$03-00-05-12-1-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 2038000 1 Orion] [charaSet C 1038000 1 Jason] [charaSet D 1098184800 1 Artemis] [charaSet E 1098184810 1 "Artemis (Shadow)"] [imageSet F cut030_ggr 1] [charaScale F 1.01] [charaSet G 6038002 1 "Charlotte Corday"] [charaSet J 5009000 1 "Effect Dummy"] [scene 85600] [fadein black 1.5] [se ad769] [wait fade] [wt 0.5] [seStop ad769 1.0] [wt 1.5] [wipeout leftToRight 0.5 1.0] [wait wipe] [scene 85800] [wt 0.5] [wipein rightToLeft 0.5 1.0] [wait wipe] [bgm BGM_EVENT_63 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash We made it to the Golden Hind! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Orion Jason! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Jason I know! Okay, Francis Drake...[sr]I'm taking your golden helm for myself! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad755] [wt 1.0] [se ad250] [wt 2.4] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Jason From here on, you take orders from me! Got that!? [k] ?1:G-got it! ?! [charaFace C 5] @Jason Okay, I've set the Theos Klironomia to the ship.[sr]Starting repairs now. [k] [messageOff] [se ade320] [seVolume ade320 0 0.5] [wt 2.5] [seStop ade320 0.6] @Jason ...Good, that shouldn't take too long.[sr]In the meantime: all hands, prepare to set sail! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Orion ...Hey, Artemis![sr]Artemis! [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_63 1.0 0.4] [wait fade] [charaFadeout B 0.1] [scene 85600] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 1.0] [se ad133] [wait fade] [seStop ad133] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-50] @Orion What are you doing here?[sr]Come on, hurry! [k] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_63 1.0] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,-50] @Artemis ...[sr]... [k] [messageOff] [wt 0.5] [bgm BGM_EVENT_95 0.1] @Artemis I'm afraid I can't go with you. [k] @Artemis I'm forced to stay synced to the main unit. If I board that ship, she'll know exactly where you are. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Orion ...Are you serious? [k] [messageOff] [charaFadeout B 0.1] [wt 0.2] [charaTalk off] [charaFace D 0] [charaFadein D 0.1 0,-50] [wt 0.8] [charaFace E 0] [charaFadein E 0.7 0,-50] [charaFadeout D 0.7] [wt 1.4] [charaTalk on] @E:Artemis And I know for a fact that she's going to shoot me. [k] @E:Artemis After all...no, I should not say. [k] @E:Artemis It's my fault that things turned out this way. I've made enough trouble for you as it is. It wouldn't be fair to impose further. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-50] @Orion Artemis! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @E:Artemis I'm not Artemis. I'm just an observational unit. [k] @E:Artemis I'm nothing more than a four-digit model number that comes after the main Artemis unit's name. [k] @E:Artemis ...Still. [k] [charaFace E 1] @E:Artemis It feels really good to know you respect my individual existence. [k] [charaFace E 0] @E:Artemis ...Even if that existence is about to come to an end along with this island. [k] @E:Artemis Goodbye, Orion. Take care. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] @Jason ...We're about to set sail![sr]Are you coming or not!? [k] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Orion Artemis![sr]...[wt 0.7][charaFace B 4]I'm sorry. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,-50] @E:Artemis Please, don't mind me.[sr]I think you're better when you smile. [k] [messageOff] [wt 1.0] [wipeout rectangleStripLeftToRight 1.0 1] [bgmStop BGM_EVENT_95 1.0] [wait wipe] [charaFadeout E 0.1] [wt 0.5] [pictureFrame] [scene 85800] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [bgm BGM_EVENT_82 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,0] @Jason Okay! [k] @Jason From this point forward, in accordance with the promise I made to Drake... [k] @Jason ...the Golden Hind will be known as the Argo! [k] @Jason Our first order of business is[sr]getting away from this island... [k] @Jason ...and our second is rendezvousing with the Royal Fortune and the Nautilus. [k] @Jason Now move it! Time is not on our side! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se adm11] [wt 2.4] [fadeout black 1.5] [bgmStop BGM_EVENT_82 1.5] [seStop adm11 1.5] [wait fade] [scene 85000] [wt 1.0] [fadein black 1.5] [wait fade] [wt 1.5] [scene 86900 1.0] [wt 2.0] [bgm BGM_EVENT_79 0.1] @ [9bb9ff]Shoot down.[-] [k] @ [9bb9ff]Shoot down.[-][sr][9bb9ff]Shoot through.[-] [k] @ [9bb9ff]Shoot down.[-][sr][9bb9ff]Shoot through. Gouge out. Pierce.[-] [k] @ [9bb9ff]Those are the only actions she is allowed[-][sr][9bb9ff]to perform. They are all she knows.[-] [k] @ [9bb9ff]Her role is to shoot those who would oppose the gods.[-] [k] @ [9bb9ff]She takes no pleasure or joy in this task. It feels[-][sr][9bb9ff]much the same as defragmenting her data stores.[-] [k] @ [9bb9ff]Relax. Calm down.[-] [k] @ [9bb9ff]Her remaining emotion units[-][sr][9bb9ff]continue to alert her to such concerns.[-] [k] @ [9bb9ff]She has no records, no memories of the times she[-][sr][9bb9ff]has performed her task. She can't be bothered to[-][sr][9bb9ff]remember them.[-] [k] @ [9bb9ff]How many thousands of years has she been floating[-][sr][9bb9ff]in space? How many times has she used her arrows to[-][sr][9bb9ff]bore holes in the land?[-] [k] @ [9bb9ff]It feels like she has been firing her arrows[-][sr][9bb9ff]with surprising frequency as of late.[-] [k] @ [9bb9ff]She dispatched a terminal, in part due to advice[-][sr][9bb9ff]received from her central processing unit.[-] [k] @ [9bb9ff]But the terminal's reports were so incoherent[-][sr][9bb9ff]and riddled with emotion as to be unusable.[-] [k] @ [9bb9ff]She considered scrapping the terminal, but decided[-][sr][9bb9ff]to give her a stay of dissolution. If the terminal[-][sr][9bb9ff]refuses to comply, she will perish along with[-][sr][9bb9ff]everything else.[-] [k] @ [9bb9ff]Humans have no value.[-][sr][9bb9ff]Their only use comes from serving the gods.[-] [k] @ [9bb9ff]Humans have no freedom. Their only worth comes[-][sr][9bb9ff]from performing the tasks given to them.[-] [k] @ [9bb9ff]Humans have no will.[-][sr][9bb9ff]That is solely the domain of the gods.[-] [k] @ [9bb9ff]Behold the luminous Olympus. Behold the great city[-][sr][9bb9ff]built atop a grand interstellar mountain range.[-] [k] @ [9bb9ff]What else could achieve such glorious[-][sr][9bb9ff]heights but the power of the gods?[-] [k] @ [9bb9ff]Receiving coordinate data.[-][sr][9bb9ff]Authorizing arrow use.[-] [k] @ [9bb9ff]...Low-priority alert from[-][sr][9bb9ff]observational unit incoming.[-] [k] @ [9bb9ff]“This is wrong. Do not fire.”[-] [k] @ [9bb9ff]...Alert dismissed by controller unit.[-] [k] @ [9bb9ff]This shot is made in order to demonstrate[-][sr][9bb9ff]the power and glory of the gods.[-] [k] @ [9bb9ff]Besides, these humans were discarded from the[-][sr][9bb9ff]beginning. They should never have been allowed[-][sr][9bb9ff]to build a village, let alone a civilization.[-] [k] @ [9bb9ff]It must all be destroyed.[-][sr][9bb9ff]Every last bit.[-] [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_79 1.5] [wait fade] [charaFadeout F 0.1] [scene 84900] [wt 1.0] [charaPut J 1] [charaEffect J bit_talk_alt_np] [se ad781] [seVolume ad781 0 0.1] [seVolume ad781 1.5 0.5] [fadein black 1.5] [wait fade] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Jason ...Here it comes![sr]Full speed ahead! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 11] [charaFadein G 0.1 1] @Charlotte Corday So that's Artemis's...arrow... [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [wt 2.5] [seStop ad781 2.0] [se ad782] [wt 1.0] [se ad828] [wt 0.5] [fadeout white 1.0] [wait fade] [charaSet A 1098183200 1 "Heracles Resident"] [charaSet B 1098183210 1 "Heracles Resident"] [charaSet C 1098183100 1 Timi] [imageSet D back10001 1] [charaScale D 1.01] [charaSet E 1098183000 1 Drake] [scene 84700] [pictureFrame cut063_cinema] [wt 4.0] [se ad781] [seVolume ad781 0 0.1] [seVolume ad781 1.5 0.3] [fadein white 1.5] [wait fade] [charaEffect J bit_talk_alt_np] [bgm BGM_EVENT_75 0.1] [charaTalk A] [charaFace A 1] [charaFace B 1] [charaFadein A 0.1 256,-50] [charaFadein B 0.1 -256,-50] @A:Heracles Island Resident The light of the gods![sr]It's here! It's really here! [k] [charaTalk B] @B:Heracles Island Resident At last, a god is finally paying attention to us! [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 0,-50] @Timi Ahh! [k] [seStop ad781 3.0] [charaFadeout C 0.1] [wt 0.1] @ ...I'm so happy my heart could burst. [k] @ It's been ages since we defects[sr]were banished from Olympus. [k] @ We've lived out our meaningless lives for thousands of years. Some of us have been waiting for hundreds of years. [k] @ The gods abandoned us.[sr]They saw no meaning in our existence. [k] @ For thousands of years we dreamed of your return. It took thousands more to accept that it would never happen. [k] @ We couldn't even choose death.[sr]All we could do was keep living out our days. [k] @ But now, at last, a god is looking down upon us once again... [k] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 0,-50] @Timi This is awesome! [k] [charaFadeout C 0.1] [wt 0.1] @ But there is a different thought that[sr]keeps nagging at the back of my mind. [k] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Timi I wonder why Corday seemed so sad about this... [k] [charaFadeout C 0.1] [wt 0.1] @ Those other people aren't from this island,[sr]so they can't understand our joy. [k] @ But in the same way,[sr]I can't understand her sadness. [k] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Timi ...Maybe this is sadness I'm feeling.[sr]I mean, I'll never get to see her again now... [k] [charaFadeout C 0.1] [wt 0.1] @ Yeah... I'll never, ever get to see her again. [k] @ I'll never be able to see her again, or remember her smiling face, or ask why she was sad, or see her again no matter how much I might want to, hell I won't even be conscious[line 2] [k] [messageOff] [se ad781] [seVolume ad781 0 0.1] [seVolume ad781 1.0 0.6] [charaPut D 0,-200] [charaFadeTime D 1.6 0.6] [wt 1.8] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Timi ...Aw man. Maybe I should've gone[sr]with them after[line 12] [k] [messageOff] [se ad782] [wt 1.0] [se ad828] [fadeout white 0.5] [wait fade] [seStop ad781 1.0] [charaFadeout C 0.1] [charaFadeout D 0.1] [scene 10000] [wt 3.0] [charaPut J 2000,2000] [fadein white 1.5] [wait fade] [fadeout black 0.1] [wait fade] [charaPut J 1] [scene 84700] [charaTalk off] [charaFace A 1] [charaFace B 1] [charaFadein A 0.1 256,-50] [charaFadein B 0.1 -256,-50] [charaPut D 0,-200] [charaFadeTime D 1.0 0.6] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.4] [se ad782] [wt 1.0] [se ad828] [fadeout white 0.5] [wait fade] [charaPut J 2000,2000] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [scene 10000] [wt 3.0] [fadein white 1.5] [wait fade] [fadeout black 0.1] [wait fade] [charaPut J 1] [scene 85201] [charaPut D 0,-200] [charaFadeTime D 1.0 0.6] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Drake ...Well, everyone's gotta set sail at some point. [k] @Drake And people who can't run anymore are gonna get left behind. That's just how it is. [k] [charaFace E 4] @Drake Yeah, it's sad. It's lonely. It sucks.[sr]And a whole lot more besides that. [k] [messageOff] [se ad657] [wt 1.6] [charaFace E 1] @Drake But in the meantime, here's to your journey, guys.[sr]May your ship be blessed with luck as good as gold. [k] [messageOff] [se ad782] [wt 1.0] [se ad828] [fadeout white 0.5] [wait fade] [charaPut J 2000,2000] [charaEffectStop J bit_talk_alt_np] [charaFadeout E 0.1] [charaFadeout D 0.1] [scene 10001] [wt 3.5] [fadein white 1.5] [wait fade] @ On this day, a single island[sr]vanished from Atlantis's seas. [k] [messageOff] [wipeout upToDown 1.0 1.0] [wait wipe] [scene 85000] [wt 1.0] [wipein downToUp 1.0 1.0] [wait wipe] [wt 0.3] @ [9bb9ff]...That's better.[-] [k] @ [9bb9ff]Ahh, now I can finally get rid[-][sr][9bb9ff]of that unidentified noise...[-] [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_EVENT_75 1.5] [wait fade] [charaSet A 8001410 1 Mash] [charaSet B 2038000 1 Orion] [charaSet C 1038000 1 Jason] [charaSet D 4039002 1 Mandricardo] [charaSet E 1098158300 1 Nemo] [charaSet F 1098124510 1 "Da Vinci"] [charaSet H 1098123210 1 Goredolf] [charaSet I 1098168210 1 Bartholomew] [scene 85800] [pictureFrame] [cameraMove 0 0,0 1.01] [wt 1.0] [se ad746] [shake 0.03 4 4 2.5] [fadein black 1.5] [wait fade] [wt 1.0] [seStop ad746 1.0] [bgm BGM_EVENT_77 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Jason Ghh... We're really cutting it close![sr]Hey! Anyone fall overboard!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash I'll do a head count! [k] [charaFace A 2] @Mash Master! [k] ?1:I'm fine! ?! @Mash Captain Nemo! Mandricardo! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Nemo I'm okay.[sr]But I can't wait to get back to the Border. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mandricardo All good here. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Corday! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Charlotte Corday Yes! I'm here! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Orion! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Orion ...Yeah, I'm okay. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash And there's Jason.[sr]Good, all seven of us are present and accounted for. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Jason Hey, this is my ship you're on now![sr]Make sure you address me as Captain! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Aye, aye, Captain Jason! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Jason (Well, that was easier than I expected.) [k] [messageOff] [charaFadeout C 0.1] [wt 0.5] ?1:Orion! ?! [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Orion Yeah? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Orion, are you...sure you're okay? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Orion Well, maybe not entirely. [k] @Orion I know full well that wasn't the Artemis I know. [k] @Orion But even so, right at the end, she... [k] @Orion ...I just need to mourn for a while. Don't worry,[sr]I'll get over it before we reach the next island. [k] ?1:It's okay. I understand. ?! [charaFace B 0] @Orion Great. Thanks. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad226] [seVolume ad226 0 0.4] [shake 0.02 3 3 1.2] [wt 1.8] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mandricardo Hey Captain, there's something[sr]spraying a bunch of water up ahead. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Jason Is it a whale? Or maybe Demonic Beasts? [k] @Jason Either way, make sure you have your weapons ready. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Nemo Don't worry. That's Da Vinci. [k] [messageOff] [se ad594] [bgmStop BGM_EVENT_77 1.0] [charaFadeout E 0.1] [wt 4.0] [charaPut J 1] [charaEffect J bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] [wt 0.5] [bgm BGM_EVENT_82 0.1] @Da Vinci [%1]![sr]Maaash! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Da Vinci! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1] [charaTalk H] [charaFace H 13] [charaFadein H 0.1 1] @Goredolf I seriously thought we were goners that time! [k] ?1:Is Bartholomew okay? ?! [messageOff] [se adm11] [charaFadeout H 0.1] [charaPut J 1200,1200] [charaEffectStop J bit_talk_10_LowLevel] [wt 3.0] [charaPut J 1] [charaEffect J bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] [wt 0.4] @Bartholomew You rang!? [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Jason Hell no![sr]Well, I guess I did. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Bartholomew Now that they've fired the cannon once, we should have some time until they can fire it again...but that's not exactly reassuring. [k] @Bartholomew I suggest we make land at a nearby[sr]island as soon as we can. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Jason I'm with you. [k] @Jason So, as the vaunted Courier, surely you know which island is closest to us, no? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Bartholomew Of course I do.[sr]That would be Hecate Island, to the north. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Jason Hecate Island, huh. Ha, the name alone is enough to tell me I'm going to hate it there! [k] [charaFace C 2] @Jason But, any port in a storm and all that.[sr]Let's go! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] @Goredolf Hold it, hold it! Don't you think our Servant allocation is a little, er, unbalanced right now? [k] [charaFadeout H 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Nemo ...I'll go back to the Border.[sr]There's no point in me being here, anyway. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Jason Fine with me.[sr]Now, you. The one with the twisted personality. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mandricardo Who, me? Yeah, that's fair. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Jason You stay on my ship.[sr]That goes for you too, Orion. [k] @Jason Corday...you can go. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Charlotte Corday Aww, are you sure? I'm happy to help. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Jason Your “help” is more than a little overbearing,[sr]physically AND mentally. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Charlotte Corday Okay... [k] [charaFadeout G 0.1] [wt 0.1] [charaPut J 1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Bartholomew In that case, I would be delighted to have you join me on my ship, Milady Mash Kyrielight. Oh, and Master too, of course. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaEffectStop J bit_talk_10_LowLevel] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash I, uh, I see... [k] [charaSet J 98002000 1 Fou] ?1:Can't let our guard down for a moment... [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou fou. [k] [charaFadeout J 0.1] [wt 0.1] ?2:Sounds good! [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Fou Fou, fou! [k] [charaFadeout J 0.1] [wt 0.1] ?! [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Nemo Oh, now that I'm feeling better, I can make more selves again. They should at least be able to handle the ships' odd jobs. [k] [charaFace E 2] @Nemo All right... You're up, brave and easygoing marines! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaSet A 1098181900 1 "Nemo Marine"] [charaSet B 1098181900 1 "Nemo Marine"] [charaSet C 1038000 1 Jason] [charaSet D 1098181900 1 "Nemo Marine"] [charaSet E 1098181900 1 "Nemo Marine"] [charaSet F 1098181900 1 "Nemo Marine"] [charaSet G 1098181900 1 "Nemo Marine"] [charaSet H 1098181900 1 "Nemo Marine"] [charaSet I 1098181900 1 "Nemo Marine"] [charaSet J 5009000 1 "Effect Dummy"] [charaTalk depthOff] [charaDepth A 5] [charaDepth B 4] [charaDepth D 3] [charaDepth E 2] [charaDepth F 9] [charaDepth G 8] [charaDepth H 7] [charaDepth I 6] [charaTalk off] [charaFace A 1] [charaFace B 1] [charaFace D 1] [charaFace E 1] [charaFadein A 0.1 -300,0] [charaFadein B 0.1 -150,0] [charaFadein D 0.1 150,0] [charaFadein E 0.1 300,0] @Nemos Yaaaaaay![sr]We've so got this! [k] [messageOff] [se ad348] [charaMove A -800,0 0.4] [charaMove B -650,0 0.4] [charaMove D 650,0 0.4] [charaMove E 800,0 0.4] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFadeout D 0.4] [charaFadeout E 0.4] [wt 1.8] [charaTalk depthOn] [charaTalk on] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Jason Aah! So that's what you meant! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaFace A 0] [charaFace B 0] [charaFace D 0] [charaFace E 0] [charaFadein A 0.1 -300,0] [charaFadein B 0.1 -150,0] [charaFadein D 0.1 150,0] [charaFadein E 0.1 300,0] @Nemo Marine Group A We'll go to the Royal Fortune and start by scrubbing the deck! Woohoo! [k] [messageOff] [se ad348] [charaMove A -800,0 0.4] [charaMove B -650,0 0.4] [charaMove D 650,0 0.4] [charaMove E 800,0 0.4] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFadeout D 0.4] [charaFadeout E 0.4] [wt 1.8] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFace I 0] [charaFadein F 0.1 -300,0] [charaFadein G 0.1 -150,0] [charaFadein H 0.1 150,0] [charaFadein I 0.1 300,0] @Nemo Marine Group B Then we'll stay on the Argo! Woohoo![sr]We've always wanted to sail on a legendary ship! [k] [messageOff] [se ad348] [charaMove F -800,0 0.4] [charaMove G -650,0 0.4] [charaMove H 650,0 0.4] [charaMove I 800,0 0.4] [charaFadeout F 0.4] [charaFadeout G 0.4] [charaFadeout H 0.4] [charaFadeout I 0.4] [wt 1.8] [charaTalk depthOn] [charaTalk on] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Jason I-is that so? Well, if you're all Nemo clones, you should have no problem keeping a boat shipshape, right? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo Marine Of course! [k] @Nemo Marine After all, we're Nemos with the power of Triton. [k] [charaFace A 4] @Nemo Marine ...That said, I don't think we'll get along with our father, Poseidon, very well. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Jason Not a problem. All right...[sr]Set sail for Hecate Island! [k] [charaFace C 2] @Jason We can worry about what sort of hellscape awaits us there after we've finished making our getaway! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_82 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]