$01-00-07-17-3-0 [soundStopAll] [bgm BGM_EVENT_3 0.1] [charaSet A 98107800 1 Laḫmu] [charaSet B 98107800 1 Laḫmu] [charaSet C 98107800 1 Laḫmu] [charaSet D 98024000 1 "Uruk Civilian"] [charaSet E 98024000 1 "Uruk Civilian"] [charaSet F 98107500 1 "Uruk Soldier"] [charaSet G 98107500 1 "Uruk Soldier"] [scene 34310] [fadein black 2.0] [wait fade] [wt 0.2] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0] [charaFace E 1] [charaFadein E 0.1 2] [wt 0.7] [charaMoveReturn D -192,0 0.3] [wt 0.1] [charaEffect E bit_talk_12_blue_L] [wt 0.1] [se bac4] [charaShake E 0.05 3 3 0.4] [charaEffect E bit_talk_35] [wt 0.3] [charaFadeout E 0.4] [wt 0.3] [se ad144] [shake 0.05 0 2 0.2] @D:Uruk Civilian (Panting) [k] @D:Uruk Civilian I did it... I did it... I'm sorry... I'm sorry...! Ugh... I did it... I did it! [k] [charaFadeout D 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @D:Uruk Civilian This is what you wanted, right? Once I'm the only one left, you'll let me go, right? [k] [charaFadeout D 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFace B 0] [charaFadein B 0.1 0] [charaFace C 0] [charaFadein C 0.1 2] @Laḫmu ...! [k] [se ad202] [wt 0.2] [charaMoveReturn A 0,10 0.4] [wt 0.3] [charaMoveReturn B -256,5 0.2] [wt 0.2] [charaMoveReturn C 256,7 0.3] [wait se ad202] [wt 0.4] [messageOff] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [wt 0.7] [charaEffect D bit_talk_12_red_R] [wt 0.1] [se bac137] [charaShake D 0.05 4 4 0.4] [charaEffect D bit_talk_35] [wt 0.3] [charaFadeout D 0.4] [wt 0.3] [se ad144] [shake 0.05 0 2 0.2] [wt 2.0] [se bac9] [charaFace F 0] [charaFadein F 0.4 0] [charaShake F 0.05 3 3 0.5] [charaFace G 0] [charaFadein G 0.4 2] [charaShake G 0.05 3 3 0.5] [wt 1.0] [charaTalk F] @F:Uruk Soldier So they kill you even if you kill the others!? What do they want from us? How do we survive? [k] [charaTalk G] @G:Uruk Soldier Ugh... Uggh... Dammit! Dammit! Uwaahh! Die! Please! [k] [messageOff] [charaMoveReturn G 192,0 0.3] [wt 0.1] [charaEffect F bit_talk_12_blue_R] [wt 0.1] [se bac7] [charaShake F 0.05 3 3 0.4] [wt 0.1] [fadeout white 0.2] [wait fade] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.2] [fadein white 1.0] [wait fade] [wt 0.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFace B 0] [charaFadein B 0.1 0] [charaFace C 0] [charaFadein C 0.1 2] [wt 0.2] [se ad202] @Laḫmu ...! [k] [messageOff] [wipeout leftToRight 0.4 1] [wait wipe] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaSet A 8001002 1 Mash] [charaSet B 4018001 1 Quetzalcoatl] [charaSet C 2020001 1 Ishtar] [charaSet D 98003000 1 "Dr. Roman"] [wt 0.2] [wipein rightToLeft 0.4 1] [wait wipe] [wt 0.2] [charaTalk D] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman ...This is bad. They're making humans kill each other. [k] @Dr. Roman They make them kill each other in groups of ten, and then laugh as they kill the last survivor[line 3] [k] [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Mash Master, your orders! [k] ?1:We're going in, Mash! ?2:We're going to save them! ?! [charaFadeout A 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Ishtar I agree! I was naïve to say we should wait and see! Quetzalcoatl, I'll annihilate the ones outside the plaza! [k] @Ishtar I was saving my Divinity, but now I'll blow those things away at full power! [k] @Ishtar You back up [%1]! [k] [charaFadeout C 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Quetzalcoatl Claro. I've reached my boiling point, too! This time, I'm really going to rip out their hearts! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]