$03-00-05-05-2-0 [soundStopAll] [charaSet A 1098123200 1 Goredolf] [charaSet B 1098181900 1 "Nemo Marine"] [charaSet C 8001400 1 Mash] [charaSet D 8001410 1 Mash] [charaSet E 1098158300 1 Nemo] [charaSet F 98115300 1 Holmes] [charaSet G 1098123000 1 Meunière] [sceneSet H 86800 1] [charaScale H 1.2] [charaSet J 5009000 1 "Effect Dummy"] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [cameraMove 0 0,0 1.01] [bgm BGM_EVENT_24 0.1] [scene 51610] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Goredolf Wha... What in the world is that thing!?[sr]And how is it so absurdly strong!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Nemo Marine I can't get a read on it! Our scans are being deflected or something! All of its stats are showing up as “Unknown”! [k] [charaFace B 4] @Nemo Marine If our instruments can't even measure it,[sr]I think that means it might be a Divine Beast! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout B 0.1] [scene 85700] [wt 1.0] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.3] [se ad711] [wt 1.0] [cueSe Battle bac387] [effect bit_talk_claw] [wt 0.4] [se ad170] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [effectDestroy bit_talk_claw] [charaScale C 1.2] [charaTalk C] [charaFace C 15] [charaFadein C 0 0,20] [charaMoveScale C 1.0 0.2] [charaMove C 0,0 0.2] [charaShake C 0.02 3 3 0.8] [wt 1.2] @Mash Khh...! [k] ?1:It's too damn strong! ?! [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaFadeout C 0.1] [scene 51610] [wt 1.0] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.3] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Nemo ...I'm going to release my Noble Phantasm.[sr]Get ready, Engineer! [k] @Nemo Engineer [charaTalk J] Are you nuts!? Why would you use up our trump card now, you moron!? [k] @Nemo Engineer [charaTalk J] Ugh. Fine! We're good to go at any time! Do it! And if you die from this, I'm taking over as the lead Nemo! [k] @Nemo ...Swapping Great Ram over to Impact Form! [k] [charaFace E 2] @Nemo Holmes! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes I'm on it! Go ahead and give it all you've got! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Nemo Run it through![sr]Great Ram Nautilus! [k] [messageOff] [se ad39] [charaEffect E bit_talk_36] [fadeout white 2.0] [wait fade] [charaEffectStop E bit_talk_36] [charaPut E 1200,1200] [seStop ad39 0.4] [charaFadeout E 0.1] [wt 0.5] [se ad226] [se ad609] [seVolume ad609 0 0.6] [shake 0.02 4 4 2.4] [wt 0.8] [fadein white 1.5] [wait fade] [wt 2.0] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Nemo Good! The ram struck it dead-on![sr]Argh, but it's still alive! Dammit! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes Yes, but you did manage to slow it down.[sr]Now's our chance to escape! [k] @Holmes Both of you, get back here on the double! [k] [messageOff] [se ad594] [fadeout black 2.0] [bgm BGM_EVENT_24 2.0 0.4] [wait fade] [charaFadeout F 0.1] [charaPut J 1200,1200] [wt 1.0] [bgm BGM_EVENT_24 1.0 1.0] [fadein black 1.0] [wait fade] [se ad55] [seVolume ad55 0 0] [se ad668] [seVolume ad668 0 0] [seVolume ad55 0.8 1.0] [seVolume ad668 0.8 1.0] [wt 1.6] [seStop ad55 0.2] [seStop ad668 0.2] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Mash I'm so sorry I wasn't able to defeat it! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes No need for apologies. [k] @Holmes In terms of pure destructive power and durability, that thing is easily on par with the highest rank of Servant. [k] @Holmes Right now, we just need to get as far away as we[sr]possibly[line 2][wt 0.5][charaFace F 2][bgmStop BGM_EVENT_24 1.0] Hold it! Right there! Magnify! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout F 0.1] [charaPut J 1200,1200] [wt 0.3] [effect bit_talk_security] [charaTalk H] [charaFadein H 0.1 0,-150] [se ad15] [wt 0.8] [se ad1] [fadein black 1.2] [wait fade] [wt 1.0] [charaMoveScale H 1.4 3.5] [charaMove H 0,-400 3.5] [bgm BGM_EVENT_71 0.1] [wt 3.5] [wt 2.0] [fadeout black 0.8] [wait fade] [effectStop bit_talk_security] [charaFadeout H 0.1] [scene 51610] [wt 1.0] [fadein black 0.8] [wait fade] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Goredolf Wh-what in the blue blazes is that...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Meunière Holy cow, these magical energy readings are off the charts... [k] @Meunière No, wait, it's not the readings themselves.[sr]It's the sheer number of fluctuations I'm seeing. [k] @Meunière That...thing is fluctuating fast enough to turn a human into a mummy and back again in the blink of an eye! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes There appears to be something moving about in its abdominal region. [k] @Holmes It would appear to be...Lamias and Chimeras.[sr]Fully grown to boot. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Goredolf You mean...it's birthing monsters?[sr]What the actual hell!? HOW!?!?!? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes What's more, it's doing so at great speed. It would seem we are dealing with the mother of all monsters, in a very literal sense. [k] [messageOff] [charaFace F 6] [bgmStop BGM_EVENT_71 0.8] [wt 1.0] [bgm BGM_EVENT_80 0.1] [charaFace F 2] @Holmes ...Now the monsters it birthed are heading our way! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Mash Master! [k] ?1:...Let's do this, Mash! ?! [charaFace C 2] @Mash Right! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]