$91-90-08-01-2-1 [soundStopAll] [enableFullScreen] [charaSet A 9008001 1 Astraea] [charaSet B 1012001 1 Bedivere] [charaSet C 1012001 1 Effect] [charaSet D 1012001 1 Effect] [cameraMove 0.1 0,0 1.01] [wt 0.1] [scene 107700] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [wt 0.2] [se bac10] [charaEffect C bit_talk_13 80,60] [shake 0.03 3 3 0.3] [wt 0.3] [se bac11] [charaEffect D bit_talk_13 -80,-80] [shake 0.03 3 3 0.3] [wt 0.7] [charaScale B 1.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 0,7] [se ad671] [charaShake B 0.04 3 3 0.4] [charaMoveScale B 1.0 0.4] [charaMove B 0,0 0.4] [wt 1.2] [charaFace B 4] [wt 1.0] [bgmStop BGM_EVENT_80 2.5] @Bedivere Aren't you going to finish me off? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Astraea What for? Accountability is meant to benefit both the individual, and society as a whole. [k] ?1:How so? ?! [bgm BGM_EVENT_11 0.1] [charaFace A 0] @Astraea It should be easy enough to understand how society benefits. Crimes must be punished to maintain order. [k] @Astraea But the individual who benefits the most from being held accountable is actually the criminal. [k] [charaFace A 4] @Astraea After all, as long as time only flows one way,[sr]people can never truly atone for their sins. [k] [charaFace A 0] @Astraea Even if a thief were to pay the original owner back a sum greater than the valuables they stole, they will never be able to erase the theft itself. [k] @Astraea Similarly, injuries we inflict on others may heal, but the fact that we injured them will never change. [k] @Astraea That is why we have accountability. Only punishment can absolve a sinner of their sins. [k] ?1:So punishment is the key to absolution, huh... ?! [charaFace A 1] @Astraea Bedivere, you already repaid your debt to society when you returned the sacred sword during that Singularity. [k] @Astraea The only thing that remained was your individual regret, so that is what I passed judgment on. [k] [bgmStop BGM_EVENT_11 1.5] @Astraea And if I of all goddesses say your sins are absolved, then it must be so. Are you still unsatisfied? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.7] [charaFace B 1] [wt 0.7] [bgm BGM_EVENT_77 0.1] @Bedivere That's very arrogant of you...but also very refreshing. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Astraea Once we wake back up in Chaldea, you, the king with the lance, and I should have tea together sometime. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] [wt 1.2] [se ad928] [seVolume ad928 0 0] [seVolume ad928 1.4 0.1] [wt 0.4] [charaFadeout B 1.0] [wt 1.0] [seStop ad928 1.0] [wt 1.7] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Astraea He certainly put up a tremendous show of courage, didn't he? But I suppose I expected no less from the criminal who bore the sacred sword for fifteen hundred years. [k] ?1:...You said it! ?! [charaFace A 0] @Astraea Now then, I see the path continues in that direction. Shall we? [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_77 1.4] [wait fade] [wt 0.4] [soundStopAll] [end]