$94-06-88-08-1-0 [soundStopAll] [enableFullScreen] [charaSet A 7040000 1 Morgan] [charaSet B 3032000 1 Ereshkigal] [charaSet C 2037000 1 Jane] [charaSet D 1039000 1 Lakshmi] [charaSet E 1098229100 1 Elder] [charaSet F 6027000 1 "Wu Zetian"] [charaSet G 3040000 1 Lambda] [charaSet H 1098124510 1 "Da Vinci"] [charaSet I 1053900 1 "Trưng Trắc"] [charaSet J 1053910 1 "Trưng Nhị"] [charaSet K 99502600 1 Mash] [charaSet M 1098236400 1 Sanzang] [charaSet N 1098199100 1 Nitocris] [charaSet O 1098236500 1 Ozymandias] [charaSet P 1098231700 1 Con] [charaSet Q 1098231700 1 Con2] [charaSet R 1098231710 1 Con3] [charaSet S 1098124500 1 "Effect Dummy"] [charaPut S 1200,1200] [charaEffect S bit_talk_10_LowLevel] [pictureFrame cut063_cinema] [scene 147100] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 0,-50] @Morgan (Sulking) [k] @Morgan I can't believe Habetrot's away, working. [k] @Morgan Curse you, Chaldea. How dare you interrupt my precious respite... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cueSe SE_22 22_ade695] [charaTalk P] [charaFace P 0] [charaFadeinFSL P 0.4 -256,-50] [charaMoveReturnFSL P -256,-45 0.4] [charaFace A 12] [charaFadeinFSR A 0.1 256,-50] [wt 0.2] [wt 0.2] @Con Wanna play? [k] [charaFace A 6] @Morgan ...You would play with me? [k] [charaFace P 0] @Con We could go sunbathing. [k] [charaFace A 0] @Morgan ...Hmm. [k] [messageOff] [wt 0.7] [charaFace A 1] @Morgan That doesn't sound bad. [k] [messageOff] [wt 0.4] [bgmStop BGM_EVENT_2 1.0] [fadeout black 1.0] [wait fade] [pictureFrame] [charaFadeout P 0.1] [charaFadeout A 0.1] [scene 107300] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_SABERWARS2 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Jane Hm hm hmm♪ Patrol, patrol, going on patroool♪[sr]All clear on the western roooll♪ [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [cueSe SE_22 22_ade697] [charaFace P 0] [charaFadeinFSL P 0.1 -256,0] [charaMoveReturnFSL P -256,5 0.4] [wt 0.1] [charaFace Q 0] [charaFadeinFSR Q 0.1 256,0] [charaMoveReturnFSR Q 256,5 0.4] [wt 0.2] [wt 0.5] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Jane Well howdy, little fellas! Where'd y'all come from? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @P:Con What's “howdy”? [k] [clear] [charaTalk Q] @Q:Con I never heard of a “howdy.” [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Jane Oh, that? Just a greetin'. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @P:Con The Boss-Boss said we're supposed to say “hello.” [k] [clear] [charaTalk Q] @Q:Con Who's right? [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Jane Hmm, I'd say we're both right! Both are A-OK! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @Con ... [k] [messageOff] [bgm BGM_SABERWARS2 1.0 0.2] [fadeout black 1.0] [wait fade] [charaTalk on] [charaFadeout P 0.1] [charaFadeout Q 0.1] [scene 107300] [wt 1.0] [bgm BGM_SABERWARS2 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lakshmi A widow who led a rebel army, huh... I know all too well how that feels. [k] @Lakshmi I might be assigned to work behind the scenes right now, but if there's anything I can do to help, I'll do it. [k] @Lakshmi Okay, this looks like the eastern border. No sign of water monsters or anything else. [k] @Lakshmi ...Hm? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [cueSe SE_22 22_ade697] [charaFace P 0] [charaFadeinFSL P 0.1 -256,0] [charaMoveReturnFSL P -256,5 0.4] [wt 0.1] [charaFace Q 0] [charaFadeinFSR Q 0.1 256,0] [charaMoveReturnFSR Q 256,5 0.4] [wt 0.2] [wt 0.5] @Con Helldy! [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk on] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Lakshmi I...beg your pardon? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @P:Con Is that not a greeting? [k] [clear] [charaTalk Q] @Q:Con Then what should we say? [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lakshmi Oh, you're talking about greetings? Well, where I come from, we like to say... [k] [charaFace D 1] @Lakshmi Namaste! [k] @Lakshmi That feels best to me for a greeting. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @Con Ooh. [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk on] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Lakshmi Oh, but that doesn't mean you have to say it, too. [k] @Lakshmi As they say, it's the thought that counts. As long as other people use a greeting, you can use it, too. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadeinFSL P 0.1 0] [charaFace Q 0] [charaFadeinFSR Q 0.1 2] @P:Con ...Got it, got it! [k] [clear] [charaTalk Q] @Q:Con We'll make sure our greetings are full of thought! [k] [messageOff] [bgmStop BGM_SABERWARS2 1.0] [fadeout black 1.0] [wait fade] [charaTalk off] [charaFadeout P 0.1] [charaFadeout Q 0.1] [scene 147300] [wt 1.5] [fadein black 1.0] [wait fade] [se adm58] [charaFace P 0] [charaFadeinFSL P 0.4 -320,0] [charaMoveFSL P -256,0 0.4] [charaFace Q 0] [charaFadeinFSR Q 0.4 320,0] [charaMoveFSR Q 256,0 0.4] [wt 0.4] [seStop adm58 0.2] [wt 0.3] [charaTalk on] [charaTalk P] @P:Con Helldyste! [k] [clear] [charaTalk Q] @Q:Con Helldyste! [k] [messageOff] [se adm58] [charaMoveFSL P -192,0 0.4] [charaFadeout P 0.4] [wt 0.2] [charaMoveFSR Q 192,0 0.4] [charaFadeout Q 0.4] [wt 0.4] [seStop adm58 0.2] [wt 0.7] [bgm BGM_EVENT_146 0.1] ?1:What the helldyste? ?2:...Was that supposed to be a greeting? ?! [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Elder Now you know how we old folks feel about youngsters using newfangled slang. Hohoho. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Ereshkigal Maybe someone taught them to say that? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Wu Zetian Possibly. They do seem like surprisingly quick studies. [k] @Wu Zetian I would guess they took a few scattered scraps of knowledge and mixed them into something new. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Lambda Well, as long as they're saying it where you'd expect to hear a greeting, there shouldn't be any problem. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se adm59] [charaTalk R] [charaFace R 0] [charaFadeinFSL R 0.4 -128,0] [charaMove R 0,0 0.4] [wt 0.2] [seStop adm59 0.2] [wt 0.2] @R:Con Helldyste, Lam-Lam! [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Lambda Yes, yes, and a helldyste to you, too. [k] @Lambda Don't go off too far if you're going to play outside, okay? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] [charaMoveReturn R 0,7 0.2] [cueSe SE_22 22_ade695] @R:Con Got it, got it! [k] [messageOff] [charaMoveFSR R 128,0 0.4] [charaFadeout R 0.4] [se adm59] [wt 0.7] [seStop adm59 0.2] [wt 0.4] ?1:What's with the ribbon? ?! [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Lambda A little something to show this Con is my first official fan on the island. Don't worry about it. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut S 1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Da Vinci Honestly, I would love to know more about the Con's culture and intelligence. [k] @Da Vinci Plus, learning more about that could also help us determine just what kind of beings they are. [k] [charaFace H 14] @Da Vinci I know we're all pretty used to them at this point, but we still don't know what they are. [k] @Da Vinci Though I do think it's safe to say they're good guys. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Ereshkigal That's true. When you stop to think about it, it really is strange. [k] @Ereshkigal Even though we never see the Con talking amongst themselves... [k] @Ereshkigal ...it seems like after you've told one or two about a plan, the rest end up knowing as well. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut S 1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Da Vinci Well, it's not like we're watching them 24/7, so they could be having nightly Con-ventions for all we know. [k] [charaFace H 14] @Da Vinci I guess it's also possible that they have some kind of group telepathy... [k] @Da Vinci ...but from everything I've heard, I'm guessing that's probably not it. It's a real mystery. [k] [charaFace H 0] @Da Vinci Oh well, there's no rush. We'll just keep on observing the Con and see what we find out. [k] @Da Vinci More importantly, we should get this meeting started, especially now that the scouts are back. [k] @Da Vinci Let's go see Hai Bà Trưng! [k] [messageOff] [bgmStop BGM_EVENT_146 1.0] [fadeout black 1.0] [wait fade] [charaFadeout H 0.1] [charaPut S 1200,1200] [scene 150700] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Jane Yup, I got my report all ready to go. And I don't care at all if that just sounded like the little Professor. [k] @Jane Not a peep on the western front. No treasure, no bounties, not even a tumbleweed! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lakshmi The same holds true on the eastern side. I only saw Con. There were no signs of any new water monster attacks. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth I 2] [charaDepth J 1] [charaDepth D 1] [charaTalk I] [charaFace I 0] [charaFadeinFSL I 0.1 -80,0] [charaFace D 0] [charaFadeinFSR D 0.1 256,0] @Trưng Trắc That's wonderful news. Thank you, everyone. I'm just sorry you had to go to all that trouble of patrolling the perimeter. [k] [charaFace D 7] @Lakshmi Don't worry about it. These kinds of boring, granular tasks are just what need to be done to secure your surroundings. [k] [charaFace D 4] @Lakshmi The soldiers who neglect such things are the first to be caught unawares. I've seen it all too often. [k] [charaFace I 1] @Trưng Trắc Say, you're a princess who led a rebellion too, right? If you have the chance, I'd love to pick your brain sometime! [k] [charaFace D 1] @Lakshmi Gladly. I expect we'll have no end of things to talk about between horror stories and opinions on how best to run an army. [k] [charaFace D 0] @Lakshmi Unfortunately...it looks like our chat will have to wait a bit longer. [k] [charaFadeout I 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Jane You betcha. Might not've seen any problems on our patrols now...but that doesn't guarantee smooth sailin' ahead. [k] @Jane Water monsters could sneak into our territory tomorrow. Heck, they could be doing it right now while our backs're turned. [k] @Jane Reckon we oughta come up with a plan for if and when that happens? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut S 1] [charaTalk H] [charaFace H 14] [charaFadein H 0.1 1] @Da Vinci I suppose we could just keep sending more Servants out on regular patrol... [k] @Da Vinci ...but realistically speaking, we don't have the resources to spare for something like that. [k] ?1:What should we do then? ?2:I guess expanding your territory has its downsides. ?! [charaFadeout H 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk J] [charaFace I 0] [charaFadein I 0.1 1] [charaFace J 0] [charaFadein J 0.1 1] @Trưng Nhị Speaking of what's realistic... [k] @Trưng Nhị I think our only option is to build a lookout post near the border. [k] @Trưng Nhị It should be as tall as possible, so I guess it would technically be a watchtower. [k] @Trưng Trắc I think you're right, Nhị. But if we did that, we'd also need someone to constantly stand lookout there. [k] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lakshmi What if we got the Con to help us? [k] @Lakshmi They can take turns on duty, and let us know right away if anything seems suspicious. [k] @Lakshmi It's a simple job, so they should be more than intelligent enough to handle it. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaFace P 0] [charaFadeinFSL P 0.4 -256,-10] [charaMoveFSL P -256,10 0.2] [cueSe SE_22 22_ade697] [charaMoveFSL P -256,0 0.2] [wt 0.1] [charaFace Q 0] [charaFadeinFSR Q 0.4 256,-10] [charaMoveFSR Q 256,10 0.2] [wt 0.2] [charaMoveFSR Q 256,0 0.2] [wt 0.4] @P:Con Leave it to us! [k] @Q:Con We can keep watch while sunbathing! [k] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaTalk on] [charaTalk J] [charaFace I 0] [charaFadein I 0.1 1] [charaFace J 6] [charaFadein J 0.1 1] @Trưng Nhị I think...this could work. [k] [charaFace J 0] @Trưng Nhị As long as they know to run if they have to, it shouldn't be too dangerous, either. [k] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.1] [charaPut S 1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Da Vinci Yeah, this could work. We can check in with the lookout post from time to time, too. [k] @Da Vinci Okay, let's do it. [k] [charaFace H 1] @Da Vinci Now, what kind of watchtower should we make? [k] @Da Vinci If we're going to start building it now, then we can design it however we like, right? [k] [charaFadeout H 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [charaFace J 0] [charaFadein J 0.1 1] @Trưng Trắc Yes, that's true. And we're already asking everyone for help as it is.[bgmStop BGM_EVENT_147 1.5] [k] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.1] [charaPut S 1] [charaTalk H] [charaFace H 35] [charaFadein H 0.1 1] [bgm BGM_EVENT_94 0.1] @Da Vinci Then I've got a great suggestion: the Leaning Tower of Pisa! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk K] [charaFace K 6] [charaFadein K 0.1 1] @Mash The Leaning Tower of Pisa? [k] @Mash As in, the one in Italy I've only ever seen pictures of in the library? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk H] [charaFace H 29] [charaFadein H 0.1 1] @Da Vinci The very same. [k] @Da Vinci Oh man, I've always wanted to try recreating that tower. [k] @Da Vinci By the time I was born, it had already been around for ages. [k] @Da Vinci Plus, it was really close to the village of Vinci. [k] [charaFace H 0] @Da Vinci Of course, I know it wasn't built with the intent that it lean... [k] @Da Vinci ...but the idea of recreating that sublime balance sets my artist's heart all aflutter. [k] [charaFace H 9] @Da Vinci Besides, it's not every day you get a chance to build a tower with your own hands, especially a leaning one. [k] [charaFace H 11] @Da Vinci Of course, I'll understand if it's just not feasible, but it can't hurt to include it as an option, right? Ehehe. [k] ?1:(She really, really wants to build it, huh?) ?! [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.4 1] @Sanzang Ooh, are you talking about building a tower? Then how about a pagoda? [k] @Sanzang In fact, you like Japanese stuff, right, [%1]?[sr]We could even make it a five-story one if you want. [k] @Sanzang I bet we could get many blessings from it! If you're serious about making it, I'll be beyond happy to help! [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaTalk N] [charaFace N 2] [charaFadein N 0.4 1] @Nitocris Hold it! [k] [charaFace N 9] @Nitocris You're discussing the construction of a large building, right? Then we simply cannot forget... [k] @Nitocris Pyramids! [k] [charaFace N 8] @Nitocris Oh, but then again, only a true pharaoh like the great Ozymandias should build those. [k] @Nitocris That's not the sort of thing just anyone can[line 2] [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Ozymandias Hahahahahahahahahahahahahaha![sr]It is all right, Nitocris! [k] @Ozymandias This will be no different than it was in Las Vegas! [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 1] @Nitocris Wha[line2] [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk O] [charaFace O 1] [charaFadein O 0.1 1] @Ozymandias You may consider all pyramids besides those I built myself to be tributes to my greatness! [k] @Ozymandias As such! [k] [charaFace O 7] @Ozymandias If a perfect imitation should be completed, I shall treat it as a path towards a pyramid built by my own hands. [k] @Ozymandias Thus, I permit you to build as many as you like. [k] @Ozymandias For I am nothing if not generous. [k] [charaFace O 2] @Ozymandias However, if you are to do this, you must strive for the highest quality, Nitocris! I will abide neither shortcuts nor cut corners! [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 1] @Nitocris A-as you wish, Pharaoh Ozymandias! [k] [charaFadeout N 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [charaFace J 0] [charaFadein J 0.1 1] @Trưng Trắc Um... Well, I can tell that all of these lookout posts would be lovely options... [k] @Trưng Trắc ...but we can't possibly choose between them ourselves. [k] @Trưng Trắc I don't know the first thing about aesthetics, or virtue, or, um, pharaohs, so... [k] [charaFace J 6] @Trưng Nhị If you ask me, you could just put a platform on a tree and be done with it. [k] @Trưng Nhị Oh, but I guess that wouldn't give us the height we need here, huh? [k] [messageOff] [charaFadeout I 0.2] [charaFadeout J 0.2] [wt 0.4] ?1:Hmm. Those are all great choices, but... ?2:I think I have to go with...! ?! [fadeout black 2.0] [bgmStop BGM_EVENT_94 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]