$03-00-03-08-4-0 [soundStopAll] [charaSet A 9005001 1 Holmes] [charaSet B 1098159000 1 Boy] [charaSet C 8001400 1 Mash] [charaSet D 7005001 1 Spartacus] [charaSet E 6011001 1 "Jing Ke"] [scene 20115] [bgm BGM_EVENT_80 0.1] [cueSe Battle bac234] [shake 0.05 1 4 1.0] [effect bit_talk_impactlanding] [fadein black 1.0] [wait fade] [wt 2.0] [charaTalk depthOff] [charaDepth E 2] [charaDepth C 1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 0] [charaFace C 7] [charaFadein C 0.1 2] @Jing Ke Damn, it's not easy fighting so many of them at once! [k] [charaFace C 2] @Mash And they just keep coming! [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Holmes Well, our initial goal was to exterminate the Krichat'.[sr]So this was more or less inevitable. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Jing Ke Take care of the boy, Spartacus! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 2] [charaDepth B 1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 120,0] [charaFace B 4] [charaFadein B 0.1 -120,0] @Spartacus No problem! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]