$03-00-05-26-3-0 [soundStopAll] [charaSet A 9005001 1 Holmes] [charaSet B 1098123200 1 Goredolf] [charaSet C 1098181900 1 "Nemo Marine"] [charaSet D 1098158300 1 Nemo] [charaSet E 1098182700 1 "Atlantis Border Guard"] [charaSet F 1098181800 1 Odysseus] [charaSet G 6029001 1 "Mochizuki Chiyome"] [charaSet H 4034000 1 Bartholomew] [charaSet I 2038000 1 Orion] [charaSet J 5009000 1 "Effect Dummy"] [cameraMove 0 0,0 1.01] [scene 86200] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Holmes ...[sr]... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Goredolf Something on your mind, Administrative Advisor? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Holmes I was just thinking about the Trees of Emptiness. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Goredolf Oh? ...Well, I suppose we are[sr]rather close to this one now. [k] [charaFace B 5] @Goredolf But is this really the time to be thinking about them!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Holmes The mature Tree of Emptiness in Scandinavia sent its seeds to attack us at various points. [k] @Holmes While that never happened in China or India... [k] @Holmes ...perhaps due to poor growth, or their Lostbelts failure to meet some condition... [k] [bgm BGM_EVENT_70 1.0 0.4] [charaFace A 5] @Holmes (The Tree of Emptiness in this Lostbelt is certain to be in the best shape out of all the ones we've seen.) [k] @Holmes (I therefore believed it would only be a matter of time until it sent its seeds after us...) [k] @Holmes (But so far, we've seen no sign of such a thing,[sr]nor heard of any instances from the locals.) [k] @Holmes (While I suppose it's certainly possible they may have only been sent to islands we never visited...) [k] @Holmes (...something still strikes me as odd about this Tree of Emptiness. It's not like any other we've seen.) [k] @Holmes (What could Kirschtaria Wodime's objective be...?) [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_70 1.0 1.0] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf Dammit Holmes, something's nagging at you, isn't it!?[sr]Go on then, spit it out already! [k] [charaFace B 18] @Goredolf No, wait, don't tell me! This is another one of those “the time is not yet right” things, isn't it!? [k] [messageOff] [bgmStop BGM_EVENT_70 0.8] [wt 1.0] [bgm BGM_EVENT_80 0.1] [charaFace B 16] @Goredolf Fine then, enough of that! Back to reality![sr]Go on, keep those torpedoes firing! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nemo Marine Aye, aye, sir! I'll start firing everything we've got every which way to keep the enemy suppressed! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Nemo Don't go wasting our ammo, you idiot! Wait until you've got a target before you just start firing! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] [wt 1.4] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Nemo ...Wait. The Lamia just changed direction! [k] @Nemo Dive, dive, dive![sr]Hard to port! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] [shake 0.02 3 3 0.6] @Goredolf Aaah! [k] @Goredolf Oh gods, I'm gonna be siiick!!! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_80 1.0] [wait fade] [charaFadeout B 0.1] [scene 86002] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_90 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard We did what you told us, sir. [k] @Atlantis Border Guard From now on, instead of heat sources, the Lamia will be targeting the Hephaestus Klironomia tracking data. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus Good.[sr]How's the Echidna? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard She should be ready to give birth to a Cerberus any moment now. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus Only one? I was hoping for two. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard She doesn't have enough magical energy for that. She'd need to devour another soul or something to[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus Then there is no issue. Bring the captured Servant. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard Yes, sir. [k] [messageOff] [charaFadeout E 0.1] [wt 0.4] [se ad166] [charaTalk off] [charaDepth E 4] [charaDepth G 5] [charaFace E 0] [charaFace G 4] [charaFadein E 0.4 125,-50] [charaFadein G 0.4 -115,-50] [wt 0.4] [seStop ad166 0.4] [wt 0.8] [charaTalk on] [charaTalk G] @Mochizuki Chiyome ...[sr]... [k] [charaFadeout G 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus By their nature, Servants are an excellent source of magical energy. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard But this one's almost dead... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus That doesn't matter.[sr]All that matters is that it's a Servant. [k] @Odysseus A beast near death is no less nutritious than one that has not yet been wounded. [k] @Odysseus Go ahead and feed it to the Echidna.[sr]She should be able to digest it completely. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard Yes, sir! [k] [messageOff] [se ad166] [charaMove E 50,-50 0.4] [charaFadeout E 0.4] [wt 0.4] [seStop ad166 0.4] [wt 2.0] [se ad166] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 50,-50] [charaMove E 0,-50 0.4] [wt 0.4] [seStop ad166 0.4] [wt 0.8] @Atlantis Border Guard I have a message, sir.[sr]The Argo just destroyed a fourth ship. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus I see. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard We need to do something about it before[line 2] [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus No, we don't. [k] @Odysseus It won't be long now before the Argo has their hands so full destroying our ships that they won't be able to take evasive maneuvers anymore. [k] @Odysseus And it's highly doubtful that the Border will surface anytime soon either, thanks to the naval mine Lamia we have out there. [k] @Odysseus No, the one we need to be most wary of... [k] @Odysseus ...is Orion. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard Orion? [k] @Atlantis Border Guard But none of the ships have reported so much as seeing him. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus Chaldea couldn't afford to put Orion[sr]on either the Argo or the Border. [k] @Odysseus So we can assume he's on Bartholomew's ship... [k] @Odysseus ...and that he's waiting for a chance to reach Nemesis Island and destroy our guardian goddess, Lady Artemis. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Atlantis Border Guard ...! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_90 1.0] [wait fade] [charaFadeout E 0.1] [scene 85900] [pictureFrame] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_48 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Bartholomew Tch. Orion, the Argo's started to slow down. [k] @Bartholomew We're just going to have to go out there and stir things up as best we can. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Orion Whoa, whoa, you want to go now? [k] @Orion We were supposed to wait till they destroyed ten ships,[sr]and they haven't even done half of that! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Bartholomew Remember how they also said there's no telling what might happen? [k] @Bartholomew Speaking as a pirate and as The Courier, every bone in my body is telling me we need to go now, before it's too late. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Orion Okay then, let's go.[sr]I'll trust your pirate instincts. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Bartholomew Let's go back them up! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_48 1.0] [wait fade] [charaFadeout H 0.1] [wt 0.5] [charaSet A 1038000 1 Jason] [charaSet F 4039002 1 Mandricardo] [charaSet G 8001400 1 Mash] [scene 85800] [wt 0.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Mandricardo Raaaaaah!!! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0 1] [wt 0.2] [se ad171] [fowardEffect bit_talk_ichimon01wh 0,0 H] [wt 0.4] [cueSe Battle bac151] [se ad816] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [charaShake E 0.03 4 4 0.8] [wt 1.2] [fowardEffectStop bit_talk_ichimon01wh 0,0 H] [charaSet F 1098184700 1 "Mandricardo (Broken Wooden Sword)"] [charaMove E 0,-50 0.4] [charaFadeout E 0.4] [wt 0.4] [se ad144] [wt 1.2] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @F:Mandricardo Who's next!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Mash Jason![sr]The ship hasn't made any headway for a while now! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Jason What do you expect!? I've got my hands full helping you fight, and we don't have anyone else around who can help! [k] [charaFace A 2] @Jason ...Oh, right. I guess we do teeechnically have someone who can help, don't we!? [k] ?1:Ready and waiting! @Jason Glad to hear it! [k] @Jason You've watched me work the helm enough that you should know how to handle the ship yourself by now, so get to it! [k] ?2:Really? Where!? @Jason You, you idiot! Do you see anyone else on this ship twiddling their thumbs!? [k] @Jason Besides, you're the one who's been watching me work the helm and playing with it yourself when you thought I wasn't looking! [k] ?! ?1:G-got it! ?! [messageOff] [charaFadeout A 0.1] [wt 0.2] [se adm11] [shake 0.02 3 3 0.8] [wt 1.4] [seStop adm11 1.0] [wt 1.0] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @F:Mandricardo We're moving! Don't worry about beating these guys in a fight, Mash! Just focus on knocking them overboard! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Mash Understood![sr]Yaaaaaah! [k] [messageOff] [wt 0.1] [charaMove G 0,5 0.1] [charaMoveScale G 1.1 0.1] [se ad7] [wt 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0 1] [se ad85] [fowardEffect bit_talk_14] [wt 0.6] [charaScale G 1.0] [se bac11] [se bac18] [flashin once 0.1 0.1 FFFFFFFF FFFFFF80] [wt 0.1] [fowardEffectDestroy bit_talk_14] [charaShake E 0.02 3 3 0.6] [wt 0.8] [charaMove E 0,-100 0.4] [charaFadeout E 0.4] [wt 0.3] [se ad416] [wt 1.0] [seStop ad416 1.0] [wt 0.6] [se ad7] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 -100,0] [charaMove E 0,0 0.4] [wt 0.7] [se bac6] [effect bit_talk_h_slash01 0,0 H] [wt 0.4] [se ad240] [flashin once 0.1 0.1 FFFFFFFF FFFFFF80] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0 1] [charaFadeout E 0] [charaShake F 0.02 3 3 0.8] [fowardEffect bit_talk_35] [wt 1.5] [charaFace F 2] @F:Mandricardo Hey! That hurts, dammit! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Jason Why you[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cueSe Battle bac52] [fowardEffect bit_talk_Slash_white_01_L] [wt 0.4] [se bac14] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0 1] [charaShake E 0.03 4 4 0.8] [wt 1.2] [charaMove E 0,-50 0.4] [charaFadeout E 0.4] [wt 0.4] [se ad144] [wt 1.4] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] [charaShake A 0.02 3 3 0.4] @Jason (Huff, huff, huff) [k] @Jason Dammit, I'm the captain of this ship![sr]Why am I out here swinging a damn sword!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @F:Mandricardo Probably 'cause you're a Saber! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Jason Oh for...! [k] [charaFace A 2] @Jason Hey, hard to starboard![sr]You do know what starboard means, don't you!? [k] ?1:Uh... Right! [charaFace A 1] @Jason Exactly! [k] ?2:Left! [charaFace A 14] @Jason No, your other left! Are you trying to crash us!? [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @F:Mandricardo Last one! [k] [messageOff] [charaScale J 1.05] [se ad171] [wt 0.1] [charaPut J -20,0] [charaRoll J 25] [charaEffect J bit_talk_h_slash01] [wt 0.3] [cueSe Battle bac151] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0 1] [charaFadeout F 0] [charaShake E 0.03 4 4 0.8] [wt 1.2] [charaScale J 1.0] @Atlantis Border Guard Ghh! [k] [messageOff] [charaMove E 0,-50 0.4] [charaFadeout E 0.4] [wt 0.4] [se ad144] [wt 1.4] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @F:Mandricardo All right! Get us out of here, [%1]! [k] ?1:You got it, Mandricardo! ?! [charaFace F 3] @F:Mandricardo ...[wt 0.6][charaFace F 8][sr]...Haha! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_80 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]