$94-08-50-16-1-0 [soundStopAll] [enableFullScreen] [charaSet A 7004001 1 Fran] [charaSet B 5011000 1 Babbage] [charaSet C 6049000 1 "Kashin Koji"] [charaSet D 10004000 1 "Mecha Elly"] [charaSet E 10005000 1 "Mk. II"] [charaSet F 5049900 1 Izumo-no-Okuni] [charaSet G 5049910 1 Zanzaburo] [charaSet H 28005001 1 Tenochtitlan] [charaSet I 1098182200 1 "Nemo Engineer"] [charaSet J 10005000 1 "Mk.II_Effects"] [charaSet K 28005001 1 Tenochtitlan_Effects] [sceneSet Q 188800 1] [sceneSet R 188800 1] [sceneSet S 10000 1] [charaScale S 1.1] [imageSet V back10000 1 1] [charaScale V 1.05] [imageSet W back10000 1 1] [charaScale W 1.05] [charaTalk depthOff] [charaDepth A 4] [charaDepth B 3] [charaDepth C 2] [charaDepth Q 1] [charaScale Q 1.1] [overlayFadein V 0.1 0,-756] [overlayFadein W 0.1 0,755] [charaFadein Q 0.1 -50,-200] [wt 0.1] [scene 188800] [cueSe SE_23 23_ad1329] [seVolume 23_ad1329 0 0] [seVolume 23_ad1329 1.5 0.7] [fadein black 1.5] [wait fade] @ [align center]– Meanwhile –[align] [k] [messageOff] [seStop 23_ad1329 1.5] [charaMove V 0,-850 1.0] [charaMove W 0,850 1.0] [wt 1.5] [charaFadeout V 0.1] [charaFadeout W 0.1] [se ade446 0.8] [effect bit_talk_lightning_02g] [wt 1.5] [seStop ade446 2.0] [effectStop bit_talk_lightning_02g] [wt 1.0] [bgm BGM_HALLOWEEN_2021_1 0.4] [charaTalk A] [charaFace A 1] [charaFadein A 0.4 1] [wt 0.4] @Fran So...good... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] [se ad68] [wt 1.6] @Babbage My, my. Victor's girl has quite an appetite, don't you? It's wonderful to see. [k] @Babbage Fortunately, my steam conversion recharge ended sooner than I expected. [k] @Babbage The conversion rate for the connector I developed independently was even better than I anticipated. [k] @Babbage So go ahead and help yourself to my spot. Don't stop until you're nice and full of energy. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Fran Uh! [k] [charaFace A 1] @Fran Thanks, Babbage. You best. [k] [messageOff] [se ade446] [effect bit_talk_lightning_02g] [wt 1.5] [seStop ade446 1.5] [effectStop bit_talk_lightning_02g] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [subCameraOn 2] [subCameraFilter #A through] [subCameraFilter #B through] [charaLayer C sub #A] [charaLayer B sub #B] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] [subRenderFadein #B 0.1 0,0] @Babbage Good, good.[sr](Obviously pleased with himself) [k] [charaCrossFade B 5011000 2 0.2] [se ad68] [seVolume ad68 0 0.5] [seStop ad68 1.0] @Babbage ...Hm!?[wait charaCrossFade B] [k] [messageOff] [charaMove Q 50,-200 1.2] [charaMove B 250,0 1.2] [wt 1.2] [subRenderFadein #A 0.1 0,0] [charaScale C 0.8] [charaTalk C] [charaFace C 1] [charaFadeinFSSideL C 0.4 -410,-80] [charaMoveFSSideL C -400,-80 0.4] [subBlur #B lens 0.4 1 5 1.0 subBlur] [wt 0.4] @Kashin Koji Artificial human recharging...what a rare and precious scene. Must record... [k] [messageOff] [subBlurOff #B lens 0 normal] [charaTalk B] [charaFace B 2] [blur lens 0.1 1 1] [subBlur #A lens 0.1 1 5 1.0 subBlur] @Babbage You there! Don't you stare at my friend's daughter like that! Her mealtimes are no one's business but hers! [k] @Babbage Steam-Powered Peeping Preventer, activate! [k] [messageOff] [se ad67] [fowardEffect bit_talk_white_fog01] [effect bit_talk_white_fog02] [wt 1.7] [fadeout white 1.0] [bgm BGM_HALLOWEEN_2021_1 1.0 0.4] [wait fade] [fowardEffectDestroy bit_talk_white_fog01] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [blurOff lens 0.1] [subBlurOff #A lens 0.1 normal] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout Q 0.1] [effectDestroy bit_talk_white_fog02] [wt 0.2] [charaLayer C normal] [charaLayer B normal] [subCameraOff] [scene 10001] [wt 0.5] [fadein white 0.1] [wait fade] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [scene 188800] [wt 0.5] [bgm BGM_HALLOWEEN_2021_1 0.7 1.0] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Mecha Eli-chan Charging Elisa Particles now...[sr]No issues with conversion system. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] @Mk.II Particle levels currently at eighty-two percent. Continuing charge while maintaining parameters. [k] @Mk.II ...Oh? [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.4 1] [wt 0.4] @Izumo-no-Okuni Hey there, ladies. Pardon me. [k] [charaFace F 15] @Izumo-no-Okuni Aha, so this is the new charging zone. Impressive. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mecha Eli-chan Go ahead. There's plenty of room. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Izumo-no-Okuni Oh, no, don't mind me. I'm just here to check this place out 'cause I heard it was cool. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mk.II But I'm sure Zanzaburo needs to recharge as well. Please, help yourself. No need to be shy. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Zanzaburo Zan? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 11] [charaFadein F 0.1 1] @Izumo-no-Okuni You know, I'm actually not sure he does. [k] @Izumo-no-Okuni To be perfectly honest, I still have almost no idea how he works. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Zanzaburo Zan!?[messageShake 0.03 4 4 0.4] [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mecha Eli-chan We understand that he primarily functions using your magical energy... [k] @Mecha Eli-chan ...but that doesn't mean he can't also convert electric, steam, mechanical, or Elisa Particle energy. [k] [charaFace D 6] @Mecha Eli-chan You should consider this a gift from Chaldea for the hard work you usually provide. [k] @Mecha Eli-chan A bonus, if you will. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 16] [charaFadein F 0.1 1] @Izumo-no-Okuni A bonus! I like the sound of that! [k] [charaFace F 12] @Izumo-no-Okuni I see... In that case, I guess it would be rude of me NOT to accept, huh? [k] [charaFace F 10] @Izumo-no-Okuni All right then, you heard the ladies, Zanzaburo! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Zanzaburo Zan! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mecha Eli-chan This time we're spending waiting to recharge is also a perfect opportunity to run maintenance. Who's up for an oil party? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mk.II I had a feeling something like this might happen, so I brought some premium oil. Here. Go nuts. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Mecha Eli-chan Hehehe. To tell the truth, I've been wondering what this new Eastern robot was like for a while now. [k] @Mecha Eli-chan This is a good chance to see up close, and I intend to make use of it. [k] [charaFace D 4] @Mecha Eli-chan I suppose “new Eastern robot” technically applies to Tametomo as well... [k] @Mecha Eli-chan ...but I get the sense that so much as turning my sensors his way will tip some security mode or something similar. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mk.II On another subject, it sounds like heel components are all the rage these days. What would you put on yours if you got some new ones? [k] [messageOff] [subCameraOn] [subCameraFilter #A maskEdge cut359_mask15 6 255,255,255,0] [charaLayer D sub #A] [charaLayer R sub #A] [charaDepth D 4] [charaDepth R 1] [charaScale D 1.2] [charaScale R 1.2] [charaFace D 5] [charaFadein D 0.1 0,310] [charaFadein R 0.1 300,20] [charaDepth J 4] [charaDepth Q 3] [charaScale J 1.2] [charaScale Q 1.2] [charaTalk D,E] [charaFace J 0] [charaFadein J 0.4 250,10] [charaFadein Q 0.4 50,-280] [subRenderFadein #A 0.4 -240,-300] [wt 0.4] [charaFadeout E 0.1] @Mecha Eli-chan I'd have to go with rocket boosters. That way, I can rush to a subject's aid at a moment's notice. [k] [charaFace J 2] @J:Mk.II Are you serious? Offense beats defense any day of the week. You can never have too many weapons for fighting off enemies. [k] @J:Mk.II You could go with guided heel missiles, or heel plasma blades that can burn through anything. [k] @J:Mk.II Hell, if you wanted, you could even make it a rocket kick that fires your whole leg as a powerful projectile. [k] [charaFace J 1] @J:Mk.II Which would you prefer? [k] [messageOff] [charaFadeout J 0.4] [charaFadeout Q 0.4] [subRenderFadeout #A 0.4] [wt 0.4] [charaTalk G] [charaFace G 3] [charaFadein G 0.2 1] [wt 0.2] @Zanzaburo Zan!? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Izumo-no-Okuni Ooh, I think he's about to treat us to a super robot kabuki show! [k] [messageOff] [bgmStop BGM_HALLOWEEN_2021_1 1.4] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaDepth H 1] [charaDepth S 0] [charaFadeout F 0.1] [charaFadeout D 0.1] [charaFadeout R 0.1] [wt 0.2] [charaLayer D normal] [charaLayer R normal] [wt 0.2] [subCameraOff] [wt 0.9] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 0.4] [cueSe SE_23 23_ad1331] [seVolume 23_ad1331 0 0.4] [seStop 23_ad1331 1.0] [charaTalk H] [charaFace H 10] [charaFadein H 0.4 1] [charaMoveReturn H 0,-4 1.0] [wt 2.0] [charaFadeout H 0.2] [wt 0.2] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 1] [wt 0.4] [bgm BGM_CHOUSIMAI_1 0.1] @Nemo Engineer Hey, you touristy-looking one. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] [branchQuestNotClear lblNotClear 3001321 3] [branch lblConf] [label lblNotClear] @H:Tlāloc Me? What is it? [k] [branch lblNotClear_out] [label lblConf] @H:Tenochtitlan Me? What is it? [k] [label lblNotClear_out] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Nemo Engineer I can deal with Servants hanging around here if they're just here to recharge, like those guys. [k] @Nemo Engineer But you...you're the one who's always complaining to Captain about how the Storm Border isn't up to your standards, right? [k] [charaFace I 5] @Nemo Engineer So what're you doing lounging around here if you hate our ship so damn much!? [k] @Nemo Engineer Go sip your cup of corn soup somewhere else, why don'tcha!? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [branchQuestNotClear lblNotClear2 3001321 3] [branch lblConf2] [label lblNotClear2] @H:Tlāloc You call that lounging? [k] [charaFace H 2] @H:Tlāloc I guess that just shows how truly lacking your standards for comfort are. [k] [charaFace H 0] @H:Tlāloc I was just taking a walk and thought I'd come see the heart of this machine while I was at it. [k] [branch lblNotClear_out2] [label lblConf2] @H:Tenochtitlan You call that lounging? [k] [charaFace H 2] @H:Tenochtitlan I guess that just shows how truly lacking your standards for comfort are. [k] [charaFace H 0] @H:Tenochtitlan I was just taking a walk and thought I'd come see the heart of this machine while I was at it. [k] [label lblNotClear_out2] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Nemo Engineer Heart? Well, I guess you could call the engine room the heart of a ship. [k] @Nemo Engineer So what? A fancy lady like you actually gets a kick from a place like this? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] [branchQuestNotClear lblNotClear3 3001321 3] [branch lblConf3] [label lblNotClear3] @H:Tlāloc Well... More than you might think. [k] [charaFace H 13] @H:Tlāloc Though I don't care for how your brain[line 2]that is, the Command Room, is so full of unnecessary equipment. [k] [charaFace H 14] [charaFadeTime S 0.2 0.5] @H:Tlāloc (So, this is the Storm Border... Humankind's newest, and possibly last, home.) [k] @H:Tlāloc (Even though it was built thousands of years earlier, my city is still just as big, stylish, and pleasant to live in as this place.) [k] @H:Tlāloc (That aside...) [k] [charaFadeout S 0.2] [charaFace H 5] @H:Tlāloc (Peek) [k] [branch lblNotClear_out3] [label lblConf3] @H:Tenochtitlan Well... More than you might think. [k] [charaFace H 13] @H:Tenochtitlan Though I don't care for how your brain[line 2]that is, the Command Room, is so full of unnecessary equipment. [k] [charaFace H 14] [charaFadeTime S 0.2 0.5] @H:Tenochtitlan (So, this is the Storm Border... Humankind's newest, and possibly last, home.) [k] @H:Tenochtitlan (Even though it was built thousands of years earlier, my city is still just as big, stylish, and pleasant to live in as this place.) [k] @H:Tenochtitlan (That aside...) [k] [charaFadeout S 0.2] [charaFace H 5] @H:Tenochtitlan (Peek) [k] [label lblNotClear_out3] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout H 0.1] [pictureFrame cut063_cinema] [charaDepth A 4] [charaDepth B 3] [charaDepth D 4] [charaDepth E 5] [charaDepth F 6] [charaDepth G 3] [charaDepth Q 1] [charaScale Q 1.2] [charaScale D 1.0] [charaTalk off] [charaFace A 1] [charaFadein A 0.1 -250,-50] [charaFace B 1] [charaFadein B 0.1 250,-50] [charaFadein Q 0.1 50,-250] [wt 0.4] [charaMove Q -50,-250 20.0] [charaMove A -300,-50 10.0] [charaMove B 200,-50 10.0] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [wt 2.0] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFace D 1] [charaFadein D 0.4 -350,-50] [charaFace E 1] [charaFadein E 0.4 350,-50] [charaFace F 1] [charaFadein F 0.4 -150,-50] [charaFace G 1] [charaFadein G 0.4 50,-50] [charaMove D -400,-50 10.0] [charaMove E 300,-50 10.0] [charaMove F -200,-50 10.0] [charaMove G 0,-50 10.0] [wt 2.8] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout Q 0.1] [charaDepth K 3] [charaDepth R 1] [charaDepth I 0] [charaScale K 1.2] [charaScale R 1.2] [charaTalk on] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 200,10] [charaFadein R 0.1 0,-250] [pictureFrame] [sceneSet Q 188800 1] [wt 0.4] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFace I 0] [charaFadein I 0.1 1] [branchQuestNotClear lblNotClear4 3001321 3] [branch lblConf4] [label lblNotClear4] @K:Tlāloc ...it certainly is lively in here, isn't it? [k] [branch lblNotClear_out4] [label lblConf4] @K:Tenochtitlan ...it certainly is lively in here, isn't it? [k] [label lblNotClear_out4] [messageOff] [charaTalk K,I] [charaFadeout K 0.7] [charaFadeout R 0.7] [wt 0.7] @Nemo Engineer Hm? You say something? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 0,-20] [branchQuestNotClear lblNotClear5 3001321 3] [branch lblConf5] [label lblNotClear5] @H:Tlāloc There are multiple people in charge of this place, not just one. And with all these other friends of theirs here, it almost feels like a festival. [k] [branch lblNotClear_out5] [label lblConf5] @H:Tenochtitlan There are multiple people in charge of this place, not just one. And with all these other friends of theirs here, it almost feels like a festival. [k] [label lblNotClear_out5] [messageOff] [charaFadeout H 0.3] [charaMove H 0,-23 0.4] [cueSe Servants_201300 m40402 0.1] [seStop m40402 0.4] [wt 0.7] [se ad78 0.4] [charaTalk H] [charaFace H 0] [charaFadein H 0.7 0,-10] [charaMove H 0,0 0.7] [wt 1.2] [charaFace H 1] [branchQuestNotClear lblNotClear6 3001321 3] [branch lblConf6] [label lblNotClear6] @H:Tlāloc That reminds me. Do you run this place by yourself? [k] [branch lblNotClear_out6] [label lblConf6] @H:Tenochtitlan That reminds me. Do you run this place by yourself? [k] [label lblNotClear_out6] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Nemo Engineer Well, sometimes the Marines help me out, but it's usually just me. [k] [charaFace I 5] @Nemo Engineer That's why I don't need you making any more work for me! I got my hands full enough as it is! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [branchQuestNotClear lblNotClear7 3001321 3] [branch lblConf7] [label lblNotClear7] @H:Tlāloc I see. [k] [branch lblNotClear_out7] [label lblConf7] @H:Tenochtitlan I see. [k] [label lblNotClear_out7] [messageOff] [charaDepth K 3] [charaDepth R 2] [charaDepth H 1] [charaTalk H,K] [charaFadein K 0.6 180,10] [charaFadein R 0.6 30,-250] [charaMove K 200,10 1.2] [charaMove R 50,-250 1.2] [wt 1.8] [charaFace K 10] [charaFadeout H 0.1] [subCameraOn] [subCameraFilter #A maskEdge cut359_mask15 3 255,255,255,0] [charaLayer I sub #A] [charaLayer Q sub #A] [charaDepth I 4] [charaDepth Q 1] [charaScale I 1.2] [charaScale Q 1.2] [charaFace I 4] [charaFadein I 0.1 0,340] [charaFadein Q 0.1 300,80] [branchQuestNotClear lblNotClear8 3001321 3] [branch lblConf8] [label lblNotClear8] @K:Tlāloc That you take care of the heart alone is impressive, but it also limits your capabilities. [k] [branch lblNotClear_out8] [label lblConf8] @K:Tenochtitlan That you take care of the heart alone is impressive, but it also limits your capabilities. [k] [label lblNotClear_out8] [messageOff] [charaTalk off] [subRenderFadeinFSSideL #A 0.4 -300,-250] [subRenderMoveFSSideL #A -300,-300 0.4] [wt 1.4] [subRenderMoveFSSideL #A -300,-350 0.4] [subRenderFadeout #A 0.4] [wt 0.4] [charaFadeout I 0.1] [charaFadeout Q 0.1] [charaTalk on] [charaFace K 3] [branchQuestNotClear lblNotClear9 3001321 3] [branch lblConf9] [label lblNotClear9] @K:Tlāloc I guess that means my dream of a ship capable of transforming into a humanoid robot will have to stay a dream. [k] [charaLayer I normal] [charaLayer Q normal] @K:Tlāloc No matter how potent your long-range weaponry may be, it can never compare to hand-to-hand combat in terms of sheer coolness, can it? [k] [branch lblNotClear_out9] [label lblConf9] @K:Tenochtitlan I guess that means my dream of a ship capable of transforming into a humanoid robot will have to stay a dream. [k] [charaLayer I normal] [charaLayer Q normal] @K:Tenochtitlan No matter how potent your long-range weaponry may be, it can never compare to hand-to-hand combat in terms of sheer coolness, can it? [k] [label lblNotClear_out9] [messageOff] [charaFadeout K 0.7] [se ade422] [seStop ade422 2.6] [wt 1.2] [charaFadeout R 0.7] [wt 1.4] [subCameraOff] [charaScale I 1.0] [charaTalk I] [charaFace I 4] [charaFadein I 0.2 1] @Nemo Engineer What the hell's her deal? Last thing I need right now's a weirdo like her hanging around, keeping tabs on me... [k] [messageOff] [fadeout black 2.0] [bgmStopEnd BGM_CHOUSIMAI_1 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]