$03-00-05-08-2-1 [soundStopAll] [charaSet A 1098182700 1 "Atlantis Border Guard"] [charaSet B 4039002 1 Mandricardo] [charaSet C 1098123200 1 Goredolf] [charaSet D 4034000 1 Bartholomew] [charaSet E 9005001 1 Holmes] [charaSet F 6038002 1 "Charlotte Corday"] [charaSet G 1098158300 1 Nemo] [charaSet H 8001410 1 Mash] [charaSet J 5009000 1 "Effect Dummy"] [cameraMove 0 0,0 1.01] [bgm BGM_EVENT_80 0.1] [scene 10000] [fadein black 1.0] [wait fade] [se ad171] [fowardEffect bit_talk_h_slash01] [wt 0.4] [cueSe Battle bac151] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [scene 85400] [charaTalk A] [charaFace A 0] [charaFadein A 0 1] [charaShake A 0.03 4 4 0.8] [wt 1.0] @Atlantis Border Guard ...[sr]... [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [wt 0.1] [charaMove A 0,-50 0.4] [charaFadeout A 0.4] [wt 0.4] [se ad144] [wt 1.6] ?1:There was something inhuman about the way they fought... [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo That's 'cause of the nanomachines in their heads. [k] [charaFace B 4] @Mandricardo The catch is, they end up losing their humanity in exchange. [k] ?2:They were really tough... [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Like I said, they're hopped up on nanomachines. [k] [charaFace B 4] @Mandricardo 'Course, the trade-off's that they end up losing their humanity...but they don't seem too bothered by that. [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf That was quite the walloping we gave them.[sr]Are you sure they're not dead? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Yeah, the nanomachines are keeping 'em alive. [k] @Mandricardo But even if they're not dead, they'll still be outta commission until the nanomachines finish healing 'em. [k] @Mandricardo So I don't think we'll have anything to worry about for the time being. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Goredolf (Clearly, the smart thing to do here would be to kill them...but...) [k] [charaFace C 1] @Goredolf Hmm. Then there should be no issue leaving them as is.[sr]No need to bother with them, [%1]. [k] @Goredolf We have plenty of more pressing things to do than wasting our time and energy unnecessarily. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bartholomew Hmm. All right, we'll leave them be then.[sr]The next thing we have to worry about is Odysseus. [k] @Bartholomew It won't be long now before he realizes that we're still alive and on Hestia Island. [k] [charaFace D 4] @Bartholomew And thanks to his incredibly tight security... [k] @Bartholomew ...his soldiers already found and destroyed most of the Second Bartholomew Fleet I'd been building in secret. [k] @Bartholomew The only ship I've got left is my own:[sr]the Royal Fortune. [k] @Bartholomew Ahh, my poor fleet. I hardly knew ye... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Then we had better move on to our next destination with all due haste. [k] [charaFace E 4] @Holmes To be honest, I would have liked to spend a bit more time investigating this temple... [k] @Holmes But I suppose I can make do with analyzing the sample of nanomachines we collected here aboard the Nautilus. [k] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo ...[sr]... [k] [bgm BGM_EVENT_7 0.1] @Mandricardo (Crap. Now what do I do?) [k] @Mandricardo (I missed my chance to bring it up, but are we just going our separate ways now?) [k] @Mandricardo (Or can I keep going with them?) [k] [charaFace B 4] @Mandricardo (Meanwhile, Bartholomew's just planning to tag along like it's no big deal at all. Man, that must be nice!) [k] @Mandricardo (Still, I don't know if I feel good about taking up Master's time while the group is still figuring things out...) [k] ?1:Something wrong? ?! [charaFace B 0] @Mandricardo Oh, uh, nah, it's nothing. [k] @Mandricardo ...So hey, uh, would it be okay if I came along with you guys? [k] ?1:Uh, sure? [charaFace B 1] @Mandricardo ...Gotcha. [k] [charaFadeout B 0.1] [wt 0.1] ?2:Absolutely! You're more than welcome to join us! [charaFace B 3] @Mandricardo ! [k] @Mandricardo ...That so? I see, I see. Hmm. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Bartholomew You seem awfully pleased about that, Mandricardo. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mandricardo Who, me? Naaah, this is no big deal. Really. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Bartholomew (I can already tell this guy's[sr]going to be kind of a pain!) [k] [charaFadeout D 0.1] [wt 0.1] ?! [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Charlotte Corday It's great to have you on board, Mandricardo![sr]I'm Corday! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo O-oh, thanks.[sr]...Um... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Charlotte Corday It's okay. I understand. [k] @Charlotte Corday I won't be upset if you don't know who I am. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Okay, good. [k] [charaFace B 4] @Mandricardo 'Cause honestly, I got no idea. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Charlotte Corday ...[sr]... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mandricardo Hey! Didn't you just say you weren't gonna be upset!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Charlotte Corday I'm not upset. I'm just sad. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mandricardo (This is exactly why I'm such trash with people!) [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_7 1.5] [wait fade] [charaFadeout B 0.1] [charaSet I 1098124500 1 "Da Vinci"] [scene 84700] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_112 0.1] [charaDepth C 10] [charaScale G 0.95] [charaTalk C] [charaFace C 4] [charaFace G 0] [charaFadein C 0.1 1] [charaFadein G 0.1 145,25] @Goredolf And here I thought the walk home was going to be so much easier. Remind me why I'm still carrying you? [k] [charaFace G 4] @Nemo Honestly, I can still barely move.[sr]I feel as sluggish as a beached fur seal. [k] [charaFace C 6] @Goredolf Well, you could at least try to make an effort! [k] [charaFadeout G 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Da Vinci What do you expect? It's still gonna take some time for Nemo to get back on his feet. [k] [charaFace I 10] @Da Vinci Sorry, Gordy, you'll just have[sr]to bear with it a little longer. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFace G 0] [charaFadein G 0.1 145,25] [charaFadein C 0.1 1] @Goredolf Dammit, Butter should be the one handling things like this. Where is he when you need him? [k] ?1:Who's Butter? [charaFace C 0] @Goredolf Come on, you know. The guy with the glasses and...[sr]Uh, the glasses. [k] ?2:I really think it's about time you learned Meunière's name! [charaFace C 1] @Goredolf That's it, Moony-air. Or was it Meurienne?[sr]Oh well, it doesn't matter. [k] [charaFace C 12] @Goredolf Really, thinking about it now, I should have been the one to stay behind with the Border... [k] ?! [charaFadeout G 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash Do you think the Border's okay? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFace C 0] [charaFadein G 0.1 145,25] [charaFadein C 0.1 1] @Nemo ...Yes, it's fine, at least for now. [k] @Nemo The sonar is still working, so I can tell there aren't any hostiles nearby. [k] [charaFadeout G 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes Oh? You mean you can tell that sort of thing even at this distance? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace C 0] [charaFace G 0] [charaFadein G 0.1 145,25] [charaFadein C 0.1 1] @Nemo Only what's been reported to me, thanks to the one marine that stuck around. [k] [charaFace C 12] @Goredolf ...Are you sure I can't put him down, seeing how he's feeling well enough to talk? [k] [charaFadeout G 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 17] [charaFadein I 0.1 1] @Da Vinci Nice try. [k] [messageOff] [wt 0.5] [fadeout black 1.0] [wait fade] [charaFadeout I 0.1] [wt 0.2] [charaTalk off] [charaDepth C 4] [charaDepth I 1] [charaDepth G 3] [charaFace C 1] [charaFace G 0] [charaFace I 0] [charaFadein G 0.1 401,25] [charaFadein C 0.1 2] [charaFadein I 0.1 0] [fadein black 1.0] [se ad173] [wt 0.1] [se ad60] [wait fade] [seStop ad173 2.0] [seStop ad60 2.0] [wt 2.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout G 0.1] [charaFadeout C 0.1] [charaFadeout I 0.1] [wt 0.2] [charaDepth H 4] [charaDepth F 5] [charaFace H 13] [charaFace F 0] [charaFadein H 0.1 2] [charaFadein F 0.1 0] [wipein rectangleStripLeftToRight 0.7 1] [se ad173] [wt 0.1] [se ad666] [wait wipe] [seStop ad173 2.0] [seStop ad666 2.0] [wt 2.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout H 0.1] [charaFadeout F 0.1] [charaDepth E 4] [charaDepth D 5] [charaFace E 9] [charaFace D 1] [charaFadein E 0.1 2] [charaFadein D 0.1 0] [wipein rectangleStripLeftToRight 0.7 1] [se ad173] [wt 0.1] [se ad60] [wait wipe] [seStop ad173 2.0] [seStop ad60 2.0] [wt 2.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.2] [charaTalk on] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wipein rectangleStripLeftToRight 0.7 1] [se ad60] [wait wipe] [seStop ad60 1.0] [wt 1.0] @Mandricardo ...[sr]... [k] ?1:Everything okay? ?! [charaFace B 4] @Mandricardo Oh, uh, yeah, everything's fine. [k] @Mandricardo I was just thinking how this is the same position I was in on my last trip not too long ago. [k] [charaFace B 0] @Mandricardo ...You wanna hear more about it? [k] [messageOff] [wt 0.1] [cameraMove 0.5 0,15 1.01] [wt 0.5] [cameraMove 0.5 0,0 1.01] [wt 1.0] @Mandricardo All right, but there isn't all that much to say. [k] @Mandricardo I was just part of the group of Servants that went off to Olympus. [k] @Mandricardo 'Course, all the others' True Names are sealed away, so I don't know who they were any more than Bartholomew does. [k] @Mandricardo But I do remember there was one Servant who was real good at making hideouts, and built a bunch of them all around the different islands. [k] @Mandricardo So we might find some clues or other things that could help us if we check them out. [k] [charaFace B 4] @Mandricardo ...[sr]...Oh, right. [k] @Mandricardo I probably should've told you about those before, huh?[sr]I'm sorry. [k] ?1:I'll tell the others. [charaFace B 0] @Mandricardo Sounds good. Thanks. [k] @Mandricardo I get the feeling I was probably left behind to tell you guys about that kinda thing, so. [k] ?2:So why did you stay behind? [charaFace B 0] @Mandricardo Oh, that? I don't know who it was, but somebody told me it was important that I did. [k] ?! @Mandricardo You know, Odysseus, Poseidon, and Artemis are about as big as they come. [k] [charaFace B 4] @Mandricardo I honestly don't know if we even have a chance of beating them... [k] ?1:...Yeah, me neither. ?! [charaFace B 2] @Mandricardo ! [k] @Mandricardo N-no, wait. That's not what I meant! [k] [charaFace B 5] @Mandricardo (Dammit, how could I be so stupid!? What kind of Servant goes around saying they can't win!?) [k] [charaFace B 4] @Mandricardo (Then again, I don't wanna lie. And it's not like[sr][&he'd:she'd] believe me, anyway! I mean, how the hell can[sr]anyone beat real-life gods?) [k] @Mandricardo (Not to mention we've got way fewer Servants now, and Artemis's keeping a much closer eye out than she was before.) [k] @Mandricardo (...What're we gonna do?) [k] ?1:But I at least want to make sure we try everything we can. ?2:Which is why I'm glad to have you here helping us. ?! [charaFace B 0] @Mandricardo ...[sr]... [k] @Mandricardo ...Well sure, if there's anything[sr]I can do to help, I'll do it. [k] @Mandricardo Just maybe keep your expectations of me in check.[sr]After all... [k] [messageOff] [wt 0.1] [charaMoveReturn B 0,-10 0.3] [se ad171] [wt 1.0] @Mandricardo This is the only weapon I've got. [k] @Mandricardo A plain old wooden sword.[sr]Nothing special or historic about it or anything. [k] [charaFace B 4] @Mandricardo If I'd materialized as a Saber, then I might've been able to bring Durendal with me, but no, I'm just a Rider. [k] @Mandricardo Then again, I still might not have it then, since I just picked it up when that bastard Roland happened to leave it behind. [k] @Mandricardo And since I don't have any memory of wielding that sword since becoming a Servant either... [k] @Mandricardo ...I'm guessing that means the Throne still doesn't see me as a real hero. [k] [charaFace B 0] @Mandricardo ...Ugh, sorry. I didn't mean to bring down the mood. [k] @Mandricardo Well hey, don't worry. Even a dinky wooden sword like this oughta be enough to take out a hundred soldiers or so. [k] @Mandricardo So if nothing else, I can still fill in the gaps in your lineup. [k] [charaFace B 1] @Mandricardo Anyway, it looks like we're falling behind.[sr]Come on, Master, let's go catch up. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_112 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]