$94-06-64-03-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098206500 1 Amor] [charaSet B 1098227200 1 "Tavern Owner"] [charaSet C 9008000 1 Astraea] [charaSet D 3027001 1 Medusa] [charaSet E 10011000 1 Bazett] [charaSet F 98006000 1 "Fodder Enemy"] [charaSet G 1098211300 1 "Town Citizen"] [charaSet H 1098226200 1 Columbus] [charaSet I 1098211400 1 "Town Citizen B"] [charaSet J 98006300 1 "Chocolate Fairy"] [charaSet K 98006000 1 "Fodder Enemy"] [charaSet L 98006000 1 "Fodder Enemy"] [imageSet O back10000 1 1] [charaScale O 1.3] [imageSet P back10000 1 1] [charaScale P 1.05] [imageSet Q back10000 1 1] [charaScale Q 1.05] [sceneSet R 131201 1] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaPut S 2000,2500] [charaEffect S bit_sepia01_fade_fs] [scene 114900] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] [bgm BGM_EVENT_7 0.1] @Amor It's about time you all got here. [k] @Amor I was so bored I was just starting to think about taking a corner of this tavern... [k] [charaFace A 1] @Amor ...and renovating it into an improvised confessional. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Tavern Owner Please don't... [k] @Tavern Owner Hey, Boss's friends. You know this lady, right? [k] ?1:Probably. ?2:I think so. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Astraea What do you think you're doing here!? [k] [charaFace C 4] @Astraea ...[sr]... [k] [charaFace C 0] @Astraea Ahem... Eros? May I ask what it is you're doing here? [k] @Astraea I'm quite sure you heard the briefing. Only myself and Medusa were to accompany Master on this Rayshift. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Medusa Besides, given the situation, I can't imagine you got permission to Rayshift here after us. [k] @Medusa So how did you get here? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Amor How? Hmm. All I can say is... [k] [charaFace A 1] @Amor ...it was God's will. (Bright smile) [k] [charaFace A 0] @Amor There must be many people in this land, as well, who are in dire need of love[line 2]which is to say, me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Medusa Master. [k] @Medusa I haven't seen a Servant this suspicious since BB. I think we should take this chance to get rid of her for good. [k] ?1:Hold on. This is probably one of those[csr]“God works in mysterious ways” things. ?2:Now, now, be patient. It's important to believe, after all. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Amor Oh my. Hehe, such amazing mental fortitude, Master. Tell me, do you have any interest in almsgiving? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea ...(Sigh) [k] @Astraea What is it about Aphrodite's people that makes them all so...freewheeling? [k] @Astraea Still, she is a Chaldean Servant. I doubt she would do anything that would truly be a problem for Master. [k] @Astraea Now, more importantly... [k] [charaFace C 0] @Astraea Eros, do you mind if I ask you something? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Amor What is it? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea You're the only one who saw the Servant we're looking for. [k] @Astraea Tell me, is this her? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett ...[sr]... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Amor ...[sr]... [k] @Amor No, I don't think so. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett Same here. I'm sure I would remember meeting someone as weird[line 2] [k] [charaFace E 4] @Bazett I mean, “special” as[line 2]er, eccentric, as her. [k] [charaTalk depthOff] [charaDepth E 6] [charaDepth O 4] [charaPut O 1] [charaFadeTime O 0.2 0.5] @Bazett (...I'll just keep the fact that I'm itching to deck her with a right cross to myself...) [k] [charaFadeout E 0.1] [charaFadeout O 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa I see... That's too bad. It would have saved us a lot of time if this was her. [k] @Medusa I guess we still need to look for this other Servant, then. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett Hmm... [k] @Bazett It sounds as though you've got problems of your own. Would you mind telling me your story first? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_7 1.0] [wait fade] [charaFadeout E 0.1] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett The Chaldea Security Organization for the Preservation of Humanity... Yes, I've heard that name before. [k] @Bazett As I recall, the Animusphere family[line 2]who holds one of the Lord positions of the Clock Tower[line 2]was working on creating it. [k] @Bazett I think I remember hearing it was a tiny observatory far up in the mountains, but of course, this is a Lord we're talking about. [k] @Bazett I'm not at all surprised that they were secretly building a much bigger organization behind the scenes. [k] @Bazett I also heard a little bit about Heroic Spirits and Servants. [k] @Bazett They say the Heroic Spirits summoned to Chaldea aren't there to fight a Holy Grail War. [k] @Bazett Instead, they've been summoned to help protect humanity. That's probably why I was summoned, too. [k] [charaTalk depthOff] [charaFadeTime O 0.2 0.5] [charaFace E 4] @Bazett (What a strange twist of fate for a Clock Tower mage like myself...) [k] @Bazett (...to become a Servant in my own right...) [k] [charaFadeout O 0.1] [charaFace E 0] @Bazett But never mind me. If what you're telling me is true... [k] @Bazett ...then that would make you the last Master of all of humankind. [k] ?1:That's me. I'm [%1], by the way. ?2:That's right. Nice to meet you, Bazett. I'm [%1]. ?! [charaFace E 1] @Bazett The pleasure's all mine. [k] @Bazett I only just awoke as a Servant myself, so I still have a lot of questions... [k] @Bazett But I think I should also be able to help you. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea ...[sr]... [k] @Astraea Bazett, I hope you don't mind... [k] @Astraea ...but there's something I've been wanting to ask you about for a while now. [k] @Astraea Did you not receive any knowledge from the Throne of Heroes like you were supposed to? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett ...[sr]... [k] @Bazett No, I didn't. [k] [charaFace E 4] @Bazett All I have are memories of my life as a human in the twenty-first century. [k] @Bazett And even those memories are kind of...spotty in some parts. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa The twenty-first century... That's the time you're from, isn't it, Master? [k] [charaFace D 4] @Medusa Strange... I don't recall seeing anything about a hero or other famous person named Bazett in any of the files I saw. [k] @Medusa How about you, Master? [k] ?1:No, doesn't ring a bell for me, either. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett I don't understand that myself. [k] @Bazett I do have some experience with Heroic Spirits thanks to a certain...event I was involved in when I was alive... [k] @Bazett But aside from that, as a human, I was just an ordinary freelance mage. [k] [charaFace E 4] @Bazett Then again... [k] [charaFace E 3] @Bazett Maybe, at some point, I actually accomplished some great feat without realizing it? [k] [charaFace E 8] @Bazett Is that even possible? Especially when everyone told me I was an old-fashioned Carrier? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 6] [charaDepth O 4] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaFadeTime O 0.2 0.5] @Medusa ...[sr](Seems like she has a really low opinion of herself...) [k] [charaFadeout D 0.1] [charaFadeout O 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Amor ...[sr]... [k] [charaFace A 7] @Amor True, you may well have accomplished something great in the future, before even Master could learn about it. [k] @Amor That kind of thing has happened before, after all. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Though, since you yourself don't remember what that accomplishment could be... [k] @Astraea ...we should probably assume that something went wrong when you were summoned. [k] @Astraea How did you materialize here, Bazett? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Bazett ...I don't know. When I came to, I was just standing here in this world. [k] [charaFace E 0] @Bazett Then, I just saw one of those monsters attacking someone from this town. [k] @Bazett After I saved them, they asked me if I would stay here and keep protecting them, and that's how I got my bodyguard gig. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa Well, Da Vinci did mention that a few days might have passed between the time this Singularity was created and us actually arriving. [k] @Medusa So then, Bazett must have been fighting all alone up until we met... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.4] ?1:You mean you beat those monsters up all by yourself? ?! [charaFace E 1] @Bazett That's right. I got by somehow, punching them until they disappeared. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth O 4] [charaDepth C 6] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] [charaFadeTime O 0.2 0.5] @Astraea (...Is she a meathead?) [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Medusa (Definitely a meathead.) [k] [charaFadeout D 0.1] [charaFadeout O 0.1] [wt 0.1] [charaTalk depthOn] [bgmStop BGM_EVENT_70 1.5] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Amor There's no other word for her than “meathead.” [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace C 2] [charaFace D 2] [charaFadeinFSL C 0.1 0] [charaFadeinFSR D 0.1 2] [wt 1.4] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk on] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Bazett Hehe. [k] @Bazett You don't mince words, do you? Still, it's strange; hearing that actually helps me feel calmer. [k] @Bazett Maybe I used to know someone who was harsh like that with me. [k] [charaFace E 4] @Bazett ...No... Not maybe...[sr]...I definitely did... [k] [messageOff] [wt 1.0] [charaFace E 1] @Bazett I can't remember their name or what they looked like very well now that I'm a Servant... [k] @Bazett ...but I do remember they were also short, had the same hair color, and the same complete lack of filter as you. [k] @Bazett But I don't mean that in a bad way. [k] @Bazett I think, whoever they were...they were probably one of the few friends I had. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Amor ...[sr]... [k] ?1:Care[line 2] ?! [charaFace A 5] @Amor Yes, it's me, Amor. What is it, Master? [k] ?1:Uh... A-Amor? Did you maybe know Bazett before? ?2:S-sorry. Um, did you and Bazett already know each other? ?! @Amor Non. Besides, that's not important right now. [k] [charaFace A 7] @Amor Bazett. A Servant's memories of their life are kind of like taxes. [k] @Amor You gain nothing from dwelling on them, and you stand to lose a lot. [k] [charaFace A 1] @Amor So don't worry about trying to remember. All that matters is that you're here now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Bazett ...Yes. You're right. Thank you. That's very kind of you to say, um... [k] [charaFace E 0] @Bazett ...mysterious paper-bagged stranger. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Amor Please, call me Amor. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea All right. I think we understand your situation now. [k] [charaFace C 0] @Astraea That just leaves one more question[line 2]the most important one. [k] @Astraea What in the world are those monsters? [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.5] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Bazett ...[sr]... [k] [charaFace E 0] @Bazett I can only tell you what I've managed to work out myself. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout E 0.1] [scene 131200] [charaTalk off] [charaDepth F 4] [charaDepth S 7] [charaFace F 0] [charaFadein F 0.1 1] [charaPut S 1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_5 0.1] @Bazett From what I've learned, they first showed up pretty recently. [k] @Bazett One day, they just showed up and made their way into town, attacking anyone they saw. [k] @Bazett Nobody knows what they are, or where they come from. [k] @Bazett All we know for sure is that they steal motivation. [k] @Bazett We can also guess that, since they move so slowly... [k] @Bazett ...their nest, or wherever they come from, is probably somewhere close by. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_5 1.0 0.5] [wait fade] [charaFadeout F 0.1] [charaPut S 2000,2500] [scene 114900] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 1.0] [bgm BGM_EVENT_5 1.0 1.0] [fadein black 1.0] [wait fade] @Bazett Unfortunately... [k] @Bazett I have a job to do here. And I can't afford to leave this town unprotected. [k] [charaFace E 4] @Bazett So I haven't been able to find out anything more about those monsters on my own. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Medusa I see. So you don't know much more than we do. [k] [charaFace D 0] @Medusa But now that we're here, if you're willing to work with us... [k] @Medusa ...couldn't we keep the town safe and also investigate those monsters at the same time? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Yes, I think that's a very good idea. [k] @Astraea Putting aside the matter of the Rogue Servant for the time being... [k] [charaFace C 1] @Astraea I believe these monsters are closely tied to this minute Singularity, Master. [k] @Astraea So I think finding out what they are and eradicating them completely should help resolve this situation. [k] ?1:I agree. ?2:Sounds good to me. ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Amor Then why don't we split into two teams and go talk to the townspeople to find out what they know? [k] @Amor Master and Astraea can be one team, and Bazett and Medusa can be the other. [k] @Amor This way, you can talk to more people, gather more information, and still make it back to this tavern by night. [k] [charaFace A 7] @Amor How does that sound? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk C] [charaFace C 4] [charaFace D 7] [charaFadeinFSL C 0.1 0] [charaFadeinFSR D 0.1 2] @Astraea (I see she was careful to exclude herself from that plan...) [k] @Medusa (You can tell she really doesn't want to work, can't you?) [k] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett ...[sr]... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa Bazett? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bazett Oh, uh, right. [k] @Bazett It probably would be better if someone stayed behind as a liaison. [k] @Bazett Are you okay with that, [%1]? [k] ?1:Fine with me! ?2:Sounds good! All right then, let's get started! ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_5 1.0] [wait fade] [charaFadeout E 0.1] [scene 131201] [overlayFadein P 0.1 0,-755] [overlayFadein Q 0.1 0,755] [se ad5] [seVolume ad5 0 0] [wt 1.5] [seVolume ad5 1.0 1.0] [fadein black 1.0] [wait fade] [wt 1.5] [bgm BGM_EVENT_92 0.1] [seStop ad5 1.0] [wt 1.0] @Child A Hey, it's mister bodyguard guy! [k] @Child B I heard you beat up another monster, mister! [k] @Child C That's awesome! You're so cool, mister! [k] [messageOff] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,-50] @Bazett Hmph... [k] [charaFace E 0] @Bazett Listen, boys. [k] @Bazett I'm not a mister, okay? I'm a miss. [k] @Bazett And it's still very dangerous outside town, so make sure you don't wander without an adult. [k] @Bazett Is that clear? [k] @S:Child B Yes sir, mister! [k] [charaFace E 8] @Bazett Hngh... [k] @S:Child A But you know, we're training in secret so that we can fight the monsters someday, too. [k] @S:Child A And once we're really strong, we're gonna protect the whole town ourselves! That goes for you too, mister! [k] [charaFace E 3] @Bazett ...[sr]... [k] [charaFace E 1] @Bazett That's...great to hear. Hard work will never let you down. [k] @S:Child A Yeah! So make sure you call us if you're ever in trouble, got it!? [k] @T:Child B All right, we've gotta get to our secret training now! [k] @S:Child C See you later, mister! Don't follow us, 'kay!? [k] [messageOff] [charaTalk off] [se ade235] [seStop ade235 1.0] [wt 1.5] [charaTalk on] [charaFace E 0] @Bazett ...[sr]... [k] [charaFace E 4] @Bazett (Sigh...) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Medusa Bazett... [k] @Medusa Are you...not good with children? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 6] [charaDepth D 4] [charaTalk E] [charaFace E 4] [charaFace D 0] [charaFadeinFSR D 0.1 256,-50] [charaFadeinFSL E 0.1 -256,-50] @Bazett Urk... [k] @Bazett Don't be silly. I'm an adult. Of course I don't have any problem dealing with children. [k] @Medusa Are you sure? Because you didn't seem very happy to be paired up with me back at the tavern, either. [k] [charaFace D 7] @Medusa Are you sure you weren't secretly thinking something like: [k] [charaFace D 0] @Medusa “Ugh, I can't believe I've got to team up with a kid. What a pain...” [k] [charaFace E 3] @Bazett O-of course not! I would never treat Medusa the Divine Spirit like just some kid! [k] @Bazett And I wasn't unhappy about being paired up with you, either. Really, I wasn't. It's just that... [k] [bgmStop BGM_EVENT_92 1.5] [charaFace E 8] @Bazett ...[sr]... [k] [charaFace E 0] @Bazett I...yeah. I'm sorry, you're right; a part of me really was bothered by the fact that you look like a child. [k] [bgm BGM_EVENT_116 0.1] @Bazett I guess...I'm not entirely comfortable around kids. [k] [charaFace E 4] @Bazett I think it's something about how innocent they are at that age. [k] @Bazett I never had the luxury of innocence back when I was alive... [k] @Bazett ...so I never really learned how to interact with children. [k] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Medusa ...[sr]... [k] @Medusa Oh, I see. [k] [charaFace D 4] @Medusa You're kind of an awkward person, aren't you? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 0,-50] @Bazett Awkward!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 0,-50] @Medusa I guess it does take courage to trust someone you can't read very well when you're out in the field... [k] @Medusa I understand. I have difficulty with information gathering on field missions, too. [k] [charaFace D 5] @Medusa But if we work together, I'm sure we can learn something useful. [k] @Medusa Fortunately, I have some experience with this, so if you need help, you can ask me. [k] @Medusa ...Got that? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,-50] @Bazett I-it's not that. [k] @Bazett Collecting information is part of my job, so I don't really have any problem with... [k] [charaFace E 8] @Bazett ...[sr]... [k] [charaFace E 1] @Bazett No... You're right. Working together's the way to go. [k] @Bazett So if I'm ever in trouble, Medusa, I'll be counting on your help. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0,-50] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_116 1.0] [wait fade] [charaFadeout D 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Town Citizen Those monsters? Hmm. It sounds like they pop up just about everywhere... [k] @Town Citizen But I remember they attacked me on the north side of town. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea I see... It sounds as though these creatures come and go at a moment's notice... [k] @Astraea ...but it seems like more people have been attacked on the north side than anywhere else. [k] @Astraea Is there anything particularly noteworthy there? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Town Citizen On the north side? Nah, just a thick forest. [k] [charaFace G 4] @Town Citizen Oh, wait. That reminds me... [k] @Town Citizen This happened a long time ago, but I think... [k] @Town Citizen ...I remember hearing about a sailor who brought something into those woods...or something like that. [k] ?1:A sailor... ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea A European sailor... [k] [messageOff] [scene 110102 1.5] [bgm BGM_EVENT_147 1.5 0.5] [charaFadeout C 1.5] [wt 1.7] [charaScale H 1.2] [charaPut H 0,-50] [charaFace H 11] [charaFadeTime H 0.5 0.6] [wt 1.0] ?1:No, no. We shouldn't be too quick to jump to conclusions. ?! @Astraea I suppose you're right. [k] [messageOff] [scene 131201 1.5] [charaTalk C] [charaFace C 0] [charaFadein C 1.5 1] [charaFadeout H 1.5] [bgm BGM_EVENT_147 1.5 1.0] [wt 1.7] @Astraea More importantly, there's something I've been wondering about ever since we got to this town. [k] @Astraea Those monsters have been terrorizing the people of this town, right? [k] @Astraea So I don't understand... [k] [messageOff] [charaTalk off] [charaDepth R 8] [charaDepth C 4] [charaScale R 1.8] [se ad5] [seVolume ad5 0 0] [wt 0.1] [charaFadeout C 1.0] [bgm BGM_EVENT_147 1.0 0.5] [seVolume ad5 1.0 0.8] [charaFadein R 1.0 100,-180] [charaMove R 200,-180 5.5] [wt 4.5] [bgm BGM_EVENT_147 1.0 1.0] [charaFadeout R 1.0] [seStop ad5 1.0] [charaFace C 0] [charaFadein C 1.0 1] [wt 1.2] [charaTalk on] @Astraea How can the town be so peaceful and lively, as if there's no threat at all? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Town Citizen Oh, that? [k] @Town Citizen That's all thanks to the xocolatl. [k] [charaFadeout G 0.1] [wt 0.1] [bgmStop BGM_EVENT_147 1.5] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @C:[%1] & Astraea Xocolatl...? [k] [messageOff] [wt 1.0] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.2] [se ade381] [wt 2.2] [bgm BGM_EVENT_94 0.1] @Child Yay! It's the xocolatl! [k] [charaTalk G] [charaFace G 1] [charaFace I 1] [charaFadeinFSR G 0.1 2] [charaFadeinFSL I 0.1 0] @G:Town Citizen A The xocolatl's here! [k] @Town Citizen B Ahh, thank goodness! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_94 0.5 0.5] [wait wipe] [charaFadeout G 0.1] [charaFadeout I 0.1] [wt 0.6] [bgm BGM_EVENT_94 0.5 1.0] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea ...[sr]... [k] @Astraea So, there's a mysterious man who comes to town every now and then to hand out a drink he calls xocolatl. [k] @Astraea And as soon as you drink it, it restores all the motivation the monsters took from you and leaves you feeling like a million dollars. [k] @Astraea So, is it just me... [k] [charaFace C 4] @Astraea ...or is that incredibly suspicious? [k] ?1:Definitely not just you. ?! [charaFace C 0] @Astraea Well, at least this man showed up to town at just the right time. [k] @Astraea Let's collar him and make him cough up everything he knows. [k] ?1:Let's not be too quick to resort to violence, okay? ?! [messageOff] [wipeout leftToRight 1.0 1.0] [bgm BGM_EVENT_94 1.0 0.5] [wait wipe] [charaFadeout C 0.1] [charaSet I 1098211310 1 "Town Citizen B"] [se ad5] [seVolume ad5 0 0] [wt 1.0] [seVolume ad5 1.0 1.0] [bgm BGM_EVENT_94 1.0 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 1.0] [seVolume ad5 0.5 0.6] @??? Heee hee hee hee! [k] @??? Come one, come all! Heed my call and collect your haul! My xocolatl is guaranteed to provide satisfaction and full bellies! [k] @??? Everyone, line up nice and neat! Rich and poor alike are welcome here! [k] @??? Ah, but no pushing, no jostling, and no cutting in line! Keep a respectable distance! You're all smart folk, right? [k] @??? Don't worry, there's plenty of xocolatl to go around! [k] @??? Now raise your cup and drink your fill! Recover your fatigue, relieve your stress...just be careful not to overdrink it! [k] [messageOff] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.4 1] [wt 0.4] @J:??? Don't miss out on the biggest hit of the year! Step right up and get your favorite tasty treat: delicious xocolatl! [k] [messageOff] [seStop ad5 1.0] [wt 1.5] ?1:Excuse me. Are you from Chaldea? ?2:You wouldn't have any connection to Chaldea, would you? ?! @J:??? Huh? Yeah, freakin' duh. Only Chaldea would bother to help[line 2] [k] [bgmStop BGM_EVENT_94 1.5] [charaTalk depthOff] [charaDepth O 4] [charaDepth J 6] [charaFadeTime O 0.2 0.5] @J:??? (Oh crap. They're here.) [k] [charaFadeout O 0.1] @J:??? I mean... Who, me? No, nooo, of course not. I'm just a passing chocolate fairy, that's all. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea You couldn't be more suspicious if you tried. Tell me, what is it you're doing here? [k] [bgm BGM_EVENT_49 0.1] [charaFace C 0] @Astraea If you know anything about the monsters, we'll be glad to hear what you have to say. [k] @Astraea Come on now, tell us everything. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Chocolate Fairy Eep. [k] @Chocolate Fairy Uh... Well, never mind that now. Excuse me, miss? The one who looks like she's got a talent for arm bars? [k] @Chocolate Fairy Now that I look closer, heeheehee, I can see that there's... [k] @Chocolate Fairy [f large]...a[messageShake 0.05 5 5 0.5] m-m-monster behind you! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea Oh please. [k] @Astraea Yes, I enjoy a good arm bar as much as the next girl, but that doesn't mean I'm going to fall for the oldest trick in the book. [k] [charaFace C 5] @Astraea If you don't want to talk to us, I'll be happy to give you a live demonstration of a jumping reverse armlo[line 2] [k] [messageOff] [bgmStop BGM_EVENT_49 1.5] [wt 0.2] [charaTalk off] [charaDepth C 7] [charaDepth F 6] [charaDepth K 5] [charaDepth L 4] [se ad25] [charaFace F 0] [charaFace K 0] [charaFace L 0] [charaFadeinFSR F 0.4 300,0] [wt 0.3] [charaFadeinFSL K 0.4 -350,0] [wt 0.3] [charaFadein L 0.4 -140,0] [wt 1.2] ?1:Astraea! Behind you!!! ?! [charaFadeout C 0.1] [charaFadeout F 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [bgm BGM_EVENT_3 0.1] [se ad162] [seVolume ad162 0 0.2] [charaTalk on] [charaTalk G] [charaFace G 2] [charaFace I 2] [charaFadeinFSR G 0.1 2] [charaFadeinFSL I 0.1 0] @G:Town Citizen A Monsteeers!!! [k] @Town Citizen B Run for your lives!!! [k] [charaFadeout G 0.1] [charaFadeout I 0.1] [wt 0.1] [seStop ad162 1.0] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Chocolate Fairy Like they say, speak of the devil. And on that note, shop's closed for the day! [k] @Chocolate Fairy Thank you, good luck with those monsters, and please come again! [k] [messageOff] [se ad348] [seStop ad348 1.0] [wt 0.1] [charaMove J -500,0 0.4] [charaFadeout J 0.4] [wt 1.2] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Astraea Why...that... [k] [charaFace C 2] @Astraea ...stinking no-good huckster!!! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [se ad25] [charaFace F 0] [charaFace K 0] [charaFace L 0] [charaFadein F 0.1 1] [charaFadeinFSR K 0.1 300,0] [charaFadeinFSL L 0.1 -300,0] @Monster ...! [k] ?1:We need to fight! How are you feeling, Astraea? ?2:Are you up to this, Astraea? ?! [charaFadeout F 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Come now, Master. Who do you think I am? [k] [charaFace C 2] @Astraea I may not be back at peak condition yet, but I'm certainly not about to let rabble like this get the better of me! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad984] [se ad527] [charaTalk depthOff] [charaTalk D] [charaFace D 5] [charaFace E 5] [charaFadeinFSR D 0.2 2] [charaFadeinFSL E 0.2 0] [wt 0.3] [seStop ad527 0.1] [wt 0.4] @Medusa Master! Astraea! Sorry we're late! [k] @Bazett I can't believe so many of them showed up in the middle of town! [k] [se ad984] [cueSe Servants_302000 m07405] [cueSeVolume m07405 0 0.3] [charaCrossFade E 1098231900 3 0.2] @Bazett [%1], I'm going to need your help! Let's get these things out of this town![wait charaCrossFade E] [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]