$03-00-03-17-2-0 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 9005001 1 Holmes] [charaSet C 1098124500 1 "Da Vinci"] [charaSet D 1098160000 1 "Chen Gong"] [charaSet E 1098160900 1 "Red Hare"] [charaSet F 1098123200 1 Goredolf] [charaSet H 98115000 1 Effect] [scene 65500] [bgm BGM_EVENT_80 0.1] [wt 0.5] [se ad608] [shake 0.01 2 3 4.0] [charaPut H 1] [fadein black 1.5] [wait fade] [se ad609] [charaEffect H bit_talk_explosion] [seVolume ad609 0 0.6] [wt 3.0] [charaPut H 1200,1200] [charaEffectStop H bit_talk_explosion] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Red Hare Damn, this thing is flimsy! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Holmes Indeed... If they had copied the Border's armor,[sr]and its ability to withstand a Zero Sail... [k] @Holmes ...then we would have had a truly formidable foe[sr]on our hands. But what they have done here... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash How disappointing. It did have some impressive artillery, but that doesn't mean much if a good punch breaks it... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Chen Gong Well, let us not forget that a blow from a Servant is considerably more powerful than conventional weapons. [k] [charaFace D 6] @Chen Gong So I don't know if I'd go so far as to call[sr]it a piece of jun[line 2]Er, poorly made. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes So it was an unmanned vehicle, just like those mechanical soldiers. Still, I'm surprised it was made quite so...roughly. Wait. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Da Vinci Yup... I've got a bad feeling about this too. [k] @Da Vinci It looks like it was designed with an emphasis [se ade87][seVolume ade87 0 0.1]on[sr]mass reproducibility rather than the performance of individual units. Which would mean[line 2] [k] [messageOff] [seVolume ade87 0.6 0.3] [se ad619] [seVolume ad619 0 0.3] [se ad629] [wipeout rectangleStripRightToLeft 0.8 1.0] [bgm BGM_EVENT_80 1.0 0.8] [wait wipe] [cameraMove 0.1 0,0 1.01] [charaFadeout C 0.1] [cameraMove 0.1 -60,-30 1.2] [scene 68400] [wt 0.1] [seVolume ade87 0.6 0.5] [shake 0.05 3 1 2.6] [wipein rectangleStripLeftToRight 0.4 1.0] [se ad629] [se ad126] [se ad607] [wait wipe] [wt 0.8] [cameraMove 1.5 60,-30 1.2] [se ad629] [se ad126] [wt 0.4] [wt 2.0] [cameraHome 2.0] @Goredolf Aah! There's a whole bunch of them![bgm BGM_EVENT_80 1.0 1.0] [k] @Holmes I knew it.[sr]They're trying to overwhelm us with sheer numbers! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.6 1.0] [wait wipe] [scene 65500] [cameraHome 0.1] [wt 0.1] [wipein rectangleStripRightToLeft 0.6 1.0] [wait wipe] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Da Vinci Burn [messageShake 0.01 2 2 0.2]them! Kill them with fire! Somebody get[sr]me an Anti-World Noble Phantasm RIGHT NOW!!! [k] [messageOff] [fadeout black 0.5] [seStop ad619 0.5] [seStop ad629 0.5] [seStop ade87 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]