$03-00-12-00-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098124500 1 "Da Vinci"] [charaSet B 1098158200 1 Sion] [charaSet C 1098158300 1 Nemo] [imageSet D back10000 1 1] [charaFilter D silhouette FF0000FF] [charaScale D 1.3] [sceneSet E 159400 1] [sceneSet F 159400 1] [imageSet O back10000 1 1] [charaScale O 1.05] [imageSet P back10000 1 1] [charaScale P 1.05] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 "Effect 2"] [imageSet U cut370_title 1] [charaPut S 2000,2500] [charaEffect S bit_sepia01_fade_fs] [scene 10000] [fadein black 0.1] [wait fade] [charaFadein U 1.0 0,-200] [wt 4.0] [fadeout black 1.0] [wait fade] [charaFadeout U 0.1] [cameraMove 0 0,0 1.01] [wt 0.1] [scene 122605] [se ad907] [seVolume ad907 0 0] [se ad556] [seVolume ad556 0 0] [se ad555] [seVolume ad153 0 0] [shake 0.01 1 1 0] [wt 0.1] [seVolume ad907 2.0 0.2] [seVolume ad556 2.0 0.5] [seVolume ad555 2.0 0.5] [fadein black 2.0] [wait fade] [wt 1.5] [fadeout black 1.5] [seStop ad907 1.5] [seStop ad556 1.5] [seStop ad555 1.5] [wait fade] [shakeStop] [pictureFrame cut063_cinema] [scene 159400] [charaTalk depthOff] [charaDepth E 1] [charaDepth F 3] [charaDepth A 2] [charaDepth B 4] [charaScale E 1.2] [charaScale F 1.2] [charaFadein E 0.1 -100,-200] [cameraMove 0 0,0 1.05] [fadein black 1.5] [charaMove E -120,-200 1.5] [wait fade] [wt 0.5] [charaScale A 1.1] [charaScale B 1.1] [charaTalk A] [charaFace A 23] [charaFadein A 0.4 100,-50] [wt 0.4] [bgm BGM_EVENT_38 0.1] @Da Vinci “Thoughts on what constitutes a perfect human”? I mean, okay, but that's kinda vague, isn't it? [k] @Da Vinci For a start, we'd have to agree on a definition for “perfect” before we could even discuss this. [k] [messageOff] [charaFadeout A 1.0] [cameraMove 1.0 10,0 1.05] [charaFadein F 1.0 100,-200] [charaMove F 120,-200 1.0] [wt 0.6] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 -100,-50] [wt 0.4] @Sion An excellent point. Then, allow me to take the first crack at it. [k] [charaFadeout E 0.1] [charaFace B 12] @Sion A perfect human is one who makes no mistakes. [k] @Sion Let us set aside matters like overcoming hardships and making the impossible possible. [k] @Sion We may then define a perfect person simply as one who makes no errors in judgment. [k] [messageOff] [cameraMove 0.8 0,0 1.01] [charaFadeout F 0.5] [charaFadeout B 0.5] [wt 1.0] [charaTalk depthOff] [charaScale A 1.0] [charaScale B 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Da Vinci Okay, works for me. [k] @Da Vinci Even the most amazing geniuses or superhumans inevitably make errors in judgment. [k] @Da Vinci In fact, you could argue that the mark of a skilled, intelligent human being... [k] @Da Vinci ...is their ability to resolve matters in spite of any oversights or mistakes they may make. [k] @Da Vinci But that wouldn't be perfect. [k] @Da Vinci Perfection is when you don't have any mistakes to make up for in the first place. [k] @Da Vinci Even if a person is average in every other regard, if their decisions are always correct... [k] @Da Vinci ...their actions, and by extension, the person who performed them, would be perfect. [k] [charaFace A 25] @Da Vinci Hm. So by that definition, that would make someone who never overlooks anything a perfect human. [k] @Da Vinci But the moment they do overlook something, however small, they are no longer perfect... Is that what you mean, Sion? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 0,-50] @Sion Yes, that sounds right. [k] @Sion It is a shame that a single careless mistake is all it takes to knock someone off the pedestal of perfection. [k] [charaFace B 12] @Sion However, were we to use your definition, Da Vinci, we would face a paradox. [k] @Sion If a problem can be overlooked by a so-called “perfect human,” then that problem is more perfect than the human. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 0,-50] @Da Vinci Assuming it's equal to the task of deceiving a perfect human who never makes a wrong decision, anyway. [k] [charaFace A 0] @Da Vinci Oh, but in that case, maybe it's a situation where it only seems like someone made a mistake. [k] @Da Vinci But in reality, they simply chose to overlook the problem. [k] @Da Vinci In other words, a case where the perfect human deliberately overlooked the problem in order to be perfect. [k] @Da Vinci The problem, in this case, shouldn't be solved at all. [k] @Da Vinci In that case, overlooking the problem would be the correct choice[line 2]the perfect choice, for our purposes. [k] [charaFace A 16] @Da Vinci But at that point, I guess we're just arguing semantics, huh? [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_38 1.2] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 0,-50] @Sion ... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 0,-50] [bgm BGM_EVENT_77 0.1] [wt 0.4] @Nemo Are you done with the side chatter? The Storm Border will be leaving the arctic circle soon. [k] @Nemo You two aren't just passengers. You're our technical and special advisors. [k] @Nemo It's your duty to make regular status reports, even if they don't have much new. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 0,-50] @Sion Whoops, my bad. You are right, Captain. We did, in fact, originally come to give you a report. [k] [charaFace B 12] @Sion Then, allow me to explain Novum Chaldea's current situation and our next steps. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.5] [wait fade] [pictureFrame] [charaFadeout B 0.1] [scene 142201] [charaPut S 1] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [bgm BGM_EVENT_79 0.1] @Sion It has been several days since the British Lostbelt vanished. [k] @Sion We've successfully brokered peace with the immature Beast, Koyanskaya. [k] @Sion However, immediately following this, we were attacked by the Foreign God and lost our temporary base in the Wandering Sea. [k] @Sion Fortunately, all of Novum Chaldea's staff managed to escape to the Storm Border. [k] @Sion We struck back at Foreign God[line 2]that is, U-Olga Marie with the same gravitational destruction she used on the Wandering Sea, confusing her long enough to[line 2] [k] @Sion Well, I would like to believe that her not coming after us means our plan was successful. [k] @Sion Unfortunately, she is so far beyond what we would consider normal that it is impossible to be certain. [k] [messageOff] [wt 0.1] [charaEffectStop S bit_sepia01_fade_fs] [scene 126500 1.5] [wt 1.9] @Sion At any rate... [k] @Sion Both Spiritron Calculation Engine Trismegistus II and Near-Future Observation Lens Sheba have been brought aboard the Storm Border. [k] @Sion It now serves as Chaldea's flying base of operations. [k] @Sion That is the situation in which we now find ourselves. [k] @Sion Now that we have escaped U-Olga Marie, we are currently using Trismegistus II's prognostications to move between different safe zones. [k] @Sion Despite encountering our share of difficulties at our various stops, we continue our flight even as we speak. [k] [messageOff] [wt 0.5] [fadeout black 1.0] [bgm BGM_EVENT_79 1.0 0.5] [wait fade] [scene 159400] [pictureFrame cut063_cinema] [wt 1.0] [bgm BGM_EVENT_79 1.0 0.5] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Da Vinci Yup. We've been crisscrossing the Eurasian continent east and west. [k] @Da Vinci Of course, we occasionally touch down to convert the few remaining buildings into Spiritrons and stock up on resources. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Nemo ...We ended up hiding out in the arctic circle for a pretty long time. [k] @Nemo Unsurprisingly, it was freezing there. I can't say I cared for that. I'm not built for cold. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 0,-50] @Sion Oops. I had a feeling you might have been freezing there. Sorry about that, Captain. I hope you can give us a break on that. [k] @Sion Trismegistus II suggested it was the safest place to lay low. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Nemo I know. And it worked, since the Foreign God hasn't attacked us here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Da Vinci But things changed yesterday. Right, Captain? [k] @Da Vinci We're just about done weaponizing the essence of the sacred sword we obtained in the British Lostbelt. [k] @Da Vinci All that's left now is to simulate a few necessary tests. [k] [charaFace A 26] @Da Vinci So Commander Goredolf; our administrative advisor, Holmes; me, as the technical advisor... [k] @Da Vinci ...and the rest of Chaldea's staff have all agreed it's time to leave the Arctic behind. [k] [charaFace A 5] @Da Vinci Our next destination is the Foreign God's base...South America. That's where we'll have our final showdown. [k] @Da Vinci At long last, we're passing through North America to the final Lostbelt. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 0,-50] @Nemo Yup. I just got a look at the sacred sword armament's official name, too. The whole Nemo Series thinks it's great, myself included. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 0,-50] @Da Vinci Right? It's admittedly a little hyperbolic, but that's just part of its charm! [k] [messageOff] [bgmStop BGM_EVENT_79 1.0] [charaFadeout A 0.1] [wt 0.1] [se ad9] [charaFadein D 0.6 1] [wt 0.6] [charaFadeout D 0.8] [wt 0.8] [charaFadein D 0.6 1] [wt 0.6] [charaFadeout D 0.8] [wt 0.6] [seStop ad9 0.2] [wt 0.4] [bgm BGM_BATTLE_8 0.1] @[51d4ff]P.A. System[-] [51d4ff]Anomaly detected. Anomaly detected.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]Errors in Trismegistus II's prognostications and[-][sr][51d4ff]Sheba's near-future observations recorded.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]New, undocumented obstacle in Novum Chaldea's plan[-][sr][51d4ff]to defeat the Foreign God detected.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]Steep decline in Proper Human History's verification[-][sr][51d4ff]levels on this bleached Earth confirmed.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]Future-threatening interference with the past[-][sr][51d4ff]confirmed.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]All Chaldea staff, prepare for Rayshift sequence.[-] [k] @[51d4ff]P.A. System[-] [51d4ff]Sheba's observations indicate this massive[-][sr][51d4ff]Singularity...[-] [k] @[51d4ff]P.A. System[-] [51d4ff]...may be the single greatest direct attack[-][sr][51d4ff]on human history.[-] [k] [messageOff] [wt 0.1] [charaTalk A] [charaFace A 22] [charaFadein A 0.1 0,-50] [wt 1.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 0,-50] [wt 1.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] [wt 2.2] [fadeout black 2.0] [bgmStop BGM_BATTLE_8 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]