$03-00-02-10-3-1 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 98002000 1 Fou] [charaSet C 2031001 1 Napoleon] [charaSet D 1098154000 1 ???] [charaSet E 1098154000 1 ???] [charaFilter E silhouette 00000080] [scene 61900] [bgm BGM_EVENT_80 0.1] [wt 0.2] [fadein black 0.8] [wait fade] [cueSe Battle bac428] [wt 0.8] [se ad85] [fowardEffect bit_talk_42 0,0 H] [wt 0.8] [fowardEffectStop bit_talk_42] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [se ad628] [charaShake A 0.05 3 3 0.5] [fowardEffect bit_talk_14] [wt 1.5] [seStop ad628 1.0] [wt 0.3] [charaMove A -30,0 1.0] [charaFadeout A 0.4] [se ad73] [effect bit_talk_42] [wt 0.6] [effectStop bit_talk_42] [wt 0.5] [se ad687] [se bac11] [effect bit_talk_14] [shake 0.05 3 2 0.6] [wt 1.0] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Napoleon Nice work with that shield![sr]It's even throwing the giants off-balance! [k] [charaFace C 2] @Napoleon All right, I think that calls for[sr]another cannon blast! Taaaaaake THIS! [k] [messageOff] [se ad226] [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] [charaFadeout C 0.1] [wt 0.5] [seStop ad226 0.5] [effect bit_talk_explosion] [se ad609] [seVolume ad609 0 0.7] [wt 1.0] [cueSe Battle bac234] [shake 0.05 1 4 1.0] [effect bit_talk_impactlanding] [wt 3.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash ...Target silenced![bgmStop BGM_EVENT_80 1.0][sr]That takes care of the last Muspel. [k] @Mash Does that mean...the battle is over for now? [k] [charaFadeout A 0.1] [wt 0.1] [charaDepth C 10] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Napoleon Nope, I'm afraid it's not gonna be that easy.[bgm BGM_EVENT_81 0.1][sr]There's still more of them, [&mes amis.:mes amies.] [k] @Napoleon It's still hard to make out magical energy here, but that's not the only unusual thing in the air. Can you smell it? [k] [charaFace A 6] @Mash Oh, now that you mention it...I can faintly make out hydrogen sulfide... [k] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Napoleon That smell... Sulfur! That's the scent of a volcano! [k] @Napoleon Take another look at the flames, then at the palace. [k] @Napoleon Does it look like the flames have gone down in intensity at all? Have the palace doors opened up? [k] ?1:The flames haven't died down at all! ?2:The doors haven't opened even a bit! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash I can't find so much as a seam in that Bounded Field! Maybe this means we need to use magecraft to break through it? [k] [charaFace A 4] @Mash Disabling such a powerful Bounded Field[sr]would be a problem for Senpai and me... [k] @Mash Neither of us is able to use[sr]powerful magecraft like that... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Napoleon We need a Caster to help us! But with things as they are,[sr]we can't count on summoning one long-term. [k] [charaFace C 2] @Napoleon Not to mention we still have those guards to contend with. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_81 1.0] [se ad439] [seVolume ad439 0 0.7] [wt 1.0] [se ad250] [wt 0.5] [shake 0.05 1 1 0.6] [se ad57] [seStop ad439 1.0] [wt 1.0] [seStop ad57 0.1] [cueSe Battle bac428] [shake 0.05 1 1 1.0] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Here they come![bgm BGM_EVENT_80 0.1][sr]More Muspel are emerging from the fire! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [shake 0.05 1 3 0.7] [se ad57] [wt 0.9] [seStop ad57 0.1] [shake 0.05 1 3 0.7] [se ad57] [wt 0.7] [seStop ad57 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon Ooh la la! There's even more of them now![sr]This must be the rest of the pack! [k] @Napoleon The smart move here is to rush us all at once,[sr]fire giants! Don't bother coming one at a time! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 2] [charaFace C 2] [charaFadein C 0.1 0] @Fou Fo fou![sr]Kyau!? [k] [charaFace C 3] @Napoleon Hahaha, easy there, pupper! I'll pet you all you want once the battle's over, but right now you should stay back! [k] [messageOff] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.1] [se ad246] [wt 1.0] [seStop ad246 1.0] ?1:What's that sound? ?2:Is something coming? ?! [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Napoleon Up in the sky! It's huge! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 2] [charaFace B 0] [charaFadein B 0.1 0] @Mash Senpai, behind me![sr]Get down! [k] @Fou Fo... Fou! [k] [messageOff] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [se ad246] [fowardEffect bit_talk_43h] [wt 1.0] [seStop ad246 1.0] [wt 1.0] [fowardEffectStop bit_talk_43h] [se ad322] [shake 0.05 2 3 2.5] [effect bit_talk_impactlanding 0,-30] [wt 1.5] [charaTalk E] [charaFace E 0] [charaFadein E 0.7 1] [wt 1.5] @Mash Senpai, look... What IS that...? [k] @Mash I'm not sure.[sr]It looks like...some sort of large, flying... [k] @Mash ...creature? [k] [messageOff] [charaTalk D] [charaFace D 0] [charaFadein D 0.7 1] [wt 1.0] [charaFadeout E 0.1] [wt 0.5] [se ad201] [wt 0.4] [seStop ad201 0.3] [wt 0.5] @Napoleon ...! [k] [messageOff] [se ad203] [charaTalk off] [charaMoveScale D 1.2 0.5] [charaMove D 0,60 0.5] [fadeout white 1.0] [wait fade] [scene 10001] [charaFadeout D 0.1] [wt 1.0] [fadein white 0.1] [wait fade] [fadeout black 1.0] [bgmStop BGM_EVENT_80 1.0] [wait fade] [soundStopAll] [end]