$94-06-64-04-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098206500 1 Amor] [charaSet B 10011000 1 Bazett] [charaSet C 9008000 1 Astraea] [charaSet D 3027001 1 Medusa] [charaSet E 98018100 1 Pirate] [charaSet F 1098226200 1 Columbus] [charaSet G 3028001 1 "Jaguar Warrior (Silhouette)"] [charaFilter G silhouette 00000080] [charaSet H 98006000 1 "Fodder Enemy"] [charaSet I 98006000 1 "Fodder Enemy"] [charaSet J 98006000 1 "Fodder Enemy"] [sceneSet K 143000 1] [sceneSet L 143000 1] [imageSet M back10000 1 1] [charaScale M 1.3] [imageSet O cut317_forest 1] [imageSet P cut317_forest 1] [charaScale P 2.0] [imageSet Q cut317_forest 1] [charaScale Q 2.0] [charaSet S 98115000 1 Effect] [charaSet T 98115000 1 Effect] [charaPut S 2000,2500] [charaEffect S bit_sepia01_depth_fs] [scene 10000] [fadein black 0.5] [wait fade] [se ade84] [wipeout gunya 1.5 1.0] [wait wipe] [scene 114901] [charaPut S 1] [wt 1.0] [seStop ade84 1.5] [wipein gunya 1.5 1.0] [wait wipe] [wt 0.3] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] [bgm BGM_EVENT_147 0.1 0.5] @Amor All right, I put up a simple Bounded Field all around the town. [k] @Amor It's not much more effective than vermin deterrent, but it should still help against unintelligent creatures. [k] @Amor Alas, I'm afraid I have to remain in town to maintain it. [k] [charaFace A 1] @Amor As much as it pains me to do this, I have to ask you to investigate the woods without me. [k] [messageOff] [wipeout gunya 1.5 1.0] [wait wipe] [charaPut S 2000,2500] [charaFadeout A 0.1] [scene 107801] [wt 1.0] [wipein gunya 1.5 1.0] [wait wipe] [se ad663] [wt 1.5] [seStop ad663 1.0] [bgm BGM_EVENT_147 1.0 1.0] [wt 1.0] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Bazett Hehe. [k] @Bazett I knew we could count on a Divine Spirit like Amor. What a perfectly logical decision that was. [k] @Bazett I could never hope to put up a Bounded Field that large. [k] [charaFace B 0] @Bazett With her maintaining it, I can leave the town knowing it's in good hands. [k] @Bazett We'll have to make the most out of this expedition as a way of thanking her for her help. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea I guess if we're being extremely generous, we could say we're just giving the right job to the right person. [k] [charaFace C 4] @Astraea The truth of the matter is that she's just using you, though, Bazett. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa I agree. You're too honest for your own good. [k] @Medusa She's obviously pawning all the hard work off on us. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Bazett Huh? You've got to be kidding! [k] @Bazett So, what? You're saying I've been fooled into going somewhere dangerous, and convinced it was my idea!? [k] [charaFace B 8] @Bazett I pride myself on being skilled enough to handle anything on my own, even missions that would normally require a team. [k] @Bazett I'm an elite Seal Designation Enforcer who's equally adept at exploration, negotiation, and combat. [k] [charaFace B 5] @Bazett And I'm an excellent judge of character as well, I'll have you know! [k] [charaFace B 4] @Bazett At least...I think I am? What do you think? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa ...Well, I'm convinced. You're definitely a combat expert. [k] [charaFace D 7] @Medusa And an obvious mark. [k] @Medusa You may as well have a giant target painted on your forehead as far as someone like Amor's concerned. [k] ?1:True, I was kind of scared of you at first,[csr]but now that I've gotten to know you... ?2:Yeah, you were kind of intimidating when we met,[csr]but the more we talk... ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett What? You want to say something, [%1]? [k] @Bazett You know, I was a Master once, too. You could be a little more respectful when you talk to me. [k] @Bazett Really, if anything, you should be begging me to teach you, since I have so much more experience. [k] ?1:Yes, Ms. Bazett! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Come to think of it, you said something to that effect earlier too, didn't you? [k] @Astraea Does that mean you once took part in a Holy Grail War? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa The Holy Grail War... [k] @Medusa I know it's a ritual involving seven mages summoning seven Servants... [k] @Medusa ...and having them fight to activate a Holy Grail that can grant the winner a wish. [k] @Medusa At least, that's what the grown-up me said. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea Yes, that's right. [k] @Astraea It's just the sort of plot I'd expect to see from a handful of scheming humans. [k] @Astraea No miracle gained in that manner could be of any actual value. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett ... [k] @Bazett I suppose it makes sense that you'd think so, since you're a Divine Spirit. [k] [charaFace B 0] @Bazett But fate is a force that's simply too powerful for humans to reckon with. [k] @Bazett It doesn't matter how successful or talented a person may be. Everybody wishes for something. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea ...Does that mean you had a wish you wanted granted as well? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett ...I don't know. That's one of the things I can't seem to remember clearly. [k] @Bazett All I know is that I was one of the Masters who fought in a war... [k] @Bazett ...that I was forced to drop out halfway after a bitter defeat... [k] [charaFace B 0] @Bazett ...and that I managed to summon the greatest hero I could ask for as my partner. [k] [charaFace B 1] @Bazett Oh? Hehe, I can see you're dying to know who it was. [k] @Bazett Well, don't worry, [%1]. I'm sure you've heard of him, too. [k] [se ad186] [charaPut T 1] [charaEffect T bit_talk_41_fs] @Bazett My partner was none other than Ireland's Child of Light... The great hero known as Cú Chulainn! [k] ?1:... ?! [charaEffectStop T bit_talk_41_fs] @Bazett Hehe, surprised? Of course you are. [k] [charaFace B 2] @Bazett I mean, this is THE Cú Chulainn I'm talking about! Hero among heroes! Warrior among warriors! [k] [charaFace B 1] @Bazett He's not the kind of person any old human can hope to come across! [k] [charaFace B 2] @Bazett I mean, I can't remember what he looked like right now, but I still know for a fact it was him! [k] [bgmStop BGM_EVENT_147 1.5] ?1:Um... ?! [messageOff] [wt 0.1] ?1:He's actually at Chaldea, too. ?2:Cú Chulainn's been at Chaldea for a long time now... ?! [charaFace B 0] @Bazett ...[sr]... [k] [charaFace B 4] @Bazett How? [k] [bgm BGM_EVENT_7 0.1] @Bazett What is he doing there...?[sr]No, wait. More importantly...! [k] [charaFace B 3] @Bazett Does this mean that, if I were to go to Chaldea too, I could...see him again? [k] [charaFace B 8] @Bazett Wait! Hang on! I-I need more time to prepare! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut T 2000,2500] [charaTalk depthOff] [charaDepth C 4] [charaDepth D 6] [charaTalk C] [charaFace C 0] [charaFace D 0] [charaFadeinFSL C 0.1 0] [charaFadeinFSR D 0.1 2] @Astraea (Oh?) [k] @Astraea (Do you think...?) [k] [charaMoveReturnFSR D 256,-8 0.4] @Medusa (Nod) [k] @Medusa (Just look at how she's reacting.) [k] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Bazett You two! I know what you're whispering about! Knock it off! [k] ?1:You're welcome to join us at Chaldea too, if you like. ?2:Would you like to come to Chaldea too, Bazett? ?! [charaFace B 3] @Bazett Me? Go to Chaldea...? [k] [charaFace B 8] @Bazett ...[sr]... [k] [charaFace B 0] @Bazett N-no, I shouldn't. [k] @Bazett It wouldn't be right for me to answer a summon for personal reasons. [k] [charaFace B 5] @Bazett And besides, right now, I've been called to this land and sworn to protect that town. [k] @Bazett I can't think of anything else besides that until I've completed my mission! [k] [charaFadeout B 0.1] [wt 0.1] @??? Waaah... Waaah... [k] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett Ulp. [k] @Bazett I'm sorry, [%1]. I didn't realize that would be such a shock to you. [k] @Bazett I-I never meant to make you cry. It's just, there's an order to these things that[line 2] [k] ?1:I'm not crying. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea What a bitter cry... [k] [charaFace C 0] @Astraea If we hear it this clearly, it can't be coming from that far off. [k] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.5] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Medusa Ah! Look, over there. [k] @Medusa It's...a shack? What's a shack doing out here? [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [wt 0.5] [se ade500] [wt 1.0] [scene 143000] [wt 2.2] [charaTalk off] [charaDepth K 4] [charaDepth L 5] [charaScale K 1.5] [charaFadein K 0.1 260,-300] [charaMove K 330,-300 4.0] [fadein black 1.0] [wait fade] [wt 1.8] [charaScale L 1.8] [charaFadein L 0.8 -530,-130] [charaMove L -530,-200 4.3] [wt 2.0] [charaFadeout K 0.1] [wt 1.3] [charaFadeout L 0.8] [wt 1.4] [bgm BGM_EVENT_77 0.1] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea It doesn't look like anyone's home. [k] @Astraea Or that anyone's been here in a long time, for that matter. [k] [charaFadeout C 0.1] [wt 0.1] @??? Waaah... Waaah... [k] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa No, wait. There's someone crying in that corner. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaPut E 1] [charaFadeTime E 0.4 0.6] [wt 0.8] @??? ...[sr]... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett The ghost of a sailor? That must be who was crying. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Medusa Hey, wait. I just had a thought. [k] @Medusa Are you the sailor who brought something into these woods? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaPut E 1] [charaFadeTime E 0.1 0.6] [charaShake E 0.02 3 4 0.4] @??? ...![wt 0.6][charaShake E 0.03 4 3 0.4][sr]...! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett Hmm... He's definitely trying to tell us something. [k] ?1:“No way! You guys can see me!?” ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea Yes, it does look like that's what he's saying. It's a shame we can't seem to hear him. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaPut E 1] [charaFadeTime E 0.1 0.6] @??? Waaah... [k] [messageOff] [charaFadeout E 0.7] [wt 1.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa He's gone... [k] @Medusa But I think I saw him pointing to something before he disappeared. [k] [messageOff] [charaFadeout D 0.1] [wt 0.2] [cueSe Servants_901100 m43430] [cueSeVolume m43430 0 0.3] [wt 0.3] [cueSeStop m43430 0.4] [wt 0.6] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett It was probably the book on this desk. Looks like it's some kind of journal. [k] [messageOff] [se ade96] [wt 1.0] [se ade96] [wt 1.0] @Bazett Hmm... [k] @Bazett It seems to be more of a memoir than a logbook. [k] [charaFace B 4] @Bazett Seems like his captain was a real piece of work. There're pages and pages of complaints. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaFace C 4] [charaFace D 4] [charaFadeinFSL C 0.1 0] [charaFadeinFSR D 0.1 2] @Astraea & Medusa ...[sr]... [k] [messageOff] [wt 0.1] [charaDepth F 2] [charaPut F 1] [charaFace F 11] [charaFadeTime F 0.4 0.5] [wt 1.0] ?1:Nope. Still shouldn't jump to conclusions. ?! [messageOff] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout F 0.1] [wt 0.2] [se ade96] [wt 1.0] [charaTalk on] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett At one point, it looks like he discovered a mysterious fruit on another continent. [k] @Bazett His captain apparently didn't want to hear about this fruit, even though the locals treasured it. [k] @Bazett The sailor figured he could make a bundle from it... [k] @Bazett ...so he decided to take some back with him to do just that. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea A mysterious fruit? Does it have any connection to our business here? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett I'm not sure... [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_77 1.0 0.5] [wait fade] [charaFadeout B 0.1] [scene 107300] [charaTalk off] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [charaPut S 1] [wt 1.0] [fadein black 1.0] [wait fade] @Bazett After he finally found a “shady-looking local” that was willing to do business with him... [k] @Bazett ...he eventually managed to get ahold of a few seeds. [k] @Bazett At least, that's what his memoir says. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout G 0.1] [charaPut S 2000,2500] [scene 143000] [wt 1.0] [bgm BGM_EVENT_77 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa So not the fruit, but the seeds. What did the sailor do with those seeds? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett After he brought them back to this land... [k] @Bazett ...he began secretly growing them in a number of remote places where no one else would find them, starting with these woods. [k] @Bazett It says he called the seeds "Theobroma" and came here regularly to care for them. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Theobroma... That's Greek; it means “food of the gods.” [k] [charaFace C 1] @Astraea Quite a nice name, especially from a boorish sailor. [k] ?1:Huh? Theobroma? ?2:Isn't Theobroma...? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa What is it, Master? Is there something on your mind? [k] ?1:What was it again...? ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett Oh, wait, there's more. [k] @Bazett Apparently, just when the Theobroma had finally started to sprout... [k] @Bazett ...he fell seriously ill, and was unable to come care for them for a long time as a result. [k] [charaFace B 4] @Bazett Then, when he finally came back, he found that the sprouts had already died... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk D] [charaFace D 4] [charaFace C 4] [charaFadeinFSR D 0.1 2] [charaFadeinFSL C 0.1 0] @Medusa I see. That's too bad. [k] @Astraea That must have been very disappointing... [k] [messageOff] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [se ade96] [wt 1.0] [se ade96] [wt 1.0] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bazett The rest of the memoir is filled exclusively with his...regrets. [k] [charaFace B 5] @Bazett It's all like, “Just plant it anywhere, my ass,” and, “Some easy-to-grow plant that turned to be...” [k] @Bazett And, “How dare that damn local and her stupid suspicious outfit trick me?” and so forth. [k] [charaFace B 0] @Bazett Then his handwriting becomes reaaally sloppy...and that's where it ends. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Medusa I see. So that ghost must have wanted someone to hear his tale of woe. [k] @Medusa He must have been trapped here ever since he died, unable to move on because of his grudge. [k] [charaFace D 4] @Medusa It's a selfish, petty reason, but I can't help but feel a little sorry for him, anyway. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Hmm... [k] @Astraea I was hoping we'd learn something about those monsters, but it seems we weren't so lucky. [k] @Astraea Well, this turned out to be a complete waste of time, didn't it? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaPut E 1] [charaFadeTime E 0.1 0.6] [charaShake E 0.03 4 5 0.4] @??? ...!!![wt 0.6][charaShake E 0.03 4 5 0.4][sr]...!!! [k] ?1:Sounds like he disagrees pretty strongly... ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk C] [charaFace C 0] [charaFace D 0] [charaFadeinFSL C 0.1 0] [charaFadeinFSR D 0.1 2] @Astraea Medusa, that scythe of yours can kill the undead, right? Why don't you put him out of his misery? [k] [charaFace D 4] @Medusa Um... I'm not really comfortable with that. [k] [charaFace D 0] @Medusa I think we should bring Amor here later. She seems like she'd be an expert on helping spirits pass on to the afterlife. [k] @Astraea My, my. How surprisingly kind of you. And here I thought Medusa was famous for being a terrifying monster. [k] [charaFace C 1] @Astraea Or is this just what you were like before you grew up? [k] [charaFace C 0] @Astraea All right then, we can let Eros[line 2]er, Amor take it from here. In the meantime, let's see if we can find anything else in these woo[line 2] [k] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.0] [charaTalk depthOn] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett Shh! Quiet! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout B 0.1] [scene 107801] [pictureFrame cut063_cinema] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.2] [se ad446] [wt 0.2] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 50,-50] [charaMove H 0,-50 0.4] [wt 1.4] [charaMove H -50,-50 0.4] [charaFadeout H 0.4] [wt 1.2] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [pictureFrame] [scene 143000] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [bgm BGM_EVENT_81 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Medusa I knew it. This IS where the monsters are coming from. I wonder if they're returning from an assault. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett The town should be safe with Amor looking after it, but the roads outside are still unprotected. [k] @Bazett We need to find out where they're coming from as soon as possible if we're going to resolve this problem for good. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Astraea I bet we'll find their nest if we follow them. [k] @Astraea Come on, let's go. Try not to lose sight of them. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaPut E 1] [charaFadeTime E 0.1 0.6] [wt 0.3] [charaMoveReturn E 0,-8 0.5] [wt 0.6] @??? ...! [k] ?1:Sorry, we're not taking you with us. ?! [charaShake E 0.03 4 4 0.4] @??? ...!? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_81 1.0] [wait fade] [charaFadeout E 0.1] [scene 10000] [wt 1.0] [cueSe SE_21 21_ad1066] [wt 1.5] [cueSeStop 21_ad1066 1.0] [fadein black 1.0] [wait fade] [wt 0.5] @Bazett Wha... [k] @Bazett What the...!? [k] [messageOff] [fadeout black 0.5] [wait fade] [scene 143300] [wt 1.0] [charaTalk off] [charaDepth O 7] [charaDepth Q 6] [charaDepth P 5] [charaDepth M 4] [charaScale O 1.03] [se ad177] [se adm47] [se ade186] [seVolume ade186 0 0.3] [charaFadein P 0.1 75,-200] [wt 0.1] [charaPut M 1] [charaFadeTime M 0.8 0.7] [charaMove P -50,-200 4.0] [fadein black 1.0] [wait fade] [wt 0.6] [seStop ade186 0.8] [wt 1.1] [charaFadein Q 0.8 0,-550] [charaMove Q 0,-675 4.5] [charaFadeout P 0.8] [wt 0.2] [se ad847] [seVolume ad847 0 0.8] [se ad992] [seVolume ad992 0 0.2] [wt 3.0] [charaFadein O 1.0 0,-232] [charaMoveScale O 1.0 1.5] [charaFadeout Q 1.0] [wt 2.7] [charaFadeout O 0.8] [charaFadeout M 0.8] [wt 1.0] [bgm BGM_EVENT_72 0.1] [charaTalk on] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Astraea What a horrific looking tree... What in the world happened here!? [k] @Astraea I can't imagine anything like this being natural! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett I wonder... [k] @Bazett Could this be the Theobroma tree that ghost sailor mentioned in his memoir? [k] ?1:That's it. I remember now. Theobroma's another name for “cacao.” ?2:I think, if I'm not mistaken...Theobroma's what they used to call “cacao.” ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Astraea Cacao? You mean, that's a cacao tree? [k] [charaFace C 5] @Astraea Then, that sailor brought back cacao seeds!? [k] @Astraea But, I thought his memoir said that the sprouts died. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Medusa Everyone, look what those monsters are doing... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout D 0.1] [charaTalk off] [charaFace H 0] [charaFace I 0] [charaFadeinFSR H 0.1 256,-50] [charaFadeinFSL I 0.1 -256,-50] [pictureFrame cut063_cinema] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.4] [se ad52] [seVolume ad52 0 0.4] [se ade59] [seVolume ade59 0 0] [charaSpecialEffect H enemyErasure 0,0 1.8] [charaSpecialEffect I enemyErasure 0,0 1.8] [wt 0.2] [seVolume ade59 0.3 0.5] [wt 0.7] [seStop ade59 1.2] [wt 0.5] [se adm18] [seVolume adm18 0 0.6] [wt 0.2] [seStop adm18 0.4] [wait charaSpecialEffect I] [wt 0.9] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [pictureFrame] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk on] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bazett They're...dissolving into that dark liquid at the foot of the tree? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea And it looks like that's revitalizing the tree... [k] @Astraea Aha, I see what's going on now. [k] @Astraea Those monsters are essentially working for that tree. They go out to steal motivation from humans... [k] [charaFace C 5] @Astraea ...then they come back here and feed it to the tree! [k] @Astraea ...[sr]... [k] [charaFace C 4] @Astraea Saying it aloud really drives home how absurd this all is... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett You're saying those monsters are stealing motivation from people... [k] @Bazett ...and using it as food to help this tree of theirs grow? [k] [charaFace B 4] @Bazett Ngh... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Medusa There's no doubt about it. This tree must be the cause of the minute Singularity. [k] @Medusa I'd like to get rid of it right now if we could... [k] @Medusa ...but it'll probably sap our will to fight if we get too close, just like that monster did with Astraea. [k] @Medusa How do we go about this, Master? [k] ?1:Is there some way to remove it from a distance? ?2:Do you think you can eliminate it without getting too close? ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea That's quite the tall order, Master. But yes, I think we can manage that. [k] [charaFace C 1] @Astraea Medusa, Bazett. On my mark, I want all three of us to attack at the same[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_72 1.5] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Bazett ...[sr]... [k] [messageOff] [se ade255] [charaFadeout B 0.4] [wt 0.6] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Astraea Huh? [k] [charaFace C 2] @Astraea Bazett? What are you doing!? [k] [messageOff] [se ad592] [seVolume ad592 0 0.5] [fadeout white 0.5] [wait fade] [charaFadeout C 0.1] [wt 0.1] [scene 131201] [charaTalk T] [charaFace B 8] [charaPut S 1] [wt 1.0] [fadein white 0.5] [wait fade] [wt 0.3] @T:Child But you know, we're training in secret so that we can fight the monsters someday, too. [k] @T:Child And once we're really strong, we're gonna protect the whole town ourselves! That goes for you too, mister! [k] [messageOff] [fadeout white 0.5] [wait fade] [charaFadeout B 0.1] [charaPut S 2000,2500] [charaEffectStop S bit_sepia01_depth_fs] [scene 143300] [wt 1.0] [fadein white 0.5] [wait fade] [wt 0.2] [charaTalk off] [charaDepth H 6] [charaDepth I 5] [charaDepth J 4] [se ad25] [charaFace H 0] [charaFace I 0] [charaFace J 0] [charaFadein H 0.4 1] [wt 0.3] [charaFadeinFSR I 0.4 300,0] [wt 0.3] [charaFadeinFSL J 0.4 -300,0] [wt 1.0] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [bgm BGM_BATTLE_174 0.1] @Bazett These children may still be weak... [k] @Bazett ...but that doesn't mean you can steal their dreams. [k] [charaFace B 5] @Bazett No adult with a lick of common sense is going to stand back and let you do that. [k] @Bazett ...I may still have a lot to learn, but even I know that much. [k] ?1:Bazett... ?! @Bazett Be warned, Theobroma monsters. I don't get angry often... [k] @Bazett ...but you've managed to really piss me off. [k] @Bazett If you think you can steal my motivation, you're welcome to try. [k] [charaFace B 2] @Bazett But don't expect me to go down without a fight! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.5] [se ad678] [charaMoveScale H 1.2 0.3] [charaMove H 0,20 0.3] [charaFadeout H 0.3] [wt 0.3] [wipeout circleIn 0.3 1.0] [wait wipe] [scene 10000] [wt 0.2] [wipein circleIn 0.2 1.0] [wait wipe] [se ad85] [fowardEffect bit_talk_gold_slash_02] [wt 0.7] [cueSe Battle bac137] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [fowardEffectDestroy bit_talk_gold_slash_01] [scene 143300] [charaScale H 1.0] [charaFace H 0] [charaFadein H 0 1] [charaFadeout B 0] [charaShake H 0.03 4 3 0.6] [wt 1.2] [se ad52] [seVolume ad52 0 0.4] [se ade59] [seVolume ade59 0 0] [charaSpecialEffect H enemyErasure 0,0 1.8] [wt 0.2] [seVolume ade59 0.3 0.5] [wt 0.7] [seStop ade59 1.2] [wt 0.5] [se adm18] [seVolume adm18 0 0.6] [wt 0.2] [seStop adm18 0.4] [wait charaSpecialEffect H] [wt 0.9] @Astraea (Sigh)... [k] [messageOff] [wt 0.1] [charaTalk off] [charaDepth B 8] [charaFace B 3] [charaFadein B 0.1 1] [wt 0.5] [se ad984] [charaFace C 4] [charaFadeinFSL C 0.4 -300,0] [wt 1.0] [charaTalk on] [charaTalk depthOff] @Astraea Didn't you say you used to be a Master yourself, Bazett? [k] @Astraea I must say, I feel for your Servant. [k] [charaFace B 4] @Bazett Astraea... [k] [charaFace C 1] @Astraea Still, for better or worse, Chaldea is full of busybodies who just can't mind their own business. [k] @Astraea If you ever plan on being summoned there yourself one day, you'd better start getting used to working as a team. [k] [messageOff] [charaTalk off] [wt 0.1] [se ad984] [charaFace D 1] [charaFadeinFSR D 0.4 300,0] [wt 1.0] [charaTalk on] @Medusa Please listen to Astraea. I can't bear to watch you put yourself in danger, all alone. [k] @Medusa You don't just have to rely on your own muscles anymore, Bazett. It's okay to rely on us, too. We've got some experience as Servants, you know. [k] [charaFace B 0] @Bazett Mmm... [k] @Bazett I honestly did feel pretty good about my chances fighting them solo... But you're right. [k] @Bazett So with that in mind, will you guys help me out? What do you say, [%1]? [k] ?1:Absolutely! ?2:Yeah! Someone's gotta cut this tree down before it hurts someone! ?! [charaFace B 1] @Bazett Hehe... I like that look in your eyes, Master of Chaldea. [k] @Bazett All right then, as the more experienced Master here, I guess I'd better show you what I can really do. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [se ad25] [charaFace H 0] [charaFace I 0] [charaFace J 0] [charaFadein H 0.1 1] [charaFadeinFSR I 0.1 300,0] [charaFadeinFSL J 0.1 -300,0] @Monsters ...![sr]...!!! [k] [messageOff] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.6] [cueSe Servants_302000 m07405] [cueSeVolume m07405 0 0.4] [se ad527] [seVolume ad527 0 0.6] [charaCrossFade B 1098231900 2 0.4] [wt 0.2] [seStop ad527 0.2] [wait charaCrossFade B] [wt 0.7] @Bazett Now...get out of our way, you fiends. [k] [charaFace B 3] @Bazett I'm going to get rid of that evil monster tree once and for all, even if I have to bring it down with my bare hands! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_174 0.4] [wait fade] [soundStopAll] [end]