$03-00-12-21-1-0 [soundStopAll] [enableFullScreen] [charaSet A 9005001 1 Holmes] [charaSet B 1098235000 1 Kadoc] [charaSet C 1098242700 1 Moriarty] [charaSet D 1052000 1 Charlemagne] [imageSet E cut351_hms 1] [imageSet F back10000 1] [charaScale F 1.01] [imageSet G back10000 1] [charaScale G 1.01] [imageSet H back10000 1] [charaScale H 1.1] [charaDepth H 1] [charaDepth A 2] [charaSet I 9005001 1 Holmes_Effects] [charaDepth I 4] [sceneSet J 154800 1] [charaScale J 1.2] [charaDepth J 1] [sceneSet K 155600 1] [charaScale K 1.05] [sceneSet M 155601 1] [charaScale M 1.3] [sceneSet N 155600 1] [charaScale N 1.3] [sceneSet O 154800 1] [charaScale O 1.4] [sceneSet P 154800 1] [charaScale P 1.4] [cameraMove 0.1 0,0 1.01] [charaFadein J 0.1 50,-290] [wt 0.1] [cueSe SE_21 21_ade614 0] [se ad556 0] [se ad153 0] [seVolume 21_ade614 2.0 0.3] [seVolume ad556 2.0 0.3] [seVolume ad153 2.0 0.3] [scene 154800] [charaMove J -50,-290 5.5] [fadein black 2.0] [wait fade] [wt 2.5] [charaFadeout J 1.0] [seVolume 21_ade614 2.0 0.2] [seVolume ad556 2.0 0.2] [seVolume ad153 2.0 0.2] [wt 1.6] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] @Holmes ... [k] [messageOff] [messageOff] [charaTalk off] [charaPut A 0,0] [charaPut I 0,0] [charaFace I 4] [charaFadeTime I 0.1 0.3] [charaMoveScale I 1.1 0.6] [charaMove I 0,16 0.6] [se ad231] [wt 0.3] [charaFadeout I 0.3] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Kadoc Holmes? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Holmes ...My apologies. This place brings back powerful memories for me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Kadoc I don't blame you. You did die here, after all.[wt 1.0][charaFace B 0][sr]...But, so did Moriarty. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes That should be, but[line 2] [k] [seStop 21_ade614 5.0] [seStop ad556 5.0] [seStop ad153 5.0] @Moriarty Indeed. I certainly have no fond memories of this place. [k] @Moriarty But, that's just the sort of obstacle one must overcome if one intends to alter fate. [k] @Moriarty Don't you agree, Mister? [k] [messageOff] [bgm BGM_MAP_91 0.1] [charaTalk depthOff] [charaDepth M 3] [charaDepth N 4] [charaDepth K 5] [charaDepth E 6] [charaFadein K 1.0 0,-220] [charaMoveScale K 1.0 3.0] [charaMove K 0,-200 3.0] [wt 3.8] [scene 154800] [charaFadein N 0.1 0,-350] [charaFadein M 0.1 0,-350] [charaFadeout A 0.1] [charaFadein E 0.4 -270,-200] [wt 1.0] @Holmes ...James Moriarty. [k] [messageOff] [charaFadeout E 0.4] [wt 0.8] [charaFadeout K 1.0] [wt 1.6] [charaFadeout N 1.0] [wt 1.0] @Moriarty Well, Mister. Did you find the answers you were looking for? [k] @Moriarty Were you able to determine my identity? My goal? My truth? [k] [messageOff] [wt 0.4] [charaFadeout M 1.0] [wt 1.5] [charaPut D 1] [charaTalk D] [charaFace D 0] [charaSpecialEffect D appearanceReverse 1 1.0] [se ad595] [wait charaSpecialEffect D] [wt 1.0] [charaFace D 1] @Charlemagne Whup. Looks like we're up, Master. [k] [messageOff] [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 0.7] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes ...Wait. Not just yet. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Charlemagne Hm? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes Let me fight him one-on-one. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Charlemagne ...Seriously? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes Absolutely. [k] @Holmes ...Something tells me I need to do this alone. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kadoc ...[sr]... [k] [messageOff] [charaTalk off] [charaDepth O 5] [charaDepth B 6] [charaDepth D 6] [charaDepth P 7] [charaDepth A 8] [charaScale A 1.2] [charaScale D 1.2] [charaFace A 5] [charaFadein A 1.0 -200,0] [charaFadein P 1.0 150,-300] [charaMove A -190,0 1.5] [charaMove P 160,-300 1.5] [bgm BGM_MAP_91 1.5 0.5] [wt 2.0] [charaFace D 4] [charaFadein D 0.1 200,0] [charaFadein O 0.1 -150,-300] [charaFadeout B 0.1] [charaTalk on] @ [charaTalk B] [lr]All at once, Holmes seemed to flicker like a mirage. [k] [messageOff] [charaFadeout A 0.6] [wt 1.0] @ [charaTalk B] I'm guessing [&he:she] saw the same thing. [k] @ [charaTalk B] I don't know if [&he:she] asked Holmes to wait or grabbed[sr]his coat to try and stop him... [k] @ [charaTalk B] ...but either way, Holmes just only smiled and shrugged it off. [k] @ [charaTalk B] Was he sure about this? Of course not. But... [k] [messageOff] [charaTalk off] [charaFadeout A 1.5] [charaFadeout P 1.5] [charaMove D 190,0 1.5] [charaMove O -160,-300 1.5] [bgm BGM_MAP_91 1.5 1.0] [wt 2.0] @Charlemagne ...Are you sure about this? [k] [messageOff] [charaFace A 0] [charaFadein A 0.6 -190,0] [charaFadein P 0.6 140,-300] [wt 1.0] [charaFadeout D 0.1] [charaFadeout O 0.1] [wt 0.1] [charaScale B 1.2] [charaFace B 0] [charaFadein B 0.1 190,0] [charaFadein O 0.1 -140,-300] ?1:...Whatever you do, just come back. ?! [wt 0.2] [charaFaceFade A 7 0.3] [wt 1.6] [charaFaceFade A 0 0.3] [wt 0.4] @Holmes Of course. [k] [messageOff] [charaTalk off] [bgm BGM_MAP_91 1.5 0.5] [charaFadeout A 1.5] [charaFadeout P 1.5] [wt 2.5] [charaFaceFade B 7 0.5] [wt 1.6] @ [lr]Even I could tell he was just saying that. [k] [messageOff] [bgmStop BGM_MAP_91 1.5] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [charaFadeout O 0.1] [charaScale A 1.0] [charaScale B 1.0] [charaScale D 1.0] [charaFadein J 0.1 -70,-300] [wt 1.5] [charaMove J 70,-300 8.0] [cueSe SE_21 21_ade614 0] [se ad556 0] [se ad153 0] [seVolume 21_ade614 1.0 0.2] [seVolume ad556 1.0 0.2] [seVolume ad153 1.0 0.2] [se ad311] [fadein black 1.0] [wait fade] [wt 3.0] [seVolume 21_ade614 1.0 0.1] [seVolume ad556 1.0 0.1] [seVolume ad153 1.0 0.1] [seStop ad311 0.5] [charaFadeout J 1.0] [wt 1.0] [charaTalk C] [charaFace C 7] [charaFadein C 0.2 1] @Moriarty Hello, Mister. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes ...[sr]...There's a mystery here. [k] @Holmes I used to think the only mysteries that couldn't be solved were those with pieces missing. [k] [charaFace A 4] @Holmes But perhaps I'm the one who's missing something important. [k] @Holmes In which case... [k] [seVolume 21_ade614 3.0 0.0] [seVolume ad556 3.0 0.0] [seVolume ad153 3.0 0.0] [charaFace A 5] @Holmes ...I expect fighting you should allow me to regain whatever that may be. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Moriarty Only if you win, of course. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Holmes I will. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Moriarty ...You won't beat me. Of that, I'm absolutely certain. [k] [messageOff] [wt 0.4] [seStop 21_ade614 1.0] [seStop ad556 1.0] [seStop ad153 1.0] [charaMoveScale C 1.02 0.4] [charaMove C 0,4 0.4] [wt 0.1] [se ad311] [wt 0.2] [seStop ad311 0.3] [wt 0.4] [charaFadeout C 0.1] [wt 0.1] [charaScale C 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes Hmph! [k] [messageOff] [se ad678] [seVolume ad678 0 0.5] [wt 0.1] [effect bit_talk_41_fs] [charaMoveScale A 1.2 0.4] [charaMove A 0,30 0.4] [blur motion 0.3 4 10000 0.5 0.7 0.05 100] [wt 0.1] [charaFadeout A 0.2] [wt 0.1] [blurOff motion 0.2] [wt 0.2] [charaScale A 1.0] [wt 0.2] [bgm BGM_BATTLE_21 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Moriarty Hngh! [k] [messageOff] [effectStop bit_talk_41_fs] [effectDestroy bit_talk_41_fs] [se ade469] [seVolume ade469 0 0.4] [charaFadeTime C 0.4 0.7] [wt 0.4] [effect bit_talk_h_slash01_fs] [wt 0.1] [se ad171] [se ad163 0.4] [seStop ad163 0.4] [wt 1.0] [charaFace C 9] [charaFadeTime C 0.5 1.0] [wt 0.8] [charaFadeout C 0.2] [wt 0.2] [se ad7] [wt 0.6] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 -100,0] [se ad671] [seVolume ad671 0 0.6] [charaMove A 60,0 0.4] [wt 0.4] [charaMove A 80,0 0.4] [wt 0.4] [charaFadeTime H 0.2 0.5] @Holmes (I missed... No, it wasn't that. As I thought, my attack failed to function as an attack.) [k] @Holmes (I didn't even feel an impact from striking his body. The entire attack was nullified.) [k] @Holmes (...I knew it. It's just as I suspected.) [k] [charaFadeout H 0.2] [charaFadeout A 0.1] [wt 0.2] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Moriarty ...To tell the truth, I have no memories of you at all. Perhaps it's because I was summoned in my youthful form. [k] @Moriarty My memories of my life end with my youth. [k] [charaFace C 5] @Moriarty That's why I had such high hopes for you, Sherlock Holmes[line 2]my sworn enemy. [k] @Moriarty You were meant to be the only detective who could match my intellect, oppose my cruelty. [k] @Moriarty But you seem to have missed something vital, right up to your final moments. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Holmes Oh? And what would that be? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Moriarty That, the moment you stood before me, you'd already lost. [k] @Moriarty And now, I'll show you why. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [charaFadeTime H 0.2 0.5] @Holmes (Here he comes...!) [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_21 0.4] [wait fade] [soundStopAll] [end]