$94-07-36-03-2-1 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054000 1 Gareth] [charaSet C 28003000 1 "Lady Avalon"] [charaSet D 6044000 1 Hildr] [charaSet E 1098244400 1 Erice] [charaSet F 1038000 1 Jason] [charaSet G 25005000 1 Voyager] [charaSet H 2009102 1 Orion] [charaSet I 2003001 1 "Robin Hood"] [charaSet J 3017001 1 "Li Shuwen"] [charaSet K 6036002 1 "Li Shuwen"] [charaSet L 6005001 1 Jack] [charaSet M 1098182900 1 Apollo] [charaSet N 2005001 1 Atalante] [charaSet O 99502600 1 Mash] [imageSet P cut388_rsb00 1] [imageSet R cut388_rsba00 1] [charaScale P 1.01] [charaScale R 1.01] [sceneSet Q 10000 1] [charaScale Q 1.01] [charaSet S 5009000 1 "Effect 1"] [charaSet T 98115000 1 "Effect 2"] [charaPut T 2000,2000] [sceneSet U 107200 1] [charaScale U 1.3] [scene 107200] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Erice S-so what'd you think? We had the Golden Fleece from Colchis... Bebryces's boxer Amycus... The Clashing Rocks... [k] [charaFace E 4] @Erice That should give you a pretty good idea of the course! [k] ?1:Hmm... ?2:It was more fun than I thought it'd be, but... ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Hildr Well, the whole appeal of this attraction is how it feels like you're sailing on the Argo yourself, right? [k] [charaFace D 4] @Hildr So I think, maybe... Nnn... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] @Gareth I think you should try a little harder to make it feel more authentic! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut T 1] [charaEffect T bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk O] [charaFace O 12] [charaFadein O 0.1 1] @Mash I-I think I have to agree. Everyone's skill names certainly fit their parts... [k] @Mash ...but the actual skills were the same as usual, so... [k] [charaFadeout O 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Erice I see... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Asclepius It's a mess. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 20] [charaFadein E 0.1 1] @Erice Ghh... Coming from one of the actual Argonauts, that really stings! [k] [charaFace E 32] @Erice But...I know you're right. [k] @Erice Everyone's trying their best, but there's only so much they can do. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lady Avalon Hmm, I don't know about that. There were some parts I thought were pretty good. [k] @Lady Avalon And Master said [&he:she] had fun too, remember? [k] @Lady Avalon So I think you might be closer than you realize. Just a few small improvements could really turn this around. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Erice Y-you think so? Like what? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lady Avalon What do you think could be improved the most easily, Asclepius? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth U 1] [charaDepth F 2] [charaDepth Q 3] [charaDepth F 4] [charaDepth I 4] [charaDepth J 4] [charaDepth K 5] [charaDepth A 6] [charaDepth E 7] [charaDepth H 8] [charaDepth G 8] [charaDepth M 2] [charaDepth P 9] [charaDepth R 8] [charaScale A 1.1] [charaScale E 1.1] [charaScale F 1.1] [charaScale G 1.1] [charaScale H 1.1] [charaScale I 1.1] [charaScale J 1.1] [charaScale K 1.1] [charaScale O 1.1] [charaScale T 1.1] [charaTalk off] [charaFadein U 1.0 -100,-300] [charaMove U -110,-300 1.0] [charaFace A 0] [charaFadeinFSR A 1.0 150,0] [charaMoveFSR A 140,0 1.0] [wt 1.2] @Asclepius ...Hmph. [k] @Asclepius I'm just a doctor, so I claim no knowledge of managing these kinds of attractions...[bgmStop BGM_EVENT_2 1.5] [k] [charaFace A 2] @Asclepius ...but I will say that your casting choices don't make any sense. [k] [messageOff] [charaMove U 0,-300 1.2] [charaMoveFSR A 250,0 1.2] [wt 0.8] [charaFace E 18] [charaFadeinFSL E 0.4 -300,0] [charaMoveFSL E -250,0 0.4] [wt 0.8] [charaTalk on] [charaTalk E] @Erice Huh? [k] [bgm BGM_MAP_5 0.1] [charaTalk A] @Asclepius If your stand-ins don't look the part, you need to find parts they ARE suited to. [k] @Asclepius That alone will make the attraction feel a lot more like actually being on the Argo. [k] @Asclepius Let's see, for example... You really think people will buy those two as Dioscuri? Don't make me laugh. Uncontrollable laughter can be pathological too, you know. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadeinFSL J 0.1 0] @J:Li Shuwen What? Are you saying I'm a poor little sister? [k] [charaTalk A] [charaFace A 0] @Asclepius Yes, exactly. If I had to pick a part for the two of you, it would be the brothers Idas and Lynceus. [k] @Asclepius Idas even used a spear, so you fit the part that much better. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadeinFSL K 0.1 0] @K:Li Shuwen Oh? [k] [charaFadeout K 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Erice The Aphareids, the sons of Aphareus! But, weren't they the Dioscuri's mortal enemies? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Doesn't matter. They were Argonauts, so they won't be out of place here. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFace K 1] [charaFadein K 0.1 180,0] [charaFadein J 0.1 -180,0] @J:Li Shuwen Fine with me. To be honest, I don't really care who I'm playing. [k] @K:Li Shuwen Exactly. No matter how we may appear on the outside, on the inside, we cannot wait to see what happens next. [k] @K:Li Shuwen I suspect the same is true for all martial artist siblings. [k] @J:Li Shuwen Indeed. It is our similarities that make us so eager to find out just how we measure up. [k] [messageOff] [charaTalk off] [charaFadein P 0.1 -175,-200] [charaFadein R 0.1 175,-200] [charaMove P -160,-200 0.4] [charaMove R 160,-200 0.4] [se ad689 0.4] [seVolume ad689 0 0.3] [wt 0.5] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFace E 24] [charaFadein E 0.1 1] [wt 1.5] [seStop ad689 0.4] [charaFadeout P 0.4] [charaFadeout R 0.4] [wt 0.7] [charaTalk depthOn] [charaTalk on] [charaTalk E] @Erice ...I'm glad you guys are getting into character, but please don't actually fight each other to the death until after you've finished this job. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFace I 0] [charaFadeinFSR A 0.1 2] [charaFadeinFSL I 0.1 0] @Asclepius Next... You look like a bandit, so you might be better off playing Autolycus. [k] [charaFace I 1] @Robin Hood Well yeah, of course. Noble sorts don't really see a difference between chivalrous thieves and regular bandits, so that part would suit me a lot better. [k] [charaFadeout I 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Erice Autolycus! The son of Hermes, and an expert thief! [k] [charaFace E 17] @Erice This is all sounding so much more realistic... You really were an Argonaut, huh? [k] [charaFace E 21] @Erice O-oh man, I have so many questions about what the real Argonauts were lik[line 2]Oh, b-but this isn't really the time... Even so... [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth Q 2] [charaDepth O 3] [charaTalk O] [charaFace O 6] [charaFadein O 0.1 1] [charaPut Q 0,-200] [charaPut T 1] [charaFadeTime Q 0.2 0.5] @Mash (Erice seems really conflicted.) [k] [charaFadeout O 0.1] [charaFadeout Q 0.2] [wt 0.1] [charaPut T 2000,2000] [charaTalk H] [charaFace H 3] [charaFace A 0] [charaFadeinFSR A 0.1 2] [charaFadeinFSL H 0.1 0] @Orion What about me? Got anyone who'd be even more popular with the ladies than Heracles? [k] [charaTalk A] @Asclepius Hmm... You'd probably be okay as Meleager. [k] [charaTalk H] [charaFace H 0] @Orion Who's that again? [k] [charaTalk A] @Asclepius He made a pass at Atalante, even though he was a married man. Seems like the perfect part for you. [k] [charaTalk H] [charaFace H 4] @Orion That's your only reason!? [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadeinFSL G 0.4 0] [wt 0.8] @Asclepius As for you... I think you'd make a good Admetus. [k] [charaTalk G] @Voyager Who was that? [k] [charaTalk A] @Asclepius Jason's cousin. They even had the same hair color. [k] [charaFace A 2] @Asclepius But, hehehe, the most important thing about Admetus by far... [k] [charaFace A 5] @Asclepius ...is that Zeus punished that stupid, shitty sun god by making him act as his godservant. Isn't that great? [k] [charaTalk M,A] [charaPut M 0,-150] [charaFace M 0] [charaFadeTime M 0.4 0.7] [charaMove M 0,-120 0.4] @Asclepius=spot[M,A] You should track that wooly bastard down and make him serve you now. It'll really add to the authenticity. [k] [charaFace A 2] @Asclepius=spot[M,A] Don't feel bad about giving him the most humiliating tasks you can come up with. In fact, make SURE you do that. [k] [charaFadeout M 0.4] [charaTalk G] [charaFace G 1] @Voyager Okay. If I see Paris, I'll ask him to help me with that. [k] [charaFace G 4] @Voyager I guess I'm just not cut out to play Captain Jason. [k] [charaTalk A] [charaFace A 1] @Asclepius ...No, you're not. [k] @Asclepius He might seem like just another cocky bastard who's all bark and no bite at first... [k] [charaFace A 0] @Asclepius But he was resourceful, analytical, decisive, a born leader...everything you need to be a great captain. [k] @Asclepius In fact, it's probably the only reason the damn ship even went anywhere, what with all our shortcomings. [k] [charaFace A 1] @Asclepius Not many people then or now could easily take his place... [k] [charaFadeout A 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] [charaPut Q 0,-200] [charaFadeTime Q 0.2 0.5] @Erice (Oh my gosh, I can't believe I'm getting to hear real thoughts about Captain Jason from one of the real Argonauts! This is a dream come true!) [k] [charaFace F 3] [charaFadeinFSSideR F 0.4 550,0] [charaMoveFSSideR F 500,0 0.8] @Erice (That's it, Voyager. Just keep him talkin[line 2]Hm?) [k] [bgmStop BGM_MAP_5 1.0] [charaFadeout F 0.1] [charaFadeout E 0.1] [charaFadeout Q 0.2] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Gareth ...Huh? Isn't that[line 2] [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaScale A 1.0] [charaScale E 1.0] [charaScale F 1.0] [charaScale G 1.0] [charaScale H 1.0] [charaScale I 1.0] [charaScale J 1.0] [charaScale K 1.0] [charaScale O 1.0] [charaScale T 1.0] [charaFadeout U 0.8] [se ade247] [seVolume ade247 0 0] [wt 0.1] [seVolume ade247 0.6 1.0] [wt 1.0] [seStop ade247 0.4] [charaTalk F] [charaFace F 20] [charaFadein F 0.4 50,0] [charaMove F 1 0.4] [wt 0.4] [bgm BGM_EVENT_7 0.1] @Jason (Cough, cough) Ahem, ahem! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius (Instantly stops talking) [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 20] [charaFadein F 0.1 1] [wt 0.5] ?1:When did you get here, Jason? ?! [charaTalk F] [charaFace F 22] [charaFadein F 0.1 1] @Jason So, uh... [k] @Jason I wasn't eavesdropping or anything. I just happened to be passing by. [k] [charaFace F 13] @Jason Anyway, don't talk about me behind my back! If you wanna say something nice about me, say it to my face! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius I'm not saying anything nice about you. Perhaps you are experiencing auditory hallucinations. Let me see your ears. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 21] [charaFadein F 0.1 1] @Jason Oh, right, of course! Ugh, this is so like you! [k] [charaFace F 4] @Jason I know I bailed earlier 'cause it seemed like a pain in the ass, but I got so curious I had to come back and see how things were going. [k] [charaFace F 12] @Jason And I have to say, this is a shambles. Seeing something with the Argo's name in such a sorry-ass state is almost painful! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Erice I, um... I'm sorry... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth H 5] [charaDepth G 4] [charaDepth L 6] [charaFace H 4] [charaFace G 14] [charaFace L 4] [charaFadein H 0.1 1] [charaFadeinFSR G 0.1 250,0] [charaFadeinFSL L 0.1 -250,0] [wt 1.5] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout L 0.1] [wt 0.1] [charaDepth K 1] [charaDepth J 2] [charaDepth I 3] [charaFace K 4] [charaFace J 4] [charaFace I 4] [charaFadeinFSR K 0.1 380,0] [charaFadeinFSL J 0.1 -380,0] [charaFadein I 0.1 -15,0] [wt 1.5] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Jason Heh, don't beat yourself up too much. It's just not the Argo without me, and you can't help that! [k] [charaFace F 21] @Jason Ugh, fine! Yeah, I was just passing by, but I guess now I have no choice! [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Erice Huh? Then, does that mean[line 2] [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 21] [charaFadein F 0.1 1] [wt 0.5] ?1:You're going to help? ?! [bgm BGM_EVENT_157 0.1] @Jason Yeah, yeah. But only 'cause I feel like it, okay? Just acting on a whim here. Nothing more. [k] [charaTalk depthOff] [charaDepth F 3] [charaFace F 8] [charaPut Q 0,-200] [charaFadeTime Q 0.2 0.5] @Jason (Dammit. Even I'm not so heartless that I can stand by and do nothing after hearing all that...) [k] [charaFadeout Q 0.2] [charaFace F 21] @Jason Besides, I can't have people going around thinking this is all there was to the Argo. [k] [charaTalk depthOn] [charaFace F 0] @Jason So, now that's settled, let's turn this mess into a real adventure worthy of the Argo's name! [k] [charaFace F 1] @Jason Hey, you! Don't just stand there! Get over here and help us out! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk N] [charaFace N 3] [se ad223] [fowardEffect bit_talk_quickmove] [charaSpecialEffect N appearance 1 0.25] [wt 0.6] @Atalante ...Oh, very well. I suppose I can help. In a...supervisory role. [k] [charaFace N 4] @Atalante I refused earlier because it would have been too embarrassing to do this sort of thing by myself... [k] @Atalante ...but I cannot in good conscience let Jason carry this ship's name on his own. [k] @Atalante That would only get people thinking about the Argo in an entirely different and unpleasant light. [k] [charaFace N 5] @Atalante And besides... [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Jack Hmm? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk N] [charaFace N 5] [charaFadein N 0.1 1] @Atalante We cannot stand idly by as children are forced into labor in our stead. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Jack We weren't forced. We wanted to work here. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk N] [charaFace N 1] [charaFadein N 0.1 1] @Atalante I see. Then perhaps you would like to help in another way. They do say certain jobs are better suited for some than others. [k] @Atalante So from now on, your job is to bring your friends here and enjoy yourselves as much as possible. [k] @Atalante Can you do that? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk L] [charaFace L 1] [charaFadein L 0.1 1] @Jack We sure can! Okay, we'll be back with them real soon! [k] [messageOff] [se ad59] [charaMove L 200,0 0.4] [charaFadeout L 0.4] [wt 0.4] [seStop ad59 1.0] [wt 1.5] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Jason All right. Now that I'm here, I'm gonna make sure you all do this right. Got it? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth K 2] [charaDepth J 1] [charaDepth H 5] [charaDepth G 4] [charaDepth I 3] [charaFace K 1] [charaFace J 1] [charaFace H 1] [charaFace G 1] [charaFace I 1] [charaFadeinFSL J 0.1 -400,0] [charaFadeinFSL H 0.1 -210,0] [charaFadeinFSR K 0.1 400,0] [charaFadeinFSR G 0.1 220,0] [charaFadein I 0.1 -15,0] @Cast Yes, sir! [k] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lady Avalon Wow! They're all in unison now! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Erice That was amazing! I think this attraction might just have a real shot now! [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth B 2] [charaDepth A 1] [charaTalk B] [charaFace B 1] [charaFace A 0] [charaFadeinFSL B 0.1 0] [charaFadeinFSR A 0.1 2] @Gareth Ehehe. Great job, Dr. Asclepius. [k] [charaTalk A] @Asclepius Huh? What are you talking about? I didn't do anything. [k] [charaTalk B] [charaFace B 0] @Gareth Of course you did. Jason would never have shown up to help if you hadn't taken this so seriously. [k] @Gareth So I think you're definitely indirectly responsible for this development! [k] [charaFace B 6] @Gareth Um, Let me put it another way... [k] [charaFace B 9] @Gareth It's like when a doctor's casual comment makes a patient feel better... [k] @Gareth ...which then also helps with their symptoms. I think? [k] [charaFace B 1] @Gareth Um, I think there's an expression that goes something like, “Sickness and health start in the mind,” right? Well, there you go! [k] [charaTalk A] @Asclepius Hmm. Okay, I can understand that. Though I don't care for how casual that approach to treatment is. Medicine needs to be clearly defined, and its effects reproducible for it to advance. [k] @Asclepius I'll have to hold a consultation with them and observe their progress so that I can[line 2] [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lady Avalon I don't think we have that kind of time. [k] @Lady Avalon No matter how much it improves, no single attraction can be enough to turn this entire area around. [k] @Lady Avalon So let's go take a look at the next attraction! [k] [messageOff] [bgmStop BGM_EVENT_157 1.0] [charaFadeout C 0.1] [wt 0.5] [se ad441] [wt 2.2] ?1:(Blush) ?2:(Look away) ?! [bgm BGM_EVENT_94 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lady Avalon Oh and while we're at it, let's pay a visit to the food court, too. You can't do good work on an empty stomach! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 12] [charaFadein E 0.1 1] @Erice O-of course! Follow me! I know I've been saying this kind of thing, but I'm proud of our food court's offerings! Really! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_94 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]