$94-08-88-05-2-1 [soundStopAll] [enableFullScreen] [charaSet A 25013000 1 Wandjina] [charaSet B 1098257910 1 Mash] [charaSet C 10012000 1 "Taisui Xingjun"] [charaSet D 25005000 1 Voyager] [charaSet E 98110000 1 "Yagyu Tajima-no-kami"] [charaSet F 2022000 1 "Altera Santa"] [charaSet H 7042000 1 Kriemhild] [charaSet I 4039002 1 Mandricardo] [charaSet J 1098257310 1 "Da Vinci"] [charaSet K 1098257420 1 Sion] [charaSet L 98115000 1 Effect] [charaSet M 98115000 1 "Effect 1"] [sceneSet N 169100 1] [charaSet O 98115000 1 "Effect 2"] [charaSet P 1098277610 1 "Holy Grail"] [sceneSet Q 110100 1] [charaSet R 98115000 1 "Effect 3"] [charaSet S 98115000 1 "Effect 4"] [charaSet G 98115000 1 "Effect 5"] [charaSet T 98115000 1 "Effect 6"] [charaSet U 1098277610 1 "Holy Grail 1"] [charaPut U 2000,2000] [charaFadeTime U 0.1 0] [charaPut O 2000,2000] [charaEffect O bit_sepia01_depth_fs] [subCameraOn 4] [charaLayer B sub #A] [charaLayer N sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,255] [charaScale Q 1.3] [charaScale N 1.3] [charaScale B 1.3] [charaTalk depthOff] [charaDepth N 1] [charaDepth B 3] [charaFadein N 0.1 0,150] [scene 169100] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_48 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] [wt 0.5] [se adm11] [charaPut M 0,-210] [charaEffect M bit_talk_jet_injection] [wt 0.5] [seStop adm11] [se ade90] [charaMove P 0,800 0.4] [charaMove M 0,800 0.4] [charaFadeout P 0.2] [charaFadeout M 0.2] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 -100,300] [charaPut M 2000,2000] [wt 0.5] [subRenderFadein #A 0.2 250,-220] [charaMove B -100,200 0.3] [charaMove N 0,50 0.3] [wt 0.3] @Mash The Holy Grail has taken flight again. [k] [messageOff] [charaMove B -100,-100 0.3] [charaMove N 0,-150 0.3] [subRenderFadeout #A 0.3] [wt 0.5] ?1:Get it, Altera! ?! [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaFadeout N 0.1] [charaFadeout B 0.1] [wt 0.5] [charaLayer B normal] [charaScale B 1.0] [charaScale F 1.3] [charaDepth Q 1] [charaDepth F 2] [charaFadein Q 0.1 -120,-250] [scene 110100] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk F] [charaFace F 6] [charaFadein F 0.4 50,10] [charaEffect F bit_talk_36] [charaMove F 75,10 6.0] [charaMove Q -100,-250 6.0] [se ad39] @Altera Santa I'll prove I can ascend just as quickly as it can.[sr]Fantastical sheep streak across the night sky! [k] [charaFace F 2] @Altera Santa Candy Star Photon Ray! [k] [messageOff] [seStop ad39 0.2] [se ad300] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaEffectStop F bit_talk_36] [charaFadeout Q 0.1] [charaFadeout F 0.1] [charaSet F 2022000 1 "Altera Santa"] [charaScale F 1.0] [scene 169100] [charaDepth M 1] [charaDepth P 2] [effect bit_talk_ereshki02] [wt 0.7] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [wt 0.5] [se ade289] [wt 2.0] [seStop ade289 2.0] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 800,-350] [charaRollMove M 0 90] [charaRollMove P 0 90] [charaPut M 1000,-350] [charaMove P -1800,-350 0.9] [charaMove M -1610,-350 0.9] [se ade90] [wt 1.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [effect bit_talk_42 0,0 H] [effectDestroy bit_talk_ereshki02] [wt 0.1] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 800,-350] [charaRollMove M 0 90] [charaRollMove P 0 90] [charaPut M 1000,-350] [charaMove P -1800,-350 0.9] [charaMove M -1610,-350 0.9] [se ade90] [wt 1.5] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaFadeout P 0.1] [effectDestroy bit_talk_42] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [wt 0.5] [scene 110100] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [wt 0.4] @Altera Santa So far so good. It's all up to you three now. [k] [messageOff] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaFadeout F 0.1] [wt 0.5] [sceneSet R 169100 1] [sceneSet E 169100 1] [sceneSet I 169100 1] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,0] [subCameraFilter #B maskEdge cut359_mask10 5 255,255,255,0] [subCameraFilter #C maskEdge cut359_mask16 5 255,255,255,0] [charaLayer C sub #B] [charaLayer E sub #B] [charaLayer D sub #C] [charaLayer I sub #C] [charaScale C 1.3] [charaScale A 1.4] [charaScale D 1.3] [charaScale E 1.3] [charaScale I 1.3] [charaScale R 1.3] [charaDepth R 1] [charaDepth E 1] [charaDepth I 1] [charaDepth A 2] [charaDepth D 2] [charaDepth C 2] [scene 169100] [charaFadein R 0.1 0,-200] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 20,200] [charaFadein E 0.1 400,-150] [subRenderFadein #B 0.3 -400,-200] [wt 0.3] @Taisui Xingjun We've got this! [k] [messageOff] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 -20,150] [charaFadein I 0.1 -400,-150] [subRenderFadein #C 0.3 400,-200] [wt 0.3] @Voyager Let's do it! [k] [charaTalk A] [charaFace A 1] [charaFadein A 0.3 0,0] [charaFadein R 0.3 0,-150] [wt 0.3] @Wandjina We're gonna get that Holy Grail! [k] [messageOff] [cueSe SE_22 22_ad1177] [fadeout white 0.3] [bgm BGM_BATTLE_48 0.3 0.5] [wait fade] [wt 0.5] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout R 0.1] [charaFadeout E 0.1] [charaFadeout I 0.1] [charaLayer D normal] [charaLayer C normal] [charaLayer E normal] [charaLayer I normal] [charaScale C 1.0] [charaScale A 1.0] [charaScale D 1.0] [charaScale R 1.0] [charaScale E 1.0] [charaScale I 1.0] [charaDepth D 1] [charaDepth A 2] [charaDepth C 3] [charaDepth K 3] [charaDepth L 4] [charaDepth O 5] [charaSet E 98110000 1 "Yagyu Tajima-no-kami"] [charaSet I 4039002 1 Mandricardo] [charaSet R 98115000 1 "Effect 3"] [charaPut L 2000,2000] [charaEffect L bit_talk_10_LowLevel] [charaPut O 0,0] [wt 0.5] [fadein white 0.3] [wait fade] [charaTalk K] [charaFace K 9] [charaFadein K 0.1 1] [charaPut L 0,0] @Sion To make matters as simple as possible... [k] [charaFace K 4] @Sion ...you do not need to actually capture the Holy Grail. Just touching it should suffice. [k] [charaFace K 11] @Sion Ultimately, the Holy Grail is just a bundle of high-density magical energy. [k] @Sion Of course, it can only grant wishes within the bounds of what magical energy it possesses. [k] [charaFace K 12] @Sion Really, that is one of the tragedies of this Holy Grail, and wish granters in general. [k] @Sion Once someone takes them in their hands and wishes for something, they have to shut down and grant it. [k] [charaFadeout K 0.1] [wt 0.1] [charaPut L 2000,2000] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Altera Santa Well then, I think the three of you working together might be able to catch it. [k] [charaFadeout F 0.1] [wt 0.1] [charaScale A 1.15] [charaTalk off] [charaFace C 10] [charaFadeinFSL C 0.1 -300,0] [charaFace A 4] [charaFadein A 0.1 0,0] [charaFace D 1] [charaFadeinFSR D 0.1 300,0] @All Three Yeah! [k] [messageOff] [fadeout white 0.3] [bgm BGM_BATTLE_48 0.3 1.0] [wait fade] [charaPut O 2000,2000] [charaEffectStop O bit_sepia01_depth_fs] [charaScale A 1.0] [charaScale S 1.3] [charaScale A 1.3] [charaScale D 1.3] [charaScale N 1.3] [charaScale P 0.8] [charaScale M 0.8] [charaFadeout D 0.1] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaDepth N 1] [charaDepth A 2] [charaDepth D 2] [charaDepth S 2] [charaDepth M 3] [charaDepth P 4] [charaDepth R 5] [charaDepth G 5] [charaDepth T 5] [charaLayer P sub #C] [charaLayer M sub #C] [charaLayer S sub #C] [charaLayer R sub #C] [charaLayer G sub #C] [charaLayer T sub #C] [charaLayer A sub #D] [charaLayer D sub #D] [charaLayer N sub #D] [subRenderDepth #C 1] [subRenderDepth #D 2] [subCameraFilter #C maskEdge cut359_mask08 3 255,255,255,0] [subCameraFilter #D maskEdge cut359_mask05 3 255,255,255,0] [charaRollMove S 0 -180] [charaPut S 0,-200] [charaEffect S bit_talk_back_splash_bl] [charaFace P 0] [charaFadein P 0.1 -460,50] [charaPut M -300,50] [charaRollMove P 0 90] [subRenderFadein #C 0.2 0,-300] [charaFace A 1] [charaFadein A 0.1 0,300] [charaFadein N 0.1 0,-50] [fadein white 0.3] [wait fade] [wt 0.5] [subRenderFadeinFSR #D 0.2 300,-200] [charaMove A 0,200 0.3] [charaMove N 0,-100 0.3] [wt 0.5] [charaMove A 0,100 0.3] [charaMove N 0,-200 0.3] [subRenderFadeout #D 0.2] [charaMoveScale P 0.7 0.3] [charaMoveScale M 0.7 0.3] [charaMove P -400,100 0.3] [charaMove M -255,100 0.3] [se ade90] [se ad979] [charaPut G 500,100] [charaEffect G bit_talk_water_spread] [wt 1.8] [charaFadeout A 0.1] [charaMoveScale P 0.8 0.3] [charaMoveScale M 0.8 0.3] [charaMove P -460,50 0.3] [charaMove M -300,50 0.3] [wt 1.0] [charaFace D 2] [charaFadein D 0.1 0,300] [charaFadein N 0.1 0,100] [subRenderFadeinFSR #D 0.2 300,-200] [charaMove D 0,200 0.3] [charaMove N 0,0 0.25] [wt 0.5] [charaMove D 0,100 0.3] [charaMove N 0,-100 0.3] [subRenderFadeout #D 0.2] [wt 0.3] [charaMove P -1400,50 0.3] [charaMove M -1200,50 0.3] [se ade90] [wt 0.2] [cueSe Servants_2500500 bac1732] [charaPut R 0,500] [charaEffect R bit_talk_aerial_wave] [wt 1.5] [seStop bac1732 1.2] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [subRenderFadeout #C 0.1] [charaPut M 2000,2000] [charaLayer P sub #B] [charaLayer U sub #B] [charaLayer M sub #B] [charaLayer S sub #B] [subCameraFilter #B maskEdge cut359_mask16 5 255,255,255,0] [charaRollMove S 0 -180] [charaPut S 0,-450] [charaEffect S bit_talk_back_splash_bl] [charaScale P 0.8] [charaScale U 0.8] [charaScale M 0.8] [charaDepth S 2] [charaDepth M 3] [charaDepth P 4] [charaDepth U 5] [subRenderDepth #B 1] [subRenderDepth #A 2] [charaFace P 0] [charaFadein P 0.1 -220,-50] [charaPut M -60,-50] [charaRollMove P 0 90] [charaRollMove U 0 90] [subRenderFadein #B 0.2 200,-250] [charaFace C 2] [charaFadein C 0.4 -300,0] [wt 0.2] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] @Taisui Xingjun I'm gonna get it! [k] [messageOff] [bgmStop BGM_BATTLE_48 1.0] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaLayer E sub #A] [charaLayer N sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,0] [charaScale N 1.3] [charaScale E 1.3] [charaDepth N 1] [charaDepth E 3] [charaFadein N 0.1 0,-150] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,160] [subRenderFadeinFSSideR #A 0.2 400,-200] @Yagyu Tajima-no-kami ...Let us see what happens. [k] [messageOff] [charaTalk P] [subRenderFadeout #A 0.2] [wt 0.5] [charaLayer A normal] [charaScale A 1.0] [charaLayer D normal] [charaScale D 1.0] [charaFadeout E 0.1] [wt 0.3] [se adm20] [charaEffectEdgeBlur U afeeee afeeee 6 2.0] [wt 0.25] [charaFace U 0] [charaPut U -220,-50] [wt 0.5] [charaEffectEdgeBlurStop U] [wt 2.7] [se ad595] [charaFadeout U 0.1] [charaSpecialEffect P wipeTime 0,0 1.0] [wt 0.7] [charaEffectStop M bit_talk_jet_injection] [wt 1.2] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [subRenderFadeout #B 0.2] [charaFadeout C 0.1] [sceneSet Q 169100 1] [charaScale Q 1.3] [sceneSet R 169100 1] [charaScale R 1.1] [charaDepth R 1] [charaDepth Q 2] [charaDepth B 3] [charaDepth D 3] [charaDepth J 3] [charaDepth L 4] [charaDepth C 3] [charaDepth A 4] [charaDepth H 3] [charaDepth I 3] [charaFadein Q 0.1 -100,-250] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk on] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mash ...Huh? [k] [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Voyager The Holy Grail just...vanished. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 25] [charaFadein J 0.1 1] [charaPut L 0,0] @Da Vinci The Holy Grail's signal is gone... Huh? Did you touch it, Taisui Xingjun? [k] [charaFadeout J 0.1] [wt 0.1] [charaPut L 2000,2000] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Taisui Xingjun No, not yet. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Wandjina Huh? What just happened? Now it feels like...the Holy Grail went really far away... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 25] [charaFadein J 0.1 1] [charaPut L 0,0] @Da Vinci Let me see... Okay, I've got it. According to our map, it's about three hundred kilometers from you now. [k] [charaFace J 7] @Da Vinci Which must mean... No way. It teleported!? Man, this is the most exciting Holy Grail I've ever seen! [k] [charaFadeout J 0.1] [wt 0.1] [charaPut L 2000,2000] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mash O-of all the things I thought it might try next, teleporting certainly wasn't on the list... [k] [messageOff] [bgmStop BGM_EVENT_70 1.5] [charaFadeout B 0.1] [wt 0.5] [se ad56] [wt 0.7] [seStop ad56 0.2] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] [wt 0.5] @Kriemhild How did it go, Master? [k] ?1:No luck, I'm afraid. ?! [charaFace H 12] @Kriemhild ...I see. Oh well. [k] [charaFace H 0] @Kriemhild We'll just have to try again. Can you take us to it, Wandjina? [k] [messageOff] [charaMove H 200,0 1.2] [charaMove Q 100,-250 1.2] [charaScale A 1.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.4 -500,0] [charaMove A -300,0 1.2] [wt 1.5] @Wandjina ...[sr]... [k] [charaFace H 4] @Kriemhild Wandjina? [k] [bgm BGM_MAP_56 0.1] [charaFace A 0] @Wandjina Oh, uh, yeah! No problem! [k] [charaFace A 3] @Wandjina Although...I don't know if I can take any more people than before. [k] [messageOff] [charaFadeout H 0.3] [charaFadeout Q 0.3] [charaFadeout A 0.3] [wt 0.4] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Mandricardo Oh, then don't worry about me. I wasn't supposed to Rayshift here anyway. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaPut L 0,0] @Da Vinci Good point. Let's prioritize the Servants Sheba said were a good match for this mission. [k] [charaFadeout J 0.1] [wt 0.1] [charaPut L 2000,2000] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Mandricardo See you all later! [k] [charaFadeout I 0.1] [wt 0.1] [charaDepth B 1] [charaDepth H 2] [charaDepth A 3] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFace B 0] [charaFadein B 0.1 -400,0] [charaFace H 0] [charaFadein H 0.1 300,0] @Wandjina Okay, here goes! [k] [messageOff] [charaTalk off] [se ad598] [wt 0.1] [charaMoveEase A 0,10 1.0 easeInOutBack] [charaMoveEase B -400,10 1.0 easeInOutBack] [charaMoveEase H 300,10 1.0 easeInOutBack] [wt 1.2] [se ad306] [cameraMove 0.4 0,-50 1.0] [charaMove A 0,100 0.3] [charaMove H 300,100 0.3] [charaMove B -400,100 0.3] [charaFadeout A 0.3] [charaFadeout H 0.3] [charaFadeout B 0.3] [bgm BGM_MAP_56 0.5 0.5] [wipeout rectangleStripUpToDown 0.2 1.0] [wait wipe] [cameraMove 0.1 0,0 1.0] [pictureFrame cut063_cinema] [scene 10000] [wt 1.5] [wipein rectangleStripUpToDown 0.1 1.0] [wait wipe] [fadeout black 0.1] [wait fade] [scene 169100] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 0,-50] [fadein black 1.0] [wait fade] [wt 0.4] @Mandricardo Whoa, they all flew outta here in no time. [k] [charaFace I 6] @Mandricardo ...[sr]... [k] [charaFace I 4] @Mandricardo ...I knew it. Something still feels off about this place. Hopefully I'm just imagining it... [k] [messageOff] [wt 0.5] [bgmStopEnd BGM_MAP_56 2.0] [fadeout black 2.0] [wait fade] [soundStopAllEnd] [end]