$91-50-22-01-1-1 [soundStopAll] [charaSet A 5022001 1 "Sanzang (For Expression Change)"] [charaSet B 5022001 1 Sanzang] [charaSet C 99502600 1 Mash] [charaSet D 98111500 1 "Da Vinci"] [charaSet F 98006100 1 Enemy] [charaSet G 5009000 1 "Communication Static"] [bgm BGM_EVENT_24 0.1] [scene 20500] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [fadein black 1.0] [wait fade] [charaEffect F bit_talk_12_red_L] [se bac4] [charaShake F 0.05 3 3 0.2] [wt 0.4] [charaEffect F bit_talk_Slash_red_01] [se bac5] [wt 0.2] [charaEffect F bit_talk_ichimon01re] [se bac6] [charaShake F 0.05 3 3 0.5] [wt 0.8] [se ad19] [charaShake F 0.05 3 3 1.0] [wt 1.0] [charaFadeout F 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [effect bit_talk_41] @Sanzang [font large]Swift Divine Retribution! [k] [effectStop bit_talk_41] [wt 0.5] [messageOff] [charaFadeout B 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.4] [charaEffect F bit_talk_12_platinum_R] [charaShake F 0.05 3 3 0.5] [se ad74] [wt 0.2] [charaEffect F bit_talk_ichimon01bl] [se bac5] [wt 0.5] [charaEffect F bit_talk_Slash_red_01] [charaShake F 0.05 3 3 0.5] [se bac6] [wt 0.5] [charaFadeout F 0.1] [charaPut G 350,170] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.5] [charaMoveReturn B 0,-5 0.1] [se bac118] [charaEffect G bit_talk_hikari01] [wt 0.5] [charaFadeout B 0.1] [wt 0.5] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaEffect F bit_talk_13] [fadeout white 0.5] [wait fade] [charaFadeout F 0.1] [se bac150] [wt 0.4] [se bac37] [wt 1.0] [se ad20] [wt 0.3] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.5] [fadein white 1.5] [wait fade] @Sanzang Phew... [k] @Sanzang As there are laws in Buddhist teachings, so too are there laws in this world, and passions may lead to enlightenment! [k] @Sanzang Now is probably not your time to stop hurting others and gain salvation, but I believe that time will one day come for you. [k] [messageOff] [charaTalk off] [charaFace A 1] [charaFadein A 0.7 1] [wt 0.7] @Sanzang So for now, goodbye. I'm sorry. [k] [messageOff] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.7] [se ad42] [charaSpecialEffect F enemyErasure 1 1.0] [bgmStop BGM_EVENT_24 1.5] [wait charaSpecialEffect F] [wt 1.5] [bgm BGM_EVENT_4 0.1] @Village Man Oh! Oh...![sr]The monster has fallen! Are we saved!? [k] @Village Woman Oh my son! My baby! I'm so relieved![sr]Come here, my son! [k] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Sanzang It was strong![sr]But we managed to beat it! [k] [messageOff] [charaFace B 1] [wt 1.0] [charaFace B 2] @Sanzang Villagers, listen![seStop ad4 2.0][sr]Please let those who got hurt or weakened rest! [k] @Sanzang Take them to an open area, like a temple or church! Give them water and blankets! Also medicine if you have any! [k] @Sanzang Go find them all! Right now, it doesn't[sr]matter if they are rich or poor! [k] @Sanzang Do all you can to aid the wounded! With your help,[sr]I will get as many people back in shape as I can! [k] @Sanzang I don't have healing skills or Noble Phantasms,[sr]but I do have some knowledge in making medicinal soup. [k] [charaFadeout B 0.1] [wt 0.1] @Village Woman We haven't quite grasped the situation, but if you are a traveling monk, and got rid of this monster for us... [k] @Village Man You must have come from[sr]a distant land, yet you still saved us. [k] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sanzang Of course I did! I demonstrated the[sr]protection of the Buddha to everyone! [k] @Sanzang So save those in need! I will continue[sr]to wander around to do so myself as well! [k] [messageOff] [bgmStop BGM_EVENT_4 0.5] [charaFadeout B 0.1] [wt 1.0] [charaPut G 1] [charaEffect G bit_talk_10_LowLevel] [wt 0.1] [se ad13] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.3] [bgm BGM_EVENT_2 0.1] @Mash ...Senpai! [k] [charaFace C 1] @Mash What a relief![sr]We've restored communication! [k] [charaFace C 0] @Mash The location of the abnormality's source has changed. Unbelievably, it moved to a different place at high speed right after you Rayshifted... [k] @Mash And when I tried to contact you... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-90] @Da Vinci We had trouble getting a connection. We panicked[sr]on our end, but maybe that worry was for naught. [k] @Da Vinci I'm just glad we didn't completely[sr]lose you guys. Anyway... [k] @Da Vinci You guys never cease to amaze. I was watching as you beat the crap out of the source of the abnormality. [k] @Da Vinci Was it a coincidence? Or is it Sanzang's special ability? Did she manage to detect where the abnormality was located? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut G 1200,1200] [charaEffectStop G bit_talk_10_LowLevel] [wt 0.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sanzang Eh? What's this? [k] @Sanzang Hm? Is it a special Servant ability of mine?[sr]No way. Nope, that's not it. [k] ?1:Really? ?2:So you were really just lost? ?! [charaFace B 3] @Sanzang Heh...hee hee...um... [k] [messageOff] [bgmStop BGM_EVENT_2 0.5] [wt 1.0] [bgm BGM_EVENT_6 0.1] [charaFace B 0] @Sanzang Yes. That's right. I always get myself[sr]lost...even when I don't intend to... [k] @Sanzang Whether that be in a Singularity or when I'm wandering around in the simulator...it's all the same. [k] @Sanzang I'm always in search of something.[sr]Especially when I'm traveling alone. [k] [messageOff] [wt 1.0] [charaFace B 1] [wt 1.0] @Sanzang There is always someone who needs help.[sr]Definitely. After all, the world is BEYOND big. [k] @Sanzang I'd like to help as many people[sr]as possible, as much as possible. [k] @Sanzang Though I can't do it while I'm sleeping or eating, but while I'm still up and running, I'd like to help everyone I meet! [k] @Sanzang That's why I walk, and I'll keep walking! [k] ?1:Sanzang... ?! [charaFace B 4] @Sanzang But, I'm sorry. [k] @Sanzang I roped you into this...I'm sorry to have made you worry when we were alone in the woods at night. [k] @Sanzang You have many roles, and you are a busy person. You're the last person I should drag into my whimsical stuff. [k] @Sanzang This time around...yep![sr]I'm reflecting back on my actions! [k] [charaFace B 0] @Sanzang I won't do it again. Next time, it's not going[sr]to be the two of us. I've learned my lesson! [k] @Sanzang That's why we should go with everyone next time![sr]I'm sure we won't get lost then! [k] ?1:Just the two of us camping out can be nice, too. [charaShake B 0.05 0 7 0.05] @Sanzang Eh? [k] [messageOff] [charaFace B 3] [wt 1.5] @Sanzang Eh, eh??? Really? [k] [charaFace B 4] @Sanzang But...didn't you have a hard time sleeping[sr]because we were infested with bugs? [k] @Sanzang ...Don't tell me you don't mind sleeping[sr]in uncomfortable, outdoorsy places? [k] @Sanzang If Master insists, I don't mind, either.[sr]...Really? Are you sure? [k] [charaFace B 3] @Sanzang ...You're serious? [k] ?2:Let's go camping together again! [charaFace B 1] @Sanzang Yes! Let's bring more people along so we can assign them to be the lookout or make them do the cooking. [k] @Sanzang Fufufu! How exciting! Now that that's decided,[sr]I need to prepare for the next Rayshift! [k] ?! [charaTalk C] @C:Village Child Miss?[sr]We gathered all the injured people in the church. [k] [charaTalk B] [charaFace B 0] @Sanzang Thank you. I'll be right there! [k] [charaFace B 2] @Sanzang Come on, [%1]. We'll discuss what we'll do later. But first, let's save the village! [k] @Sanzang GO! WEST! [k] [messageOff] [charaFadeout B 0.5] [charaMove B -100,0 0.5] [se ad55] [bgmStop BGM_EVENT_6 0.5] [wt 0.5] [seStop ad55] [wt 0.5] [bgm BGM_EVENT_7 0.1] [charaPut G 1] [charaEffect G bit_talk_10_LowLevel] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Mash U-um...the church is actually to the south, Sanzang! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut G 1200,1200] [charaEffectStop G bit_talk_10_LowLevel] [wt 0.2] [messageOff] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 -50,0] [charaMove B 1 0.4] [wt 1.0] [charaFace B 5] [wt 0.3] @Sanzang ...Waah... [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_7 2.0] [wait fade] [soundStopAll] [end]