$03-00-06-18-1-0 [soundStopAll] [charaSet A 8001400 1 "Armored Mash"] [charaSet B 8001410 1 Mash] [charaSet C 1017002 1 Musashi] [charaSet D 98002000 1 Fou] [charaSet E 7010001 1 Caligula] [charaSet F 9005001 1 Holmes] [charaSet G 1098191200 1 Adele] [charaSet H 1098191300 1 Macarios] [charaSet I 1098118410 1 "Limbo (Silhouette)"] [charaFilter I silhouette 00000080] [charaSet J 1098118410 1 Limbo] [charaSet K 1098128200 1 Caenis] [charaSet L 1098182610 1 Cerberus_Prototype] [charaSet S 5009000 1 "Effect Dummy"] [charaSet T 5009000 1 "Effect Dummy"] [scene 92600] [bgm BGM_EVENT_80 0.1] [wt 0.4] [se ade338] [se ad556] [effect bit_talk_43h 0,0 V] [shake 0.05 3 3 2.0] [fadein black 1.0] [wait fade] [se ad659] @Mash Emergency landing in three...two...one... [k] [seStop ad659 1.0] @Mash Master! I'm going to release a simplified[sr]version of my Noble Phantasm! [k] [messageOff] [seStop ad556 1.5] [bgmStop BGM_EVENT_80 2.0] [shake 0.05 3 4 2.0] [se ad789] [se ad74] [se ad608] [se ad609] [wipeout rectangleStripDownToUp 0.7 1.0] [wait wipe] [effectStop bit_talk_43h] [wt 0.5] [scene 10000] [wipein rectangleStripDownToUp 0.1 1.0] [wait wipe] [fadeout black 0.1] [wait fade] [charaPut A 1] [charaEffect A bit_talk_sand_dust_front 0,-150] [charaBackEffect A bit_talk_sand_dust_back 0,-150] [wt 3.5] [scene 92000] [se ad632] [seVolume ad632 0 0.1] [seVolume ad632 1.0 1.0] [fadein black 2.0] [wt 1.2] [se ad833] [seVolume ad833 0 0.4] [seStop ad632 1.0] [wait fade] [se ad833] [seVolume ad833 0 0.4] [wt 1.3] [se ad227] [charaTalk off] [charaFace A 15] [charaFadein A 0.4 0,-30] [charaMove A 1 0.6] [charaShake A 0.05 2 1 0.6] [wt 0.5] [se ade18] [seVolume ade18 0.0 0.5] [wt 0.5] [seStop ade18 0.8] [wt 1.5] [charaTalk depthOff] [charaDepth B 1] [charaDepth A 2] [charaFace B 15] [charaFadein B 0.1 1] [wt 0.1] [charaFadeout A 0.4] [se ade57] [seVolume ade57 0.0 1.0] [seStop ade57 0.14] [wt 0.1] [se ad658] [wt 1.2] [charaTalk on] [charaFace B 15] [charaEffectStop A bit_talk_sand_dust_front] [charaBackEffectStop A bit_talk_sand_dust_back] @Mash ...Are you all right, Senpai!? [k] ?1:All thanks to you, Mash. [bgm BGM_EVENT_116 0.1] [charaFace B 13] @Mash Thank goodness... S-still, there's no need to[sr]thank me. All I did was use my Noble Phantasm! [k] ?2:Yeah, I am. What about you, Mash? Are you hurt? [bgm BGM_EVENT_116 0.1] [charaFace B 7] @Mash No, I'm all right too. All my vitals check out fine. [k] ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad10] [wt 0.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 0,-30] [charaMove C 1 0.4] [wt 0.5] [charaFace C 1] @Musashi Oh great, you two are both okay![sr]I'm so glad you weren't underneath any of this rubble! [k] @Musashi Then again, you two have made it through[sr]a ton of battles I don't even know about... [k] [charaFace C 7] @Musashi ...so yeah, no way a little fall would kill you. You know what they say! Any landing you walk away from is a good one! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMoveReturn D 0,30 0.6] @Fou Fou! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Musashi Oh, you're okay too, Fou! How wonderful! [k] @Caenis Wonderful, my ass! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad608] [shake 0.03 5 5 0.6] [charaPut S 2400,2400] [charaRoll S 90] [charaEffect S bit_talk_impactlanding] [shake 0.05 7 3 0.5] [seStop ad609 1.0] [wt 0.2] [charaPut S 100,0] [wt 0.3] [seStop ad59] [wt 0.6] [charaTalk K] [charaFace K 5] [charaFadein K 0.4 50,0] [charaMove K 1 0.5] [seStop ad608 2.5] @Caenis Shit, that was too close for comfort. Not that the great Caenis is gonna go out like some punk in a goddamn FALL. [k] [charaFace K 5] @Caenis Hey, twins! Sage! Emperor![sr]You lot're all alive too, right!? [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [se ad228] [wt 1.5] [seStop ad228 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] @Caligula No problems here. As far as I am concerned, this may as well have been a walk in the park. Well, a garden, in this case. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes I daresay I managed all right myself.[sr]Oh, do watch your footing there, Adele. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 0,-7] @Adele Thank you, Holmes.[wt 1.0][charaMove G 1 0.3][sr]There we go... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] @Macarios ...So nobody else dislocated their shoulder or[sr]anything like I did, huh? Well that's a relief. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash ! [k] [charaFace B 7] @Mash Let me see that, Macarios.[sr]I've had some training in treating dislocated limbs. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Macarios Don't worry, it's already healed. We haven't been drinking ambrosia for the last ten thousand years for nothing. [k] @Macarios Remember? We can't die, not even from falling[sr]or illness. Only the gods can kill us. [k] @Macarios I'm just glad you guys are all okay,[sr]since you don't automatically heal yourselves. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk K] [charaFace K 6] [charaFadein K 0.1 2] [charaFace H 0] [charaFadein H 0.1 0] @Caenis I do. [k] [charaFace H 9] @Macarios ...I wasn't talking to you. [k] [charaFace K 1] @Caenis Hah! That's funny! Didn't think you even had a sense or humor, always sulking every goddamn second. Moody shit. [k] [charaFace H 3] @Macarios Who asked you? [k] [messageOff] [charaFadeout K 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk H] [charaFace H 9] [charaFadein H 0.1 1] [bgmStop BGM_EVENT_116 1.5] [wt 1.2] [charaFace H 7] [wt 0.4] @Macarios ...Okay, so we're all here. Good. [k] @Macarios The Stymphalides isn't gonna be much help anymore,[sr]so we're gonna leave it behind. [k] @Macarios All that's left now is to keep moving forward. We should assume Zeus is hearing everything we say, so try not to talk too much. [k] [charaFadeout H 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Adele Macarios and I will operate Aether. We'll make sure it goes off without a hitch. I promise. [k] [charaFace G 4] @Adele So...in the meantime... [k] @Adele ...can we ask you to ensure it's not[sr]destroyed before we can activate it? [k] ?1:Don't worry. We'll keep it safe. [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash That's right, Master. [k] @Mash The Aegis that Queen Europa and[sr]Prometheus-Hephaestus gave me... [k] @Mash ...is still inside my shield. [k] [charaFace B 8] @Mash I don't know how well it'll be able[sr]to withstand Zeus's thunderbolts... [k] [charaFace B 7] @Mash ...but regardless, we'll make sure to keep you two, and Aether, safe. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] [wt 1.2] [charaFace G 1] @Adele ...Thank you. [k] ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Caligula Worry not. The Grand Summon WILL take place. [k] @Caligula I swear it upon my name, Caligula, third emperor of Rome, and upon that empire's timeless glory! [k] @Caligula Rest assured...the light of your prayers[sr]will even reach the ends of Olympus. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Adele ...Thank you, Caligula. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Musashi ...? [k] [charaFace C 4] @Musashi Hm? [k] [charaFadeout C 0.1] [wt 0.1] [se adm21] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMoveReturn D 0,30 0.4] @Fou Fou, fou fou! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Musashi Oh no you don't. Adele's too busy to play right now. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth G 3] [charaDepth H 5] [charaFace G 1] [charaFadein G 0.1 150,0] [charaFace H 9] [charaFadein H 0.1 -150,0] [wt 0.2] [charaMove H -150,-7 0.4] [wt 0.6] [charaMove H -150,0 0.4] [wt 1.2] [charaTalk on] [charaTalk depthOn] [charaFace H 0] @Macarios Just keep that fur ball stored away, all right?[sr]From here on out[line 2] [k] ?1:We'll be in the heart of enemy territory. @Macarios Exactly. [k] ?2:I hear you. So, do you know where this great altar is? ?! @Macarios No human's ever seen the inside of the orbital shrine before, but we have a good idea of its layout thanks to a few myths we've heard about it. [k] @Macarios This is probably the hanging garden that surrounds the shrine, which means the Machina Corridor shouldn't be far from here. [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fooou... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Machina Corridor? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Adele It's just as its name suggests. It's a corridor of the gods big enough for even their massive mechanical bodies to traverse it. [k] @Adele And according to myth...the corridor ends at[sr]the great shrine where almighty Zeus resides. [k] ?1:Got it. Then let's go. ?! ?1:This corridor's the path we need to take now. ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash ...Right, Senpai! [k] [messageOff] [bgmStop BGM_EVENT_70 1.5] [fadeout black 1.5] [wait fade] [charaFadeout B 0.1] [scene 91600] [wt 1.4] [se ad769] [seVolume ad769 0 0.1] [se ad668] [seVolume ad668 0 0.1] [seVolume ad769 1.0 1.0] [seVolume ad668 1.0 1.0] [effect bit_talk_41] [shake 0.05 0 3 2.5] [fadein black 1.0] [wait fade] [wt 1.2] [seStop ad769 2.0] [seStop ad668 2.0] [bgm BGM_EVENT_82 0.1] @Mash Please hold on tight to me, Master! [k] @Mash I'm going to try to get there as quickly as possible! [k] @Mash If we're going to reach the great altar soon[line 2] [k] [effectStop bit_talk_41] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Musashi Then a Heroic Spirit's legs are[sr]the fastest way to get there! [k] @Musashi I'm sure [%1]'s used to this sort of[sr]thing by now, but I hope you two are handling it okay, too! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth K 5] [charaDepth H 6] [charaDepth F 2] [charaDepth G 3] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] [charaFace H 0] [charaFadein H 0.1 150,0] @Caenis Relax, I ain't gonna drop him! Just make sure you don't touch the spear, you damn brat! [k] [charaFace H 3] @Macarios Brat!? I'm over ten thousand years old![sr]I'm way older than you are! [k] [charaFace K 15] @Caenis Yeah, yeah, whatever you say. [k] [messageOff] [charaFadeout K 0.1] [charaFadeout H 0.1] [wt 0.1] [effect bit_talk_41] [shake 0.05 0 3 2.5] [se ad769] [seVolume ad769 0 0.1] [se ad668] [seVolume ad668 0 0.1] [seVolume ad769 1.0 1.0] [seVolume ad668 1.0 1.0] [wt 2.5] [effectStop bit_talk_41] [seStop ad668 2.0] [seStop ad769 2.0] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 -100,0] [charaFace F 0] [charaFadein F 0.1 100,0] @Adele I, um, I'm sorry about this, Holmes...[sr]Are you sure I'm not too heavy? [k] [charaFace F 7] @Holmes Hardly. A gentleman is honor bound to serve as a lady's[sr]escort. Besides, I assure you, you're light as a feather. [k] @Adele I-I see... [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Caligula Hahaha! If you wish to be cradled in my arms, merely say the word, and I will let you experience an emperor's embrace all the way to the great altar! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 2] [charaDepth D 1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 120,0] [charaFace D 0] [charaFadein D 0.1 -120,-60] @Musashi Ooh, an emperor's embrace![sr]That sounds like quite the treat! [k] @Fou Fooou...? [k] [charaFace C 8] @Musashi Now, now, settle down, Fou! Mash literally has her hands full with [%1] right now. [k] @Fou Fooou! [k] [messageOff] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOn] [effect bit_talk_41] [shake 0.05 0 3 2.5] [se ad769] [seVolume ad769 0 0.1] [se ad668] [seVolume ad668 0 0.1] [seVolume ad769 1.0 1.0] [seVolume ad668 1.0 1.0] [wt 2.5] @Mash ! [k] [messageOff] [effectStop bit_talk_41] [seStop ad668 1.0] [seStop ad769 1.0] [charaTalk B] [charaFace B 7] [charaFadein B 0.4 80,0] [charaMove B 30,0 0.2] [se ad671] [wt 0.2] [charaMove B 1 0.2] [seStop ad671 0.5] [shake 0.05 3 1 0.6] [effectStop bit_talk_41] [wt 1.2] [bgmStop BGM_EVENT_82 1.5] @Mash Wait! Stop![sr]I'm picking up a large amount of magical energy nearby! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Musashi I was hoping we could get to our goal[sr]without any more interruptions... [k] @Musashi ...but I guess it's no surprise they[sr]weren't gonna make it easy for us. [k] @Musashi Besides, I recognize this feeling, even if it isn't quite like any other kind of magical energy or Heroic Spirit aura. [k] [messageOff] [wt 1.3] [charaFace C 5] @Musashi Show yourself, scumbag! [k] @Musashi I'd recognize that ominous stench of[sr]death and unrepentant evil anywhere! [k] [messageOff] [charaFadeout C 0.1] [wt 0.8] [se ad192] [wt 1.0] [charaTalk I] [charaFace I 3] [charaFadein I 0.4 1] [wt 1.2] [charaTalk J] [charaFace J 3] [charaFadein J 0.7 1] [wt 1.2] [charaFadeout I 0.1] [wt 0.1] [bgm BGM_EVENT_72 0.1] @Limbo Hahahahahahahahahaha.[sr]My, my, well done. Well done indeed. [k] @Limbo No wonder you were able to reach the void, Swordswoman! [k] @Limbo Believe it or not, I was casting a few stealth spells to stay out of sight, but apparently, you found me by my...stench, anyway. Hmm. [k] @Limbo How strange. I didn't think[sr]I had done anything THAT evil. [k] [charaFace J 1] @Limbo Well...not in front of you, anyway.[sr]Mmmmmm, how very unusual! [k] ?1:Shut up, Limbo. ?2:Stop. I don't need to hear anything else from you. ?! @Limbo ...Well now. [k] [messageOff] [charaFace J 5] [wt 1.2] [charaFace J 6] @Limbo Someone's certainly learned how to be brave! I see, I see. So you're here to rescue the queen! [k] @Limbo How very noble of you! Especially since you're still planning to squash her and this entire Lostbelt like bugs! Mmmmmm, what a most delightful joke! [k] @Limbo Master of Chaldea![sr]Heroic Spirits of humanity! [k] @Limbo Please, enlighten me, if you would be so kind! [k] @Limbo Why... Or rather, how long are you going to continue filling back in these holes you keep digging? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Mash ...! [k] ?1:... ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 3] [charaFadein J 0.1 1] @Limbo What you're doing now is no different from toppling a pile of stones you've just stacked yourselves. [k] @Limbo While I have been doing my best to[sr]be a good jester for my god... [k] [charaFace J 5] @Limbo ...I could never hope to compete with the sheer comedy[sr]of destroying lives that you yourselves saved! [k] [messageOff] [charaTalk depthOff] [charaDepth J 7] [charaDepth T 5] [charaDepth L 3] [charaPut T 1] [bgmStop BGM_EVENT_72 1.5] [effect bit_talk_pentagram_01_s] [se ade31] [wt 1.8] [effectStop bit_talk_pentagram_01_s] [wt 0.4] [se ad80] [charaEffect T bit_talk_blackfire_all] [wt 2.0] [se ad434] [wt 3.5] [se ad193] [charaFadeout J 0.7] [wt 0.1] @Mash I'm picking up a powerful magical energy signal![sr]Be careful, Master! [k] @Mash Something's about to show itself up ahead! [k] [messageOff] [seStop ad768 1.0] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] [charaEffectStop T bit_talk_blackfire_all] [wt 3.0] [se ad526] [wt 0.8] [wt 1.2] [se ad772] [shake 0.05 3 3 1.8] [wt 4.0] [bgm BGM_EVENT_24 0.1] @Mash It's...Cerberus, the Divine Beast! It's probably a lot like the ones we encountered in Atlantis! [k] [messageOff] [charaTalk L] [se ad772] [se ad426] [shake 0.05 3 3 1.8] [wt 2.0] @Mash ...Here it comes! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]