$94-08-79-01-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1098274400 1 "Altria Caster"] [charaSet B 1098276020 1 Chloe_Sunglasses] [charaSet C 11016000 1 Chloe] [charaSet D 1098277800 1 Suzuka] [charaSet E 1098272000 1 Lancelot] [charaSet F 2008300 1 Tristan] [charaSet G 1007400 1 Gawain] [charaSet M 5009000 1 "Effect 1"] [charaSet N 5009000 1 "Effect 2"] [charaSet O 5009000 1 "Effect 3"] [sceneSet P 196600 1] [charaScale P 1.2] [sceneSet Q 196700 1] [charaScale Q 1.2] [sceneSet R 196800 1] [charaScale R 1.4] [scene 196700] [charaDepth P 7] [charaDepth Q 6] [charaDepth R 5] [charaFadein P 0.1 -70,-220] [charaFadein Q 0.1 70,-220] [charaFadein R 0.1 0,-250] [charaMove P 70,-220 4.5] [wt 0.1] [fadein black 1.5] [bgm BGM_GALATEA_1 0.1] [wait fade] [wt 1.8] [charaFadeout P 0.6] [charaMove Q -70,-220 4.5] [wt 2.5] [charaFadeout Q 0.6] [charaMove R 0,-150 4.5] [wt 2.5] [charaFadeout R 0.6] [wt 1.8] ?1:Here we are! ?2:Welcome to the Luluhawa Airport, guys! ?! [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Altria Caster I-it's definitely a lot more contemporary than I was expecting. Especially compared to everything I've learned about the tropics. [k] @Altria Caster Also, um, isn't it kind of creepy how there's no one else in this entire giant building? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @B:Chloe There's a bunch of electronic signs that say “Day 5”... [k] [charaFace B 3] @B:Chloe ...so if this is the fifth day of ServantFes, everyone else must've just gotten here way ahead of us. [k] @B:Chloe I bet it was packed that first day! Just leaving the airport could have taken hours! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Suzuka Gozen Having to go through customs at real airports sucks, but we don't need to do that 'cause it's just a fake in a Singularity. [k] @Suzuka Gozen We prolly just Rayshifted here first 'cause this Singularity's, like, intentionally copying the first Luluhawa. [k] [charaFace D 9] @Suzuka Gozen But hey, that feeling you get when you first arrive at the airport IS pretty sweet! I gotta say, BB totes knows how to make a trip feel special! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 11] [charaFadein G 0.4 1] [wt 0.4] @Gawain I couldn't agree more. While she does tend to cause problems wherever she goes... [k] @Gawain ...I suspect this Singularity will be enough to make up for the past Luluhawa incident and the time she took over a Holy Grail front. [k] [fowardEffect bit_talk_small_brilliant] [cueSe SE_21 21_ade583] [cueSeVolume 21_ade583 0 0.2] [charaFace G 10] @Gawain (Shine) [k] [messageOff] [cueSeStop 21_ade583 0.4] [fowardEffectDestroy] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] @Lancelot I find these bright, cheerful seas in the tropics intimidating. [k] @Lancelot As the Knight of the Lake, I personally prefer the calm, still waters of Marseilles. [k] @Lancelot But, since we are here to guard Master, I will simply have to adapt. [k] [se ade158] [charaCrossFade E 1020300 2 0.3] [wait charaCrossFade E] [fowardEffect bit_talk_small_brilliant] [cueSe SE_21 21_ade583] [cueSeVolume 21_ade583 0 0.2] @Lancelot (Shine) [k] [messageOff] [cueSeStop 21_ade583 0.4] [fowardEffectDestroy] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 12] [charaFadein F 0.4 1] [wt 0.4] @Tristan Forgive me for arriving alongside these delightful, if noisy, wild chickens, Caster. [k] @Tristan These feathered friends of mine have kindly come along out of concern for me and my poor diving skills. [k] @Tristan Rest assured that I, Seabird Knight Tristan, am now fully prepared for whatever we may face. [k] [messageOff] [se ade158] [charaFaceFade F 2 0.3] [wt 0.3] [fowardEffect bit_talk_small_brilliant] [cueSe SE_21 21_ade583] [cueSeVolume 21_ade583 0 0.2] @Tristan (Shine) [k] [messageOff] [cueSeStop 21_ade583 0.4] [fowardEffectDestroy] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth D 3] [charaDepth C 5] [charaDepth A 4] [charaFace D 5] [charaFadeinFSL D 0.1 -306,0] [charaFace C 12] [charaFadein C 0.1 1] [charaFace A 7] [charaFadeinFSR A 0.1 306,0] [wt 1.2] [charaFadeout D 0.1] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [bgmStop BGM_GALATEA_1 2.0] @Lancelot Hmm. Judging by the looks on their faces, it seems we may have startled them more than we expected. [k] [charaPut M 2500,2500] [charaPut N 2500,2500] [charaPut O 2500,2500] [charaEffect M bit_talk_back_splash_bl] [charaEffect N bit_talk_back_splash_re] [charaEffect O bit_talk_back_splash_gr] [charaRoll N 180 0,0] [charaRoll O 270 0,0] @Lancelot I think we need to introduce ourselves properly, just as we planned. Let's do this, men! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaDepth F 4] [charaDepth G 5] [charaFace F 8] [charaFadeinFSR F 0.1 256,0] [charaFace G 14] [charaFadeinFSL G 0.1 -256,0] @Tristan & Gawain Right! [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_160 0.1] [messageOff] [subCameraOn 4] [charaLayer M sub #A] [charaLayer F sub #A] [charaLayer N sub #B] [charaLayer G sub #B] [charaLayer O sub #C] [charaLayer E sub #C] [charaDepth M 1] [charaDepth N 1] [charaDepth O 1] [charaDepth F 2] [charaDepth G 2] [charaDepth E 2] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [charaPut M 0,200] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 180,225] [subCameraFilter #A maskEdge cut359_mask06 3] [subCameraRoll #A 22 0,0] [subRenderScale #A 1.1] [wt 0.1] [se ad326] [seVolume ad326 0 0.6] [charaMove F 330,225 0.5] [subRenderFadein #A 0.1 0,-400] [wt 1.0] @F:Round Tablers Even in the tropics, we never let the sun get to us! [k] [messageOff] [charaPut N 0,-200] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 160,225] [subCameraFilter #B maskEdge cut359_mask06 3] [subCameraRoll #B 340 0,0] [subRenderScale #B 1.1] [wt 0.1] [se ad326] [seVolume ad326 0 0.6] [charaMove G -330,225 0.5] [subRenderFadein #B 0.1 0,-405] [wt 1.0] @G:Round Tablers We uphold the tenets of chivalry no matter the time or place! [k] [messageOff] [charaPut O 200,0] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 20,-70] [subCameraFilter #C maskEdge cut359_mask05 3] [wt 0.1] [se ad325] [seVolume ad325 0 0.6] [charaMove E 20,100 0.5] [subRenderFadein #C 0.1 0,-150] [wt 1.0] @E:Round Tablers We are knights among knights: the Three Round Knight Brothers! [k] [messageOff] [charaTalk off] [se ade346] [seVolume ade346 0 0.8] [flashin once 0.1 0.3 FFFFFFFF FFFFFF00] [fowardEffect bit_talk_thunder_04] [wt 1.5] [seStop ade346 1.0] [wt 0.5] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [wt 0.1] [charaRoll N 0 0,0] [charaRoll O 0 0,0] [charaPut M 2500,2500] [charaPut N 2500,2500] [charaPut O 2500,2500] [charaEffectDestroy M bit_talk_back_splash_bl] [charaEffectDestroy N bit_talk_back_splash_re] [charaEffectDestroy O bit_talk_back_splash_gr] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout E 0.1] [wt 0.1] [subCameraOff] [charaLayer F normal] [charaLayer G normal] [charaLayer E normal] [charaLayer M normal] [charaLayer N normal] [charaLayer O normal] [wt 0.1] [charaTalk off] [charaDepth F 1] [charaDepth M 2] [charaDepth G 3] [charaDepth N 4] [charaDepth E 5] [charaDepth O 6] [charaFace F 8] [charaFace G 14] [charaFace E 8] [se ad223] [charaPutFSR F 2] [charaPutFSR M 2] [charaPutFSL G -260,0] [charaPutFSL N -200,0] [charaPut E 1] [charaPut O 1] [charaEffect M bit_talk_quickmove] [charaEffect N bit_talk_quickmove] [charaEffect O bit_talk_quickmove] [charaSpecialEffect F appearance 1 0.25] [charaSpecialEffect G appearance 1 0.25] [charaSpecialEffect E appearance 1 0.25] [wt 0.3] @Round Tablers Skin![sr](Landing sound) [k] [charaFadeout E 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 25] [charaFadein A 0.1 1] @Altria Caster ...[sr](Maybe I should say something, since we're more or[sr]less from the same legend...) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Suzuka Gozen ...[sr](Was that supposed to be funny?) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Chloe ...[sr](Questionable taste aside, that's quite an entrance!) [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] ?1:What happened to your king's warning!? [flag IsSelect false] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Gawain You have a point, Master. However, we are still youths at heart. And the more you try to restrain those hearts, the more they swell to the point that is no longer possible! [k] ?2:When did you guys become brothers? [flag IsSelect true] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Lancelot Hahaha, it's just a figure of speech. Strictly speaking, we're a union. [k] @Lancelot Our job is to ensure your peaceful enjoyment of summer, which means keeping the summer peace. That is why we wear these swimsuits. [k] ?! [branch SECOND IsSelect true] ?1:When did you guys become brothers? [flag IsSelect true] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Lancelot Hahaha, it's just a figure of speech. Strictly speaking, we're a union. [k] @Lancelot Our job is to ensure your peaceful enjoyment of summer, which means keeping the summer peace. That is why we wear these swimsuits. [k] [charaFadeout E 0.1] [wt 0.1] ?! [branch MEET] [label SECOND] ?1:What happened to your king's warning!? [flag IsSelect false] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Gawain You have a point, Master. However, we are still youths at heart. And the more you try to restrain those hearts, the more they swell to the point that is no longer possible! [k] [charaFadeout G 0.1] [wt 0.1] ?! [label MEET] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Altria Caster These Knights of the Round Table are sure...friendly. Want me to give them a talking-to? [k] ?1:They've just let the Luluhawa sun get to them...I think. ?2:No, that's okay. They really are dependable when it counts...usually. ?! [charaFadeout A 0.1] [wt 0.1] [masterBranch _Male _Female] [label _Female] [charaChange E 1098272010 1 normal 0.1] [charaTalk E] [wait charaChange E] @Lancelot P-perhaps we did take this a bit too far, Master. [k] @Lancelot We thought this formation was a bit much, so we resolved not to use it... [k] @Lancelot ...but your new summer look was so much more stunning than we had imagined that we couldn't help ourselves, haha. [k] [charaFace E 0] @Lancelot Indeed, it was as though my Arondight was whispering to me that we needed to look our very best. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 26] [charaFadein A 0.1 1] @Altria Caster [messageShake 0.03 5 5 0.3] THAT'S what you're going with? You expect us to buy that!? [k] @Altria Caster Watch yourself, [%1]! Even in this day and age, Lancelot's still a shameless flirt! [k] [charaFadeout A 0.1] [wt 0.1] [branch _branchEnd] [label _Male] [branch _branchEnd] [label _branchEnd] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Chloe All right, why don't we save the chitchat for later and head outside? I want to get some sun already! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Gawain Agreed. We should also see a great number of Servants out on the main street. [k] @Gawain Perhaps they're even in the middle of some sort of fun event. We can join them after we say hello. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_160 1.0] [wait fade] [charaFadeout G 0.1] [charaSet D 4050001 1 Suzuka] [charaSet E 1020300 1 Lancelot] [charaSet H 1098272000 1 Lancelot_Sunglasses] [sceneSet P 142500 1] [charaScale P 1.2] [scene 106800] [wt 1.0] [fadein black 1.0] [effect bit_talk_lens_flare_fs] [wait fade] [wt 2.0] [wipeout rectangleStripDownToUp 0.7 1] [wait wipe] [effectStop bit_talk_lens_flare_fs] [effectDestroy] [cameraMove 0.1 0,0 1.01] [charaFadein P 0.1 70,-320] [scene 142500] [wt 0.5] [charaMove P 70,-220 5.5] [wipein rectangleStripUpToDown 0.7 1] [bgm BGM_EVENT_28 0.1] [wait wipe] [wt 2.0] [charaFadeout P 0.6] [wt 0.8] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Altria Caster Whoooa! [k] ?1:We're in the tropiiics! ?2:Man, it's been way too long! ?! [charaFace A 1] @Altria Caster The sky is so blue! The sun is so bright! And the sea breeze is so fresh and salty! [k] [charaFace A 2] @Altria Caster Wow, I can't believe how different this place is from Faerie Britain! You were right! It's so nice here! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Suzuka Gozen Oh yeah, this is your first time here, huh, Alcas! Yup, this is Waikiki! The most astonishingly, like, liberating tourist spot ever! [k] @Suzuka Gozen Gods, I love how it feels when you get out of the hot sun into the cool shade! It's the best! [k] [charaFace D 19] @Suzuka Gozen Although, I guess you can also feel, like, TOO liberated. Look, check 'em out. [k] [messageOff] [bgmStop BGM_EVENT_28 1.6] [charaFadeout D 0.1] [wt 0.1] [se adm76] [seVolume adm76 0 0.6] [shake 0.05 0 4 1.5] [wt 1.5] [seStop adm76 1.0] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Altria Caster Huh? What is that? Is the ground...rumbling? And I can see what looks like a cloud of dust headed towards us from across the street, too... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [bgm BGM_EVENT_49 0.1] @H:Lancelot So, they've come. I trust you're all ready to go, everyone? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 1] @Gawain Of course. With numbers like these, I think I will be better equipped to handle them than you two. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Tristan Heh. Did you truly think I would chicken out and let you have all the glory of our first battle in Luluhawa, Sir Gawain? Perish the thought. [k] [charaFace F 2] @Tristan Let us handle this, [%1], Caster. [k] @Tristan As unworthy as our opponents may be, this is still a chance to show what the Knights of the Round Table can do. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [effect bit_talk_sand_approach] [shake 0.03 3 3 2.7] [se adm76] [seVolume adm76 0 0.5] [wt 0.5] [seVolume adm76 1.0 1.0] [wt 1.7] [seVolume adm76 1.0 0.4] ?1:Here they come! Get back, Alcas! ?! [subCameraOn 1] [charaLayer A sub #A] [charaLayer C sub #A] [charaLayer P sub #A] [charaScale A 1.25] [charaScale C 1.25] [charaScale P 1.3] [charaDepth A 7] [charaDepth C 6] [charaDepth P 2] [subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 0,220] [charaFadein P 0.1 -200,-80] [subRenderFadein #A 0.5 370,-240] [subRenderMove #A 370,-200 0.3] [wt 0.3] @Altria Caster Why!? I can fight, too! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 15,220] @Chloe They're tougher than you'd think when you're seeing them for the first time. [k] [charaFace C 0] @Chloe It's better to observe Luluhawa's famous monster chickens from a distance before you fight them yourself! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 0,220] @Altria Caster Monster...chickens? [k] [messageOff] [subRenderFadeout #A 0.4] [wt 0.5] [charaFadeout A 0.1] [subCameraOff] [seVolume adm76 1.0 1.0] [wt 0.5] [effectStop bit_talk_sand_approach] [cueSe Servants_9941410 bac786] [cueSe Servants_9941410 bac787] [cueSe Servants_9941410 bac785] [cameraMove 0.2 0,15 1.3] [blur motion 0.2 4 10 0.5 0.6 0.05 100] [wt 0.2] [fadeout black 0.5] [seStop adm76 0.5] [seStop bac786 0.5] [seStop bac787 0.5] [seStop bac785 0.5] [bgmStopEnd BGM_EVENT_49 0.4] [wait fade] [wt 0.5] [soundStopAllEnd] [end]