$04-00-02-04-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098270000 1 紫苑] [charaSet B 1098269600 1 Caster] [charaSet C 1098271000 1 蠢魔1] [charaSet D 1098271000 1 蠢魔2] [charaSet E 1098271000 1 蠢魔3] [charaSet F 1098271000 1 蠢魔4] [charaSet G 1098271000 1 蠢魔5] [charaSet H 1098270310 1 阿愈絲] [charaSet I 1098269800 1 Caster的御主] [charaSet J 1098270100 1 迦摩] [charaSet K 7046001 1 難敵] [charaSet L 1098269500 1 雷諾爾] [charaSet M 1036001 1 高長恭] [sceneSet O 189401 1] [charaScale O 1.4] [sceneSet P 10000 1] [charaScale P 1.03] [sceneSet Q 10000 1] [charaScale Q 1.03] [imageSet R back10000 1 1] [charaScale R 1.3] [charaSet S 98115000 1 特效用dummy] [charaSet T 1098269500 1 雷諾爾] [charaSet U 1098269500 1 雷諾爾] [sceneSet V 189401 1] [charaScale V 1.4] [sceneSet W 189401 1] [charaScale W 1.4] [sceneSet X 189401 1] [charaScale X 1.4] [scene 10000] [bgm BGM_EVENT_72 0.1] [fadein black 1.0] [wait fade] [se ad85] [wt 0.1] [charaRoll S 30] [charaPut S -150,0] [charaEffect S bit_talk_strike_02 0,0 H] [wt 0.6] [cueSe Servants_603700 bac970] [fowardEffect bit_talk_gram_slash_03_fs] [wt 0.6] [seStop ad85 0.3] [cueSeStop bac970 0.3] [cueSe Battle bac98] [cueSe Battle bac151] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [charaPut S 2000,2500] [fowardEffectDestroy bit_talk_gram_slash_03_fs] [scene 189401] [charaTalk off] [charaDepth C 7] [charaDepth D 6] [charaDepth E 5] [charaDepth F 4] [charaDepth G 3] [charaFace C 0] [charaFace D 0] [charaFace E 0] [charaFadein C 0 1] [charaFadeinFSR D 0 300,0] [charaFadeinFSL E 0 -300,0] [charaShake C 0.02 3 3 0.7] [charaShake D 0.02 4 2 0.7] [charaShake E 0.02 3 4 0.7] [wt 1.1] [charaMove C 0,-50 0.4] [charaFadeout C 0.4] [wt 0.1] [charaMoveFSR D 300,-50 0.4] [charaFadeout D 0.4] [wt 0.1] [charaMoveFSL E -300,-50 0.4] [charaFadeout E 0.4] [wt 0.2] [se ad144] [wt 0.2] [se ad144] [wt 1.2] [se ade72] [seVolume ade72 0 0.5] [se ade73] [seVolume ade73 0 0.5] [wt 0.15] [se ad21] [charaFace C 0] [charaFadein C 0.4 0,-10] [charaMove C 1 0.4] [wt 0.1] [charaFace D 0] [charaFadeinFSR D 0.4 250,-10] [charaMoveFSR D 250,0 0.4] [wt 0.1] [charaFace E 0] [charaFadeinFSL E 0.4 -250,-10] [charaMoveFSL E -250,0 0.4] [wt 0.05] [charaFace F 0] [charaFadeinFSSideR F 0.4 450,-10] [charaMoveFSSideR F 450,0 0.4] [wt 0.05] [charaFace G 0] [charaFadeinFSSideL G 0.4 -450,-10] [charaMoveFSSideL G -450,0 0.4] [wt 0.8] [seStop ade72 0.4] [seStop ade73 0.4] [wt 1.0] ?1:嗚……! ?! [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @紫苑 就算能靠行動預測來應對,[r]這純粹的數量與魔力量差距……! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Caster 啊啊……真棒。強大之人加害於弱小之人,[r]正確之人懲罰錯誤之人。 [k] @Caster 這是理所當然的法則。[r]這是何等,何等,何等何等何等[line 3]…… [k] [charaFace B 12] @Caster 何[messageShake 0.05 4 3 0.4]等! [wt 0.6][messageShake 0.05 4 3 0.6]心情舒暢啊! [k] @Caster 當然,當然,當然當然當然[line 3]![r]如何,道歉,道歉,道歉! [k] [messageOff] [charaTalk off] [charaDepth S 9] [charaDepth B 5] [se ad73] [charaSpecialEffect B erasureReverse 0,0 0.4] [wt 0.05] [charaRoll S 0] [charaPut S 1] [charaEffect S bit_talk_quickmove] [wt 0.1] [charaMove B 0,25 0.3] [wt 0.4] [se ad85] [wt 0.1] [effect bit_talk_x_slash_bk_01] [wt 0.5] [seStop ad85 0.3] [se ad161] [cueSe SE_21 21_ad1118] [effect bit_talk_35] [wt 0.8] [se ad171] [effect bit_talk_x_slash_bk_02] [wt 0.4] [seStop ad171 0.3] [cueSe SE_21 21_ad1091] [effect bit_talk_blood_stay] [wt 0.6] [se ad240] [se ad863] [fowardEffect bit_talk_blood_splash_fs] [wt 1.0] [effectStop bit_talk_blood_stay] [wt 0.8] [subCameraOn 1] [charaLayer B sub #A] [charaLayer O sub #A] [subCameraFilter #A maskEdge cut359_mask06 3 0,0,0,255] [charaTalk depthOff] [charaDepth O 1] [charaDepth B 2] [charaScale B 1.2] [charaFace B 12] [charaFadein B 0.1 0,200] [charaFadein O 0.1 0,-200] [subRenderFadein #A 0.5 -200,-250] [subRenderMove #A 0,-250 0.5] [wt 0.7] [charaTalk on] @Caster 呵呵,血腥味。啊啊,有血腥味。[r]想聞這味道的,不就是你們嗎? [k] [charaFace B 13] @Caster 沒錯,這是當然的懲罰,這是與我的約定。[r]所以讓你在房間裡見到地獄。 [k] @Caster 被黑暗中蠢動的[#魔物:東西],被我的蠢魔,[r]大口吞食[line 3] [k] [messageOff] [subRenderFadeout #A 0.5] [subRenderMove #A 200,-250 0.5] [wt 0.5] [charaFadeout B 0.1] [charaFadeout O 0.1] [wt 0.1] [subCameraOff] [charaLayer B normal] [charaLayer O normal] [charaScale B 1.0] [charaScale O 1.0] [wt 0.1] [charaTalk off] [charaDepth C 7] [charaDepth D 6] [charaDepth E 5] [charaDepth F 4] [charaDepth G 3] [se ade72] [seVolume ade72 0 0.5] [se ade73] [seVolume ade73 0 0.5] [wt 0.15] [se ad21] [charaFace C 0] [charaFadein C 0.4 0,-10] [charaMove C 1 0.4] [wt 0.1] [charaFace D 0] [charaFadeinFSR D 0.4 250,-10] [charaMoveFSR D 250,0 0.4] [wt 0.1] [charaFace E 0] [charaFadeinFSL E 0.4 -250,-10] [charaMoveFSL E -250,0 0.4] [wt 0.05] [charaFace F 0] [charaFadeinFSSideR F 0.4 450,-10] [charaMoveFSSideR F 450,0 0.4] [wt 0.05] [charaFace G 0] [charaFadeinFSSideL G 0.4 -450,-10] [charaMoveFSSideL G -450,0 0.4] [wt 0.8] [seStop ade72 0.4] [seStop ade73 0.4] [wt 0.75] [se ad1006] [charaMoveScale C 1.1 0.3] [charaMoveScale D 1.1 0.3] [charaMoveScale E 1.1 0.3] [charaMoveScale F 1.1 0.3] [charaMoveScale G 1.1 0.3] [charaMove C 0,15 0.3] [charaMoveFSR D 260,15 0.3] [charaMoveFSL E -260,15 0.3] [charaMoveFSSideR F 470,15 0.3] [charaMoveFSSideL G -470,15 0.3] [charaFadeout C 0.3] [charaFadeout D 0.3] [charaFadeout E 0.3] [charaFadeout F 0.3] [charaFadeout G 0.3] [wt 0.45] [cueSe Battle bac267] [wt 0.4] [cueSe Servants_704200 m40101] [wt 0.4] [cueSe Servants_704200 m49207] [wt 0.4] [cueSe Servants_2500900 m45619] [flashin once 0.1 0.1 FF0000FA FF000050] [wt 0.05] [effect bit_talk_blood_stay 0,0 H] [wt 1.2] [effectStop bit_talk_blood_stay] [wt 1.5] [charaTalk on] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @阿愈絲 啊……啊啊…… [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Caster的御主 和預想的過於一致,令人毫無幹勁,一群蠢貨。[r]計算就得算無遺策才行吧。 [k] [charaFace I 9] @Caster的御主 在經歷了一番戰鬥後,你們沒進行[r]任何補給就跑去找綜合統管了吧? [k] @Caster的御主 所以一定是我這進行了充分補給的[r]Caster的拉妮物質總量更多啊。 [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 1] @迦摩 嗚…… [k] [bgm BGM_EVENT_72 0.5 0.5] [charaTalk depthOff] [charaDepth R 4] [charaDepth J 5] [charaPut R 1] [charaFadeTime R 0.2 0.5] @迦摩 (雖然不甘心,但他說得沒錯。儲備的燃料量[r] 差距過於巨大……再這樣下去[line 3]) [k] [charaFadeout J 0.1] [charaFadeout R 0.2] [wt 0.1] [bgm BGM_EVENT_72 0.5 1.0] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] @難敵 你是說大爺我是笨蛋嗎!?[r]你這……你這笨蛋小鬼頭! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Caster的御主 既不動腦筋,又不做準備就出門閒逛,[r]會變成這樣也很正常。 [k] @Caster的御主 只要聯個手就感到踏實了嗎?[r]以為光靠這樣就能戰勝優秀的我嗎? [k] [charaFace I 3] @Caster的御主 愚蠢透頂。這意味著一個區域有兩騎從者,[r]換言之,補給量也會減半。 [k] [charaFace I 4] @Caster的御主 弱小從者就算兩騎湊在一起也無足輕重。[r]多動動腦筋啦,蠢貨! [k] [charaFadeout I 0.1] [wt 0.1] [bgm BGM_EVENT_72 0.5 0.5] [charaTalk depthOff] [charaDepth H 6] [charaDepth R 5] [charaPut R 1] [charaFadeTime R 0.2 0.5] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @阿愈絲 (用令咒的話……[r] 說不定能暫時增幅拉妮物質。) [k] [charaFace H 3] @阿愈絲 (……但是,萬一這樣還是贏不了呢?) [k] @阿愈絲 (就算贏了,在往後戰鬥中也沒得用了……[r] 這樣,好嗎……?) [k] [charaFadeout H 0.1] [charaFadeout R 0.2] [wt 0.1] [bgm BGM_EVENT_72 0.5 1.0] [charaDepth I 5] [charaDepth B 6] [charaTalk I] [charaFace I 4] [charaFace B 10] [charaFadein I 0.1 -175,0] [charaFadein B 0.1 175,0] @Caster的御主 結束了。你們輸給了我這名[r]優秀菁英的性能,僅此而已。 [k] [messageOff] [charaTalk off] [cameraMove 6.9 0,-20 1.05] [wt 0.8] [subCameraOn 2] [charaLayer H sub #A] [charaLayer J sub #A] [charaLayer O sub #A] [subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255] [charaTalk off] [charaTalk depthOff] [charaDepth O 1] [charaDepth J 2] [charaDepth H 2] [charaScale H 1.2] [charaScale O 1.3] [charaFace H 4] [charaFadein H 0.1 -25,150] [charaFadein O 0.1 -450,-125] [subRenderFadeinFSR #A 0.4 365,-140] [subRenderMoveFSR #A 365,-190 0.4] [wt 1.7] [subRenderFadeout #A 0.4] [subRenderMoveFSR #A 365,-240 0.4] [wt 0.4] [subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255] [charaFadeout H 0.1] [charaPut O 450,-125] [charaScale J 1.2] [charaFace J 24] [charaFadein J 0.1 0,150] [wt 0.6] [subRenderFadeinFSL #A 0.4 -365,-240] [subRenderMoveFSL #A -365,-190 0.4] [wt 1.7] [subRenderFadeout #A 0.4] [subRenderMoveFSL #A -365,-140 0.4] [wt 0.6] [charaFadeout J 0.1] [charaFadeout H 0.1] [charaFadeout O 0.1] [wt 0.1] [subCameraOff] [charaLayer J normal] [charaLayer H normal] [charaLayer O normal] [charaScale J 1.0] [charaScale H 1.0] [charaScale O 1.0] [wt 1.0] [bgmStop BGM_EVENT_72 1.5] [charaTalk on] @L:??? 咦~那我問你,[#如果湊夠三騎又將如何]? [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [cameraMove 0 0,0 1.01] [charaFadeout I 0.1] [charaFadeout B 0.1] [charaTalk off] [charaDepth O 3] [charaDepth M 2] [charaDepth L 4] [wt 0.4] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [se ade422] [wt 0.7] [charaFace M 0] [charaFadein M 0.4 1] [wt 0.4] [seStop ade422 0.4] [wt 1.0] [charaScale O 1.4] [charaFadein O 0.8 0,-220] [charaMove O -50,-220 0.8] [wt 1.2] [subCameraOn 2] [charaLayer L sub #A] [charaLayer T sub #B] [charaLayer V sub #A] [charaLayer W sub #B] [subCameraFilter #A maskEdge cut359_mask06 4 103,123,50,255] [subCameraFilter #B maskEdge cut359_mask06 4 103,123,50,255] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaTalk off] [charaDepth V 1] [charaDepth W 1] [charaDepth L 2] [charaDepth T 2] [charaDepth O 3] [charaDepth U 4] [charaScale L 1.2] [charaScale T 1.2] [charaScale V 1.3] [charaScale W 1.3] [charaFace L 0] [charaFadein L 0.1 -175,700] [charaFadein V 0.1 140,150] [charaFace T 0] [charaFadein T 0.1 175,375] [charaFadein W 0.1 -140,0] [se ad95] [subRenderFadein #A 0.4 -350,-500] [subRenderMove #A 0,-500 0.4] [bgm BGM_MAP_56 0.1] [wt 0.4] [seStop ad95 0.4] [charaMove L -125,700 10.0] [charaMove V 190,150 10.0] [wt 1.05] [se ad95] [seVolume ad95 0 0] [wt 0.55] [seVolume ad95 0.1 1.0] [subRenderFadein #B 0.4 350,-240] [subRenderMove #B 0,-240 0.4] [wt 0.4] [charaMove T 125,375 10.0] [charaMove W -190,0 10.0] [seStop ad95 0.4] [wt 1.6] [subRenderFadeout #A 0.4] [subRenderFadeout #B 0.4] [subRenderMove #A 350,-500 0.4] [subRenderMove #B -350,-240 0.4] [wt 0.4] [charaFadeout L 0.1] [charaFadeout T 0.1] [charaFadeout V 0.1] [charaFadeout W 0.1] [charaMove L 1 0.1] [wt 0.1] [subCameraOff] [charaLayer L normal] [charaLayer T normal] [charaLayer V normal] [charaLayer W normal] [charaScale L 1.0] [charaScale T 1.0] [charaScale V 1.0] [charaScale W 1.0] [wt 0.05] [charaDepth O 3] [charaDepth U 4] [charaDepth L 2] [charaDepth M 1] [se ad95] [wt 1.4] [charaScale U 1.3] [charaFace U 1] [charaFadein U 0.4 50,180] [wt 0.1] [seStop ad95 0.4] [wt 1.1] [charaMove U 50,-30 2.8] [charaMove O -50,-360 2.8] [wt 2.8] [charaPut M -175,0] [charaFace L 1] [charaFadein L 0.1 175,0] [wt 1.2] [charaFadeout O 0.8] [charaFadeout U 0.8] [wt 2.7] [fadeout black 2.0] [bgmStopEnd BGM_MAP_56 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]