:I'm feeling a little queasy... [charaFace A 23] @Da Vinci Uh-oh. You feeling seasick? I've got medicine if you need it. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Don't bother. There's not much you can do to relieve seasickness besides getting some rest. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Charlotte Corday Don't worry, Master! Mash and I will take care of you until you feel better! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash R-right! Of course! [k] @Mash I promise to take care of you as hard as I possibly can! [k] [branch _sel01b2] ?! [label _sel01b2] ?1:It's not that bad! Really! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Charlotte Corday O-oh. I see... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mash Well, that's a relief... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] [charaFadeTime K 0.2 0.5] @Goredolf (She doesn't actually seem relieved.) [k] [charaFadeout K 0.2] [charaFace C 0] [branch _sel01end] [label _sel01end] @Goredolf By the way, [%1], I don't suppose you'd be[sr]willing to let me have the captain's quarters? [k] @Goredolf I'd like to take a quick catnap myself, but I'm afraid the lower deck is somewhat, well...lacking in privacy. [k] ?1:Sure, I don't mind. ?! [charaFace C 8] @Goredolf Really!? There's such a thing as TOO easygoing, you know! [k] [charaFace C 10] @Goredolf Listen, [&boy:girl], you can't just roll over when someone[sr]makes a request. You need to learn to negotiate in these situations. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Da Vinci Ooh, then I'd like to sleep in the captain's quarters, too! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Goredolf Say what!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Da Vinci Not for me, for Steggy. I want to put him up in the best room on the ship. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Goredolf ...[sr]...Well, I suppose you've got a point there... [k] ?1:All right, we'll head down to the lower deck then. ?! [charaFace C 15] @Goredolf Hold it. [k] @Goredolf I know there's no one else on this ship but Servants, but we still need to keep up appearances. [k] @Goredolf I'll go down to the lower deck, while you and the Demi-Servant can take[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Da Vinci Oh come on! Didn't we just settle this? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaDepth A 3] [charaDepth C 4] [charaFace C 15] [charaFace A 8] [charaFadeinFSL A 0.1 -256,0] [charaFadeinFSR C 0.1 256,0] [wt 0.4] [charaMoveReturnFSL A -256,4 0.3] [wt 0.3] [charaMoveReturnFSL A -256,4 0.3] [wt 0.7] [charaMoveReturnFSR C 252,0 0.2] [wt 0.2] [charaMoveReturnFSR C 260,0 0.2] [wt 0.7] [charaFace A 28] [wt 1.0] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk on] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Caenis Ugh, is that all you're worried about? [k] [charaFace I 2] @Caenis All right, all of you, line up! I'll settle this for you! [k] [messageOff] [bgmStop BGM_EVENT_2 1.0] [fadeout black 1.0] [wait fade] [charaFadeout I 0.1] [scene 130001] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_MAP_13 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Goredolf ...So it's going to be like this, huh. I'm starting to feel like the lower deck would've been a more spacious choice. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Da Vinci Well hey, I think this is pretty fun in its own way. [k] [charaFace A 11] @Da Vinci Right? [k] [messageOff] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash I agree. It feels almost like...a boardinghouse. [k] ?1:It does, doesn't it? ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Goredolf Either way, I don't think this room was meant for four. [k] [masterBranch _Male _Female] [label _Male] [charaFace C 0] @Goredolf All right then...[%1] and I will take this side. [k] @Goredolf We'll use this curtain to partition the room. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [scene 130002 1.5] [se ad605] [wt 1.0] [se ad748] [wt 1.5] [branch _branchEnd01] [label _Female] [charaFace C 0] @Goredolf All right, everything past this point is my domain. The rest of you can divide up the remaining space however you like. [k] @Goredolf Don't forget to put up curtains to give yourselves some privacy. [k] ?1:Got it! ?! [messageOff] [charaFadeout C 0.1] [wt 0.1] [scene 130002 1.5] [se ad605] [wt 1.0] [se ad748] [wt 1.5] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash This is just like sleepaway camp! [k] [charaFace B 1] @Mash We'd never be able to do something like this at Chaldea! [k] [charaFadeout B 0.1] [wt 0.1] [branch _branchEnd01] [label _branchEnd01] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Da Vinci Man, I don't know why, but I'm really excited! [k] [charaFace A 0] @Da Vinci Do you guys think you'll be able to get to sleep? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash I-I'm not sure. I'm not used to this ship... [k] @Mash And I'm so excited right now that I don't know if I'll be able to settle down... [k] ?1:I'm totally fine! @Mash Oh good. I'm glad to hear that, Senpai. [k] @Mash ...[sr]... [k] [charaFace B 6] @Mash Wait. What did you mean by that? [k] @Mash Does that mean you'll be fine even if you can't sleep, or fine because you'll have no trouble sleeping!? [k] [charaFadeout B 0.1] [wt 0.1] ?2:I don't know if I'll be able to fall asleep, either... [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 23] [charaFadein A 0.1 1] @Da Vinci Uh-oh, that's not good. Would you like something to put you out? [k] [charaFadeout A 0.1] [wt 0.1] ?! [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Goredolf All right, that's enough. Settle down and go to sleep already. [k] @Goredolf Good grief... [k] [messageOff] [bgmStop BGM_MAP_13 1.0] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [sceneSet Q 130002 1] [charaFadeTime K 0.1 0.7] [charaScale Q 1.2] [charaFadein Q 0.1 0,-200] [charaDepth Q 1] [charaDepth K 2] [charaDepth A 3] [charaDepth C 4] [wt 1.5] [fadein black 1.0] [wait fade] [wt 0.7] ?1:(Zzz...) ?! @Mash (Gentle breathing) [k] [messageOff] [wt 0.2] [overlayFadein L 0.1 0,-800] [overlayFadein M 0.1 0,800] [charaMove L 0,-745 0.5] [charaMove M 0,745 0.5] [wt 0.5] [charaTalk A] [charaFace A 24] [charaFadein A 0.4 0,-50] @Da Vinci ...[sr]... [k] [charaFadeout A 0.1] [wt 0.1] @ [lr]I hear the ship creaking as it makes its way through the moonlit sea. [k] [messageOff] [se ad520] [seVolume ad520 0 0.2] [seStop ad520 0.7] [se ad37] [seVolume ad37 0 0] [seVolume ad37 0.7 0.4] [wt 1.5] @ The room's pitch-black, and I don't hear so much as a whisper from anyone else. [k] @ ...It almost feels like being stranded alone in space. [k] [messageOff] [wt 0.4] [charaTalk depthOff] [charaDepth N 2] [charaDepth O 1] [charaDepth P 8] [wt 0.1] [charaScale P 1.5] [charaFadein P 0.1 0,-300] [charaTalk A] [charaFace A 24] [charaScale N 1.5] [charaFadein N 0.7 1000,-65] [charaMove N 1000,-115 0.7] [wt 0.7] [charaFadeinFSR A 0.1 256,-50] @Da Vinci Hey, Gordy? [k] [messageOff] [wt 0.1] [charaTalk C] [se ad520] [seVolume ad520 0 0.1] [seStop ad520 0.7] [seVolume ad37 0.7 0.2] [wt 1.0] [charaTalk C] [charaFace C 12] [charaScale O 1.5] [charaFadein O 0.7 300,-165] [charaMove O 300,-115 0.7] [wt 0.7] [charaFadeinFSL C 0.4 -256,-50] @Goredolf Didn't I tell you to go to sleep? [k] @Da Vinci I just wanted to ask you something. [k] [charaFace C 0] @Goredolf Hm? [k] [charaFace A 25] @Da Vinci Why were you against giving Steggy a name? [k] [charaFace C 10] @Goredolf You need to ask? We're not that creature's parents, and it won't be staying with us forever. [k] @Goredolf Giving it a name could influence its future, and it wouldn't be right to do so when we'll have to say goodbye someday. [k] [charaFace A 13] @Da Vinci I see. That's a really good point. Thanks, Gordy. And here I thought you just didn't want me wasting my energy getting attached to him. [k] [charaFace C 11] @Goredolf Hmph. That might be a concern if you were a typical child. [k] @Goredolf But I know Chaldea's technical advisor is perfectly capable of managing her own mental state. [k] @Da Vinci Yep. Personally, I find joy in goodbyes. [k] @Da Vinci Although...what would you have done if I really was a child, Father? [k] [charaFace C 10] @Goredolf ...Well, experiencing loss, even if it's just saying goodbye, is an important part of growing up, so I don't think I'd do anything besides watch over you as things unfold. [k] @Goredolf Also, I'm nobody's father, understood? [k] [charaFace A 11] @Da Vinci Got it. [k] @Goredolf Now go to sleep. [k] [charaFace A 0] @Da Vinci Okay. [k] [messageOff] [charaFadeout N 0.4] [charaFadeout O 0.4] [charaFadeout P 0.4] [charaFadeout A 0.4] [charaFadeout C 0.4] [wt 1.0] @ [lr]...Come to think of it, there's a theory about dinosaurs' body temperature. [k] @ Paleontologists used to think dinosaurs were all cold-blooded reptiles, but further research led to the theory that they were actually warm-blooded. [k] @ These days, the most current theory says that dinosaurs' ability to regulate their body temperature varied greatly from species to species. So some were warm-blooded, some were cold-blooded. [k] @ Well, now I know that baby stegosauruses are warm to the touch, though only a little. [k] [messageOff] [se ad520] [seVolume ad520 0 0.1] [seStop ad520 0.7] [seVolume ad37 0.7 0.4] [wt 1.5] [seStop ad37 1.0] [fadeout black 1.0] [wait fade] [charaFadeout Q 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [scene 110101] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk depthOn] [wt 1.0] [scene 110100 1.0] [wt 2.5] [fadeout black 1.0] [wait fade] [scene 129600] [wt 1.0] [fadein black 1.0] [wait fade] [se ad218] [seVolume ad218 0 0] [seVolume ad218 0.7 0.7] [wt 1.5] [charaTalk H] [charaFace H 1] [charaFadein H 0.4 1] @Nemo Marine And we're here! [k] ?1:So this is the island with the second treasure... ?2:So this is where we might find the second treasure! ?! [charaFadeout H 0.1] [bgm BGM_MAP_5 0.1] [wt 0.1] [seStop ad218 2.0] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Goredolf I certainly hope it is, after we came all this way! [k] @Goredolf All right, Nemo Marines, I'm counting on you to hold down the fort[line 2]er, ship, while we're gone. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth G 1] [charaDepth H 2] [charaTalk off] [charaFace H 3] [charaFace G 3] [charaFadein G 0.1 -200,0] [charaFadein H 0.1 1] @Nemo Marine Aye, aye, sir! [k] ?1:Not you! Come on! ?! [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Blackbeard Aww. [k] [messageOff] [fadeout black 1.0] [bgm BGM_MAP_5 1.0 0.5] [wait fade] [charaFadeout G 0.1] [scene 107300] [wt 1.0] [fadein black 1.0] [bgm BGM_MAP_5 1.0 1.0] [wait fade] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Blackbeard And so, the Chaldea Explorer Team, led by Commander Goredolf Musik... [k] @Blackbeard ...took their first daring steps into the fearsome jungle! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Mandricardo Where'd that come from? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Blackbeard Come on, haven't you ever seen a documentary before? You need a narrator to establish a through line. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash R-really? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Sei Shounagon Yeah! Like, “A heartbeat later, we were beset on all sides by shadows that turned out to be a pack of bipedal sharks!” [k] [charaFace D 0] @Sei Shounagon Or something like that. [k] [bgmStop BGM_MAP_5 1.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk Off] [charaDepth C 2] [charaDepth J 1] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] [charaFadein J 0.4 -250,-10] @Goredolf What in the world are you talking about? There's no such creature like that anywhere on Ear[line 2] [k] [messageOff] [charaFace C 12] [wt 0.7] @Goredolf Never mind. [k] [messageOff] [charaTalk depthOff] [charaTalk J] [se ad564] [wt 1.5] [bgm BGM_EVENT_80 0.1] [charaFace C 9] @Goredolf Run for your lives! Er, I mean, prepare to fight! You know what, I'm just going to let you do your thing, okay? [k] [charaFadeout C 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Caenis Tch. Fine. [k] [charaFace I 6] @Caenis Hey, Master, gimme your orders quick like. This'll be a good test run. [k] [charaFace I 8] @Caenis Outta my way, chumps! Caenis is comin' through! [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] [wt 0.4] [charaMoveReturn F -7,0 0.3] [wt 0.3] [charaMoveReturn F 7,0 0.3] [wt 1.0] [charaMove F 128,0 1.1] [wt 0.7] [charaFadeout F 0.4] [wt 0.7] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Caenis Not you, dipshit. You fight. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Mandricardo Right! Yes! Got it! [k] [messageOff] [bgmStop BGM_EVENT_80 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]