$94-03-01-04-2-1 [soundStopAll] [charaSet A 4008002 1 "Blackbeard Oni"] [charaSet B 10008001 1 Sitonai] [charaSet C 99502600 1 Mash] [charaSet D 1098157600 1 "Magifender Girl"] [charaSet E 1098157700 1 Animal] [charaSet F 3034002 1 Ibaraki-Douji] [charaSet G 6029001 1 "Assassin of Paraíso"] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_3 0.1] [scene 64700] [fadein black 1.0] [wait fade] [messageOff] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] [wt 0.3] [charaFace G 2] [charaEffect H bit_talk_h_slash02] [se bac139] [wt 0.3] [charaEffect H bit_talk_v_slash02] [se bac139] [wt 0.3] [charaFadeout G 0.1] [wt 0.5] [charaTalk off] [charaTalk depthOff] [charaDepth D 0] [charaDepth E 1] [charaDepth H 2] [charaFace D 0] [charaFace E 0] [charaFadein D 0.1 1] [charaFadein E 0.1 0,0] [wt 0.5] [se ad39] [charaEffect H bit_talk_36_bl] [wt 1.5] [charaPut H 1200,1200] [charaEffectStop H bit_talk_36_bl] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.3] [charaTalk depthOn] [se bac165] [flashin once 0.1 1.0 5944EAFF 5944EA80] [effect bit_talk_14] [wt 0.5] [seStop bac165 0.5] [wt 0.1] [se bas13] [charaTalk on] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.3] [charaShake A 0.05 3 3 0.5] [bgmStop BGM_EVENT_3 1.0] [wt 1.0] @Blackbeard Oni Gaaaaaah! [k] [messageOff] [wt 0.1] [charaFace A 0] [bgm BGM_EVENT_11 0.1] [charaEffect A bit_talk_06] [wt 1.5] [charaFace A 1] @Blackbeard Oni ...Heh. Gotta say, that was fun. No better way to go out than mixing it up with a bunch of cuties. [k] [charaFace A 2] @Blackbeard Oni Ahh, I'm so glad I got to be a Gold Servant! [k] [messageOff] [charaEffectStop A bit_talk_06] [wait charaEffect A bit_talk_06] [se ad52] [charaSpecialEffect A flashErasure 1 2.0] [wait charaSpecialEffect A] [wt 1.5] [cueSe Battle bac199] [cueSeVolume bac199 0 0.6] [charaPut H 1] [charaEffect H bit_talk_gold_kamui] [wt 3.0] [charaPut H 1200,1200] [wt 0.5] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Sitonai ...You did great. [k] @Sitonai Come on, it's okay.[sr]I'll make sure to get you back home. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [wt 1.0] [se adm19] [charaEffectStop H bit_talk_gold_kamui] [wt 1.0] [seStop adm19 1.0] [wt 1.0] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Sitonai ...Welcome back. [k] [messageOff] [charaFadeout B 0.1] [bgmStop BGM_EVENT_11 1.0] [wt 1.5] [bgm BGM_EVENT_2 0.1] [charaPut H 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Mash That takes care of the second gold fragment! [k] [charaFadeout C 0.1] [charaPut H 1200,1200] [wt 0.1] [charaTalk depthOff] [charaDepth D 0] [charaDepth E 1] [charaTalk D] [charaFace D 0] [charaFace E 0] [charaFadein D 0.1 1] [charaFadein E 0.1 0,0] @Magifender Girl All right, guess I'll be on my way then.[sr]All this running around is wearing me out. [k] [charaTalk E] [charaFace E 1] @Animal You should get some rest.[sr]Later, losers. [k] [charaTalk off] [messageOff] [charaEffect D bit_talk_quickmove] [charaSpecialEffect E erasureReverse 1 0.3] [charaSpecialEffect D erasureReverse 1 0.3] [se ad73] [wt 1.0] [charaTalk on] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Ibaraki-Douji Ah! She just ran off again! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] Very well then, shall we start looking for the third gold fragment now, or fall back to Lady Sitonai's hideout first? [k] [charaFace G 4] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] For my part, I am worried about Master[sr]using too much magical energy, so... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sitonai Good point. We should probably hold off on the next attraction for now. Instead, we can go to... [k] [messageOff] [effect bit_talk_41] [bgmStop BGM_EVENT_2 0.5] [cameraMove 0.2 0,0 1.1] [wt 0.2] [se ad186] [charaFace B 2] @Sitonai ...the food court! [k] @Sitonai How about we go there and get[sr]some rest and refreshment!? [k] [messageOff] [wt 1.0] [fadeout black 1.0] [wait fade] [effectStop bit_talk_41] [charaFadeout B 0.1] [cameraHome 0.1] [wt 2.0] [scene 10000] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_29 0.1] @Great Oni What blithering fools they are![sr]Gehehehe! Gahahahahaha! [k] @Great Oni They've done me a huge favor,[sr]getting rid of that creepy Blackbeard oni! [k] @Great Oni I wanted to fire him ages ago, but I couldn't[sr]do it in front of the other employees. [k] @Great Oni Anyway... [k] @Great Oni It looks like they're heading for the food court next. Gaaahahahaha! If only they knew what awaited them! [k] @Great Oni Oniland's food court might serve amazingly delicious meals and treats... [k] @Great Oni ...but for those who would cause trouble here,[sr]it's also a kitchen of pure terror! Gehehehe! [k] @Great Oni I've got a plan to ambush those rude guests as soon as they walk through the door! I call it... [k] @Great Oni Operation “Seafood or Beef? Why Not Both!” [k] @Great Oni Enjoy your fun while it lasts, Chaldee-something or other and Magifender Girl! Tomorrow it all ends! [k] [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_BATTLE_29 1.0] [wait fade] [input selectBranch] [bgmStop BGM_EVENT_3 1.0] [bgmStop BGM_EVENT_11 1.0] [bgmStop BGM_EVENT_2 1.0] [bgmStop BGM_BATTLE_29 1.0] [seStop bac139 0.1] [seStop ad39 0.1] [seStop bac165 0.1] [seStop bas13 0.1] [seStop ad52 0.1] [seStop adm19 0.1] [seStop ad73 0.1] [seStop ad186 0.1] [cueSeStop bac199 0.1] [effectStop bit_talk_14] [effectStop bit_talk_41] [charaSet A 4008002 1 "Blackbeard Oni"] [charaSet B 10008001 1 Sitonai] [charaSet C 99502600 1 Mash] [charaSet D 1098157600 1 "Magifender Girl"] [charaSet E 1098157700 1 Animal] [charaSet F 3034002 1 Ibaraki-Douji] [charaSet G 6029001 1 "Assassin of Paraíso"] [charaSet H 98115000 1 Effect] [scene 10000] [skip false] [messageOff] [maskin black 1.0] [wait mask] [fadeout black 0.1] [wait fade] [soundStopAll] [label selectBranch] [skip false] [fadein black 1.0] [wait fade] @ Heads up![sr]This next segment contains spoken dialogue. [k] @ Make sure you're ready to listen[sr]before tapping the screen! [k] [messageOff] [wt 1.0] [tapSkip stop_tapSkip] [label stop_tapSkip] [bgm BGM_EVENT_99 0.1] [revivalBranch lblNormal lblRevival] [label lblNormal] [effect bit_talk_oniland_nexttitle] [wait fowardEffect] [branch lblConf] [label lblRevival] [effect bit_talk_oniland_nexttitle_r] [wait fowardEffect] [label lblConf] [wt 3.1] [effect bit_talk_oniland_cut04] [wt 0.3] [pictureFrame cut132_text_16] [voice 9010011_0_M640] [wait voice 9010011_0_M640] [pictureFrame] [wt 0.2] [pictureFrame cut132_text_17] [voice 9010011_0_M641] [wait voice 9010011_0_M641] [pictureFrame] [wt 0.2] [pictureFrame cut132_text_18] [voice 9010011_0_M642] [wait voice 9010011_0_M642] [pictureFrame] [pictureFrame cut132_text_19] [voice 9010011_0_M643] [wt 5.3] [pictureFrame] [effect bit_talk_oniland_telop04] [wait voice 9010011_0_M643] [wt 0.3] [voice 9010011_0_M644] [wait voice 9010011_0_M644] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_99 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]