$03-00-12-10-3-0 [soundStopAll] [enableFullScreen] [charaSet A 7007001 1 "Vlad III"] [charaFilter A silhouette 00000080] [charaSet B 1098235000 1 Kadoc] [charaSet C 9005001 1 Holmes] [charaSet D 1098243600 1 Sancho] [charaSet E 7007001 1 "Vlad III (Red Silhouette)"] [charaFilter E silhouette CC000080] [imageSet O back10000 1 1] [charaScale O 1.05] [imageSet P back10000 1 1] [charaScale P 1.05] [charaSet S 1098124510 1 Effect] [scene 150500] [overlayFadein O 0.1 0,-760] [overlayFadein P 0.1 0,760] [wt 0.1] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 0,-50] [wt 0.8] [bgm BGM_EVENT_70 0.1] @ [lr]There he stood, as though impaled himself. [k] @ Caked in blood and buffeted by the wind, he looked like nothing so much as a rotting corpse. [k] @ But, he was still alive. [k] [messageOff] [fadeout black 1.5] [bgm BGM_EVENT_70 1.0 0.5] [wait fade] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout A 0.1] [wt 1.0] [bgm BGM_EVENT_70 1.0 1.0] [se ad184] [seVolume ad184 0 0] [cueSe SE_21 21_ad1066] [cueSeVolume 21_ad1066 0 0] [seVolume ad184 1.0 1.0] [cueSeVolume 21_ad1066 1.0 1.0] [fadein black 1.5] [wait fade] [seStop ad184 0.4] [cueSeStop 21_ad1066 0.4] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kadoc Both the Reinstatement and Revenge Realms used to do battle here, right? [k] @Kadoc So how come neither of them have taken him? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Take a closer look. [k] [messageOff] [wt 0.1] [charaMoveReturn C 0,-10 0.7] [wt 0.05] [se ad988] [wt 0.3] [seStop ad988 0.2] [wt 1.0] ?1:What's the rock for? ?! [messageOff] [wt 0.1] [se ad498] [wt 0.1] [seStop ad498 0.2] [wt 0.6] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.2] [se ad892] [wt 0.8] [seStop ad892 0.2] [wt 0.6] [charaTalk off] [charaDepth A 4] [charaDepth E 6] [se ad231] [wt 0.3] [charaFadeTime E 0.3 0.5] [wt 0.3] [charaFadeout E 0.5] [wt 0.7] [cueSe SE_22 22_ad1171] [cueSe NoblePhantasm_700700 NP_700700_5] [charaPut S 1] [charaEffect S bit_talk_blood_pile02] [wt 1.0] [shake 0.05 5 4 0.5] [cueSeStop NP_700700_5 0.2] [wt 1.5] [charaFadeout A 0.1] [wt 0.1] [charaPut S 1200,1200] [charaTalk on] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes The moment he detects something moving nearby, he activates his Noble Phantasm automatically. [k] @Holmes He must have...programmed, for want of a better word, his mind when he staked himself. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Kadoc Damn. He really is a monster. [k] ?1:Hey, that's uncalled for. ?! [charaFace B 0] @Kadoc I don't mean it like that. [k] @Kadoc I mean I can't even begin to imagine the strength of his mind. [k] @Kadoc Remember how powerless we were in that chaotic mess? [k] [charaFace B 7] @Kadoc I'm pretty sure we couldn't think about anything except running away. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes The same goes for me as well. [k] @Holmes While I do think I would have come up with the same idea to seal myself away... [k] [charaFace C 5] @Holmes ...I am not nearly so experienced in battle that I would also plan ahead to include a means of self-defense. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Sancho Still, we have to do something to shut that system down, or we won't be able to help him. [k] [charaFadeout D 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 1.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Then I suppose we shall just have to keep him occupied in combat. [k] @Holmes In the meantime, I would like you two to use your Noble Phantasm on Master's signal. [k] [charaFace C 5] @Holmes Can you do this, [&Mr.:Ms.] [%1]? [k] ?1:Definitely! ?! [charaFadeout C 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Kadoc Watch out. [k] @Kadoc It'd be ridiculous to make it this far only to have your own Servant kill you. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes All right. [k] [charaFace C 5] @Holmes Let us help Count Vlad settle down. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]