$03-00-13-18-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1098252510 1 "Ocelotl 1"] [charaSet B 1098252500 1 "Ocelotl 2"] [charaSet C 1098252510 1 "Ocelotl 3"] [charaSet D 1098252500 1 "Ocelotl 4"] [charaSet E 1098258200 1 "Sensitive Deinos"] [charaSet F 1098226410 1 Koyanskaya] [charaScale F 1.2] [sceneSet P 169502 1] [charaScale P 1.2] [charaSet Q 5009000 1 "Effect 1"] [charaSet R 5009000 1 "Effect 2"] [charaSet S 5009000 1 "Effect 3"] [charaSet T 5009000 1 "Effect 4"] [pictureFrameTop cut063_cinema] [scene 169502] [bgm BGM_BATTLE_137 0.1] [fadein black 1.5] [wait fade] [charaTalk off] [charaTalk depthOff] [charaDepth A 1] [charaDepth B 3] [charaDepth C 2] [charaDepth D 4] [se ad769] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFace D 0] [charaFadeinFSL A 0.3 -440,-50] [charaFadein C 0.3 100,-50] [charaMoveFSL A -390,-50 0.3] [charaMove C 150,-50 0.3] [wt 0.6] [seStop ad769 0.5] [charaFadein B 0.3 -100,-50] [charaFadeinFSR D 0.3 440,-50] [charaMove B -150,-50 0.3] [charaMoveFSR D 390,-50 0.3] [wt 0.8] [se ad1006] [seVolume ad1006 0 0.8] [charaFadeout B 0.2] [charaFadeout D 0.2] [charaMove B -150,-40 0.3] [charaMoveFSR D 390,-40 0.3] [charaMoveScale B 1.1 0.2] [charaMoveScale D 1.1 0.2] [wt 0.3] [se ad1006] [seVolume ad1006 0 0.8] [charaFadeout A 0.2] [charaFadeout C 0.2] [charaMoveFSL A -390,-40 0.3] [charaMove C 150,-40 0.3] [charaMoveScale A 1.1 0.2] [charaMoveScale C 1.1 0.2] [wt 0.5] [charaScale A 1.0] [charaScale B 1.0] [charaScale C 1.0] [charaScale D 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] [wt 0.2] [bgmStop BGM_BATTLE_137 1.0] [se ad980] [wt 0.35] [seStop ad346 0.4] [cameraMove 0.4 0,0 1.3] [charaPut Q 1] [charaEffect Q bit_talk_41_fs] [blur motion 0.3 4 500 0.5 0.6 0.08 200] [wt 0.3] [fadeout black 0.3] [wait fade] [charaTalk off] [charaFadeout E 0.1] [charaPut Q 2500,2500] [charaEffectStop Q bit_talk_41_fs] [cameraHome 0.1] [blurOff motion 0.1] [scene 10000] [wt 0.1] [fadein black 0.3] [wait fade] [charaPutFSL Q -390,0] [charaPut R -150,0] [charaPut S 150,0] [charaPutFSR T 390,0] [se ade65] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaEffect Q bit_talk_muzzleflash] [wt 0.25] [se ade65] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaEffect R bit_talk_muzzleflash] [wt 0.25] [se ade65] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaEffect S bit_talk_muzzleflash] [wt 0.25] [se ade65] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaEffect T bit_talk_muzzleflash] [wt 0.5] [charaEffectDestroy Q bit_shot_01] [charaEffectDestroy R bit_shot_01] [charaEffectDestroy S bit_shot_01] [charaEffectDestroy T bit_shot_01] [scene 169502] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFace D 0] [charaFadeinFSL A 0 -390,-50] [charaFadein B 0 -150,-50] [charaFadein C 0 150,-50] [charaFadeinFSR D 0 390,-50] [charaShake A 0.05 3 3 0.5] [charaShake B 0.05 3 3 0.5] [wt 0.1] [charaShake C 0.05 3 3 0.5] [charaShake D 0.05 3 3 0.5] [wt 0.8] [charaFadeout A 0.3] [charaMoveFSL A -390,-80 0.3] [wt 0.2] [se ad144] [charaFadeout B 0.3] [charaMove B -150,-80 0.3] [wt 0.2] [se ad144] [charaFadeout C 0.3] [charaMove C 150,-80 0.3] [wt 0.2] [se ad144] [charaFadeout D 0.3] [charaMoveFSR D 390,-80 0.3] [wt 0.2] [se ad144] [wt 1.0] [charaTalk on] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,-50] @Sensitive Deinos Huh? What the...? Why did the ocelomeh all just suddenly drop dead? Did my hidden powers finally awaken? [k] [messageOff] [charaDepth P 1] [charaDepth F 2] [se ad95] [seVolume ad95 0 0] [seVolume ad95 1.0 1.0] [charaFadein P 1.0 70,-300] [charaMove P 120,-300 1.0] [wt 1.2] [seStop ad95 0.5] [charaTalk F] [charaFace F 16] [charaFadeinFSL F 0.4 -206,-50] [charaMoveFSL F -156,-50 0.4] [wt 0.6] [bgm BGM_BATTLE_185 0.1] @Koyanskaya That's a lovely thought, but I believe you would be better off leaving them hidden. [k] [charaFace F 17] @Koyanskaya We may only have briefly done business, but you're still valued clients, and NFF Services doesn't abandon its customers lightly. [k] [charaFace F 28] @Koyanskaya Now, I suggest you take this chance to escape from the city. I'll deal with the ocelomeh coming down the main street. [k] [messageOff] [charaTalk off] [charaFadeout P 0.5] [charaFadeout F 0.5] [wt 0.7] [charaScale F 1.0] [charaTalk on] [charaTalk depthOn] [charaTalk E] @Sensitive Deinos Oh, it's you! The immoral Servant who's embezzled fully a third of the supplies we've brought to repair the Border! [k] [charaFace E 0] @Sensitive Deinos I appreciate you saving my life, but doesn't this go against your usual MO? [k] @Sensitive Deinos [%1] once told us you're a rabbit who'll die if she ever does something that's not solely for her benefit... [k] @Sensitive Deinos ...so we should probably just let anything bad we see you doing slide. Are you going to be okay? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 0,-50] @Koyanskaya Oh my♡ [&He:She] really does understand me♡ [k] [charaFace F 21] @Koyanskaya Now that I know that, I can abandon Chaldea whenever it becomes convenient for me. And you, of course. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Sensitive Deinos Yikes. You're really scary. Anyway, we should be safe if we make it out of the city, right? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 22] [charaFadein F 0.1 0,-50] @Koyanskaya You should. And do what you can to help as many other uninjured deinos escape as possible. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Sensitive Deinos Yeah, good point. Helping other deinos who can still be saved would be the logical thing to do. [k] [charaFace E 2] @Sensitive Deinos Thanks, friend of Chaldea. And be careful. [k] [messageOff] [cueSe SE_22 22_ad1210] [charaFadeout E 0.4] [wt 0.5] [cueSeStop 22_ad1210 1.5] [wt 1.5] [charaSet A 1098252540 1 "Ocelotl 1"] [charaSet B 1098252540 1 "Ocelotl 2"] [charaSet C 1098252550 1 "Ocelotl 3"] [charaTalk F] [charaFace F 20] [charaFadein F 0.1 0,-50] @Koyanskaya Amazing. Even after seeing so many of their own killed, they stay calm, and still don't forget to say thank you. [k] @Koyanskaya What a sad state of affairs. If the deinos were actually willing to fight back, the ocelomeh would be no match for them. [k] @Koyanskaya Apparently even robbing them blind isn't enough to get them angry. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad769] [charaTalk off] [charaTalk depthOff] [charaDepth A 2] [charaDepth B 3] [charaDepth C 1] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFadeinFSR A 0.4 350,-50] [wt 0.2] [charaFadeinFSL B 0.4 -350,-50] [wt 0.2] [seStop ad769 0.6] [charaFadein C 0.4 -40,-80] [wt 1.0] [cueSe SE_23 23_ad1273] [charaTalk on] [charaTalk C] @C:Ocelotl [image npc_language_17], [image npc_language_20]![sr]Don't let deinos escape! Kill, kill! [k] [cueSeStop 23_ad1273 0.5] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 19] [charaFadein F 0.1 0,-50] @Koyanskaya As for you people, this is a war for survival. [k] [se ade191] @Koyanskaya I won't say which side is in the right, but I can't help both. [k] @Koyanskaya Unfortunately for you, I've decided to help the other side this time. Goodbye. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_185 0.4] [wait fade] [soundStopAll] [end]