$03-00-13-09-5-1 [soundStopAll] [enableFullScreen] [charaSet A 1098254000 1 Beni-Enma] [charaSet B 1098254100 1 Koyanskaya] [charaSet C 1098257910 1 Mash] [charaSet D 1098252900 1 Tepeu] [charaSet E 1098253200 1 "U-Olga Marie"] [charaSet F 1098257500 1 Ras] [charaSet G 1098254000 1 "Beni-Enma (Effects)"] [imageSet H cut421_mtn01 1] [imageSet I cut421_mtn02 1] [imageSet N cut421_mtn03 1] [sceneSet J 170200 1] [sceneSet K 170200 1] [charaScale K 1.01] [charaSet L 1098254100 1 "Koyanskaya (Effects)"] [sceneSet M 170200 1] [charaSet O 98115000 1 "Effect Dummy"] [imageSet P back10000 1 1] [charaScale P 1.3] [imageSet Q cut421_mtn01_re 1] [imageSet R cut421_mtn02_re 1] [charaDepth H 4] [charaDepth I 3] [charaDepth N 2] [charaDepth Q 1] [charaScale H 1.35] [charaScale I 1.35] [charaScale N 1.35] [charaScale Q 1.35] [charaScale R 1.35] [scene 170200] [charaFadein K 0.1 0,-200] [bgm BGM_BATTLE_141 0.1] [fadein black 1.0] [wt 0.9] [se ad954] [seVolume ad954 0 0] [wait fade] [subCameraOn 2] [charaLayer G sub #A] [charaLayer J sub #A] [charaLayer L sub #B] [charaLayer M sub #B] [subCameraFilter #A maskEdge cut359_mask03 3 178,34,34,255 0] [subCameraFilter #B maskEdge cut359_mask02 3 245,195,194,255 0] [charaScale G 1.4] [charaScale J 1.3] [charaScale L 1.4] [charaScale M 1.3] [charaDepth J 2] [charaDepth G 3] [charaDepth M 2] [charaDepth L 3] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 0,70] [charaFadein J 0.1 0,-300] [seVolume ad954 0.2 1.0] [cueSe Servants_103700 bac962] [cueSeVolume bac962 0 0.6] [subRenderFadein #A 0.3 -250,-100] [subRenderMove #A 0,-100 0.3] [wt 0.8] @G:Beni-Enma (Alter) Ch-chirp! How are you weaving through my needle mountains!? You're not even kingfishers! [k] [messageOff] [subRenderFadeout #A 0.1] [wt 0.1] [se ad619] [seVolume ad619 0 0] [se ade393] [seVolume ade393 0 0] [se ad14] [seVolume ad14 0 0] [seVolume ad619 0.3 1.0] [seVolume ade393 0.3 0.7] [seVolume ad14 0.3 0.7] [wt 0.15] [shake 0.01 2 1 0] [wt 0.05] [cueSe Servants_404400 m45216] [cueSe Servants_404400 m45217] [cueSe Servants_9941810 bac1038] [flashin once 0.1 0.3 FFFFFFFF FFFFFF00] [charaFadein I 0.4 -200,-484] [charaMove I 3,-384 0.2] [charaShake I 0.05 2 2 1.0] [effect bit_talk_impactlanding -400,-300] [wt 1.0] [se ad7] [charaMoveScale I 1.4 0.4] [charaMove I -100,-384 0.4] [charaFadeout I 0.4] [seVolume ad619 0.3 0.7] [seVolume ade393 0.3 0.4] [seVolume ad14 0.3 0.4] [charaMoveScale K 1.2 0.3] [charaMove K -100,-250 0.3] [blur motion 0.3 4 100 0.25 0.6 0.03 100] [wt 0.1] [wt 0.25] [blurOff motion 0.1] [wt 0.1] [seVolume ad619 0.3 1.0] [seVolume ade393 0.3 0.7] [seVolume ad14 0.3 0.7] [cueSe Servants_404400 m45216] [cueSe Servants_404400 m45217] [cueSe Servants_9941810 bac1038] [flashin once 0.1 0.3 FFFFFFFF FFFFFF00] [charaFadein H 0.4 200,-484] [charaMove H -4,-384 0.2] [charaShake H 0.05 2 2 1.0] [effect bit_talk_impactlanding 400,-300] [wt 1.0] [se ad7] [seVolume ad619 0.3 0.7] [seVolume ade393 0.3 0.4] [seVolume ad14 0.3 0.4] [charaMoveScale H 1.4 0.4] [charaMove H 100,-384 0.4] [charaFadeout H 0.4] [charaMoveScale K 1.3 0.3] [charaMove K 100,-275 0.3] [blur motion 0.3 4 100 0.75 0.6 0.03 100] [wt 0.1] [wt 0.25] [blurOff motion 0.1] [se ad7] [seVolume ad7 0 0.8] [se ad1006] [seVolume ad1006 0 0.8] [wt 0.05] [wipeout rectangleStripLeftToRight 0.4 1.0] [seStop ad619 0.8] [seStop ade393 0.8] [seStop ad14 0.8] [wait wipe] [shakeStop] [charaMoveScale K 1.0 0.1] [charaMove K 0,-200 0.1] [wt 0.4] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.05] [charaTalk L] [charaFace L 12] [charaFadein L 0.1 0,250] [charaFadein M 0.1 0,250] [se ade338] [wt 0.2] [subRenderFadein #B 0.3 250,-300] [subRenderMove #B 0,-300 0.3] [seStop ade338 0.8] [wt 1.0] @L:Koyanskaya Is THAT the best the world's quickest, shortest sparrow quick-draw can do? Hardly impressive as weapons go. [k] @L:Koyanskaya It may work well for crushing large targets, but it's clearly useless against small ones. [k] [charaFace L 18] @L:Koyanskaya Did you stop sizing your opponents once you grew up, or is this some sort of inferiority complex fixated on your smaller self? [k] [messageOff] [charaTalk G] [charaFace G 5] [subRenderMove #B 0,-180 0.3] [subRenderFadein #A 0.3 -250,-190] [subRenderMove #A 0,-190 0.3] [wt 0.4] @G:Beni-Enma (Alter) Don't get cocky, rabbit! Even now that I am a great king, my sword is as precise as ever! [k] [messageOff] [bgmStop BGM_BATTLE_141 1.0] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [wt 0.1] [se ad619] [seVolume ad619 0 0] [se ade393] [seVolume ade393 0 0] [se ad14] [seVolume ad14 0 0] [seVolume ad619 0.3 0.7] [seVolume ade393 0.3 0.4] [seVolume ad14 0.3 0.4] [wt 0.15] [shake 0.01 2 1 0] [se ad628] [cueSe Servants_404400 m45216] [cueSe Servants_9941810 bac1038] [flashin once 0.1 0.3 FFFFFFFF FFFFFF00] [charaFadein H 0.4 200,-484] [charaMove H -4,-384 0.2] [charaShake H 0.05 2 2 1.0] [effect bit_talk_impactlanding 400,-300] [wt 0.3] [cueSe Servants_404400 m45217] [cueSe Servants_9941810 bac1039] [effect bit_talk_impactlanding -500,-300] [charaFadein I 0.1 0,-684] [charaMove I -4,-384 0.2] [charaShake I 0.05 2 2 1.0] [wt 0.3] [cueSe Servants_404400 m45216] [cueSe Servants_9941810 bac1038] [charaFadein Q 0.1 0,100] [charaMove Q 0,-300 0.2] [charaShake Q 0.05 2 2 1.0] [flashin once 0.1 0.3 FFFFFFFF FFFFFF00] [effect bit_talk_impactlanding 400,-300] [wt 0.3] [cueSe Servants_404400 m45217] [cueSe Servants_9941810 bac1039] [charaFadein R 0.1 0,100] [charaMove R 0,-300 0.2] [charaShake R 0.05 2 2 1.0] [effect bit_talk_impactlanding 400,-300] [wt 0.5] [wt 2.0] [charaTalk B] [charaFace B 28] [charaFadein B 0.1 1] [bgm BGM_BATTLE_97 0.1] @Koyanskaya This is it! This barrage is exactly the opportunity I was waiting for! [k] [charaFace B 9] @Koyanskaya I'm afraid you're the cocky one here. Lady Beni-Enma's swordplay is supposed to be so quick it can't even be seen. [k] @Koyanskaya It should NOT be so big and brutal that you hide your own target from view! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 14] [subRenderFadein #A 0.1 0,-100] @G:Beni-Enma (Alter) Huh!? [k] [subRenderFadeout #A 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Koyanskaya Goats aren't the only ones who have an easy time crossing mountains! A bunny on a bike can do the job just as well! [k] @Koyanskaya Now watch me thread the needle in your place! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [cueSe Servants_604200 m45307] [wt 0.4] [cueSe Servants_604200 m45308] [cueSeVolume m45308 0 0] [cueSeVolume m45308 0.6 1.0] [wt 1.6] [cameraMove 0.3 -10,0 1.08] [se ad543] [seStop ad543 1.0] [se ad7] [charaMoveScale H 1.4 0.4] [charaMove H 100,-384 0.4] [charaFadeout H 0.4] [cueSe Servants_604200 m45307] [cueSeVolume m45307 0 0.5] [charaMoveScale K 1.2 0.3] [charaMove K 100,-250 0.3] [blur motion 0.3 4 100 0.75 0.6 0.03 100] [wt 0.35] [blurOff motion 0.1] [wt 0.4] [cameraMove 0.3 5,-5 1.16] [se ad543] [seStop ad543 1.0] [se ad7] [charaMoveScale I 1.4 0.4] [charaMove I -100,-384 0.4] [charaFadeout I 0.4] [cueSe Servants_604200 m45307] [cueSeVolume m45307 0 0.5] [charaMoveScale K 1.3 0.3] [charaMove K -100,-275 0.3] [blur motion 0.3 4 100 0.25 0.6 0.03 100] [wt 0.35] [blurOff motion 0.1] [subRenderScale #B 1.15] [charaScale L 1.6] [charaTalk L] [charaFace L 14] [charaPut L 0,420] [subRenderFadein #B 0.5 0,-320] [wt 0.5] [charaCrossFade L 1098254110 14 0.6] [se ade512] [seVolume ade512 0 0.9] [wt 0.3] [se bac375] [seVolume bac375 0 0.1] [seVolume bac375 0.5 1.3] [wt 0.9] [wait charaCrossFade L] [wt 0.2] [subRenderFadeout #B 0.3] [wt 0.5] [charaTalk G] [charaFace G 14] [subRenderFadein #A 0.2 0,-150] [wt 1.4] [subRenderFadeout #A 0.2] [wt 0.1] [cueSe Servants_604200 m45329] [cueSeVolume m45329 0 0] [wt 0.2] [cameraMove 0.4 -20,-5 1.24] [charaMoveScale Q 1.5 0.4] [charaMove Q 100,-250 0.4] [charaFadeout Q 0.4] [charaMoveScale R 1.5 0.4] [charaMove R -100,-250 0.4] [charaFadeout R 0.4] [cueSeVolume m45329 1.2 0.9] [wt 0.05] [se ad7] [seVolume ad7 0 0.6] [se ad543] [seStop ad543 1.0] [cueSe Servants_604200 m45307] [cueSeVolume m45307 0 0.5] [charaMoveScale K 1.4 0.3] [charaMove K 0,-300 0.3] [blur motion 0.3 4 100 0.5 0.6 0.03 100] [wt 2.2] [cueSeStop m45329 0.3] [cueSeStop m45308 0.3] [cueSe Servants_604200 m45307] [wipeout rectangleStripUpToDown 0.4 1.0] [bgmStop BGM_BATTLE_97 1.5] [seStop ad619 0.8] [seStop ade393 0.8] [seStop ad14 0.8] [wait wipe] [cameraHome 0.1] [shakeStop] [blurOff motion 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout G 0.1] [wt 0.2] [charaLayer L normal] [charaLayer M normal] [charaLayer A normal] [charaLayer G normal] [wt 0.2] [charaSet B 1098254110 1 Koyanskaya] [charaSet L 1098254110 1 "Koyanskaya (Effects)"] [sceneSet M 35010 1] [sceneSet N 10000 1] [charaFilter N silhouette 11586680] [subRenderFadeout #B 0.1] [charaScale L 1.45] [charaScale M 1.3] [charaScale N 1.3] [charaDepth M 2] [charaDepth N 3] [charaDepth L 4] [charaFadein M 0.1 -100,-200] [charaPut N -100,-200] [charaFadeTime N 0.1 0.5] [scene 170300] [cueSeStop m45307 1.0] [wt 0.8] [se ad126] [charaTalk L] [charaFace L 4] [charaFadein L 0.4 0,50] [charaMove L 0,70 0.4] [se ad207] [seVolume ad207 0 0.1] [seVolume ad207 0.4 1.0] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [wt 0.2] [seStop ad207 1.5] @L:Koyanskaya Eee, I did it! Then without any further ado...! [k] [messageOff] [se ad75] [charaMove L 0,50 0.6] [wipeout rectangleStripDownToUp 0.5 1.0] [wait wipe] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [scene 170200] [wt 0.5] [charaScale A 1.0] [charaTalk G] [charaFace G 14] [charaFadein G 0.1 1] [wt 0.1] [cameraMove 1.5 0,-50 1.2] [wipein rectangleStripDownToUp 0.5 1.0] [wait wipe] [wt 0.7] [charaFace G 16] @G:Beni-Enma (Alter) Wha...[wt 0.6][messageShake 0.05 4 3 0.5] What are you doing, you pervert!? Chiiirp! [k] [messageOff] [cameraMove 0.5 0,-80 1.4] [se ad183] [wipeout heartOut 0.5 1.0] [wait wipe] [wt 0.1] [se ad30] [seVolume ad30 0 0.6] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [charaFadeout L 0.1] [charaFadeout G 0.1] [charaFadeout J 0.1] [charaFadeout M 0.1] [subCameraOff] [charaLayer J normal] [charaLayer M normal] [charaLayer G normal] [charaLayer L normal] [charaScale J 1.0] [charaScale M 1.0] [charaScale L 1.0] [charaScale G 1.0] [wt 0.5] [charaSet A 1037002 1 Beni-Enma] [charaSet G 1037002 1 "Beni-Enma (Effects)"] [wt 0.5] [scene 170200] [wt 0.5] [cameraHome 0.1] [wt 1.5] [wipein heartOut 1.5 1.0] [wait wipe] [wt 0.7] [bgm BGM_EVENT_96 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] [wt 0.4] @Beni-Enma ...I'm beyond mortified, chirp. I'm so, so sorry you had to see me like that. [k] [charaFace A 3] @Beni-Enma Please, allow me to introduce myself properly. I'm Beni-Enma, the Tongue-Cut Sparrow. [k] [charaFace A 1] @Beni-Enma And you must be the Master of Chaldea. Thank you for everything you've done to protect humanity so far. [k] [charaFace A 6] @Beni-Enma I wish you luck in your continuing quest, though I also hope you won't push yourself too hard, chirp! [k] [charaFace A 1] @Beni-Enma I'm afraid the only services I can provide are a good bed, a sound night's sleep, and a delicious meal. [k] @Beni-Enma But if any of those will help you smile, I'll gladly offer whatever I can. [k] @Beni-Enma Please, call me Beni from now on, chirp. And if you need me to use my battoujutsu too, just say the word! [k] ?1:Thank you, Beni. I'm glad to have you on the team. ?2:I believe you. You took great care of us at the Enma-tei. [messageOff] [charaFace A 8] [wt 1.0] [charaFace A 3] @Beni-Enma S-so you HAVE been to the Enma-tei before. I knew it, chirp. [k] @Beni-Enma I don't remember that encounter, so from my point of view, it must happen after this meeting here. [k] [charaFace A 7] @Beni-Enma ...I know it's against the rules to ask you something like this, but... [k] @Beni-Enma ...which time period, and which Enma-tei, did you visit? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Mash We visited during New Year's. [k] @Mash You, Toshi, and all the other sparrows did a great job running everything. You were very good to us. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Beni-Enma I see. What a lovely smile, Mash. [k] @Beni-Enma I'm not entirely sure why, but hearing you say that makes me really happy, chirp! [k] ?! [charaFace A 9] @Beni-Enma On another note... [k] @Beni-Enma ...can you do anything about this overgrown jackrabbit clinging to my leg, chirp? [k] [messageOff] [charaTalk B] [subCameraOn 1] [charaLayer B sub #A] [charaLayer G sub #A] [charaLayer J sub #A] [subCameraFilter #A maskEdge cut359_mask10 3 255,255,255,255 0] [charaScale G 1.5] [charaScale B 1.3] [charaScale J 1.3] [charaDepth J 2] [charaDepth G 4] [charaDepth B 6] [charaFace B 38] [charaFace G 9] [charaFadein B 0.1 0,200] [charaFadein G 0.1 300,670] [charaFadein J 0.1 0,110] [subRenderFadeinFSL #A 0.4 -400,-260] [subRenderMoveFSL #A -300,-260 0.4] [wt 0.6] @Koyanskaya P[messageShake 0.05 4 3 0.9]lease say it isn't so, Beniii![sr]How could you not remember meee!? [k] [charaTalk A] [charaFace A 10] @Beni-Enma I do know a fox shrine maiden who looks just like you, but I feel nothing towards you whatsoever. [k] [charaTalk B] [charaFace B 21] @Koyanskaya It can't be... I mean, I'm certainly used to you being cold to me, but this is too much... [k] @Koyanskaya You would still be your disgraceful Alter self if it wasn't for me... [k] [charaTalk A] [charaFace A 5] @Beni-Enma That was no disgrace. Eventually, I will act as proxy for the Ten Kings. [k] @Beni-Enma That means I will one day grow up into the form you saw earlier. And that's nothing to be ashamed of, chirp. [k] @Beni-Enma My disgrace was in you dodging my Needle Mountain Sword. [k] [charaFace A 13] @Beni-Enma I can't believe I was still so immature that I let you goad me into using such wild swings like that... [k] [charaFadeout A 0.1] [subRenderFadeout #A 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Tepeu Not at all, Beni-Enma. Your sword technique was a wonder to behold. I must say, between your guns and swords, human tools simply astound me. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @U-Olga Marie More importantly, what about your Command Spells,[sr][%1]? Did you get any back? [k] [messageOff] [charaFadeout E 0.1] [wt 0.2] [charaPut P 1] [charaFadeTime P 0.5 0.5] [cueSe SE_22 22_ad1180] [seVolume 22_ad1180 0 0] [seVolume 22_ad1180 1.0 0.5] [masterBranch _Male _Female] [label _Male] [charaPut O 1] [charaEffect O bit_talk_CommandMantra_25] [branch _branchEnd] [label _Female] [charaPut O 1] [charaEffect O bit_talk_CommandMantra_26] [branch _branchEnd] [label _branchEnd] [wt 1.0] [seStop 22_ad1180 2.0] [charaFadeout B 0.1] [charaFadeout G 0.1] [charaFadeout J 0.1] [wt 0.5] [subCameraOff] [charaLayer B normal] [charaLayer G normal] [charaLayer J normal] [charaScale B 1.0] [charaScale G 1.0] [charaScale J 1.0] [wt 3.5] [charaFadeout P 0.4] [wt 0.6] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Rasputin Oho. Only one left to go. Then it stands to reason we'll find it with the guardian of the third underworld. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Beni-Enma That bat...man had some nerve, using your Command Spells for his twisted ends. [k] [charaFace A 0] @Beni-Enma Fortunately, what he did has given me some new power. [k] @Beni-Enma It's a shame that I can only remain here in Mictlān as a guardian of the underworld... [k] @Beni-Enma ...but thanks to that, I can now become a grown-up whenever I want, chirp. [k] [charaFace A 1] @Beni-Enma Please, go on ahead, everyone. Don't worry about me. [k] @Beni-Enma In your next battle, when you face an enemy that you must put all your body and soul into striking down... [k] [charaFace A 5] @Beni-Enma ...that is when I will show you the power of the Enma's true ultimate art, chirp. [k] ?1:Huh? ?2:What next battle? ?! [charaFace A 1] @Beni-Enma Come now. I may no longer be an Alter, but I'm still a guardian of the underworld. [k] @Beni-Enma I'm certain you'll need to fight another great battle in this boundary of the underworld. [k] @Beni-Enma So until that time comes, I'll be here, training. Especially now that I have someone to help me train, chirp! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Mash Huh? [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_96 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]