$02-00-02-08-3-1 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 98114300 1 Astolfo] [charaSet C 98114400 1 d'Eon] [charaSet D 98002000 1 Fou] [charaSet H 98002000 1 Transmission] [se ad55] [seVolume ad55 0 0.4] [shake 0.05 0 1 0] [bgm BGM_EVENT_3 0.1] [scene 43000] [fadein black 1.5] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fou, fou! [k] [charaFadeout D 0.1] [charaPut H 1] [charaEffect H bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash I'm searching for a new place to hide as we speak.[sr]For the moment, please keep running, and don't stop! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Astolfo I'm glad we managed to beat them, but they were weirdly...uh...tanky? [k] [charaFadeout B 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @d'Eon I've realized something after fighting them. [k] @d'Eon Remember those citizens[line 2]errr, subjects[line 2]that were gathered around? I believe they and the Torturers are fundamentally the same thing. [k] ?1:What do you mean? ?! [charaFace C 0] @d'Eon It's just my impression... [k] @d'Eon ...but I got an identical feeling from the Torturers we defeated as I did from the subjects. [k] @d'Eon Their only true difference was their weaponry. [k] @d'Eon Essentially, I believe that those serving as Torturers are chosen from among the women here. [k] [charaFadeout C 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Astolfo Maybe that means this whole city could be a threat, kinda like Ys. [k] [charaFace B 1] @Astolfo Anyway, at least we managed to rescue this guy from being executed. Now we just need to find somewhere safe and catch our breath! [k] [messageOff] [seStop ad55 1.5] [bgmStop BGM_EVENT_3 1.5] [fadeout black 2.0] [wait fade] [soundStopAll] [end]