$94-04-02-05-1-1 [soundStopAll] [charaSet A 98100400 1 Mash] [charaSet B 1098180500 1 "Qin Shi Huang"] [charaSet C 4002001 1 Iskandar] [scene 80700] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash I understand how you feel very well, and you have every right to be angry, but please, you need to calm down! [k] @Mash Besides, you don't need to destroy anything! This will all go away once we get rid of this Singularity! [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] [wt 1.8] [charaFace B 4] @Qin Shi Huang ...What was that? This is a Singularity? [k] [bgm BGM_EVENT_94 0.1] [charaFace B 1] @Qin Shi Huang Hahaha! Why did you not say so sooner, you silly girl? We got all worked up for nothing. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Iskandar You really had no idea?[sr]Most Servants figure it out when they Rayshift. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Qin Shi Huang Hmph. Compared to our perfect eternal empire, Proper Human History is utterly riddled with oddities. We can hardly be expected to tell what passes for normal here from what is strange. [k] [charaFace B 3] @Qin Shi Huang Nonetheless, it is reassuring to know that this den of wickedness will be wiped clean off the map. [k] @Qin Shi Huang We take it you already know what must be done to repair this Singularity? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Um, yes. It's kind of a long story, but... [k] [messageOff] [wipeout rollRight 1.0 1.0] [wait wipe] [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.3] @Qin Shi Huang Hmm. Swordbeauties, eh... We see! This is all quite confusing, but we do understand that we are better off keeping our hands clean of them. [k] [charaFace B 1] @Qin Shi Huang Very well then, we will return to Chaldea and leave you to it. Good luck! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Iskandar And here I thought they might actually want to help. Silly me... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Qin Shi Huang It is a grand and glorious task, restoring all of humanity. Though it must be rather difficult for you to always be the one cleaning up others' strange messes. [k] @Qin Shi Huang Should you ever tire of it, feel free to let us know, and we will gladly take the opportunity to begin rebuilding our eternal empire in earnest. [k] [messageOff] [se ade74] [seVolume ade74 0 0.9] [seStop ade74 1.2] [wt 0.2] [charaFadeout B 0.4] [wt 1.2] [charaTalk A] [charaFace A 12] [charaFadein A 0.2 1] [wt 0.1] @Mash I'm glad that's over with... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Iskandar I have to ask though: Why didn't you tell them there are casinos in Proper Human History as well? [k] ?1:Um... I think we'd better save that discussion for another time! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash I agree. We can tell Qin Shi Huang the truth about casinos once we've finished taking care of this Singularity. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_94 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]