$03-00-12-07-7-0

[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 1098234610 1 Rider-Class]
[charaSet C 1098234710 1 Assassin-Class]
[charaSet D 98084000 1 "Elite Knight"]
[charaSet E 7034002 1 Effect]
[sceneSet F 151800 1]
[charaScale F 1.1]
[sceneSet G 151800 1]
[charaScale G 1.1]

[charaDepth F 1]
[charaDepth A 10]

[scene 151800]

[se ad769]
[seVolume ad769 0 0]
[seVolume ad769 1.0 1.0]
[shake 0.05 0 1 2.0]
[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_70 0.1]

[wt 1.5]
[seStop ad769 0.4]

[se ad54]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.4]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

@Rider-Class
Assassin! There you are!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

@Assassin-Class
...[sr]...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

@Rider-Class
I'm afraid this is as far as I go. Assassin, I'm counting on you to[line 2]
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.1]

[charaDepth C 4]
[charaDepth E 9]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.6]

[bgmStop BGM_EVENT_70 1.0]

[se ad240]
[charaPut E 1]
[charaEffect E bit_talk_35]
[charaShake C 0.05 2 2 0.7]
[wt 0.8]

@Assassin-Class
...R-run.
[k]

[messageOff]
[wt 0.1]
[charaMove C 0,-20 0.4]
[charaFadeout C 0.4]
[wt 0.2]
[se ad144]
[wt 0.7]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

@Rider-Class
A trap...!
[k]

?1:Get down!
?!

[messageOff]
[se ad480]
[wt 0.1]

[se ad7]
[charaFadein F 0.4 70,-200]
[charaFadeout B 0.2]
[charaMove B 0,-10 0.2]
[wt 0.15]
[effect bit_talk_h_slash02_fs 0,0 F]
[wt 0.1]
[se bac135]
[wt 0.25]

[shake 0.03 3 3 0.7]

[se ad161]
[effect bit_talk_blood_splash]

[wt 1.4]
[charaFadeout F 1.0]
[wt 1.0]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

@Salome
Master! O-oh...oh no, you're bleeding badly...!
[k]

?1:That...hurt...
?!

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

@Elite Knight
There! Now to finish [&him:her] off!
[k]

[messageOff]
[wt 0.1]
[charaEffect D bit_talk_x_slash_bk_02]
[wt 0.05]
[se bac137]
[wt 0.2]
[charaShake D 0.04 3 3 0.3]
[charaEffect D bit_talk_x_slash_bk_01]
[wt 0.05]
[se bac136]
[charaShake D 0.04 3 3 0.3]
[wt 0.2]
[charaDepth E 10]
[charaPut E 300,0]
[charaRoll E 90 512,120]
[charaEffect E bit_talk_x_slash_bk_03]
[wt 0.05]
[se bac139]
[charaShake D 0.04 3 3 1.0]
[wt 1.2]
[charaMove D 0,-20 0.4]
[charaFadeout D 0.4]
[wt 0.4]
[cueSe SE_21 21_ad1074]
[seVolume 21_ad1074 0 0.5]
[cueSe SE_21 21_ad1075]
[seVolume 21_ad1075 0 0.3]
[wt 0.4]

[charaScale F 1.3]
[charaScale G 1.3]

[charaScale A 1.2]
[charaScale D 1.2]

[charaTalk depthOff]

[charaDepth F 1]
[charaDepth E 4]
[charaDepth A 5]

[charaDepth G 6]
[charaDepth D 7]

[charaFadein F 1.0 -100,-250]
[charaMove F -110,-250 10.0]
[wt 0.4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 150,0]
[charaMove A 155,0 0.8]
[bgm BGM_EVENT_127 0.1]
[wt 1.2]


@Salome
...What...do you think...you're doing?
[k]

[messageOff]

[charaTalk off]

[charaDepth E 0]
[charaRoll E 0 0,0]
[charaPut E 0,0]

[charaPut E 1]
[charaEffect A bit_talk_charge_ppl02 0,-450]
[charaEffect E bit_talk_charge_ppl02 0,-400]
[se ad14]
[seVolume ad14 0 0.4]
[se ad556 0]
[seVolume ad556 1.0 0.2]
[se ad632 0]
[seVolume ad632 0 0.1]
[wt 1.4]
[charaEffectStop A bit_talk_charge_ppl02]
[charaEffectStop E bit_talk_charge_ppl02]
[wt 0.4]

[charaFadein D 1.0 -150,0]
[charaFadein G 1.0 100,-250]

@Elite Knight
Salome! So, it's true... You really did betray us!
[k]

[messageOff]
[charaFadeout D 1.0]
[charaFadeout G 1.0]
[wt 0.2]

[charaEffect A bit_talk_charge_ppl02 0,-450]
[charaEffect E bit_talk_charge_ppl02 0,-400]
[wt 0.8]

@Salome
How dare you. How dare you... How dare you hurt my Jokanaan!
[k]



[charaTalk on]
[charaTalk D]

@Elite Knight
Huh!?
[k]


[charaTalk A]
[charaFace A 5]

@Salome
Hang in there...Master. These guys...are DEAD!
[k]


[messageOff]
[seStop ad14 0.5]
[seStop ad556 0.5]
[seStop ad632 0.5]
[fadeout black 0.5]
[seStop ad14 0.4]
[bgmStop BGM_EVENT_127 0.4]
[wait fade]
[soundStopAll]
[end]