$03-00-06-01-2-0 [soundStopAll] [charaSet A 1098123000 1 Meunière] [charaSet B 8001410 1 Mash] [charaSet C 1098123200 1 Goredolf] [charaSet D 1098158300 1 Nemo] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 9005001 1 Holmes] [charaSet G 1098182000 1 "Nemo Nurse"] [charaSet H 98002000 1 Fou] [charaSet I 1098182700 1 "Atlantis Border Guard"] [charaSet S 5009000 1 "Effect Dummy"] [charaSet T 5009000 1 "Effect Dummy"] [charaPut T 1200,1200] [charaEffect T bit_talk_10_LowLevel] [cameraMove 0 0,0 1.01] [bgm BGM_EVENT_80 0.1] [wt 0.3] [scene 91700] [se ade338] [se ad876] [se ad898] [seVolume ad898 0 0.5] [se ad628] [seVolume ad628 0 0.5] [se ad153] [seVolume ad153 0 0] [se ad556] [seVolume ad556 0 0] [seVolume ad153 0.6 0.6] [seVolume ad556 0.6 0.4] [shake 0.02 3 4 0] [effect bit_talk_41] [seVolume ad153 1.0 1.0] [seVolume ad554 1.0 1.0] [fadein black 1.0] [wait fade] [wt 1.5] [fadeout black 1.0] [seVolume ad153 1.0 0.2] [seVolume ad554 1.0 0.2] [wait fade] [effectStop bit_talk_41] [scene 86200] [wt 1.0] [shake 0.03 3 4 0] [se ad876] [seVolume ad876 0 0.3] [se ad898] [seVolume ad898 0 0.3] [se ad221] [seVolume ad221 0 0] [se ade32] [seVolume ade32 0 0] [se ad9] [seVolume ad9 0 0] [flashin loop 0.7 0.7 FF333380 FF333300] [seVolume ad221 1.0 0.6] [seVolume ade32 1.0 0.6] [seVolume ad9 1.0 1.0] [fadein black 1.0] [wait fade] [wt 1.0] @Meunière Aaaaaaaaaaaah! [k] [messageOff] [shake 0.03 4 5 1.2] [se ad876] [seVolume ad876 0 0.3] [se ad898] [seVolume ad898 0 0.3] [se ad608] [wt 1.2] [seStop ad608 0.4] [shake 0.02 3 4 0] @Meunière Shit, shit, shit! How'm I supposed to emergency land a freaking battleship when I've never done it befoooaaah!? [k] @Meunière And why'm I the one taking the helm!?[sr]The hell are you doing, Captaaaiiin!? [k] @Meunière Graaaaaaaaah![sr]All hands, make sure you're strapped in tiiiiiighhht! [k] [messageOff] [shake 0.03 4 5 1.6] [se ad876] [se ad898] [seStop ad153 1.0] [seStop ad556 1.0] [wt 1.6] [shake 0.03 2 6 0] [bgmStop BGM_EVENT_80 1.0] [se ad608] [se ad789] [se ad628] [seStop ad221 1.0] [seStop ade32 1.0] [seStop ad153 1.0] [seStop ad554 1.0] [seVolume ad9 1.0 0] [fadeout white 2.0] [wait fade] [shakeStop] [wt 4.0] [flashOff] [seVolume ad9 2.0 0.4] [wt 1.0] [fadein white 2.0] [wait fade] [seStop ad9 2.0] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Meunière (Huff... Gasp...) [k] [charaFace A 3] @Meunière ...H-hey, we stopped.[sr]I'm alive... I think? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mash Master! Are you all right!? [k] ?1:Sure am! All thanks to my seat belt. [charaFace B 1] @Mash Your seat belt... I see. I guess Director Goredolf's[sr]guidance paid off in spades here! [k] ?2:I'm fine. What about you, Mash? [charaFace B 13] @Mash I'm all right. I remained on standby in a half-sitting posture, so I could be ready for a worst-case scenario, and I guess it worked out. [k] ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.8 0,-50] [charaMove C 0,0 0.8] [charaShake C 0.02 3 3 0.8] [wt 1.2] [bgm BGM_EVENT_70 0.1] @Goredolf G-good, it looks like we stuck the emergency landing! [k] [charaFace C 16] @Goredolf Next, shut down Magical Reactors One through Three! And hurry! If Zeus notices their magical energy, he'll come after us! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaPut T 1] [charaEffect T bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaPut T 1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Already done! Captain, would you mind[sr]taking care of the ship's camouflage?[-] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo Don't worry, I'm on it.[sr]In fact, I'm already done. [k] @Nemo Since I disguised the ship right before we landed,[sr]the enemy shouldn't have seen where we wound up. [k] @Nemo Hurry up with the cloaking. They may not be able to see us, but they could still detect our magical energy. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut T 1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Aye, sir![-] [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_70 1.0 0.5] [wait fade] [charaFadeout E 0.1] [charaPut T 1200,1200] [scene 91700] [charaSet E 1098124500 1 "Da Vinci"] [wt 1.0] [fadein black 1.0] [wait fade] [wt 1.2] [scene 86200 1.5] [wt 1.9] [bgm BGM_EVENT_70 1.0 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes ...All right, now that things have settled down,[sr]let's assess our current situation. [k] @Holmes After Zeus attacked the Storm Border, we made an emergency landing near Olympus's western perimeter. [k] @Holmes By deploying optical camouflage around the ship, we were able to evade visual detection during the landing. [k] @Holmes We've also shut down the Border's motive power, namely the Magical Reactors, and surrounded the entire hull with a concealing Bounded Field to prevent the enemy from detecting its magical energy. [k] [charaFace F 4] @Holmes This should mean we've successfully landed the ship in Olympus with the enemy none the wiser as to our location...at least, theoretically. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Da Vinci First off, great work, everyone. [k] @Da Vinci You should all be proud that we made it out of that[sr]without having to resort to a dangerous Zero Sail. [k] @Da Vinci After all, in the worst case, a Zero Sail taken without the necessary precautions could wipe us all out. [k] [charaFace E 4] @Da Vinci Really, the few times we've managed to pull[sr]one off so far were basically miracles. [k] [charaFace E 1] @Da Vinci Whew. [k] @Da Vinci Anyway, the important thing is,[sr]I'm glad we're all okay! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Goredolf It just goes to show what an excellent[sr]machine the Storm Border truly is. [k] @Goredolf It can evade an omnipotent god's thunderbolts![sr]It can dive into Void Space! [k] @Goredolf If we brought it back to Proper Human History, it would be the greatest technological revolution of all time! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo That will never happen. This ship couldn't exist in a world where humanity was flourishing like it's supposed to. [k] @Nemo It's only in this completely bleached world that my Nautilus Noble Phantasm, Sion's pseudo-Spiritron armor, aka the Hermes Skin... [k] @Nemo ...Hephaestus's nanomachines, and Chaldea's engineering could all come together like this. [k] @Nemo The only reason the Storm Border exists at all is to defeat the Foreign God. It won't have a purpose beyond that. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Goredolf O-oh... I see. I suppose that's true, isn't it? [k] ?1:But that doesn't change the fact that it's still a great, dependable ship. ?! [charaFace C 1] @Goredolf Indeed, you're spot-on there.[sr]I'm glad to see you understand, [%1]. [k] [charaFace C 0] @Goredolf At any rate, we can't let everything[sr]we did in Atlantis be for nothing. [k] @Goredolf And we certainly wouldn't be able to look the Atlanteans in the eye if we got ourselves shot down before we even landed the ship. [k] @Goredolf We'll need to be ready to use all available resources. Have you finished replenishing your Command Spells? [k] [charaFace C 4] @Goredolf ... [k] [charaFace C 5] @Goredolf All the precious backup Command Spells we saved[sr]up in case we needed them for a huge battle... [k] @Goredolf ...and we're just going to use[sr]them up like it's nothing! [k] ?1:All replenished, sir. [charaFace C 1] @Goredolf Good! [k] ?2:I can't believe I was actually able to replenish all three Command Spells... @Goredolf Well, I did say they were precious. We can't exactly buy more refills from the Command Spell store! [k] [charaFace C 0] @Goredolf We were only able to scrape these together in time by running the Wandering Sea's Magical Reactors at full blast... [k] @Goredolf ...pooling my technical and administrative advisors' expertise, and having Sion pull a few all-nighters. [k] [charaFace C 4] @Goredolf Only time and luck will tell if[sr]we're ever able to make any more. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash I see. So we were really fortunate[sr]to be able to use them now. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Yes, I suppose...[sr]A-at any rate! [k] ?! [charaFace C 10] @Goredolf Now that things have come to this,[sr]we'll have to use every resource at our disposal! [k] @Goredolf After all, we still have a crucial[sr]mission we need to carry out. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci Right. We absolutely must cut down[sr]the Tree of Emptiness here in Olympus. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf Tell me, Technical Advisor, how safe[sr]do you think we are right now? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci Good question. From the scans of the surrounding area, I'd say we lucked out. [k] [messageOff] [charaFadeout E 1.5] [scene 91700 1.5] [wt 1.9] @Da Vinci I'm guessing this area we're in[sr]now is in the outskirts of Olympus. [k] @Da Vinci There are almost no buildings here, there's no sign of any natives, and I don't see a single soldier or defensive weapon anywhere. [k] @Da Vinci We can thank Meunière for his choice of landing spot, since he was the one handling the controls on short notice. [k] [messageOff] [scene 86200 1.5] [wt 1.9] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo I agree. I would have landed the ship myself, but I had my hands full coordinating with the Nemo Series. [k] [charaFace D 1] @Nemo Great job, Meunière. When we have a chance later,[sr]I'll give you a proper lesson on how to steer the ship. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière ! [k] [charaFace A 4] @Meunière W-well hey, haha, what can I say? It WAS pretty impressive if I do say so myself, but still! [k] @Meunière Sure, I got a little panicked when you first asked me to take over, but I figured things would work out if I just stuck to my usual game plan! [k] ?1:Thanks, Meunière. ?2:You made the right call. ?! [charaFace A 1] @Meunière Ah, I can't really take the credit. The Storm Border[sr]did all the hard work. I just kept it stable. [k] @Meunière Still, I'm glad I was able to help you out, Captain! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Nemo You definitely did. I was planning to station a[sr]marine in the cockpit, but now I won't have to. [k] @Nemo So since I'll have one to spare now,[sr]I'll assign them to ship cleaning duty instead. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 11] [charaFadein C 0.1 1] @Goredolf Good. Keeping the ship clean at all times[sr]will be a great boost to morale. [k] [charaFace C 0] @Goredolf Ahem. Well, Administrative Advisor, the bad news?[sr]I know well enough by now that it can't all be good. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Holmes Right you are, Director.[sr]You really are getting the hang of this. [k] [charaFace F 0] @Holmes Now that we've shut down all of our Magical Reactors, restarting them will take some time. [k] @Holmes Which means, of course, that we are effectively stuck here for the time being. That means no Zero Sail, either. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Goredolf O-oh. I see... [k] ?1:At least they should have a hard time finding us here, right? [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Right. As long as we remain hidden,[sr]the odds of them detecting us should be low. [k] ?2:So does that mean we can't get away if they find us here? [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash ...Good question. If they should happen to find us,[sr]making an escape will be very difficult. [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Nemo Right. As long as we're unable to start up the ship's engine at a moment's notice, we'll be out to sea without a lifeboat if we're spotted again. [k] @Nemo If we end up taking several of those supercharged magical energy attacks head-on without even any of our defensive mechanisms to shield us, well... [k] [charaFace D 4] @Nemo ...I don't even want to think about it. [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [charaMoveReturn D 5,0 0.8] [wt 1.2] [charaMoveReturn D -5,0 0.8] [wt 1.2] [charaFadeout D 0.4] [charaMove D 0,-50 0.4] [wt 0.3] [se ad144] [seVolume ad144 0 0.5] [wt 1.6] ?1:Captain! ?! [bgm BGM_EVENT_81 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Goredolf H[messageShake 0.02 3 3 0.4]uh!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière Captain! Wh-why'd you collapse like that!?[sr]Are you okay!? [k] @Nemo ...[wt 1.0]I'm sorry. [k] @Nemo It looks like Zeus's great thunderbolts[sr]were even more powerful than we thought. [k] @Nemo The one that hit us didn't damage the ship too badly...[sr]but it did...damage my Spirit Core... [k] [charaTalk A] @Meunière ! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Mash Oh no. Does this mean those thunderbolts[sr]are actually Anti-Servant attacks!? [k] @Nemo It's a good thing...only one of them hit us...[sr]If even one more of those had struck... [k] @Nemo ...we might've ended up losing...our new ship... [k] @Nemo Ngh... This is pathetic.[sr]I don't...even have the strength to stand. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Goredolf Dammit, get Nemo Nurse in here, on the double![sr]Make sure Captain's as comfortable as possible! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière R-right! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 1.0] [charaFace F 4] @Holmes Does this mean you're injured as well, Da Vinci? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Da Vinci ...Looks that way. [k] @Da Vinci I thought I was just feeling off thanks to all the magical energy I used for the chaff and the concealing spell... [k] @Da Vinci But since I was acting as the Storm Border's CPU when we got hit... [k] @Da Vinci ...I guess I actually got just as hurt as the Captain. [k] [charaFace E 14] @Da Vinci I think I'd better rest up for a while, too... [k] [messageOff] [charaMove E 0,-20 0.4] [charaFadeout E 0.4] [wt 0.4] ?1:Da Vinci!? ?! [charaTalk F] [charaFace F 0] [charaFadein F 0.2 20,0] [charaMove F 1 0.2] [se ad775] [wt 0.1] [charaShake F 0.02 3 3 0.2] [wt 0.1] [seStop ad144 0.2] [wt 1.0] @Holmes Easy there.[sr]...Good, I caught her in time. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad8] [wt 0.6] [wt 1.4] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.4] @Nemo Nurse Thanks for the nurse call.[sr]Is it an emergency? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Goredolf I'll say! Thanks for coming, Nemo! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière It's Captain and Da Vinci![sr]The former collapsed, and the latter's totally drained! [k] @Meunière Please, hurry! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_81 1.0] [wait fade] [charaFadeout A 0.1] [scene 86200] [wt 1.5] [se ad8] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Fou Fou, fou! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Holmes! Meunière![sr]H-how are Da Vinci and Captain doing? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Meunière They're both asleep now. Well, I say asleep,[sr]but it's more like what we did back in Scandinavia. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes They're in the recovery pods I used at the time. They may seem fine on the surface, but their Spirit Cores have both suffered significant damage. [k] @Holmes It may take them a few days, but don't worry.[sr]We expect them both to make full recoveries. [k] [charaFace F 9] @Holmes To put it in the modern parlance,[sr]this will be no big deal. [k] ?1:Well, that's a relief. [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Yes, it is! It's too bad we can't visit them while they're in the pods, but I'm still glad to hear they'll be okay! [k] [charaFadeout B 0.1] [wt 0.1] ?! [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes Quite so. Ideally, I'd prefer to wait for their full recovery before we begin our plan of attack in earnest, but[line 2] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Goredolf Indeed. We have neither the time nor the[sr]mental capacity to spare for that. [k] [charaFace C 16] @Goredolf Both the Captain and the technical advisor[sr]fulfilled their duties spectacularly! [k] @Goredolf Yes, they may be useless for the time being,[sr]but no matter. Their recovery takes priority. [k] [charaFace C 15] @Goredolf Meanwhile, those of us who remain have an obligation to make the most of this opportunity they've given us. Namely[line 2] [k] ?1:Make a move before we're found, right? [charaFace C 1] @Goredolf Exactly. By this point, I suppose there was no need[sr]for me to say anything after all, was there? [k] ?2:Buy them a nice fruit basket for when they wake up, right? [charaFace C 6] @Goredolf Don't be daft, [&man:girl]![sr]I already arranged for one of those! [k] ?! [bgmStop BGM_EVENT_70 1.0] [charaFace C 0] @Goredolf Ahem. All right, as the new director of Chaldea, and[sr]the commander of the Storm Border, here are my orders. [k] [messageOff] [wt 1.0] [charaFace C 10] [bgm BGM_EVENT_82 0.1] @Goredolf Master [%1].[sr]Mash Kyrielight, [&his:her] faithful Servant. [k] @Goredolf There is still much we don't know about our situation, but even so, I'll need you two to head out. [k] @Goredolf While I'm afraid we won't be able to support you as[sr]normal with our technical advisor incapacitated... [k] @Goredolf ...myself, Meunière, and our administrative advisor[sr]will do our best to fill her shoes in the meantime. [k] [charaFace C 10] @Goredolf Your sole objective for now is to explore this Lostbelt and recruit other Proper Human History Servants! [k] [charaFace C 1] @Goredolf Hehe. At least this time, we won't be at a complete disadvantage thanks to the vanguard that got here ahead of us. [k] @Goredolf Once you find the Heroic Spirits that came here from[sr]Atlantis, the tide is sure to turn swiftly in our favor! [k] [charaFace C 10] @Goredolf If we're going to defeat that detestable Kirschtaria, cut down that preposterously huge Tree of Emptiness... [k] @Goredolf ...and destroy that incredibly dangerous Zeus,[sr]you'll need to meet up with them, first! [k] ?1:Yes, sir! [charaFace C 11] @Goredolf Hehe, just what I like to hear.[sr]Now I can relax and really enjoy my breakfast. [k] [charaFadeout C 0.1] [wt 0.1] ?2:Let's get going, Mash! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Right, Master! [k] [charaFadeout B 0.1] [wt 0.1] ?! [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes I've just run a scan of our vicinity...and I'm afraid[sr]the circumstances are very much not in our favor. [k] @Holmes Unfortunately, we will be no more able to bolster our[sr]ranks via summoning circle here than we were in Atlantis. [k] @Holmes Every last leyline for kilometers is under intense observation. They are too man-made[line 2]or perhaps I should say god-made[line 2]to be of use to us. [k] @Holmes Suffice to say, we won't be able to secure the magical energy necessary to summon and maintain new Heroic Spirits while here in Olympus. [k] @Holmes I'm afraid we'll have to be content with using the Spirit Origin graph for temporary, combat-only summons. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Fou Fou, fou... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf All the more reason you need to find the Heroic[sr]Spirits who came here ahead of us as soon as possible. [k] @Goredolf With the forces we have, we won't even be able to keep ourselves safe, let alone accomplish the mission. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Meunière It would've made things a lot easier if we could've summoned more combat-ready Heroic Spirits from a leyline... [k] @Meunière ...but I guess that was too much to hope for,[sr]just like it was in Atlantis. [k] [charaFace A 0] @Meunière Well, in the meantime, I don't know how much[sr]these'll help, but here, these are for you two. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Thanks, Meunière.[sr]But, um, what are they? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Meunière They're disguise kits[line 2]well, a kind of Mystic Code, really[line 2]that[sr]Da Vinci made in secret based off the Atlanteans. [k] @Meunière Basically, they use magecraft to deceive onlookers[sr]both optically and perceptually... [k] @Meunière ...giving you the same effect as wearing a disguise[sr]without actually having to put one on. [k] @Meunière She said they make use of the same disguise principles as Holmes's Noble Phantasm. They should let you disguise yourself as residents of Olympus and[line 2] [k] ?1:Gather the information we need. @Meunière Right. I know this is business as usual for[sr]you guys by now, but still, be careful. [k] ?2:Make our way into the city of Olympus. ?! @Meunière The silver lining here is that your magical energy[sr]readings are the same as any other human's. [k] @Meunière Apparently, even Mash only has a tiny bit[sr]of Servant aura about her right now. [k] @Meunière So hey, in that sense, this should make it a lot easier to sneak in than it would be if you were bringing Servants along. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash That's true. [k] @Mash Under these circumstances, the risk of a hostile[sr]Servant noticing me or Senpai should be very low. [k] @Mash So if all goes well, this should give us the chance we need to rendezvous with the Heroic Spirits who got here before us! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Meunière ...[sr]... [k] @Meunière ...But, uh, that being said, you'll still be at[sr]a major disadvantage if you do end up in a fight. [k] @Meunière So don't lean on the disguise kits too heavily, okay? [k] @Meunière Then again, you're both old hands now with Rayshifts and Lostbelts, so I'm sure you already know that. [k] [messageOff] [bgmStop BGM_EVENT_82 1.0] [charaFadeout A 0.1] [wt 1.0] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] [wt 1.0] [bgm BGM_EVENT_70 0.1] [charaFace F 0] @Holmes Director. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 5] [charaDepth F 4] [charaTalk C] [charaFace C 0] [charaFace F 0] [charaFadein C 0.1 -200,0] [charaFadein F 0.1 200,0] @Goredolf Hm? What is it, Administrative Advisor? [k] @Holmes I have two suggestions I'd like you to hear. [k] @Holmes The first is that we send the combat and environmental information we've gathered to date to the Wandering Sea in a data packet. [k] @Holmes And for the second, well, I think discretion would be the best course for this one... [k] [messageOff] [se ade74] [charaMove F 50,0 1.0] [wt 1.2] [seStop ade74] [charaTalk C] [charaFace C 7] @Goredolf Wh-what's this now?[wt 0.4][charaFace C 1][charaShake C 0.02 3 3 0.4][sr]Hahaha, careful. I'm quite ticklish, you know. [k] @Goredolf ...[sr]... [k] [charaFace C 5] @Goredolf ...Wh-what was that!? [k] [charaFace C 6] @Goredolf Are you serious, Administrative Advisor!?[sr]But that's... Surely you can't[line 2] [k] @Holmes Director, do you remember the border guards[sr]that Odysseus kept under his command? [k] [messageOff] [fadeout white 0.5] [bgm BGM_EVENT_70 0.5 0.4] [wait fade] [pictureFrame cut063_cinema] [charaTalk depthOn] [charaFadeout C 0.1] [charaFadeout F 0.1] [scene 86002] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 0,-50] [effect bit_sepia01] [wt 0.8] [fadein white 0.5] [wait fade] [wt 1.2] [fadeout white 0.5] [wait fade] [pictureFrame] [charaFadeout I 0.1] [effectStop bit_sepia01] [scene 86200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.8] [bgm BGM_EVENT_70 0.5 1.0] [fadein white 0.5] [wait fade] @Holmes I'm quite certain that your concerns,[sr]while understandable, are nevertheless unwarranted. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 18] [charaFadein C 0.1 1] @Goredolf Nnn... Nnnnnnnnn... [k] @Goredolf It's incredibly risky, but I can't deny that[sr]it also makes a lot of sense... Nnnghhh! [k] [charaFace C 5] @Goredolf ...[wt 1.5]A-all right. [k] [messageOff] [charaShake C 0.02 3 3 0.6] [wt 1.0] [charaFace C 6] @Goredolf A-as the director of Novum Chaldea, I can't have my subordinates be the only ones putting themselves in danger to restore Proper Human History! [k] @Goredolf Very well, Administrative Advisor![sr]I accept your proposal! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Holmes Thank you. I had every confidence[sr]you would make the right decision. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Fou Fou? [k] ?1:Huh? What's going on? [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Holmes Hahaha. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Goredolf This is no laughing matter, if you ask me...[sr]Geez. [k] ?2:What were you guys talking about? [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Holmes I'm afraid the time is not yet right.[sr]Don't worry, you'll find out soon enough. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Oh! I haven't heard you say that[sr]in a long time, Holmes! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Holmes Ha ha ha. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Goredolf This is no laughing matter, if you ask me...[sr]Geez. [k] ?! [messageOff] [charaFace C 15] [bgmStop BGM_EVENT_70 1.0] [wt 1.5] [bgm BGM_EVENT_82 0.1] [charaFace C 16] @Goredolf All right, once again: [%1]! Mash Kyrielight![sr]As director of Novum Chaldea, here are your orders! [k] @Goredolf You two are to leave the Border at once[sr]and make your way to the city of Olympus! [k] @Goredolf Once you're inside, find out where the other Proper Human History Servants are and meet up with them posthaste! [k] @Goredolf After you have secured an adequate fighting force,[sr]you are to cut down the Fifth Tree of Emptiness! [k] ?1:Roger that! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Understood. We'll go begin our[sr]Olympus investigation right now! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [charaMoveReturn H 0,30 0.6] @Fou Fou, fo, foooooou! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_82 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]