$94-06-28-04-4-1 [soundStopAll] [enableFullScreen] [charaSet A 4046000 1 Elisabeth] [charaSet B 2045000 1 Zenobia] [charaSet C 1009001 1 Mordred] [imageSet D back10000 1 1] [charaSet E 2031001 1 Napoleon] [charaSet F 3016001 1 Hektor] [charaSet G 1098224100 1 Molay] [charaSet H 98115000 1 Effect] [charaScale D 1.1] [charaTalk depthOff] [charaDepth D 2] [charaDepth A 3] [charaDepth F 4] [charaDepth B 5] [charaDepth E 6] [charaDepth C 7] [scene 136900] [fadein black 1.0] [bgm BGM_EVENT_80 0.1] [wait fade] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Elisabeth And so, the monster was split in twooo♪[sr]Its limbs scattered to the four wiiinds♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Mordred Afraid it ain't dead yet. Just collapsed 'cause it can't take any more hits. [k] @Mordred It's in pretty rough shape, but we're talking about Grendel here; it'll bounce back just fine after a while. [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_80 1.5] @Grendel Gurk. [k] [messageOff] [cueSe Battle bac234] [shake 0.05 1 4 1.0] [effect bit_talk_impactlanding] [wt 3.0] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] [charaShake F 0.05 2 2 0.6] [wt 1.0] [charaMove F 0,-10 0.2] [se ad54] [wt 0.8] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Zenobia It seems this battle is ours. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] [bgm BGM_EVENT_70 0.1] @Hektor Phew. Thanks for kicking our asses so thoroughly. Now I've got a good excuse to retire. [k] [charaFace F 0] @Hektor I see you didn't kill Grendel, either. [k] @Hektor Not that it's the real Grendel. It's just some blobby thing that got stuck playing the part. [k] @Hektor You could kill it if you want, or you could let it go. Either way, it won't cause you any more trouble. [k] ?1:Let's let it go then. ?! [messageOff] [charaFace F 1] [wt 1.2] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFace C 5] [charaFadeinFSR C 0.1 2] [charaFace B 10] [charaFadeinFSL B 0.1 0] [wt 1.5] [charaTalk on] @Mordred I'd say any monster so damn foul-tempered is worth killing... [k] [charaFace C 9] @Mordred But, eh, whatever. It ain't my job to decide those sorts of things. [k] [charaFace C 5] @Mordred Hey, Zenobia. What do you think? [k] @Zenobia I have only allied myself with [%1]... [k] @Zenobia ...until we can erase this Singularity from existence. [k] [charaFace C 0] @Zenobia I do, however, think it is foolish for a queen to encourage unnecessary killing. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Elisabeth Tell us how you really feeel♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Zenobia I don't see a problem. [k] @Zenobia If it acts up again, Hektor will take responsibility. [k] [charaFace B 9] @Zenobia Isn't that right, Hektor? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Hektor Yeah, sure. [k] @Hektor As “Gretel's” big brother, it's only fair. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Zenobia All right, now that we have reached an agreement, there's something I wish to ask you. [k] @Zenobia What do you know about Jacques de Molay, and this Singularity? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Elisabeth Yeah! Tell us everything, or diiie♪ [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 1.5] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Hektor Yeah, fair enough. Now that I've lost, I don't see a problem. [k] [charaFace F 4] @Hektor So, no need to threaten this old man anymore, all right, Cinderella? [k] [charaFace F 0] @Hektor ...You've probably figured this out by now,[bgm BGM_EVENT_145 0.8 0.9] but this[sr]whole Singularity is based on children's stories. [k] ?1:I knew it... ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Elisabeth I thought sooo♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Zenobia A world of children's stories... So in the desert, we had “Ali Baba and the Forty Thieves.” [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mordred And in this forest... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadeinFSR A 0.1 2] [charaFace C 4] [charaFadein C 0.1 0] @Elisabeth It was “Snow Whiiite and the Seven Dwarves”♪[sr]Nay, hottieees♪ [k] [charaFace C 9] @Mordred Hotties, huh.[sr]...You think those guys're hot? [k] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Napoleon Hahahaha, I certainly thought so! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Hektor So, Princess. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadeinFSR A 0.1 2] [charaFace F 0] [charaFadein F 0.1 0] @Elisabeth Princess heeereee♪ [k] [charaFace F 4] [charaFadeTime D 0.2 0.5] @Hektor (What's with the constant singing?) [k] [charaFadeout D 0.2] [wt 0.1] [charaFace F 0] @Hektor ...You're Cinderella, Snow White, and Little Red Riding Hood all rolled into one. [k] @Hektor In this Singularity, you were supposed to be a prototypical fairy-tale princess. [k] @Hektor ...Well, I guess Red Riding Hood isn't technically a princess, but you get the idea. [k] @Hektor As to why you split into two? This old man's got no clue, either. [k] [charaFace A 16] @Elisabeth Theeen♪ that other me in that castleee♪[sr]must be the princess waiting to be rescuuued♪ [k] [charaFadeout A 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Hektor That's all I've got for you. I was really only summoned to slow you down. [k] ?1:Thanks, Hektor. ?! @Hektor No problem. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mordred All right, Master of Chaldea. [k] @Mordred Path outta the forest's open now, so what do we do? [k] ?1:We keep going, of course! ?! [charaFadeout C 0.1] [wt 0.1] @All [f large]Yeaaah! [k] [messageOff] [bgmStop BGM_EVENT_145 1.5] [fadeout black 1.5] [wait fade] [wt 1.0] [pictureFrame cut063_cinema] [fadein black 1.5] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Hektor (Yawn...) [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad969] [effect bit_talk_29_black] [se ad960] [fadeout white 1.0] [wait fade] [charaPut H 0,-50] [charaEffect H bit_talk_10_violet] [wt 0.8] [charaTalk G] [charaFace G 14] [charaFadein G 0.4 0,-50] [fadein white 3.0] [wait fade] [bgm BGM_EVENT_129 0.1] @Molay Well done, Hansel. Merci beaucoup. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 2000,2000] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Hektor What're you even showing up for now? You do know we lost, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 0,-50] [charaTalk G] [charaFace G 11] [charaFadein G 0.1 0,-50] @Molay Oh, that's fine! You did your job perfectly. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 2000,2000] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @Hektor Did I now? Well that's good to know. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 0,-50] [charaTalk G] [charaFace G 31] [charaFadein G 0.1 0,-50] @Molay Whoa there, not so fast. [k] [charaFace G 8] @Molay You haven't forgotten I'm still your Master here, have you? [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 2000,2000] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @Hektor Nope, I haven't. Not much this old man can do about it, anyway. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut H 0,-50] [charaTalk G] [charaFace G 14] [charaFadein G 0.1 0,-50] [wt 1.0] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaEffectStop H bit_talk_10_violet] [se ad1] [wt 1.0] [bgmStop BGM_EVENT_129 1.5] [fadeout black 1.5] [wait fade] [pictureFrame] [wt 1.0] [scene 134500] [fadein black 1.5] [wait fade] [bgm BGM_MAP_4 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Mordred Welp. [k] @Mordred We're outta the woods and found a town, but there ain't a single other person anywhere that I can see. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] @Elisabeth It's Halloween but there's no trick-or-treatiiing♪ [k] [charaFace A 9] @Elisabeth What in the world could Molay be thinking? [k] [charaFace A 10] @Elisabeth I'll have to torture her niiice and bloody for thiiis♪ [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Napoleon Damn, that's quite the song! [k] [messageOff] [bgmStop BGM_MAP_4 1.5] [fadeout black 1.5] [wait fade] [charaFadeout E 0.1] [wt 1.0] [charaSet G 25010002 1 Molay] [pictureFrame cut063_cinema] [scene 137200] [fadein black 1.5] [wait fade] @Elisabeth (Zzz...) [k] [charaTalk G] [charaFace G 17] [charaFadein G 0.1 0,-50] [bgm BGM_MAP_10 0.1] @Molay Phew. I was wondering what would happen when she started acting up, but it looks like things are okay... [k] [charaFace G 12] @Molay Let's just hope Prince Charming comes dashing in to save her soon. [k] [charaFace G 11] @Molay Otherwise, I'll be in quite the pickle. [k] [messageOff] [bgmStop BGM_MAP_10 1.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]