$01-00-01-04-1-0

[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[scene 20800 0]
[charaSet A 8001000 1 Mash]
[charaSet B 98003003 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 9001001 1 Jeanne]
[charaSet E 98006300 1 "Unidentified Humanoid"]
[charaTalk D]
[charaFace A 0]
[charaFadein A 0 2]
[charaFace D 0]
[charaFadein D 0 0]
[fadein black 1]
[wait fade]
@Jeanne
First, let's cut through this forest and head to Orleans.
[k]

[charaFace D 5]
@Jeanne
Of course, it will be difficult to enter directly.
[k]

[charaFace D 0]
@Jeanne
But we might be able to get some information from the surrounding towns and forts.
[k]

[fadeout black 0.5]
[messageOff]
[wait fade]
[charaFadeout D 0.1]
[wt 0.5]
[scene 20300 0]
[charaFace A 0]
[charaFadein A 0 2]
[charaFace D 0]
[charaFadein D 0 0]
[fadein black 0.5]
[wait fade]
@Jeanne
We're almost at La Charite.
[k]

[charaFace D 4]
@Jeanne
If we can't get any information here about Orleans, we'll have to get closer[line 2]
[k]

[charaFace D 0]
@Jeanne
I'd rather avoid that as much as possible.
[k]

@Jeanne
As long as I am still uncertain about the forces we have, we cannot engage.
[k]

?1:You're really cautious.

?2:You're really calm.

?!

[charaFace D 4]
@Jeanne
...No, to be honest, I am panicking. No matter how you[sr]look at it, the other "me" cannot be in her right mind.
[k]

[charaFace D 5]
@Jeanne
What that monster will do by controlling the people[line 2][sr]it's easy to imagine.
[k]

@Jeanne
Overwhelming power and hatred can easily destroy a person, no matter how noble they are.
[k]

[se ad13]
[wait se ad13]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[communicationChara 98003003 1 5 0 5]
[wt 1]
@Dr. Roman
[line 2]Wait a minute.[sr]A Servant was detected just ahead of your current path.
[k]

@Dr. Roman
Its location is in La Charite, which is your destination.
[k]

[communicationCharaClear]
[wait communicationChara]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 2]
[charaFace D 5]
[charaFadein D 0.1 0]
@Mash
!!!
[k]

[charaFadeout D 0.1]
[charaFadeout A 0.1]
[communicationChara 98003003 1 5 0 2]
[wt 1]
@Dr. Roman
Huh, it's getting further away.[sr]Oh no, I've lost it! It's too far away!
[k]

[communicationCharaClear]
[wait communicationChara]
[charaFadein C 0.1 1]
@Fou
Fou! Fou!!
[k]

[charaFadeout C 0]
[charaTalk A]
[charaFadein C 0.1 0]
[charaFace A 13]
[charaFadein A 0.1 2]
@Mash
What is it Fou? Suddenly climbing on my head?[sr]You want to see the sky over there?
[k]

[bgmStop BGM_EVENT_2 0.4]
[bgm BGM_EVENT_3 0.1]
[charaFace A 6]
@Mash
The town... It's burning?
[k]

[charaFadeout C 0]
[charaFace D 2]
[charaFadein D 0.1 0]
@Jeanne
Let's hurry!
[k]

[fadeout black 0.5]
[messageOff]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[scene 20523 0]
[fadein black 0.5]
[wait fade]
[wt 0.5]
[charaFace A 15]
[charaFadein A 0 2]
[charaFace D 2]
[charaFadein D 0 0]
@Jeanne
It couldn't be!
[k]

[charaFace A 2]
@Mash
Doctor, life form detection[line 2]
[k]

[charaFadeout D 0.1]
[charaFadeout A 0.1]
[communicationCharaLoop 98003003 1 5 0 2]
@Dr. Roman
...It's no use![sr]There's nothing alive left in that town.
[k]

[communicationCharaClear]
[wait communicationChara]
[charaFace A 4]
[charaFadein A 0.1 2]
[charaFace D 4]
[charaFadein D 0.1 0]
@Mash
It can't be[line 2]
[k]

[se ad54]
[wait se ad54]
[charaFace D 2]
@Jeanne
Wait. Just now, a sound!
[k]

[charaFace A 2]
@Mash
Wait a minute, that's[line 2]!
[k]

[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFace E 0]
[charaFadein E 0.1 1]
@Jeanne
No... It can't, be!
[k]

@Mash
Looks like they've turned into the living dead.[sr]Master, I will scatter them!
[k]

[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]