$03-00-12-07-7-1 [soundStopAll] [enableFullScreen] [charaSet A 7034002 1 Salome] [charaSet B 1098234610 1 Rider-Class] [charaSet C 98084000 1 "Elite Knight"] [charaSet D 7034002 1 Salome2] [sceneSet E 151800 1] [charaScale E 1.5] [sceneSet F 10001 1] [charaSet G 1098234610 1 Rider-Class_Closeup] [charaScale G 1.2] [charaScale F 1.5] [charaSet H 7034002 1 Effect] [charaScale H 1.2] [imageSet I back10000 1 1] [charaFilter I silhouette FF0000FF] [charaScale I 1.3] [charaTalk depthOff] [charaDepth F 5] [charaDepth A 5] [charaDepth B 6] [charaDepth E 7] [charaDepth G 8] [scene 151800] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.2] [cueSe Servants_703400 bac1227] [wt 0.2] [cueSe Servants_703400 bac1222] [se ad882] [wt 0.3] [charaShake C 0.05 2 2 1.2] [charaEffect C bit_talk_29_black 0,280] [cueSe Servants_104900 m43005] [seVolume m43005 0 0.6] [wt 0.3] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [shake 0.04 3 3 0.8] [seStop m43005 1.0] [wt 1.6] @Elite Knight Dammit... Still...hehe...at least...I accomplished...my mission...! [k] [messageOff] [wt 0.1] [charaMove C 0,-20 0.4] [wt 0.2] [charaFadeout C 0.2] [cueSe SE_21 21_ad1120] [wt 0.1] [seStop 21_ad1120 0.7] [se ad144] [wt 0.8] [se ad52] [wt 2.5] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Salome Phew. I did it, Master![sr]...Master?[twt 1.0][bgmStop BGM_EVENT_80 1.0][charaFace A 4] [k] ?1:I can't...hang on...anymore... ?! [messageOff] [blur lens 1.0 4 1] [wt 1.0] [cameraMove 1.1 0,50 1.00] [wipeout openEye 1.0 1] [wait wipe] [se ad144] [wt 0.7] [charaFace A 2] @Salome Master! Master! [k] [messageOff] [fadeout black 1.0] [wait fade] [blurOff lens 0.1] [cameraHome 0.1] [wt 0.1] [wipein openEye 0.1 1] [wait wipe] [pictureFrame cut063_cinema] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 200,-50] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_5 0.1] @Salome Master, hold on! Please, you have to hold on! [k] [messageOff] [charaTalk B] [charaFace B 0] [charaFadein B 0.7 -300,-50] [charaMove B -270,-50 0.7] [charaShake B 0.05 2 2 0.7] [wt 1.0] @Rider-Class Salo...me... [k] [charaFace A 4] @Salome I'm sorry. I'm so sorry. If I'd only been a little faster... [k] @Rider-Class Salome! [k] [charaFace A 4] @Salome ! [k] @Rider-Class You need to...get out of here... I won't last...much longer... [k] @Rider-Class The Righteous Realm...is just past...this forest... [k] @Rider-Class I'm going...to fire my...Noble Phantasm...into the sky... [k] @Rider-Class If we're...lucky...my comrades...might realize...I'm signaling them... [k] [charaFace A 5] @Salome ...![sr]But...what about yo[line 2] [k] @Rider-Class The mission...comes first... Now, get out of here. Hurry... [k] @Rider-Class From there...it'll be all...up to you...[sr]Please...don't give up... [k] @Rider-Class Remember...[&he's:she's] human... [&He's:She's] not...Jokanaan... [k] [charaFace A 4] @Salome ...[sr]...I... I know that... [k] @Rider-Class Good... Then, go... Go! [k] [messageOff] [charaTalk off] [charaFace A 4] [wt 0.7] [se ad443] [seStop ad443 0.4] [charaMove A 210,-50 0.4] [wt 0.9] [charaFace A 5] [se ad443] [seStop ad443 1.5] [charaFadeout A 0.4] [charaMoveFSR A 300,-50 0.4] [bgmStop BGM_EVENT_5 1.2] [wt 1.8] [charaFadein E 1.0 -70,-300] [charaMove E -60,-300 3.0] [charaFace G 0] [charaFadein G 1.0 -80,-50] [charaMove G -70,-50 3.0] [bgm BGM_BATTLE_123 1.0] [wt 1.2] [charaFadeout B 0.1] @Rider-Class Dammit... I didn't want...to die, either... [k] @Rider-Class But my life...wasn't worth much anyway... [k] [se ad39] [charaEffect G bit_talk_36] @Rider-Class Shatter, my Spirit Core! For humanity! [k] @Rider-Class Noble Phantasm...release! [k] [messageOff] [cueSe NoblePhantasm_100300 NP_100300_4] [seStop ad39 1.0] [fadeout white 1.5] [wait fade] [pictureFrame] [charaEffectStop G bit_talk_36] [charaFadeout B 0.1] [charaFadeout G 0.1] [charaFadeout E 0.1] [wt 0.1] [scene 10000] [cueSe NoblePhantasm_301600 NP_301600_3] [cueSe NoblePhantasm_100300 NP_100300_7] [fadein white 1.0] [wait fade] [wt 0.5] [charaPut H 1] [charaEffect H bit_talk_arrow01or] [wt 0.4] [se ade7] [se ad856 0.7] [se ad959 0] [seVolume ad959 0.7 0.4] [wt 0.4] [seStop ad959 1.5] [se ade8] [wt 0.8] [fadeout white 1.0] [wait fade] [bgm BGM_BATTLE_123 0.4 0.6] [charaFadeout B 0.1] [charaFadeout G 0.2] [charaFadeout E 0.2] [charaFadeout F 0.2] [charaEffectDestroy G bit_talk_36] [charaMove G 0,0 0.01] [charaMove E 0,0 0.01] [charaScale A 1.2] [charaTalk on] [scene 156300] [pictureFrame cut063_cinema] [wt 0.4] [bgm BGM_BATTLE_123 0.4 1.0] [fadein white 2.0] [wait fade] @ [lr]In the fading distance as Salome fled, a single shaft of golden light shot into the sky. [k] @ It was, of course, incredibly faint[line 2]a far cry from the light given off by the sacred swords and demonic spears of seasoned heroes. [k] @ But it was also, without question, the purest, brightest light an ordinary soldier could produce. [k] [messageOff] [se ad443] [seVolume ad443 0 0] [seVolume ad443 1.5 1.0] [scene 151800 1.5] [wt 1.5] [seStop ad443 2.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 0,-50] [wt 0.6] @Salome I've got to hurry! [k] [messageOff] [charaFadeout A 0.4] [wt 0.5] @ [lr]Something else urged Salome on. [k] @ Their pursuers from the Revenge Realm cannot have failed to see that light. [k] @ They could catch up at any time, as slowly as she was moving. [k] @ What about Master's injury? ...[&He's:She's] okay.[sr][&He's:She's] still breathing. [&He:She] still had a firm pulse. [k] @ [&He:She] wasn't poisoned like the Rider was.[sr]It's just blood loss. [k] @ Salome knows she needs to stop [&his:her] bleeding,[sr]but she understands she simply cannot stop running. [k] @ And that brings an even more gut-wrenching truth to mind. [k] @ Even if Salome could stop to tend to [&his:her] wounds...she[sr]hasn't any idea how to stop someone from bleeding. [k] @ Though she was given a measure of knowledge when she materialized, plenty of gaps yet remain. [k] @ A girl who knew only love when she lived was never going to be given knowledge of treating injuries. [k] [charaTalk A] [charaFace A 5] [charaFadein A 0.2 0,-50] @Salome It's okay. You're alive. You're still alive. Of course...because you're Jokanaan! [k] ?1:Joka...? ?! [charaFace A 4] @Salome ...I'm sorry, that's not important right now. [k] [charaFace A 5] @Salome We have to hurry. Come on! I know it hurts, but just...just please try to hold on a little longer! [k] [charaFadeout A 0.2] [wt 0.2] @ [lr]I have to hurry. I have to hurry. [k] @ I can't watch [&him:her] struggling so valiantly anymore. I[sr]can't let myself bask in [&his:her] sheer nobility anymore. [k] @ I have to get [&him:her] to safety before my love makes[sr]me a monster[line 2] [k] [messageOff] [charaTalk off] [charaDepth A 2] [charaDepth D 3] [charaDepth I 8] [charaScale D 1.2] [charaFace A 5] [charaFace D 5] [charaFadein A 0.2 0,-50] [wt 0.5] [bgmStop BGM_BATTLE_123 0.4] [charaFadeTime I 0.2 0.8] [charaScale E 1.05] [charaScale D 1.23] [se ad231] [charaFadein D 0.1 0,-45] [charaFadein E 0.1 0,-210] [charaFadeout D 0.7] [charaFadeout E 0.7] [charaFaceFade A 4 0.4] [wt 0.2] [charaFadeTime I 0.2 0.0] [wt 1.0] [charaTalk on] @Salome ...Ah. [k] [charaFadeout A 0.2] [wt 0.2] @ [lr]Our eyes met. [k] @ In an instant, [&his:her] pure, earnest, devoted eyes[sr]pierced me to my core. [k] [charaTalk A] [charaFace A 0] [charaFadein A 0.2 0,-50] @Salome ...Jokanaan. [k] ?1:Wha...? ?! [bgm BGM_MAP_36 0.1] [charaFace A 7] @Salome Jokanaan. Please. [k] @Salome Could you do something for me? [k] [charaFadeout A 0.2] [wt 0.2] @ [lr]The words poured from her, and she watched helplessly, as if trapped in a nightmare. [k] [charaTalk A] [charaFace A 6] [charaFadein A 0.2 0,-50] @Salome Please, Jokanaan. I love you so much. [k] @Salome So won't you please... [k] @Salome ...give me your head? [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_MAP_36 2.0] [wait fade] [soundStopAll] [end]