$03-00-13-03-5-0 [enableFullScreen] [soundStopAll] [charaSet A 8001500 1 Mash] [charaSet B 1098253200 1 "U-Olga Marie"] [charaSet C 1098252900 1 Tepeu] [charaScale C 1.4] [charaSet D 1098254800 1 "Nemo Marine"] [charaScale D 1.2] [charaSet G 1098257500 1 Ras] [sceneSet H 10000 1] [charaScale H 1.05] [sceneSet I 169100 1] [charaScale I 1.2] [scene 169201] [cueSe SE_22 22_ad1176] [seVolume 22_ad1176 0 0] [seVolume 22_ad1176 1.0 0.6] [fadein black 1.5] [wait fade] [seStop 22_ad1176 3.0] [bgm BGM_BATTLE_123 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Master! The skull mask removal team is in position! [k] @Mash I'll make sure Father Kotomine gets high enough to reach Protea's mask! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @U-Olga Marie I'll keep her pinned down! No thrashing around, no retreating to the river, nothing! [k] @U-Olga Marie The moment she makes a move a Servant can't keep up with, I'll be there to slap her down! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [subCameraOn 1] [charaLayer D sub #A] [charaLayer C sub #A] [charaLayer I sub #A] [subCameraFilter #A maskEdge cut359_mask08 3 255,255,255,255] [charaDepth D 3] [charaDepth C 2] [charaDepth I 1] [charaTalk off] [charaFace D 3] [charaFadein D 0.1 200,210] [charaFace C 1] [charaFadein C 0.1 100,320] [charaFadein I 0.1 0,0] [subRenderFadein #A 0.4 700,-260] [subRenderMove #A 0,-260 0.4] [wt 0.6] [charaMoveReturn D 200,225 0.2] [wt 0.2] [charaMoveReturn D 200,225 0.2] @Nemo Marine We'll cheer you on from way over here! Good luck, everyone! [k] [messageOff] [subRenderMove #A -700,-260 0.4] [subRenderFadeout #A 0.4] [charaFadeout D 0.4] [charaFadeout C 0.4] [charaFadeout I 0.4] [wt 0.4] [subCameraOff] [charaLayer D normal] [charaLayer C normal] [charaLayer I normal] [charaTalk on] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Rasputin The Xochitónal is drawing near. Let's see how well you handle the first underworld trial. [k] ?1:All right, here goes! ?2:Okay, let's do this! ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_BATTLE_123 1.0] [wait fade] [charaFadeout G 0.1] [scene 10000] [wt 0.5] [fadein black 1.0] [wait fade] [overlayFadein H 1.0 0,-200] [wt 1.5] [fadeout black 0.5] [wait fade] [soundStopAll] [end]