$03-00-01-14-2-1 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 2010001 1 Billy] [charaSet C 5036001 1 Avicebron] [charaSet D 98115300 1 Holmes] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_77 0.1] [scene 54701] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [fadein black 1.0] [wait fade] [charaPut H 1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Are you all right, Master?[sr]You're not too cold, are you? [k] ?1:I'm fine, thanks to the wall of golems. ?2:It's actually pretty warm in here. ?! [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 0] [charaFace C 0] [charaFadein B 0.1 0] [charaFadein C 0.1 2] @Billy Seems you can make golems outta[sr]just about anything, huh, Avicebron? [k] @Billy Stones, trees, metal...[sr]You can just use all kindsa stuff, can't you? [k] @Avicebron You are correct, for the most part. [k] @Billy Well, there's no shortage of snow 'round here.[sr]Could you make a golem outta that? [k] @Avicebron ...Snow golems, eh... Hmm... [k] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Leaving aside what to use as a core, I imagine it would be rather difficult to accumulate and maintain the material. [k] @Avicebron Although, they would have an advantage in that they would be difficult to physically destroy, as they could always just reassemble themselves from all the snow around them. [k] @Avicebron ...But no, it just wouldn't work. No matter how I run the numbers, the average core just would not be capable of accumulating sufficient quantities of snow. [k] @Avicebron Using more valuable materials for the core would only result in golems that, while nigh impossible to destroy, are otherwise exceptionally weak. [k] @Avicebron What do you think, Master? [k] ?1:All this magecraft stuff's a little over my head... @Avicebron Ah yes, I forgot that magecraft isn't your strong suit. [k] ?2:What if you froze them? @Avicebron True, this temperature is low enough to freeze almost anything instantly. The resulting golems would still have limited capabilities, but that would be a better trade-off, yes. [k] ?! [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash You really do love golems, don't you, Avicebron? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Oh, I wouldn't say that. I simply dislike humans. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? [k] ?1:Say what? ?! [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron ...Oh, I don't mean that I DESPISE them. My apologies.[sr]I should have chosen my words more carefully. [k] @Avicebron I only meant that I find interacting with humans troublesome, and tend to avoid it as much as possible. [k] @Avicebron That is just the sort of person I am. [k] ?1:So then, why are you okay talking like this...? ?! @Avicebron Since becoming a Servant,[sr]I realized the error of my ways. At least in part. [k] @Avicebron So I decided I should continue to talk to others,[sr]no matter how reluctant I may be to do so. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Oh, if you find it unpleasant,[sr]we would be happy to keep quiet... [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron No, that would not do.[sr]That would not do at all, Mash. [k] @Avicebron While it is fair to say that I do not like humans,[sr]I did try to save them to the best of my ability. [k] @Avicebron I did so in life, and I continue to do so in death...[sr]But I'm still not sure WHY, and that troubles me. [k] @Avicebron Giants are supposed to be immortal; they must not be allowed to die. If they do, that will be my fault. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Avicebron? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron ...Apologies. I didn't mean to lose my composure. [k] @Avicebron At any rate, I feel as though I'm very close to a breakthrough. And if I'm to find it, I need to continue talking with all of you. [k] @Avicebron So don't worry how I feel about it. I WANT us[sr]to continue to talk freely amongst ourselves. [k] ?1:You know, I can't help thinking... ?! @Avicebron Yes? [k] ?1:You kind of just made it harder for us to talk freely. ?2:If you hadn't said that, this wouldn't be an issue now. ?! @Avicebron ...That's true. You make an excellent point. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Maybe so, but I'm still glad you told us.[sr]I think it was very important that you did. [k] @Mash Heroic Spirits may exist to protect humanity, but that doesn't mean they all feel the same way about it. [k] @Mash Some used to be human, some are descended[sr]from gods, some were never human at all... [k] ?1:But whoever they used to be, we're all allies now. [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Hmm, true. This may sound impertinent, but the fact is that we are indeed allies now. We are our own community. [k] [charaFadeout C 0.1] [wt 0.1] ?2:Maybe, but we're not going to argue about this now. [charaFace A 13] @Mash That's true, Master.[sr]Now is not a good time to argue. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Billy Ah, that reminds me... Holmes? You around? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes Yes, I'm here. What is it? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Billy I'm just a mite curious about what's[sr]goin' on outside Russia right now. [k] @Billy How's it lookin' out there? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes I'm afraid we are not in a position to find that out just yet. There is an enormous storm wall that surrounds all of Russia, you see. [k] @Holmes That said, the Paper Moon did show us what Earth[sr]currently looks like when we emerged here. [k] @Holmes It's become a smooth, perfectly round planet. Not a single sign of nature exists to be found, to say nothing of civilization. [k] @Holmes There may be some slight variations in elevation, but there are no mountains surpassing a thousand meters that we have seen. [k] [charaFace D 6] @Holmes The only things remaining on this now empty world are seven abnormal regions, each of roughly the same scale as this version of Russia. [k] [charaFace D 0] @Holmes I'm afraid that's all we know right now. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Billy Well ain't that just perfect. Guess Russia ain't[sr]the only place that's changed more'n a bit. [k] @Billy My memories are all still a blur,[sr]but there's one thing I know to a certainty. [k] [charaFace B 0] @Billy I'm damn sure the place I lived my life was a nice, easygoin' world, where there weren't no trouble that couldn't be solved with a bullet! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Now then, before we continue on our way tomorrow, I believe we should stop at the nearby village and hand out the manifesto. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout C 0.1] [wt 0.5] [scene 54105] [fadein black 1.0] [se ad555] [seVolume ad555 0 0.3] [wait fade] [wt 1.0] [scene 54100 1.0] [wt 1.5] [fadeout black 1.0] [seStop ad555 1.5] [wait fade] [wt 0.5] [scene 54800] [charaEffectStop H bit_talk_10_LowLevel] [charaSet A 1098126920 1 "Yaga Chief"] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Yaga Chief Go away, Servants.[sr]Leave now, and don't come back. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron ...Oh? May I ask why? [k] @Avicebron If you know that we are Servants rather than humans,[sr]then why do you speak to us like that? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Yaga Chief I know that you Servants are inhuman monsters.[sr]That's why I want you to go away. [k] @Yaga Chief If that still isn't enough for you,[sr]then go ahead and kill me first. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Billy Are you that scared of Ivan the Terrible? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Yaga Chief You lot see our neighbor village on that map of yours? [k] ?1:Yeah, I see it... Why do you ask? ?! @Yaga Chief Go there, and you will see a sign of the Tsar's power. Then I'm sure you'll understand. [k] [charaFace A 2] @Yaga Chief ...So long as that reminder is there,[sr]we could never even dream of defying him. [k] [messageOff] [se ad173] [charaFadeout A 0.4] [wt 0.4] [seStop ad173 0.5] [wt 0.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron ...Well, that was certainly not the warmest of welcomes. Nonetheless, I am curious about this sign of the Tsar. [k] @Avicebron I suggest we head there now,[sr]and see what we can learn from it. [k] ?1:Okay, let's do that. @Avicebron Very well then.[sr]I wonder what we shall find... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] ?2:What do you think, Billy? [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Billy ...Well, I suppose it's all right with me, but I gotta tell you, I got a real bad feeling about this. But sometimes you gotta just charge into the lion's den. [k] ?! @Billy I ain't too keen on stickin' around this village any longer than we gotta. Let's get a move on. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_81 1.0] [wait fade] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.5] [charaSet A 98001000 1 Mash] [charaSet E 1098123210 1 Goredolf] [charaSet F 1098123000 1 Meunière] ?1:What...HAPPENED here...? ?! @Billy Did an earthquake hit here?[sr]Maybe a twister...? [k] [messageOff] [scene 56400] [cameraMove 0.1 -70,65 1.2] [wt 0.1] [fadein black 1.0] [bgm BGM_EVENT_79 0.1] [wait fade] [wt 1.0] [cameraMove 2.0 70,-65 1.2] [wt 3.0] [cameraMove 1.5 0,0 1.0] [wt 1.8] @Avicebron How terrible...[sr]What a horrible disaster this must have been... [k] @Billy This is downright awful. [k] [messageOff] [fadeout black 1.0] [wait fade] [scene 54100] [wt 0.5] [fadein black 1.0] [wait fade] [charaPut H 1] [charaEffect H bit_talk_10] [se ad31] [wt 1.0] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] [seStop ad31 0.5] @Goredolf What is it? We can't see anything on our end. [k] ?1:Maybe the comms are acting up? ?! [charaFace E 1] @Goredolf Very well, I'll try to fix them. [k] [messageOff] [bgmStop BGM_EVENT_79 0.5] [wipeout leftToRight 0.5 1.0] [wait wipe] [charaFadeout E 0.1] [charaPut H 1200,1200] [wt 0.1] [scene 10000] [wipein leftToRight 0.1 1.0] [wait wipe] [fadeout black 0.1] [wait fade] [charaSet E 1098123200 1 Goredolf] [wipeFilter cinema 0.5 0] [scene 51603] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,-50] [wt 0.5] [fadein black 0.5] [bgm BGM_EVENT_7 0.1] [wait fade] [se ad590] [wt 0.2] [charaMoveReturn E 0,-60 0.2] [wt 0.3] [charaMoveReturn E 0,-60 0.2] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 0,-50] @Meunière Are you TRYING to break our equipment, old man!?[sr]Looking for an excuse to replace it or something? [k] @Meunière In case you somehow FORGOT, we can't just go buy a new one here. If you break it, I'm bringing a replacement from YOUR quarters. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 0,-50] @Goredolf You dare talk to your commander like that!? Mash! Use your Demi powers to give Meunière the spanking of his life! [k] @Goredolf Weakened or not, you ARE still a Servant, aren't you?[sr]Then get in there and shatter his coccyx. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 0,-50] @Mash I-I'm sorry, Director,[sr]but I can't follow an order like that! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 0,-50] @Meunière (...How...WHY would you ever even think to do something like that...?) [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_7 1.0] [wait fade] [wipeOff] [scene 10000] [charaFadeout F 0.1] [wt 0.1] [fadein black 0.1] [wait fade] [wipeout leftToRight 1.0 1.0] [wait wipe] [scene 54100] [wipein leftToRight 1.0 1.0] [wait wipe] [bgm BGM_EVENT_77 0.1] [charaPut H 1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes Very well, if you would be so kind as to describe the scene for us, I should have no difficulty piecing together what happened. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace C 0] [charaFace B 5] [charaFadein C 0.1 2] [charaFadein B 0.1 0] @Billy ...I ain't rightly sure, Holmes. Not a lot to describe. Can't say much more than the place's been just about completely obliterated. [k] @Avicebron There are, of course, no survivors to be found. [k] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Holmes Does it appear to have been burned to the ground? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 0] [charaFace B 5] [charaFadein C 0.1 2] [charaFadein B 0.1 0] @Avicebron What do you think, Billy? [k] @Billy Hmm. Don't look that way, no. No scorch marks on what's left of the houses or anything like that. [k] @Billy 'Sides, I got a feelin' fire don't take well to the conditions around here. Don't see much burnin'. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Holmes True. Likely not the work of the Oprichniki, either[line 2]they would have no need to destroy these homes. [k] [charaFace D 6] @Holmes ...Tell me, [&Mr.:Ms.] [%1], is there anything that strikes you about this scene? Anything at all? [k] ?1:I feel like...I've seen this before... [charaFace D 0] @Holmes Hmm. Given that this is a scene of horrendous destruction... [k] @Holmes ...you have almost certainly seen its like on your[sr]travels to prevent the Incineration of Humanity. [k] @Holmes Why don't we briefly recall each of your destinations? [k] @Holmes Fuyuki... Orleans... Rome... Okeanos...[sr]London... America... Camelot... [k] [messageOff] [fadeout white 0.5] [wait fade] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaPut B 1] [charaEffect B bit_sepia01] [scene 28500] [fadein white 0.5] [wait fade] [wt 1.0] [fadeout white 0.5] [charaEffectStop B bit_sepia01] [wait fade] [charaPut B 1200,1200] [scene 56400] [wt 0.5] [fadein white 0.5] [wait fade] [wt 1.0] @Holmes Camelot? Aha, [charaFace D 0]now I see. Perhaps this puts[sr]you in mind of a Holy Selection crater? [k] ?2:It kind of reminds me of the aftermath of the Tunguska event. [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [wt 0.3] [scene 56400 1.0] [wt 1.5] [charaFace D 6] @Holmes The great midair explosion said to be[sr]observable all the way from London? [k] @Holmes I believe that was caused by a comet or asteroid...[sr]...[charaFace D 0]Hmm. [k] ?! @Billy Y'know, now you mention it, it DOES look like[sr]somethin' crushed those houses from above. [k] @Billy But it still somehow wasn't enough, so we got a crater here. Well? What're we dealin' with here? Some kinda space rock, or somethin' else entirely? [k] [messageOff] [scene 54100 2.0] [wt 2.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Whatever the case, this is the power we face by opposing Ivan the Terrible. The Yaga here all died instantly, without even a moment to be frightened. [k] @Avicebron No wonder that other village was so terrified. ...It would seem there is little to be gained by handing out the manifesto here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Billy Yeah. S'pose we might as well just head[sr]straight for our destination then. [k] @Billy Well, no time like the present. [k] @Billy Let's go find out if this Mozart fella is the sorta monster we can beat, or the sort we can befriend. [k] [charaFace B 2] @Billy However the chips fall,[sr]my six-shooter'll help see us through! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]