$94-14-93-11-2-0 [soundStopAll] [enableFullScreen] [enableWaitLoadAssetWhenResume] [charaSet A 2024001 1 織田信長] [charaSet B 3050900 1 坂本龍馬] [charaSet C 3050910 1 お竜さん] [charaSet D 1098334660 1 河上彦斎] [charaSet E 1098336900 1 近藤勇] [charaSet F 1098335630 1 藤堂平助] [charaSet G 3061000 1 原田左之助] [charaSet H 1098333700 1 勝海舟] [charaSet I 1098334650 1 河上彦斎_演出用] [charaSet J 1098336900 1 近藤勇_演出用] [charaSet K 1098335630 1 藤堂平助_演出用] [charaSet L 3061000 1 原田左之助_演出用] [sceneSet M 264900 1] [sceneSet N 264900 1] [sceneSet O 264900 1] [sceneSet P 264900 1] [imageSet Q back264801 1] [sceneSet R 102800 1] [sceneSet S 10000 1] [charaSet T 98115000 1 エフェクト用1] [charaSet U 98115000 1 エフェクト用2] [charaSet V 98115000 1 エフェクト用3] [charaSet W 1098333820 1 松永弾正_黒目_顔負傷] [imageSet X cut741_haori 1] [charaSet Y 1098335800 1 マガツヒトノカミ_演出用] [sceneSet Z 10001 1] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask10 4 0,0,0,0 0] [charaLayer A sub #A] [charaLayer B sub #A] [charaLayer C sub #A] [charaLayer R sub #A] [charaScale A 1.0] [charaScale B 1.0] [charaScale C 1.0] [charaScale R 1.4] [charaTalk depthOff] [charaDepth A 4] [charaDepth B 3] [charaDepth C 2] [charaDepth R 1] [charaFace A 4] [charaFadein A 0.1 30,120] [charaFadein R 0.1 250,0] [charaScale Q 1.33] [charaFadein Q 0.1 0,100] [scene 264801] [pictureFrameTop cut063_cinema] [wt 0.1] [se ad241 1.0 0.4] [se ade393 1.0 0.4] [charaMoveEase Q 0,-400 4.5 easeInOutSine] [fadein black 1.0] [wait fade] [wt 4.5] [bgm BGM_MAP_23 0.1] [seVolume ad241 0.7 0.3] [seVolume de393 0.7 0.2] [charaTalk A] [subRenderFadeinFSSideL #A 0.4 -340,-230] [subRenderMoveEaseFSSideL #A -350,-180 0.4 easeOutSine] [wt 0.4] @織田信長 ふいー、ようやく勝蔵と蘭丸を片付けたと思うたら、[r]ご覧のあり様か。 [k] [charaFace A 7] @織田信長 こうなるともう手は出せんな。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 30,120] @坂本龍馬 うん、マスターを信じて待つしかないよ。 [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 30,120] @織田信長 ふん、最悪、このマガツなんとかごとわしが吹き飛ばす。[r]文句はあるまいな、坂本なんちゃら。 [k] [charaFace A 5] @織田信長 本来おまえの仕事じゃぞ、これ。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 30,120] @坂本龍馬 文句はあるけど、そういう事にはならないと思うよ。 [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 30,120] @織田信長 ……だとええがな。 [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_MAP_23 1.5] [seStop ad241 1.5] [seStop ade393 1.5] [wait fade] [pictureFrameTop] [charaFadeout Q 0.1] [charaLayer A normal] [charaLayer B normal] [charaLayer C normal] [charaLayer R normal] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout R 0.1] [subCameraOff] [wt 0.1] [charaSet A 1098333810 1 マガツ弾正] [charaSet B 1098333810 1 マガツ弾正_演出用] [charaSet C 1098335800 1 マガツヒトノカミ] [sceneSet Q 264900 1] [sceneSet R 264900 1] [scene 264900] [subCameraOn 4] [subCameraFilter #A maskEdge cut359_mask06 4 0,0,0,255 0] [subCameraFilter #B maskEdge cut359_mask06 4 0,0,0,255 0] [subCameraFilter #C maskEdge cut359_mask10 5 0,0,0,255 0] [subCameraFilter #D normal] [subRenderScale #A 1.01] [subRenderScale #B 1.01] [subRenderScale #C 1.0] [subRenderScale #D 1.3] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [subRenderDepth #D 4] [charaLayer J sub #A] [charaLayer L sub #A] [charaLayer M sub #A] [charaLayer V sub #A] [charaLayer S sub #A] [charaLayer X sub #A] [charaLayer Z sub #B] [charaLayer K sub #B] [charaLayer N sub #B] [charaLayer B sub #C] [charaLayer Y sub #C] [charaLayer O sub #C] [charaLayer D sub #D] [charaLayer W sub #D] [charaLayer T sub #D] [charaLayer P sub #D] [charaScale L 1.25] [charaScale M 1.25] [charaDepth V 6] [charaDepth X 5] [charaDepth S 4] [charaDepth J 3] [charaDepth L 2] [charaDepth M 1] [charaFace L 9] [charaFadein L 0.1 -150,230] [charaFadein M 0.1 -150,100] [charaScale K 1.25] [charaScale N 1.25] [charaDepth Z 3] [charaDepth K 2] [charaDepth N 1] [charaFace K 15] [charaFadein K 0.1 -300,280] [charaFadein N 0.1 -150,100] [charaScale B 1.2] [charaScale Y 1.8] [charaScale O 1.2] [charaDepth B 3] [charaDepth Y 2] [charaDepth N 1] [charaFace B 13] [charaFadeinFSL B 0.1 -80,330] [charaFace Y 1] [charaFadeinFSL Y 0.1 -80,1000] [charaFadein O 0.1 0,100] [charaScale T 1.0] [charaScale W 1.0] [charaScale P 1.01] [charaDepth T 5] [charaDepth D 4] [charaDepth W 3] [charaDepth P 1] [charaPut T 0,0] [charaEffect T bit_talk_fog_side_black] [charaFace W 3] [charaFadein W 0.1 0,-20] [charaFadein P 0.1 0,-200] [charaDepth U 11] [charaDepth A 10] [charaDepth C 7] [charaDepth Q 6] [charaDepth E 5] [charaDepth G 4] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_195 0.1] [cueSe SE_23 23_ade890] [cueSeVolume 23_ade890 0 0] [cueSeVolume 23_ade890 1.0 0.7] [effect bit_talk_strongwind01_bk] [wt 1.0] [charaTalk L] [subRenderShake #A 0.05 2 2 0.4] [subRenderFadein #A 0.4 0,-250] [charaMove L 100,230 0.2] [charaMove M 100,100 0.2] [wt 0.2] [charaShake L 0.02 2 2 0.4] [charaMove L 110,230 0.4] [wt 0.5] [charaFace L 5] @L:原田左之助 ぐあっ!? [k] [messageOff] [se ad980] [subRenderShake #A 0.05 2 2 0.3] [charaMove L 300,230 0.3] [charaFadeout L 0.3] [subRenderFadeout #A 0.3] [wt 0.4] [subRenderShakeStop #A] [charaTalk K] [subRenderFadein #B 0.4 0,-400] [subRenderShake #B 0.05 2 2 0.4] [charaMove K -50,280 0.2] [charaMove N 100,100 0.2] [wt 0.2] [charaFace K 20] [charaShake K 0.02 2 2 0.4] [charaMove K -40,280 0.4] [wt 0.5] [charaFace K 16] @K:藤堂平助 か、身体が……! [k] [messageOff] [cueSe SE_24 24_ad1414] [se ade338] [subRenderFadeout #B 0.3] [charaMove K 150,280 0.3] [charaFadeout K 0.3] [wt 0.5] [seStop ade338 0.5] [subRenderShakeStop #B] [cueSeStop 23_ade890 1.5] [effectStop bit_talk_strongwind01_bk] [wt 1.5] [charaScale A 1.3] [charaScale C 1.95] [charaScale Q 1.3] [charaTalk A,C] [charaFace A 6] [charaFadein A 0.4 0,30] [charaFace C 1] [charaFadein C 0.4 0,870] [charaFadein Q 0.4 0,-280] [wt 0.4] [charaScale E 1.2] [charaFace E 3] [charaFadein E 0.1 140,-40] @A:マガツ弾正=spot[A,C] 無駄だっつってんだろ! カスどもが! [k] [messageOff] [charaTalk E,A,C] [charaFadeout A 0.4] [charaFadeout C 0.4] [charaFadeout Q 0.4] [wt 0.4] [charaShake E 0.02 2 2 0.8] [charaMove E 140,-10 0.6] [wt 1.2] [charaFace E 21] [charaMove E 140,-40 0.4] [wt 0.2] [se ad775] [wt 0.2] @近藤勇 くっ……、だがここで退くことは出来ん。 [k] [messageOff] [charaTalk B,Y] [charaFace B 13] [subRenderFadein #C 0.4 -310,-290] [subRenderMove #C -300,-320 0.4] [wt 0.4] @B:マガツ弾正=spot[B,Y] ホントにバカね、アンタ。 [k] [charaFace B 10] @B:マガツ弾正=spot[B,Y] いいか、気合いだの想いだので勝てたら[r]誰も苦労しねーんだよ! [k] @B:マガツ弾正=spot[B,Y] 事実、おまえら新選組は終わっちまっただろ! [k] [subRenderFadeout #C 0.3] [charaTalk E] [charaFace E 12] @近藤勇 …………。 [k] [messageOff] [charaTalk E,A,C] [charaFace A 3] [charaFadein A 0.4 0,30] [charaFace C 1] [charaFadein C 0.4 0,870] [charaFadein Q 0.4 0,-280] [wt 0.4] [charaFadeout E 0.1] [charaFace G 5] [charaFadein G 0.1 1] @A:マガツ弾正=spot[A,C] ましてや、神代の英雄とかならともかく、[r]おまえらみたいな神秘の薄いサーヴァントに [k] [charaFace A 6] @A:マガツ弾正=spot[A,C] このマガツヒノカミがやられるわけねえから! [k] [messageOff] [charaTalk A,G,C] [charaFadeout A 0.4] [charaFadeout C 0.4] [charaFadeout Q 0.4] [wt 0.4] [subCameraFilter #C maskEdge cut359_mask18 3 0,0,0,255 0] [subRenderScale #C 1.05] [charaScale B 1.5] [charaScale O 1.2] [charaDepth B 3] [charaDepth Y 2] [charaDepth O 1] [charaFace B 11] [charaFadein B 0.1 -100,300] [charaFadein O 0.1 0,60] @原田左之助 んなこと、やってみなきゃわかんねーでしょうが! [k] [messageOff] [se ad1006] [seVolume ad1006 0 0.8] [charaMoveScaleEase G 1.5 0.3 easeOutSine] [charaMoveEase G 0,50 0.3 easeOutSine] [blur motion 0.3 4 200 0.5 0.6 0.02 200] [wt 0.1] [charaFadeout G 0.3] [wt 0.2] [charaTalk B,Y] [subRenderFadein #C 0.3 -20,-300] [subRenderMoveEase #C 20,-320 0.3 easeOutQuad] [wt 0.3] @B:マガツ弾正=spot[B,Y] じゃあ[#殺:や]ってみる。 [k] [messageOff] [se ad678] [se ad1006] [seVolume ad1006 0 0.8] [subRenderMove #C 40,-420 0.15] [subRenderMoveScale #C 1.3 0.15] [fadeout black 0.2] [wait fade] [subRenderFadeout #C 0.1] [charaScale G 1.0] [charaFadeout G 0.1] [blurOff] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [cueSe Servants_601200 m55814] [se ad853] [effect bit_talk_blow03] [wt 0.5] [seStop ad853 0.4] [se ad161] [seVolume ad161 0 0.7] [effect bit_talk_35] [wt 0.7] [fadeout black 0.5] [wait fade] [effectDestroy bit_talk_blow03] [effectDestroy bit_talk_35] [scene 264900] [charaScale A 1.1] [charaScale G 1.2] [charaScale Q 1.25] [charaDepth F 16] [charaDepth R 15] [charaDepth G 14] [charaTalk G,A,C] [charaFace G 11] [charaFadein G 0.1 256,20] [charaFace A 15] [charaFadein A 0.1 -50,-30] [charaFace C 1] [charaScale C 1.65] [charaFadein C 0.1 0,700] [charaFadein Q 0.6 -100,-240] [wt 0.3] [fadein black 0.3] [wait fade] [wt 0.5] [cueSe SE_21 21_ad1125] [charaScale U 0.2] [charaPut U 150,-600] [charaEffect U bit_talk_blood_splash] [charaMoveEase A -200,-30 0.5 easeOutQuart] [wt 0.1] [charaFace G 9] [charaShake G 0.02 3 3 0.4] [wt 0.5] [charaTalk G] [charaFace G 5] [charaShake G 0.02 3 3 0.4] [wt 0.2] @原田左之助 ぐほっ……![charaMoveEase G 256,-10 0.4 easeOutQuart] [k] [charaTalk A,C] [charaFace A 1] @A:マガツ弾正=spot[A,C] 腹ぶち抜かれたら、さすがに死んだでしょ。 [k] [charaTalk G] [charaFace G 10] @原田左之助 悪いね、死に損ねるのは慣れてんだよ! [k] [charaTalk A,C] [charaFace A 19] @A:マガツ弾正=spot[A,C] は? [k] [charaTalk G] [charaFace G 5] @原田左之助 平助っ! [k] [messageOff] [charaScale F 1.2] [charaScale R 1.2] [charaTalk F,G] [charaFace F 4] [charaFadein F 0.4 120,20] [charaFadein R 0.4 120,-260] [charaMoveEase F 0,20 0.4 easeOutQuad] [charaMoveEase R 0,-260 0.4 easeOutQuad] [wt 0.4] [charaPut U 2000,2000] [charaEffectDestroy U bit_talk_blood_splash] [charaScale U 1.0] [charaFadeout G 0.1] [charaScale G 1.0] [charaScale Q 1.5] [charaScale A 1.32] [charaScale C 1.98] [charaPut A 0,0] [charaPut C 0,850] [charaPut Q 150,-350] @藤堂平助 弾正おおおおおおっ! [k] [messageOff] [charaTalk off] [se ad1006] [seVolume ad1006 0 0.8] [charaMoveScaleEase F 1.5 0.3 easeOutSine] [charaMoveEase F 0,60 0.3 easeOutSine] [charaFadeout F 0.3] [wt 0.3] [charaFadeout R 0.3] [charaFace A 3] [subCameraFilter #B maskEdge cut359_mask05 3 0,0,0,255 0] [subRenderScale #B 1.0] [charaScale K 1.35] [charaScale N 1.2] [charaDepth K 2] [charaDepth N 1] [charaFace K 4] [charaFadein K 0.1 0,250] [charaFadein N 0.1 -600,30] [wt 0.1] [subRenderFadein #B 0.2 320,-150] [subRenderMove #B 320,-250 0.2] [wt 0.5] [charaMove K 0,245 0.2] [cueSe Servants_204700 m45331] [wt 0.6] [charaScale Z 1.1] [charaFadein Z 0.1 1] [cueSe Servants_204700 bac1037] [charaShake K 0.03 2 2 0.5] [wt 0.1] [charaFadeout Z 0.2] [wt 0.3] [subRenderFadeout #B 0.2] [wt 0.2] [charaFace A 10] [charaPut U -120,0] [charaEffect U bit_talk_explosion_triple02 0,200] [se ad864] [wt 0.7] [subRenderFadein #D 0.5 0,-70] [charaSet I 1098340000 1 爆弾パーツ01] [charaSet L 1098340010 1 爆弾パーツ02] [charaSet R 1098340020 1 爆弾パーツ03] [charaSet Z 1098340030 1 爆弾パーツ04] [charaLayer I sub #D] [charaLayer L sub #D] [charaLayer R sub #D] [charaLayer Z sub #D] [charaLayer Y sub #D] [charaDepth I 23] [charaDepth L 24] [charaDepth R 25] [charaDepth Z 26] [charaScale Y 1.5] [charaFace Y 1] [charaFadein Y 0.1 0,630] [se ade393] [seVolume ade393 0 0.4] [wt 0.5] [cameraMove 0.1 0,0 1.01] [charaPut U 2000,2000] [charaEffectDestroy U bit_talk_explosion_triple02] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaFadeout Q 0.1] [charaSet A 1098333820 1 松永弾正_黒目_顔負傷] [charaDepth A 8] [charaScale A 1.0] [charaScale F 1.0] [charaFace F 20] [charaFadein F 0.1 1] [wt 1.5] [charaEffectStop T bit_talk_fog_side_black] [seStop ade393 2.0] [wt 0.8] [charaMove W 0,0 0.5] [charaShake W 0.02 3 3 0.6] [wt 0.8] [charaTalk on] [charaTalk W,Y] @W:マガツ弾正=spot[W,Y] なっ!?[messageShake 0.05 5 5 0.5][charaFace W 6] てめえ、やってくれたわね! [k] [messageOff] [charaTalk off] [subRenderMoveScale #D 1.01 2.5] [subRenderMove #D 0,0 2.5] [seContinue ade469 0 0.7 1] [seContinue ad679 0 1.0 2] [charaPut I 150,200] [charaSpecialEffect I appearance 1 0.5] [wt 0.15] [seContinue ade469 0 0.7 3] [seContinue ad679 0 1.0 4] [charaPut L -120,0] [charaSpecialEffect L appearance 1 0.5] [wt 0.15] [seContinue ade469 0 0.7 5] [seContinue ad679 0 1.0 6] [charaPut Z 200,-150] [charaSpecialEffect Z appearance 1 0.5] [wt 0.15] [seContinue ade469 0 0.7 7] [seContinue ad679 0 1.0 8] [charaPut R -300,250] [charaSpecialEffect R appearance 1 0.5] [wt 0.5] [cueSe Servants_703900 m43608] [fowardEffect bit_talk_shelling_red02 170,220] [wt 0.1] [charaFadeout I 0.2] [cueSe Servants_404600 m46322] [cueSeStop m46322 0.4] [wt 0.2] [fowardEffect bit_talk_shelling_red02 -120,-50] [wt 0.1] [charaFadeout L 0.2] [cueSe Servants_703900 m43624] [cueSeStop m43624 0.3] [wt 0.2] [fowardEffect bit_talk_shelling_red02 200,-180] [wt 0.1] [charaFadeout Z 0.2] [cueSe Servants_404600 m46322] [cueSeStop m46322 0.4] [wt 0.4] [fowardEffect bit_talk_shelling_red02 -270,200] [wt 0.1] [charaFadeout R 0.2] [cueSe Servants_703900 m43624] [wt 0.2] [charaEffect W bit_talk_shelling_red02] [wt 0.1] [cueSe Servants_404600 m46322] [wt 0.7] [charaTalk on] [charaTalk W,F] [cueSeStop m43608 0.4] [subRenderFadeout #D 0.4] [wt 0.4] [charaFace F 16] [charaShake F 0.02 3 3 0.8] [se ade335] [fowardEffect bit_talk_explosion_continuous] [wt 1.1] @藤堂平助 ぐあああ……!? [wt 0.7][charaFace F 14][charaMoveEase F 0,-20 0.6 easeInCubic][wt 0.3][se ad775]か、身体がもう……。 [k] [charaFadeout F 0.1] [charaScale C 1.5] [fowardEffectDestroy bit_talk_explosion_continuous] [wt 0.1] [charaTalk A,C] [charaFace A 13] [charaFadein A 0.1 1] [charaFace C 1] [charaFadein C 0.1 0,650] @A:マガツ弾正=spot[A,C] いたたたた……。ったく、くだらねえ事ばっかしやがって。 [k] [messageOff] [cueSe SE_24 24_ade1040] [cueSeVolume 24_ade1040 0 0.5] [charaCrossFade A 1098333810 13 1.5] [wait charaCrossFade A] [wt 1.0] [charaFadeout A 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 9] [charaFadein G 0.1 1] @原田左之助 頭吹き飛ばしてもダメとか、[r]何でもありじゃないっすか……。 [k] [charaFadeout G 0.1] [wt 0.1] [charaSet G 1098337210 1 原田左之助] [charaDepth G 14] [charaTalk A,C] [charaFace A 11] [charaFadein A 0.1 1] [charaFace C 1] [charaFadein C 0.1 0,650] @A:マガツ弾正=spot[A,C] だろう? 神ってのは、理不尽だから神様なのよ。 [k] [charaFace A 10] @A:マガツ弾正=spot[A,C] いい加減死ね、死にぞこない! [k] [messageOff] [charaTalk A,C,G] [se ad678] [se ad1006] [seVolume ad1006 0 0.8] [charaMoveScaleEase A 1.8 0.3 easeOutSine] [charaMoveEase A 0,80 0.3 easeOutSine] [blur motion 0.3 4 200 0.5 0.6 0.02 200] [charaFadeout A 0.3] [charaFadeout C 0.3] [wt 0.1] [se ad1051] [fowardEffect bit_talk_gram_slash_02_fs] [wt 0.3] [charaPut T 2000,2000] [charaEffectDestroy T bit_talk_fog_side_black] [blurOff] [charaFadeout A 0.1] [charaScale A 1.0] [wt 0.2] [charaScale G 1.5] [charaFace G 8] [charaFadein G 0.4 0,50] [charaMoveScaleEase G 1.0 0.4 easeOutExpo] [charaMoveEase G 0,-10 0.4 easeOutExpo] [charaShake G 0.02 3 3 0.3] [subCameraFilter #C maskEdge cut359_mask04 4 0,0,0,255 0] [subRenderScale #C 1.01] [charaLayer Y sub #C] [charaScale B 1.4] [charaScale Y 2.1] [charaScale O 1.4] [charaDepth B 3] [charaDepth N 1] [charaFace Y 1] [charaFadein Y 0.1 -200,1200] [charaFace B 11] [charaFadein B 0.1 -200,300] [charaFadein O 0.1 -200,150] [wt 0.1] @原田左之助 ぐ[charaShake G 0.02 3 3 0.3]っ……!? [k] [messageOff] [wt 0.5] [charaFace G 1] [charaMove G 0,0 0.4] @原田左之助 へっ、悪いが、こいつが俺の宝具でね。 [k] @原田左之助 こいつが効いているうちは、どんな傷だろうと死ねねえんだ。 [k] [charaFace G 10] @原田左之助 死損ね左之助はしつけえぞ。 [k] [charaTalk B,Y] [subRenderFadein #C 0.3 0,-290] [charaMoveEase B 0,300 0.3 easeOutCubic] [charaMoveEase O 0,150 0.3 easeOutCubic] [charaMoveEase Y 0,1200 0.3 easeOutCubic] [blur lens 0.3 3 1] @B:マガツ弾正=spot[B,Y] と、思うじゃん? [k] [messageOff] [charaTalk G,B] [subRenderFadeout #C 0.3] [blurOff lens 0.3] [wt 0.5] [charaFace G 11] [charaShake G 0.02 2 2 0.4] [wt 0.6] [charaFace G 5] [charaShake G 0.02 5 5 0.4] [fowardEffect bit_talk_35] [se ad240] @原田左之助 げほっ……!? [k] [messageOff] [se ad775] [charaFace G 9] [charaShake G 0.02 2 2 0.4] [charaMoveEase G 0,-40 0.4 easeInCubic] [wt 1.0] [charaFadeout G 0.1] [wt 0.1] [fowardEffectDestroy bit_talk_35] [charaScale E 1.0] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @近藤勇 原田っ! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 9] [charaFadein G 0.1 0,-40] [wt 0.1] [charaShake G 0.02 2 2 0.5] [wt 0.6] @原田左之助 そ、そんなはずが……。俺が、やられたってのか? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_195 0.7 0.5] [wait wipe] [charaFadeout G 0.1] [subCameraFilter #C maskEdge cut359_mask05 4 0,0,0,255 0] [subRenderScale #C 1.01] [charaLayer U sub #C] [charaScale B 1.2] [charaScale O 1.2] [charaDepth B 3] [charaDepth U 2] [charaDepth N 1] [charaFace B 13] [charaFadein B 0.1 -30,190] [charaFadein O 0.1 200,0] [charaScale Y 1.8] [charaFace Y 1] [charaFadein Y 0.1 0,870] [charaDepth U 11] [charaDepth A 10] [charaDepth C 7] [charaDepth Q 6] [charaDepth E 5] [charaDepth G 4] [charaScale Q 1.3] [charaTalk C] [charaScale C 1.0] [charaFace C 1] [charaFadein C 0.1 1] [charaFadein Q 0.1 0,-250] [charaFace G 9] [charaFadein G 0.1 1] [wt 0.4] [wipein rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_195 0.7 1.0] [wait wipe] [cueSe SE_25 25_ade1278] @マガツヒトノカミ ■■■■■□□■■□■□■■□■■□■■■□□■■□□[r]□□■■■□□□□■■■□■■■□■■□■■□■■■■ [k] [cueSeStop 25_ade1278 0.4] [messageOff] [charaTalk B] [charaFace B 13] [subRenderFadeinFSL #C 0.4 -320,-150] [subRenderMoveFSL #C -320,-180 0.4] [wt 0.4] @B:マガツ弾正 なーにが死なない宝具だっつの。たかだか百年程度の[r]底の浅いサーヴァントが不死の宝具だなんてありえない。 [k] @B:マガツ弾正 アンタのは運よく致命傷を避けてるだけ。[r]要はサイコロでひたすら1を引くような確率チート。 [k] [charaFace B 14] @B:マガツ弾正 んなもん、このマガツヒトノカミの演算能力で[r]看破出来ないわけないでしょ。 [k] [messageOff] [charaTalk B,G] [subRenderFadeout #C 0.4] [charaFadeout C 0.4] [charaFadeout Q 0.4] [wt 0.4] @原田左之助 そ、そいつは……、参ったっすね……。 [k] [messageOff] [charaFace G 8] [charaMoveEase G 0,-80 0.6 easeInSine] [wt 0.2] [charaFadeout G 0.4] [wt 0.4] [se ade75] [wt 1.4] [charaTalk B] [charaFace B 11] [subRenderFadeinFSL #C 0.4 -320,-180] [charaFace C 1] [charaFadein C 0.4 1] [charaFadein Q 0.4 0,-250] [wt 0.4] @B:マガツ弾正 さて、これであとは……。 [k] [messageOff] [bgmStop BGM_EVENT_195 1.0] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaSet I 1098334650 1 河上彦斎_演出用] [charaFadeout C 0.1] [charaFadeout Q 0.1] [subRenderFadeout #C 0.1] [wt 0.1] [subRenderDepth #A 3] [subRenderDepth #C 2] [subRenderDepth #D 1] [subCameraFilter #A normal] [subRenderScale #A 1.01] [charaScale J 1.2] [charaScale M 1.4] [charaFadein M 0.1 -200,-300] [charaFace J 21] [charaFadein J 0.4 200,-40] [subRenderScale #D 1.2] [charaPut W 2000,2000] [charaEffectDestroy W bit_talk_shelling_red02] [charaFadeout W 0.1] [charaScale D 1.0] [charaFace D 16] [charaFadein D 0.1 0,10] [charaEffectEdgeBlur D FFFFFF FFFFFF 3 1.5] [charaScale A 1.0] [charaFace A 3] [charaFadein A 0.1 1] [charaScale C 1.5] [charaFace C 1] [charaFadein C 0.1 0,650] [charaTalk D] [subRenderFadein #D 0.1 180,-70] [se ad169 0 0] [charaFace I 18] [charaFadein I 0.1 2500,2500] [charaEffectEdgeBlur I FFFFFF FFFFFF 3 1.5] [wt 0.8] [seVolume ad169 0.4 0.6] [subRenderMoveEase #D 120,-70 2.6 easeOutSine] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 2.2] @河上彦斎 …………。 [k] [bgm BGM_BATTLE_302 0.1] [seVolume ad169 0.4 0.3] [messageOff] [charaTalk B,Y] [charaFace B 6] [subCameraFilter #C maskEdge cut359_mask15 5 0,0,0,255 0] [subRenderFadeinFSL #C 0.4 -320,-180] [wt 0.4] @B:マガツ弾正=spot[B,Y] 結局、突っ立ってるだけじゃないの。[r]いつまでやってんだバーカ。 [k] [charaFace B 3] @B:マガツ弾正=spot[B,Y] …………[messageShake 0.02 5 5 0.3]っ! [k] [messageOff] [charaMoveEase B -30,40 1.0 easeInOutSine] [charaMoveEase Y 0,720 1.0 easeInOutSine] [wt 1.2] [cueSe SE_25 25_ade1278] [charaTalk B] @Y:マガツヒトノカミ ■■■■■□□■■□■□■■□□■■□□■■□■■□■■[r]■□■■■■□□■■■■■■□□■■□■■■□□■■□□ [k] [cueSeStop 25_ade1278 0.4] [charaTalk B] [charaFace B 13] @B:マガツ弾正 なにこいつの魔力反応……、こんなん上位の、[r]いや神霊クラス……!? [k] [charaFace B 10] @B:マガツ弾正 は? ただの人斬りサーヴァントでしょアンタ! [k] [seVolume ad169 0.3 0.6] [messageOff] [charaTalk D] [subRenderFadeout #C 0.3] [wt 0.8] [charaEffect B bit_talk_krm_aura 0,-50] [charaEffect B bit_talk_lightning_01r_fs] [charaPut U 0,150] [charaEffect U bit_talk_krm_aura 0,-50] [charaBackEffect B bit_talk_blk_fire_aura] [charaPut B -30,190] [charaPut Y 0,870] @河上彦斎 …………。 [k] [seVolume ad169 1.0 0] [messageOff] [charaTalk D,A,C] [subRenderFadeout #D 0.4] [wt 0.4] @A:マガツ弾正=spot[A,C] とにかくそれ以上、妙なことはやらせないわよ! [k] [messageOff] [se ad626 0.5 0.1] [cueSe SE_24 24_ad1415 0 0.5] [cueSe SE_22 22_ad1169 0.5 0.4] [charaEffect A bit_talk_krm_aura 0,-50] [charaEffect A bit_talk_lightning_01r_fs] [charaBackEffect A bit_talk_blk_fire_aura] [wt 2.8] [seVolume ad626 0.7 0] [cueSeVolume 24_ad1415 0.7 0] [cueSeVolume 22_ad1169 0.7 0] [seVolume ad169 0.8 0.6] [wt 0.4] [charaFadeout A 0.1] [charaFadeout C 0.1] [charaPut A 2500,2500] [charaPut C 2500,2500] [subRenderScale #D 1.3] [wt 0.1] [charaTalk I] [charaPut I 1] @I:河上彦斎 くっ……、まだ、わたしの剣は……! [k] [messageOff] [charaTalk D,I] [charaFace D 18] [subRenderFadein #D 0.5 0,-70] [wt 0.5] [cueSe SE_25 25_ade1273] [charaMove D 0,0 0.3] @河上彦斎 でももう……! [k] [messageOff] [charaTalk D,J] [subRenderFadein #A 0.6 0,0] [charaMoveEase M -250,-300 0.6 easeOutSine] [charaMoveEase J 150,-40 0.6 easeOutSine] [wt 1.0] [charaFadeout I 0.1] [charaEffectEdgeBlurDestroy I] [charaPut A 1] [charaPut C 1] [charaFace A 3] [charaFadein A 0.1 1] [charaFace C 1] [charaFadein C 0.1 0,650] [se ad452] [seStop ad452 0.4] [charaTalk J] [charaMove J 150,0 0.4] [charaShake J 0.02 3 3 0.4] [wt 0.4] @J:近藤勇 ダメだ、続けろ彦斎。 [k] @J:近藤勇 こ、ここは……、新選組が引き受けたと言ったろう。 [k] [messageOff] [charaTalk D,J] [charaFace D 14] [subRenderFadeout #A 0.4] [wt 0.4] @河上彦斎 近藤、あなた……。 [k] [seStop ad169 1.0] [seVolume ad626 0.5 0.1] [cueSeVolume 24_ad1415 0.5 0.4] [cueSeVolume 22_ad1169 0.5 0.4] [messageOff] [charaTalk A,D,C] [subRenderFadeout #A 0.4] [subRenderFadeout #D 0.4] [wt 0.4] [charaFadeout D 0.1] [charaPut D 2000,2000] [charaEffectDestroy D bit_talk_surround_flames_bw] [charaEffectEdgeBlurDestroy D] @A:松永弾正=spot[A,C] 新選組、新選組ってうるせーな。 [k] [charaFace A 6] @A:松永弾正=spot[A,C] もうおまえひとりしかいねーだろうが。 [k] [messageOff] [subCameraFilter #A normal] [subRenderScale #A 1.01] [charaScale X 0.7] [charaScale J 1.0] [charaScale V 1.0] [charaScale S 1.01] [charaScale M 1.01] [charaFace J 17] [charaFadein J 0.1 1] [charaFadein M 0.1 0,-200] [wt 0.5] ?1:まだ居ます ?2:ここにも居ます ?! [charaFace A 13] @A:マガツ弾正=spot[A,C] は? 何言ってんだおまえ。 [k] @A:マガツ弾正=spot[A,C] カルデアのマスターだろ、おまえは。[r]頭おかしくなったか? [k] [cueSeVolume 24_ad1415 1.0 0] [cueSeVolume 22_ad1169 1.0 0] [seVolume ad626 1.0 0] [messageOff] [charaTalk A,J] [subRenderFadein #A 0.4 0,0] [wt 1.2] [se ad60] [subRenderMove #A 0,-40 1.5] [subRenderMoveScale #A 1.2 1.5] [wt 1.8] [seStop ad60 0.2] [charaFace A 14] @J:近藤勇 君は……、それにこの羽織は……。 [k] ?1:沖田さんから渡されたんです、返しますね ?2:自分のおさがりになっちゃいますけど ?! [messageOff] [cueSe SE_24 24_ade1008] [subRenderMove #A 0,-30 0.4] [wt 0.6] [cueSeStop 24_ade1008 0.5] [subRenderMove #A 0,-40 0.4] [wt 0.8] [charaFadein X 0.4 0,-130] [charaFadeTime S 0.4 0.5] [wt 2.2] [charaFadeout X 0.4] [charaFadeout S 0.4] [wt 0.4] [charaFace J 22] @J:近藤勇 浅葱の羽織……。 [k] [charaFaceFade J 12 0.2] @J:近藤勇 これを、俺に……。 [k] @J:近藤勇 …………。 [k] [charaFaceFade J 5 0.2] @J:近藤勇 そうか、あいつらは俺に……、 [k] [charaFaceFade J 0 0.2] @J:近藤勇 もう一度……。 [k] [messageOff] [charaTalk A,C,J] [subRenderFadeout #A 0.4] [cueSeVolume 24_ad1415 0.5 0.4] [cueSeVolume 22_ad1169 0.5 0.4] [seVolume ad626 0.5 0.1] [wt 0.4] @A:マガツ弾正=spot[A,C] なにかと思えば、羽織だあ?[r]しかもなにその、だっさいデザイン。 [k] [charaFace A 13] @A:マガツ弾正=spot[A,C] 色味が正気じゃないだろ、アタシにデザインさせろ。 [k] [cueSeStop 24_ad1415 0.8] [cueSeStop 22_ad1169 0.8] [seStop ad626 0.8] [bgmStop BGM_BATTLE_302 1.0] [messageOff] [subRenderScale #A 1.01] [charaTalk A,C,J] [subRenderFadein #A 0.4 0,0] [wt 1.2] [se ad748] [charaMove J 0,-6 0.4] [wt 0.4] [charaFaceFade J 12 0.2] @J:近藤勇 これは、我らの誓いの羽織…………。 [k] [messageOff] [charaFadein B 0.1 10,190] [se ad555 1.0 0.7] [charaEffect J bit_talk_charge_fire_white01] [wt 1.5] [charaPut V 1] [charaEffect V bit_talk_under_light] [bgm BGM_BATTLE_202 0.1] @J:近藤勇 ともに時代を駆けた仲間たちとの絆。 [k] [subRenderDepth #C 4] [charaTalk B] [subRenderFadeinFSSideL #C 0.3 -330,-130] [subRenderMoveEaseFSSideL #C -350,-180 0.3 easeOutCubic] @マガツ弾正 この白い魔力は……、アンタから……!? [k] [messageOff] [subRenderMoveEaseFSSideL #C -370,-230 0.3 easeOutCubic] [subRenderFadeout #C 0.2] [charaEffect J bit_talk_charge_fire_white02] [se ade338] [cueSe SE_24 24_ad1415 0.6] [seVolume ad555 0.5 0.4] [wt 1.0] [cueSeStop 24_ad1415 3.0] [charaEffectStop V bit_talk_under_light] [wt 1.0] [cueSe SE_22 22_ad1187] [wt 1.5] [fadeout white 0.7] [wait fade] [charaPut J 2000,2000] [charaFadeout J 0.1] [charaFadeout Y 0.1] [charaEffectDestroy V bit_talk_under_light] [charaEffectDestroy J bit_talk_charge_fire_white01] [charaEffectDestroy J bit_talk_charge_fire_white02] [charaPut A 2000,2000] [charaEffectDestroy A bit_talk_krm_aura] [charaEffectDestroy A bit_talk_lightning_01r_fs] [charaBackEffectDestroy A bit_talk_blk_fire_aura] [charaFadeout A 0.1] [charaFadeout C 0.1] [subRenderFadeout #A 0.1] [scene 10001] [wt 0.1] [fadein white 0.1] [wait fade] @マガツ弾正 う[messageShake 0.05 5 5 0.5]わっ……!? [k] [messageOff] [fadeout white 0.1] [wait fade] [charaPut U 2000,2000] [charaEffectDestroy U bit_talk_krm_aura] [charaPut B 2000,2000] [charaEffectDestroy B bit_talk_krm_aura] [charaLayer J normal] [charaLayer M normal] [charaLayer V normal] [charaLayer S normal] [charaLayer X normal] [charaLayer K normal] [charaLayer N normal] [charaLayer B normal] [charaLayer O normal] [charaLayer U normal] [charaLayer D normal] [charaLayer W normal] [charaLayer T normal] [charaLayer P normal] [charaLayer Y normal] [charaFadeout J 0.1] [charaFadeout M 0.1] [charaFadeout V 0.1] [charaFadeout S 0.1] [charaFadeout X 0.1] [charaFadeout K 0.1] [charaFadeout N 0.1] [charaFadeout B 0.1] [charaFadeout O 0.1] [charaFadeout U 0.1] [charaFadeout D 0.1] [charaFadeout W 0.1] [charaFadeout T 0.1] [charaFadeout P 0.1] [charaFadeout Y 0.1] [subCameraOff] [wt 0.1] [scene 10001] [charaSet E 1098336902 1 近藤勇] [charaSet J 1098336902 1 近藤勇_演出用1] [charaSet K 1098336902 1 近藤勇_演出用2] [sceneSet W 10001 1] [sceneSet X 10001 1] [subCameraOn 4] [subCameraFilter #A maskEdge cut359_mask02 20 255,255,255,255 1] [subCameraRoll #A 340 0,0] [subCameraFilter #B normal] [subCameraFilter #C maskEdge cut359_mask24 15 255,255,255,255 1] [subCameraFilter #D maskEdge cut359_mask24 15 255,255,255,255 1] [subRenderScale #A 1.2] [subRenderScale #B 1.3] [subRenderScale #C 1.8] [subRenderScale #D 1.8] [subRenderDepth #A 4] [subRenderDepth #B 1] [subRenderDepth #C 2] [subRenderDepth #D 2] [charaLayer E sub #A] [charaLayer M sub #A] [charaLayer T sub #A] [charaLayer J sub #B] [charaLayer N sub #B] [charaLayer U sub #B] [charaLayer W sub #C] [charaLayer X sub #D] [charaScale E 1.32] [charaScale M 1.2] [charaDepth T 3] [charaDepth E 2] [charaDepth M 1] [charaRoll E 28 0,0] [charaRoll M 20 0,0] [charaRoll T 10 0,0] [charaFace E 0] [charaFadein E 0.1 -150,600] [charaFadein M 0.1 230,250] [charaPut T 0,-50] [charaEffect E bit_talk_charge_fire_white02] [charaScale J 1.2] [charaScale N 1.2] [charaDepth U 3] [charaDepth J 2] [charaDepth N 1] [charaFace J 12] [charaFadein J 0.1 20,0] [charaFadein N 0.1 20,-240] [charaEffect J bit_talk_charge_fire_white01] [charaEffect J bit_talk_charge_fire_white02] [charaScale W 1.4] [charaFadein W 0.1 0,0] [charaScale X 1.4] [charaFadein X 0.1 0,0] [subRenderFadein #C 0.1 0,70] [subRenderFadein #D 0.1 0,-1050] [cueSe SE_21 21_ade580] [cueSeVolume 21_ade580 0 0.6] [wt 0.1] [fadein white 0.1] [wait fade] [subRenderFadein #A 0.5 0,-400] [charaMoveEase E -300,600 1.2 easeOutExpo] [charaMoveEase M 80,250 1.2 easeOutExpo] [wt 2.5] [cueSeStop 21_ade580 1.0] [subRenderFadeout #A 0.5] [wt 0.6] [charaPut T 2000,2000] [charaEffectDestroy E bit_talk_charge_fire_white02] [subRenderFadein #B 0.5 0,-30] [charaMove J 0,0 2.2] [charaMove N 0,-240 2.2] [wt 2.5] [scene 264900] [charaFace A 14] [charaFadein A 0.1 1] [charaFace C 1] [charaFadein C 0.1 0,650] [seStop ad555 2.5] [wt 0.3] [subRenderMoveEase #B 0,-20 2.0 easeOutQuad] [subRenderMoveScaleEase #B 1.01 2.0 easeOutQuad] [subRenderMoveEase #C 0,370 2.0 easeOutQuad] [subRenderMoveEase #D 0,-1350 2.0 easeOutQuad] [wt 1.7] [subRenderFadeout #C 0.2] [subRenderFadeout #D 0.2] [charaEffectStop J bit_talk_charge_fire_white01] [charaEffectStop J bit_talk_charge_fire_white02] [wt 1.7] @J:近藤勇 …………。 [k] [messageOff] [charaTalk A,C,J] [subRenderFadeout #B 0.4] [wt 0.4] @A:マガツ弾正=spot[A,C] なんだ、なにかと思えば着替えただけじゃないの。 [k] [messageOff] [charaTalk A,C,J] [subRenderFadein #B 0.4 0,-30] [wt 0.4] [charaFadeout A 0.1] [charaFadeout C 0.1] @J:近藤勇 ここに……、 [k] [charaFaceFade J 3 0.2] @J:近藤勇 [line 3]旗を立てる。 [k] [messageOff] [fadeout black 0.5] [wait fade] [charaLayer E normal] [charaLayer M normal] [charaLayer T normal] [charaLayer J normal] [charaLayer N normal] [charaLayer U normal] [charaLayer W normal] [charaLayer X normal] [charaFadeout E 0.1] [charaFadeout M 0.1] [charaFadeout T 0.1] [charaFadeout J 0.1] [charaFadeout N 0.1] [charaFadeout U 0.1] [charaFadeout W 0.1] [charaFadeout X 0.1] [subCameraOff] [scene 268300] [wt 0.1] [sceneSet W 268300 1] [cameraMove 0.1 0,0 1.1] [charaScale W 1.3] [charaFadein W 0.1 -190,-180] [wt 0.5] [se ad921 0.5] [cueSe SE_21 21_ade580 2.0 0.5] [charaMoveEase W 0,-365 2.5 easeOutQuart] [fadein black 1.0] [wait fade] [wt 2.2] [cueSeStop 21_ade580 3.5] [cameraMoveEase 0,0 3.5 easeOutSine 1.0] [charaFadeout W 1.0] [wt 4.8] [messageOff] [fadeout black 2.5] [bgmStop BGM_BATTLE_202 2.5] [wait fade] [charaFadeout W 0.1] [scene 10000] [wt 1.0] [fadein black 0.1] [wait fade] [skip false] [wt 1.0] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [effectDestroy bit_talk_strongwind01_bk] [charaPut U 2000,2000] [charaEffectDestroy U bit_talk_blood_splash] [charaEffectDestroy U bit_talk_explosion_triple02] [charaEffectDestroy U bit_talk_krm_aura] [charaPut T 2000,2000] [charaEffectDestroy T bit_talk_fog_side_black] [charaEffectDestroy B bit_talk_krm_aura] [charaEffectDestroy B bit_talk_lightning_01r_fs] [charaBackEffectDestroy B bit_talk_blk_fire_aura] [charaEffectDestroy A bit_talk_krm_aura] [charaEffectDestroy A bit_talk_lightning_01r_fs] [charaBackEffectDestroy A bit_talk_blk_fire_aura] [charaEffectEdgeBlurDestroy D] [charaPut V 2000,2000] [charaEffectDestroy E bit_talk_charge_fire_white01] [charaEffectDestroy E bit_talk_charge_fire_white02] [charaEffectDestroy J bit_talk_charge_fire_white01] [charaEffectDestroy J bit_talk_charge_fire_white02] [charaEffectDestroy V bit_talk_under_light] [subCameraOff] [blurOff] [pictureFrame] [charaSet A 98115000 1 初期化用ダミー] [charaSet B 98115000 1 初期化用ダミー] [charaSet C 98115000 1 初期化用ダミー] [charaSet D 98115000 1 初期化用ダミー] [charaSet E 98115000 1 初期化用ダミー] [charaSet F 98115000 1 初期化用ダミー] [charaSet G 98115000 1 初期化用ダミー] [charaSet H 98115000 1 初期化用ダミー] [charaSet I 98115000 1 初期化用ダミー] [charaSet J 98115000 1 初期化用ダミー] [charaSet K 98115000 1 初期化用ダミー] [charaSet L 98115000 1 初期化用ダミー] [charaSet M 98115000 1 初期化用ダミー] [charaSet N 98115000 1 初期化用ダミー] [charaSet O 98115000 1 初期化用ダミー] [charaSet P 98115000 1 初期化用ダミー] [charaSet Q 98115000 1 初期化用ダミー] [charaSet R 98115000 1 初期化用ダミー] [charaSet S 98115000 1 初期化用ダミー] [charaSet S 98115000 1 初期化用ダミー] [charaSet T 98115000 1 初期化用ダミー] [charaSet U 98115000 1 初期化用ダミー] [charaSet V 98115000 1 初期化用ダミー] [charaSet W 98115000 1 初期化用ダミー] [charaSet X 98115000 1 初期化用ダミー] [charaSet Z 98115000 1 初期化用ダミー] [charaTalk on] [charaTalk depthOff] [scene 10000] [wt 0.4] [maskin black 1.0] [wait mask] [label selectBranch] [wt 0.5] [fowardEffect bit_queststart80576_2] [wait fowardEffect] [fadeout black 0.1] [wait fade] [charaSet A 1098333810 1 マガツ弾正] [charaSet B 1027300 1 沖田総司] [charaSet C 1044002 1 斎藤一] [charaSet D 1098336902 1 近藤勇] [charaSet E 1098335630 1 藤堂平助] [charaSet F 1098337210 1 原田左之助] [charaSet G 1098333700 1 勝海舟] [charaSet H 7048002 1 永倉新八] [charaSet I 1098338900 1 土方歳三] [charaSet J 1055002 1 山南敬助] [sceneSet K 264900 1] [sceneSet L 264900 1] [sceneSet M 264900 1] [imageSet N cut746_5cut_hjk 1] [imageSet O cut746_5cut_nks 1] [imageSet P cut746_5cut_hjm 1] [imageSet Q cut746_5cut_ymn 1] [imageSet R cut746_5cut_okt 1] [imageSet S cut765_5cut_hjk 1] [imageSet T cut765_5cut_nks 1] [imageSet U cut765_5cut_hjm 1] [imageSet V cut765_5cut_ymn 1] [imageSet W cut765_5cut_okt 1] [sceneSet X 10000 1] [charaSet Y 1098335800 1 マガツヒトノカミ] [sceneSet Z 264900 1] [scene 264900] [subCameraOn 4] [subCameraFilter #A through] [subCameraFilter #B maskEdge cut359_mask05 3 0,0,0,0 0] [subCameraFilter #C normal] [subCameraFilter #D normal] [subRenderScale #B 1.0] [subRenderScale #C 1.01] [subRenderScale #D 1.01] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [subRenderDepth #D 4] [charaLayer N sub #A] [charaLayer O sub #A] [charaLayer P sub #A] [charaLayer Q sub #A] [charaLayer R sub #A] [charaLayer S sub #A] [charaLayer T sub #A] [charaLayer U sub #A] [charaLayer V sub #A] [charaLayer K sub #B] [charaLayer C sub #C] [charaLayer I sub #C] [charaLayer H sub #C] [charaLayer M sub #C] [charaLayer B sub #D] [charaLayer J sub #D] [charaLayer Z sub #D] [charaScale X 1.01] [charaScale N 1.0] [charaScale O 1.0] [charaScale P 1.0] [charaScale Q 1.0] [charaScale R 1.0] [charaScale S 1.0] [charaScale T 1.0] [charaScale U 1.0] [charaScale V 1.0] [charaScale W 1.0] [charaDepth N 16] [charaDepth O 17] [charaDepth P 18] [charaDepth Q 19] [charaDepth R 20] [charaDepth X 21] [charaDepth S 26] [charaDepth T 25] [charaDepth U 24] [charaDepth V 23] [charaDepth W 22] [charaDepth I 5] [charaDepth C 4] [charaDepth H 3] [charaDepth M 1] [charaRoll I 4 0,0] [charaRoll H 4 0,0] [charaRoll C 4 0,0] [charaRoll M 4 0,0] [charaScale I 1.35] [charaScale C 1.0] [charaScale H 0.85] [charaScale M 1.2] [charaFace I 1] [charaFadein I 0.1 -260,-10] [charaFace C 8] [charaFadein C 0.1 440,-50] [charaFace H 26] [charaFadein H 0.1 20,-60] [charaFadein M 0.1 50,-220] [charaDepth B 4] [charaDepth J 3] [charaDepth Z 1] [charaRoll B 355 0,0] [charaRoll J 355 0,0] [charaRoll Z 355 0,0] [charaScale B 1.35] [charaScale J 1.0] [charaScale E 0.9] [charaScale Z 1.2] [charaFace B 9] [charaFadein B 0.1 230,-10] [charaFace J 29] [charaFadein J 0.1 -430,-30] [charaFadein Z 0.1 -50,-220] [charaDepth D 5] [charaDepth L 4] [charaDepth A 3] [charaDepth Y 2] [charaDepth G 1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] [wt 1.0] [skip true] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_201 0.1] @近藤勇 …………。 [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A,Y] [charaFace A 3] [charaFadein A 0.1 1] [charaFace Y 1] [charaScale Y 1.5] [charaFadein Y 0.1 0,650] @A:マガツ弾正=spot[A,Y] …………? [k] [charaFace A 13] @A:マガツ弾正=spot[A,Y] はあ? なにも起きないじゃん。 [k] [messageOff] [charaScale D 1.2] [charaScale L 1.2] [charaTalk D,A,Y] [charaFace D 3] [charaFadein D 0.6 100,10] [charaFadein L 0.6 10,-250] [charaMove D 90,10 4.0] [charaMove L 0,-250 4.0] [wt 0.6] [charaFadeout A 0.1] [charaFadeout Y 0.1] [charaLayer A sub #B] [charaLayer Y sub #B] [charaScale A 1.1] [charaScale K 1.1] [charaScale Y 1.65] [charaDepth A 3] [charaDepth Y 2] [charaDepth K 1] [charaFace A 14] [charaFadein A 0.1 -20,180] [charaFace Y 1] [charaFadein Y 0.1 0,800] [charaFadein K 0.1 0,0] @近藤勇 この旗は、ともに剣を誓い、ともに時代を駆けた、我らの証。 [k] [charaFaceFade D 12 0.2] @近藤勇 たとえその果てに無意味な死が横たわろうとも、[r]心に刻んだ『誠』の一字。 [k] [charaFace D 3] @近藤勇 それだけは偽りのない真実。 [k] [messageOff] [charaTalk A,Y] [charaFace A 14] [subRenderFadeinFSL #B 0.4 -320,-150] [subRenderMoveFSL #B -320,-180 0.4] [wt 0.4] @A:マガツ弾正=spot[A,Y] はっ、それがアンタの奥の手ってわけ? [k] [charaFace A 11] @A:マガツ弾正=spot[A,Y] 御大層なこと抜かした割になーんも起きないし、[r]仲間なんぞもうアンタには一人もいないのよ。 [k] [charaFace A 15] @A:マガツ弾正=spot[A,Y] なにせ、自分でみんな殺しちまったからなぁ! [k] [messageOff] [subRenderFadeout #B 0.4] [charaFadeout D 0.4] [charaFadeout L 0.4] [wt 0.4] [charaFadeout A 0.1] [charaFadeout Y 0.1] [charaFadeout K 0.1] [se ad60] [wt 1.0] [charaLayer A normal] [charaLayer Y normal] [charaLayer K normal] [seStop ad60 0.4] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.4] @勝海舟 いるさ。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A,Y] [charaFace A 3] [charaScale A 1.0] [charaFadein A 0.1 1] [charaFace Y 1] [charaScale Y 1.5] [charaFadein Y 0.1 0,650] @A:マガツ弾正=spot[A,Y] 勝……、てめえ、まだ息があったのかよ。 [k] [charaFadeout A 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @勝海舟 ここは歴史の坩堝、行き場を失った時代の流れが[r]渦巻いてるんだろ? [k] @勝海舟 だったらいるはずさ。 [k] @勝海舟 なあ、カルデアのマスター君。 [k] [charaSet K 98115000 1 エフェクト用ダミー] [charaDepth K 26] ?1:はい ?2:きっと ?! [messageOff] [charaTalk D,G] [charaFace D 17] [charaFadein D 0.4 0,10] [charaFadein L 0.4 0,-250] [wt 0.4] [charaFadeout G 0.1] [charaFace A 3] [charaFadein A 0.1 1] [charaFace Y 1] [charaFadein Y 0.1 0,650] @近藤勇 …………! [k] [charaFaceFade D 1 0.2] @近藤勇 そうか、君が……、新選組を……。 [k] [messageOff] [charaTalk D,A,Y] [charaFadeout D 0.4] [charaFadeout L 0.4] [wt 0.4] @A:マガツ弾正=spot[A,Y] …………。 [k] [charaFace A 7] @A:マガツ弾正=spot[A,Y] あー、もういい、もういい。そういうのは。 [k] [charaFace A 10] @A:マガツ弾正=spot[A,Y] 何度も言ってんだろ、[r][#志:こころざし]とやらで勝てたら誰も苦労しねーんだよ! [k] @A:マガツ弾正=spot[A,Y] 綺麗ごと並べて、負けてりゃ世話ねえから。 [k] [messageOff] [charaFadeout A 0.1] [charaFadeout Y 0.1] [subRenderFadein #A 0.1 0,0] [wt 0.1] [charaTalk S] [charaFadein N 0.4 -180,-220] [charaMoveEase N -160,-200 0.4 easeOutSine] [se ad984] [seStop ad984 0.4] [wt 0.4] @N:??? 誰が……、負けただと……? [k] [messageOff] [charaFadein S 0 -160,-200] [charaFadeout N 0.1] [charaFadein O 0.4 -170,-180] [charaMoveEase O -160,-200 0.4 easeOutSine] [se ad527] [seStop ad527 0.4] [wt 0.4] @O:??? 勝負もつかねえうちに、勝ち名乗りとは[r]いい度胸じゃねーか。 [k] [messageOff] [charaFadein T 0 -160,-200] [charaFadeout O 0.1] [charaFadein P 0.4 180,-200] [charaMoveEase P 160,-200 0.4 easeOutSine] [se ad452] [wt 0.4] [seStop ad452 0.1] @P:??? やれやれ、またこいつらと肩を並べるとはね。 [k] [messageOff] [charaFadein U 0 160,-200] [charaFadeout P 0.1] [charaFadein Q 0.4 170,-180] [charaMoveEase Q 160,-200 0.4 easeOutSine] [se ad987] [seStop ad987 0.4] [wt 0.4] @Q:??? 立てるかい、藤堂君、原田君。 [k] [messageOff] [charaFadein V 0 160,-200] [charaTalk E] [charaScale E 1.0] [charaFace E 19] [charaFadein E 0.1 1] [wt 0.2] [se ad852] [charaPut K 1] [charaEffect K bit_talk_noble_light] [wt 2.0] [se ad574] [seStop ad852 1.0] [fadeout white 0.5] [wait fade] [charaEffectDestroy K bit_talk_noble_light] [charaChange E 11021002 19 normal 0.1] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.3] @藤堂平助 あ、あなたは……。 [k] @藤堂平助 それにこの羽織は……。 [k] [messageOff] [charaFadeout Q 0.1] [charaFadeout E 0.1] [wt 0.1] [se ad852] [charaTalk F] [charaFace F 11] [charaFadein F 0.1 1] [charaPut K 1] [charaEffect K bit_talk_noble_light] [wt 2.0] [se ad574] [seStop ad852 1.0] [fadeout white 0.5] [wait fade] [charaEffectDestroy K bit_talk_noble_light] [charaChange F 3061300 11 normal 0.1] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.3] @原田左之助 夢か何か……、[wt 1.0][charaFaceFade F 1 0.2]じゃないみたいっすね。 [k] [messageOff] [charaFadein R 0.4 0,-180] [charaMoveEase R 0,-200 0.4 easeOutSine] [se ad452 0 0.8] [wt 0.4] [seStop ad452 0.1] [charaFadeout F 0.1] [charaScale D 1.0] [charaFace D 1] [charaFadein D 0.1 1] @R:??? あれは……、そうですか……。 [k] @R:??? また、あの旗が……! [k] [messageOff] [charaTalk D] [subRenderFadeout #A 0.4] [wt 0.4] [charaFadeout S 0] [charaFadeout T 0] [charaFadeout U 0] [charaFadeout V 0] [charaFadeout R 0] [charaLayer F sub #C] [charaDepth F 2] [charaScale F 0.75] [charaRoll F 4 0,0] [charaFace F 1] [charaFadein F 0.1 190,-50] [charaLayer E sub #D] [charaDepth E 2] [charaScale E 0.85] [charaRoll E 355 0,0] [charaFace E 0] [charaFadein E 0.1 -230,-50] @近藤勇 おまえたち……、またこの『誠』の旗のもとに……。 [k] [bgmStop BGM_BATTLE_201 1.8] [charaFadeout D 0.1] [wt 0.1] [charaTalk A,Y] [charaFace A 10] [charaFadein A 0.1 1] [charaFace Y 1] [charaFadein Y 0.1 0,650] @A:マガツ弾正=spot[A,Y] こ、こいつら……、まさか近藤の縁からの連鎖召喚……!? [k] @A:マガツ弾正=spot[A,Y] あ、ありえない……! [k] [bgm BGM_EVENT_240 0.1] [messageOff] [charaTalk off] [subRenderFadein #C 0.6 0,0] [charaMove I -360,-10 14.0] [charaMove C 340,-50 14.0] [charaMove H -80,-60 14.0] [charaMove F 90,-50 14.0] [charaMove M -50,-220 14.0] [wt 0.6] [charaFadeout A 0.1] [charaFadeout Y 0.1] [wt 1.0] [charaTalk on] [charaTalk I] @土方歳三 待たせたな、近藤さん。 [k] [charaFace I 0] @土方歳三 俺は、ここに来るためにずっと戦い、走り続けて来た。 [k] @土方歳三 死のうが生きようが関係ねえ、ここに来るために。 [k] [messageOff] [charaTalk I,B,J,E] [subRenderFadein #D 0.6 0,0] [charaMove B 330,-10 14.0] [charaMove J -330,-30 14.0] [charaMove E -130,-50 14.0] [charaMove Z 50,-220 14.0] [wt 0.6] [subRenderFadeout #C 0.1] [wt 1.0] [charaTalk B] @沖田総司 ただ、心に刻んだ『誠』の一字と共に、[r]それが私たちなのですから。 [k] [charaScale D 1.1] [charaScale L 1.1] [charaFace D 5] [charaFadein D 0.1 0,10] [charaFadein L 0.1 0,-240] [charaFace B 11] @沖田総司 さあ、近藤さん、お願いします。 [k] [messageOff] [charaTalk D,B] [subRenderFadeout #D 0.4] [wt 0.4] @近藤勇 ああ、行こう……。 [k] [charaFace D 8] @近藤勇 弾正……、いや、マガツヒトノカミ。 [k] [charaFace D 7] [cameraMoveEase 0,-60 0.2 easeOutCubic 1.3] @近藤勇 これよりは我ら『新選組』がお相手する! [k] [messageOff] [fadeout white 0.5] [wait fade] [blurOff motion 0.1] [charaFadeout D 0.1] [charaFadeout L 0.1] [charaLayer N normal] [charaLayer O normal] [charaLayer P normal] [charaLayer Q normal] [charaLayer R normal] [charaLayer S normal] [charaLayer T normal] [charaLayer U normal] [charaLayer V normal] [charaLayer W normal] [charaLayer X normal] [charaLayer C normal] [charaLayer F normal] [charaLayer I normal] [charaLayer H normal] [charaLayer M normal] [charaLayer B normal] [charaLayer J normal] [charaLayer E normal] [charaLayer Z normal] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaFadeout R 0.1] [charaFadeout S 0.1] [charaFadeout T 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaFadeout W 0.1] [charaFadeout X 0.1] [charaFadeout C 0.1] [charaFadeout F 0.1] [charaFadeout I 0.1] [charaFadeout H 0.1] [charaFadeout M 0.1] [charaFadeout B 0.1] [charaFadeout J 0.1] [charaFadeout E 0.1] [charaFadeout Z 0.1] [subCameraOff] [cameraMoveEase 0,0 0.1 easeOutCubic 1.01] [scene 10000] [wt 0.1] [sceneSet N 10001 1] [charaScale N 1.1] [overlayFadein N 0.1 0,-200] [wt 0.1] [fadein white 0.5] [wait fade] [criMovie talk_mov340 bgmPlay false] [wt 0.35] [charaFadeout N 0.7] [wt 22.5] [fadeout white 0.5] [wait fade] [wt 0.5] [fadein white 0.5] [wait fade] [fadeout black 0.5] [bgmStopEnd BGM_EVENT_240 0.4] [wait fade] [soundStopAllEnd] [end]