$03-00-02-10-4-1 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 98002000 1 Fou] [charaSet C 2031001 1 Napoleon] [charaSet D 1098154000 1 ???] [charaSet E 3012001 1 "Amethyst-Eyed Woman"] [charaSet F 3012001 1 "Amethyst-Eyed Woman_Silhouette"] [charaFilter F silhouette 00000080] [charaDepth F 2] [charaDepth E 1] [scene 61900] [bgm BGM_EVENT_80 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [fadein black 0.8] [wait fade] [se ad201] [wt 0.4] [seStop ad201 0.3] [wt 0.5] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon ...Damn, this thing's tough! [k] [charaFace C 5] @Napoleon I still can't tell what the hell it is, but it looks to be about as hard as the Sphinx's face! [k] @Napoleon The fire giants certainly aren't helping, either! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad672] [wt 0.4] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash It doesn't look like they're[sr]working together, though! [k] @Mash It looks like...they're both so focused on us they're not even seeing each other! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Napoleon Yup. I'd say you're right about that.[sr]I must have really pissed this thing off! [k] [charaFace C 4] @Napoleon I just wish I knew what I did to make it so angry.[sr]It doesn't look too bad at a glance... [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [se ad201] [wt 0.4] [seStop ad201 0.3] [wt 0.8] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Napoleon Haha, I think it just laughed! [k] [charaFace C 10] @Napoleon Nope, I still got nothing. Hmm...[sr]I don't suppose you two have any idea, do you? [k] ?1:Afraid not! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash This is the first time we've run[sr]into something like this as well! [k] ?2:Well, it kind of looks like a living creature...I guess? [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash I agree, Master. It seems like it is, too... [k] ?! [charaFace A 0] @Mash It is exceptionally aggressive. If it were made from magecraft, I'd expect it to be more mechanical... [k] @Mash It could be a Phantasmal unique to this Lostbelt... [k] [charaFace A 7] @Mash ...or it could be a Demonic Beast from a self-contained ecosystem that has never been mentioned in any myth or legend! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Fou Fou. Kyaaau! [k] [charaFace A 6] @Mash Huh? It's not...?[sr]Go on then, Fou, tell us everything you can! [k] @Fou Fo fo fou fo, fou! [k] ?1:You know what it is, Fou!? ?2:What's he saying? ?! [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash ...[sr]... [k] [charaFace A 8] @Mash ...I-I'm sorry, Senpai... [k] @Mash I can grasp the idea, but I can't[sr]exactly make sense of it as a language... [k] @Mash I've always admired Dr. Dolittle, but I'm afraid I just don't have that kind of talent... [k] ?1:Don't worry. Hardly anybody can talk to animals! @Mash It does happen occasionally...[wt 0.8][charaFace A 2][sr]But no, you're right. Resuming combat mode! [k] ?2:Okay then, back to the battle! [charaFace A 2] @Mash R-right! Understood! [k] ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad250] [wt 0.5] [shake 0.05 1 1 1.5] [se ad57] [wt 1.0] [seStop ad57 0.1] [se ad625] [wt 1.0] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon We need to take the giants out first! Things'll get outta hand real fast if they gang up on us! [k] [cueSe Battle bac170] @Napoleon Three fire giants left! All right, let's do this thing![sr]I'll fill 'em all up with holes! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [cueSe Battle bac428] [shake 0.05 1 1 1.0] [wt 1.0] @Napoleon One! [k] [messageOff] [se bac325] [seVolume bac325 0 0.7] [effect bit_talk_explosion] [shake 0.05 1 2 3.0] [wt 3.2] [effectStop bit_talk_explosion] @Napoleon Two! [k] [messageOff] [se bac325] [seVolume bac325 0 0.7] [effect bit_talk_explosion] [shake 0.05 1 2 3.0] [wt 3.2] [effectStop bit_talk_explosion] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Napoleon Three![sr]Break 'em! Smash 'em! Make your way through! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se bac74] [effect bit_talk_explosion] [shake 0.05 1 2 2.5] [wt 2.5] [effectStop bit_talk_explosion] [wt 0.3] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash We've destroyed all Musp[line 2]No, wait![sr]The third one is still alive! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Napoleon And here I thought I'd scored a direct hit...[sr]Aha, now I see! This one's a real fiery warrior! [k] @Napoleon It used its fallen comrade's body as a human[line 2]er, giant shield! Brave AND cold-blooded! I love it! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [cueSe Battle bac428] [shake 0.05 1 1 1.0] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fou Fou, foooooou! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon Whoa there...! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad85] [effect bit_talk_42 0,0 H] [se ad246] [wt 0.4] [seStop ad246 1.0] [effectStop bit_talk_42] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [cueSe Battle bac151] [se ad32] [wt 0.1] [se ad641] [charaShake A 0.05 3 3 0.5] [fowardEffect bit_talk_14] [wt 0.5] [seStop ad641 0.3] [seStop ad628] [wt 0.5] [charaFace A 9] @Mash Khh...! [k] [charaFace A 2] @Mash He's started hurling boulders[line 2]I mean, large blocks of ice! But don't worry. I can block them as long as I stay focused on defense! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon Do it. It's time to take this guy down for good![cueSe Battle bac170] [k] [charaFace C 7] @Napoleon Hrrrrrraaaaaaaaaaaah![sr]Let's see how you like a barrage! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [cueSe Battle bac61] [wt 0.3] [flashin once 0.2 0.2 FFFFFF80 00000000] [wt 0.4] [cueSe Battle bac61] [flashin once 0.2 0.2 FFFFFF80 00000000] [wt 0.3] [cueSe Battle bac423] [cueSeVolume bac423 0 0.6] [flashin once 0.2 0.2 FFFFFF80 00000000] [wt 0.3] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [se bac325] [seVolume bac325 0 0.6] [charaEffect D bit_talk_explosion] [wt 0.9] [se ad609] [seVolume ad609 0 0.6] [fowardEffect bit_talk_explosion] [wt 1.3] [se bac325] [seVolume bac325 0 0.6] [fowardEffect bit_talk_explosion] [wt 0.8] [se ad22] [wt 1.0] @Mash Consecutive impacts confirmed! Both the unidentified creature and last remaining Muspel have been[line 2] [k] [fowardEffectStop bit_talk_explosion] @Napoleon [f large]Get outta here! [k] [messageOff] [se bac325] [seVolume bac325 0 0.6] [flashin once 0.1 0.4 FFFFFF80 FFFFFF00] [charaFadeout D 0.1] [wt 0.1] [se ad608] [shake 0.05 3 2 1.5] [se ad228] [se ade48] [wt 2.0] [seStop ad228 1.0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...The unidentified creature has been sent flying directly into the palace...! [k] [bgmStop BGM_EVENT_80 1.5] [charaFace A 2] @Mash The fire wall shows no sign of going out, but the palace's outer wall has taken significant damage! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Napoleon Sorry 'bout that! I tried to hold back, but the damn thing was so tough I ended up really going all out! [k] [messageOff] [wt 0.8] [charaFace C 10] [wt 0.4] @Napoleon Ah crap, this is bad. I just knocked that thing into[sr]the palace. [bgm BGM_EVENT_81 0.1]What if it ends up eating our sleeping beauty!? [k] [charaFace C 4] @Napoleon Even if it doesn't, what if she ends up[sr]getting buried when the palace[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaDepth C 10] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 2] [charaFace C 4] [charaFadein C 0.1 0] @Mash It's all right.[sr]I don't think there's any reason to worry. [k] @Napoleon Hm? How can you be so sure? [k] [charaFace A 13] @Mash Just a feeling, but a strong one. If I'm right about this, then the one in the palace has to be[line 2] [k] [messageOff] [charaFadeout A 0.1] [charaFadeout C 0.1] [bgm BGM_EVENT_81 1.0 0.5] [wt 0.1] [cameraMove 0.5 0,0 1.1] [wt 0.5] [se ad170] [shake 0.05 2 1 0.6] [wt 1.0] [se ad618] [shake 0.05 2 1 0.6] [wt 1.0] @Napoleon ...! [k] @Fou Fou, fou![sr]Fooou! [k] [messageOff] [se bac143] [shake 0.05 2 1 0.6] [cameraMove 0.5 0,0 1.01] [se ad671] [cueSeVolume ad671 0 0.7] [wt 0.8] [charaTalk D] [charaFace D 0] [charaFadein D 0.7 1] [wt 1.2] @Napoleon ...Whoa! That thing just got[sr]knocked back OUT of the palace!? [k] [messageOff] [se ad22] [se ad584] [flashin once 0.2 0.2 FFFFFF80 FFFFFF00] [wt 0.4] [se ad584] [flashin once 0.2 0.2 FFFFFF80 FFFFFF00] [wt 1.0] [se ad42] [fowardEffect bit_talk_atomization_gra] [charaFadeout D 1.0] [wt 2.0] @Fou Fou...! [k] [messageOff] [bgmStop BGM_EVENT_81 1.0] [se ade74] [seVolume ade74 0 0.1] [wt 0.5] [seVolume ade74 1.5 1.0] [wt 1.0] [seStop ade74 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.2] @F:Purple Crystal Woman ...Good morning, everyone. [k] @F:Purple Crystal Woman I am the daughter of Odin, and the eldest of the Valkyries. Once I was both a demigod and a goddess of old. [k] @F:Purple Crystal Woman In Proper Human History, my story and praises were sung in the Poetic Edda and the Völsunga Saga. [k] @F:Purple Crystal Woman I am an avenger who once loved Sigurd, only to end up taking his life followed by my own. [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth F 1] [charaDepth E 2] [wt 0.8] [charaFace E 1] [charaFadein E 0.7 1] [wt 1.2] [charaFadeout F 0.1] [wt 0.1] @Purple Crystal Woman ...I am Brynhild, a Heroic Spirit. [k] [messageOff] [fadeout black 1.5] [wait fade] [soundStopAll] [end]