$91-20-05-01-2-0 [soundStopAll] [bgm BGM_EVENT_2 0.1] [scene 20805 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 2 "Dr. Roman"] [charaSet C 98002000 2 Fou] [charaSet D 2005001 1 Atalante] [charaFace D 0] [charaFadein D 0 1] [fadein black 1] [wait fade] @Atalante What a headache...[sr]Let's keep going. [k] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [scene 20805 0] [charaFadeout D 0.1] [charaFace D 0] [charaFadein D 0.4 2] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 0] [wt 0.3] [wipein rightToLeft 0.4 1] [wait wipe] @Mash Are we almost at the cave? [k] @Atalante Yeah...Okay, this is the entrance.[sr]Let's go. [k] [charaFadeout A 0.5] [charaFadeout D 0.5] [messageOff] [fadeout black 0.5] [wait fade] [wt 0.5] [scene 20110 0] [charaFace D 1] [charaFadein D 0 1] [fadein black 0.5] [wait fade] @Atalante ...Hey, Master, do you have any wishes for the Grail? [k] ?1:Not really. [charaFace D 4] @Atalante Hmm.[sr]I see... [k] [charaFace D 0] @Atalante Well, given the state of the world that makes sense, I guess. [k] @Atalante But the Grail's power is omnipotent.[sr]Perhaps you should come up with a wish. [k] ?2:To restore the world. [charaFace D 0] @Atalante ...Hmph. That's exactly the right wish.[sr]But it's also the wrong answer. [k] @Atalante When you get the Grail, that wish should come true on its own. [k] [charaFace D 1] @Atalante A greedy answer isn't necessarily the wrong one.[sr]Keep that in mind. [k] ?! [charaFace D 4] @Atalante ...To tell the truth, I have a wish of my own.[sr]It's a simple wish, and I know it will never come[sr]true[line 2] [k] @Atalante But I still can't give up on it.[sr]That's why I pray to the gods. [k] [charaFace D 3] @Atalante I protect my vows to the gods.[sr]...Or so I thought... [k] [charaFadeout D 0] [charaFace A 12] [charaFadein A 0.1 1] @Mash Atalante is looking off into the distance... [k] [charaFadeout A 0] [communicationCharaLoop 98003003 1 5 0 4] @Dr. Roman Yeah, that goddess was pretty...[sr]impactful. [k] [se ad25] [wait se ad25] [bgmStop BGM_EVENT_2 0.5] [bgm BGM_EVENT_3 1] [communicationCharaClear] [wait communicationChara] [charaFace D 0] [charaFadein D 0.1 1] @Atalante ...Enough talking, I suppose.[sr]It's time for combat. [k] [charaFace D 2] @Atalante Master, stay back.[sr]...Let's go! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]