$91-30-08-02-1-0 [soundStopAll] [charaSet A 1009001 1 Mordred] [charaSet B 7004001 1 Fran] [charaSet C 3008001 1 "Enkidu Silhouette"] [charaSet D 3008001 1 Enkidu] [charaSet E 98001000 1 Mash] [charaSet F 2023001 1 Moriarty] [charaSet G 5009001 1 "Da Vinci"] [charaSet H 1098123000 1 "Chaldea Staff"] [charaSet J 98115000 1 Effect] [charaFilter C silhouette 00000080] [scene 20900] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_3 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.4 1] [wt 0.5] [se ad51] [wt 0.8] [se ad54] [charaMove A -100,0 0.2] [charaFadeout A 0.1] [wt 0.4] [fowardEffect bit_talk_kengekiall02] [wt 0.2] [se ad32] [wt 0.4] [se ad32] [wt 0.1] [se ad32] [wt 0.8] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 50,0] [charaShake B 0.05 2 2 0.8] [charaMove B 30,0 0.2] [fowardEffect bit_talk_14 70,70] [se ad170] [wt 0.2] [charaMove B 15,0 0.2] [fowardEffect bit_talk_14 20,-80] [se ad170] [wt 0.2] [charaMove B 0,0 0.1] [fowardEffect bit_talk_14 -30,-30] [se ad170] [wt 1.5] [charaFace B 2] [charaEffect B bit_talk_lightning_02g] [se ad61] [wt 1.5] [charaFadeout B 0.1] [wt 0.1] [charaPut B 1200,1200] [charaEffectStop B bit_talk_lightning_02g] [seStop ad61 0.3] [wt 0.3] [fowardEffect bit_talk_lightning_03g] [se ad63] [flashin once 0.1 0.2 FFFF80EF 00000000] [wt 0.2] [flashin once 0.1 0.2 FFFF80EF 00000000] [wt 1.0] [se ad671] [seVolume ad671 0 0.6] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 -200,0] [charaShake A 0.05 2 1 0.6] [charaMove A 100,0 0.4] [wt 0.1] [se ad82] [fowardEffect bit_talk_14 -70,0] [wt 0.1] [se ad82] [wt 0.1] [se ad82] [fowardEffect bit_talk_14 20,0] [wt 0.1] [se ad82] [seStop ad671 0.5] [wt 0.4] [charaMove A 0,0 0.2] [se ad54] [seVolume ad54 0.3 0] [wt 0.5] [se ad51] [wt 0.8] [charaFace A 1] @Mordred Hraaah! [k] [messageOff] [fowardEffect bit_talk_v_slash01] [se ad471] [charaFadeout A 0.1] [wt 0.7] [seStop ad471 0.5] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 20,0] @Fran ...! [k] [messageOff] [fowardEffect bit_talk_14] [se ad82] [se ad32] [wt 0.2] [se ad671] [seVolume ad671 0 0.6] [charaShake B 0.05 2 1 0.6] [charaMove B -200,0 0.2] [wt 0.3] [seStop ad671 0.2] [charaFadeout B 0.4] [wt 0.2] [se ad144] [wt 0.5] [bgmStop BGM_EVENT_3 0.7] [wt 1.0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mordred Whoops! Sorry 'bout that! [k] [bgm BGM_EVENT_2 0.1] [charaFace A 0] @Mordred Didn't mean to hit ya that hard. You okay? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 0,-30] [charaMove B 0,0 0.6] [charaShake B 0.05 1 1 0.6] [se ad77] [wt 0.6] [charaFace B 1] @Fran Uh... Uh. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mordred Good. I think that's enough for today.[sr]Thanks for helpin' me work off dinner. [k] @Mordred This oughta be enough for that test-drive Da Vinci was talkin' about. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fran Uh? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mordred Hm? What's up? [k] [bgm BGM_EVENT_2 0.5 0.6] [charaFace A 5] @Mordred ...! [k] @Mordred All right, I feel it too. Someone else just showed up. That's weird. Pretty sure Da Vinci said we were the last ones. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fran Uh. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Mordred Anyone who'd show here today of all days has gotta be either a serious weirdo, or someone who fell outta shape, like me. [k] [charaFace A 4] @Mordred Ugh, I hope it's not Gawain bein' all big brothery. That shit's the last thing I need right now. [k] [charaFace A 0] @Mordred ...There they are.[sr]Looks like that's[line 2] [k] [messageOff] [charaFadeout A 0.1] [se ade146] [seVolume ade146 0 0.2] [wt 0.5] [seStop ade146] [wt 0.2] [se ade146] [seVolume ade146 0 0.4] [wt 0.5] [seStop ade146] [wt 0.2] [se ade146] [seVolume ade146 0 0.7] [wt 0.5] [seStop ade146] [wt 0.7] @??? Hello. [k] [messageOff] [bgm BGM_EVENT_2 0.4 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @??? I take it you're Sir Mordred? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mordred Oh, it's you. [k] @Mordred I think I've seen you around the cafeteria sometimes.[sr]Lessee, what was your name again...? [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [charaTalk off] [charaDepth C 2] [charaDepth D 1] [charaFace C 0] [charaFace D 0] [charaFadein C 0.1 1] [wt 0.8] [charaFadein D 0.1 1] [wt 0.1] [charaFadeout C 0.7] [wt 1.0] [charaTalk on] @Enkidu I'm Enkidu, a Lancer. I'm also one of [%1]'s Servants, just like you are. [k] [charaFace D 1] @Enkidu I don't think you and I have ever spoken before.[sr]Though I have talked to Fran once or twice. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Fran Uh. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mordred That so? All right, so whaddaya want with me? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Enkidu I've heard stories about your life, and was hoping I could ask you something that I think could improve my systems. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mordred Systems? That's a new one. [k] [charaFace A 0] @Mordred But all right. I was just plannin' on takin' a break anyway, so I don't mind hearin' ya out. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Enkidu Thank you! I greatly appreciate it. [k] @Enkidu I was just hoping you could tell me about your salvation. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mordred Say what? [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [bgmStop BGM_EVENT_2 1.0] [charaTalk off] [charaFace D 0] [charaFace A 0] [charaFadein D 0.1 0] [charaFadein A 0.1 2] [wt 1.0] [charaTalk on] [charaTalk D] @Enkidu [line 8], [line 6][sr][line 5], [line 13]. [k] [charaFace A 5] @Mordred ... [k] @Enkidu [line 8]. [line 4].[sr] [line 16]? [k] @Mordred ...[wt 0.2]... [k] @Mordred ...[wt 0.7]... [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Mordred Hey, Fran.[bgm BGM_EVENT_5 0.1] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fran Uh? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Mordred Get outta here. Right now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fran Uh...uh? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Mordred I've gotta make this guy...[twt 1.0][sr]              ...disappear. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_5 1.0] [wait fade] [charaFadeout A 0.1] [charaPut J 1200,1200] [charaEffect J bit_talk_noise_gr] [scene 34701] [wipeFilter cinema 0.5 0] [wt 2.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_1 0.1] @??? “...Hey.” [k] @??? “...Hey.” [k] @??? “Do you remember me?” [k] @??? “Do you still remember when we first met?” [k] @??? “Do you still remember the night we spent together?” [k] @??? “Do you still remember[sr] what we just said?” [k] @??? “I wonder if[sr] we ever see each other again...” [k] @??? “Maybe tomorrow...[sr] Or the day after...” [k] @??? “Or maybe weeks... Months...[sr] Years from now...” [k] @??? “Will I still be[sr] the same person you know...?” [k] @??? “...”[se ad31][charaPut J 1] [k] [charaPut J 1200,1200] [seStop ad31] [bgmStop BGM_EVENT_1 1.0] @??? “......”[se ad31][charaPut J 1] [k] [charaPut J 1200,1200] [seStop ad31] @ “.........”[se ad31][charaPut J 1] [k] [charaPut J 1200,1200] [seStop ad31] @ [k] [charaPut J 1] [scene 10000 0.1] [se ad31] [se ade103] [seVolume ade103 0 0.6] [wt 0.1] [scene 34701 0.1] [wt 0.1] [charaPut J 1200,1200] [seStop ad31] @ [k] [charaPut J 1] [scene 10000 0.1] [se ad31] [seVolume ade103 0 0.8] [wt 0.1] [scene 34701 0.1] [wt 0.1] [charaPut J 1200,1200] [seStop ad31] @ [k] [charaPut J 1] [scene 10000 0.1] [se ad31] [seVolume ade103 0 1.0] [wt 0.1] [scene 34701 0.1] [wt 0.1] [charaPut J 1200,1200] [seStop ad31] @ [k] [charaPut J 1] [scene 10000 0.1] [se ad31] [seVolume ade103 0 1.2] [wt 0.1] [scene 34701 0.1] [wt 0.1] [charaPut J 1200,1200] [seStop ad31] @ [k] [messageOff] [charaPut J 1] [fadeout black 0.1] [seStop ad31 0.1] [seStop ade103 0.1] [wait fade] [charaEffectStop J bit_talk_noise_gr] [scene 10000] [wt 0.7] [fadein black 0] [wait fade] @ “          Who[twt 1.0][sr]           are you?           ” [k] [messageOff] [fadeout black 1.0] [wait fade] [wipeOff] [scene 10310] [wt 1.0] [fadein black 1.0] [wait fade] ?1:...!? ?! [charaTalk E] [charaFace E 14] [charaFadein E 0.4 1] [wt 0.4] @Mash Senpai! Senpai![bgm BGM_EVENT_2 0.1] [k] [charaFace E 12] @Mash Are you all right!? You looked like you were having a terrible nightmare... [k] ?1:...Does that mean I was sleeping? [charaFace E 13] @Mash Yes. Your head was swaying quite a bit. At any rate, I'm glad to see your consciousness is stable. [k] ?2:Talk about REMjà vu. [charaFace E 13] @Mash I'm impressed how casually you came up with a new word that so succinctly explains your situation, Master. [k] @Mash I see. So you were inadvertently using your unique skill that lets you share REM cycles with contracted Servants. [k] ?! [charaFace E 12] @Mash That said, you seemed like you were having an especially bad nightmare in this particular REM REM state... [k] [charaFace E 0] @Mash For a moment, I was worried it might be another Shimousa situation, so I'm glad that doesn't seem to be the case. [k] @Mash Especially since we don't have as many people here to support you right now... [k] ?1:Oh, right. All the Heroic Spirits are... @Mash That's right. 2019 is almost over,[sr]so we've been busy getting things ready. [k] [charaFace E 7] ?2:Uh... Can you remind me why that is again? [charaFace E 7] @Mash I know you must be exhausted right now, Senpai, but please try to wake up. [k] @Mash It's December 2019 now, remember? There are only a few days until a new administration will be taking over Chaldea. [k] ?! @Mash We've started dismissing all of Chaldea's Heroic Spirits in preparation for the new director's arrival... [k] @Mash ...but we still have a lot of work to do explaining the situation to them. [k] ?1:I'll have to talk to Kiyohime and Raikou before tomorrow then... [charaFace E 13] @Mash That's right. All the Heroic Spirits trust you implicitly, after all. I think there will be a lot of joyful farewells. [k] ?2:I'll have to find a way to get Batty out of her kotatsu by tomorrow then... [charaFace E 13] @Mash It's not just Osakabehime. A lot of Servants have succumbed to her kotatsu's magical energy. [k] ?! [bgmStop BGM_EVENT_2 1.5] [charaFace E 1] @Mash I'll be sad saying goodbye to everyone too, but it's our job to see all the Heroic Spirits off with[line 2] [k] [se ad55] [seVolume ad55 0 0] [seVolume ad55 1.0 0.6] [charaFace E 6] @F:??? Ah, if it isn't Master! My humblest apologies, but would you mind stepping aside!? [k] [bgm BGM_EVENT_27 0.1] @F:??? About thirty centimeters to the right, to be precise![sr]If you must know why, it's for the sake of my poor back! [k] @Mash Huh? [k] ?1:I recognize that voice! (Stay firmly in place) [charaFadeout E 0.1] [wt 0.1] @F:??? Khh! [&He:She] responded two seconds later than I'd[sr]calculated! At this rate, I'm not going to make it! [k] @F:??? Well, if I can't go around, I'll just have to go above! Any good criminal should be able to hop a fence, after all! [k] @F:??? I may not look anything like Cleopatra, but I can still imitate her grace and agility! And her tone of voice while we're at it! [k] [seStop ad55] @F:??? [f large]And voilà[line 2] [k] [messageOff] [se ad7] [wt 1.2] [se adm50] [wt 1.2] [charaTalk F] [charaFace F 2] [charaFadein F 0.4 1] [wt 0.4] @Moriarty [f large]à[messageShake 0.05 4 4 0.2]àrrrgh!!! [k] [charaShake F 0.1 3 3 0] @Moriarty Ngh... Ghh... [k] @Moriarty Ah, Nietzsche! Not only is God dead, but now He is joined by my poor back! This has been utterly blasphemous for my joints! Thus concludes Part One! [k] [charaShakeStop F] @Moriarty But I'm not down for the count yet! Come back tomorrow, and I'll show you the true face of evil!!! [k] ?2:Gotta watch your back in your ripe old years! (Step aside) [messageOff] [se ad7] [wipeout rightToLeft 0.1 1.0] [wait wipe] [charaFadeout E 0.1] [wt 0.1] [wipein leftToRight 0.1 1.0] [wait wipe] @F:??? And safe, by a razor's edge! [k] [messageOff] [se ad224] [charaTalk F] [charaFace F 2] [charaFadein F 0.4 1] [wt 0.4] [seStop ad224 0.5] [seStop ad55] @Moriarty My lower back, to be precise! [k] [charaFace F 1] @Moriarty Excellent reflexes, old chum! As they say these days, you've really upped your game! At this rate, you may never need me to rescue you in midair again... [k] @Moriarty While it both heartens and saddens me to see you grow so quickly, it also makes it painfully clear to me just how old I've become in both spirit AND body! [k] [charaFace F 2] @Moriarty Fortunately, I've grown wiser as well as older so I still have plenty of life lessons left to impart! [k] @Moriarty So I'll keep working my poor old back to the bone until I've taught you every last one of them! [k] [charaFace F 4] @Moriarty Oh drat. It figures my back would start acting up[sr]right after I said that... I daresay, growing old[sr]is the worst![charaFace F 1] [k] [charaFace F 2] ?! @Moriarty But for the moment, my work here is done! Farewell! [k] [messageOff] [bgmStop BGM_EVENT_27 1.0] [se ad55] [seStop ad55 0.5] [charaMove F -200,0 0.3] [charaFadeout F 0.4] [wt 2.0] [bgm BGM_EVENT_2 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Mash There he goes again, still holding his back... [k] [charaFace E 7] @Mash I guess it just goes to show we can't let our guard down until we've said goodbye to every last Servant. [k] ?1:It kind of seemed to me like he was playing things up more than usual. ?2:Seems a safe bet that he's up to something again... ?! [messageOff] [se ad55] [seVolume ad55 0 0] [seVolume ad55 0.7 1.0] [wt 1.0] [seStop ad55] [charaFace E 6] @Mash Huh?[sr]Is that...Meunière? [k] [charaFadeout E 0.1] [wt 0.1] @Chaldea Staff [%1]! Mash![sr]Did you happen to see Moriarty around here? [k] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Mash Um, yes, actually. He just ran off that way...[sr]Why, did something happen? [k] [charaFadeout E 0.1] [wt 0.1] @Chaldea Staff He messed with the simulator so he could hide out in virtual space and avoid being dismissed. [k] @Chaldea Staff Luckily, Holmes and Da Vinci figured it out and stopped him right at the end, but that slippery old man's still out there. [k] @Chaldea Staff Dammit, I don't even wanna think about what the new director might've said if they'd seen the simulator acting up like that... [k] ?1:I guess Moriarty really doesn't want to leave... ?! @Chaldea Staff Lucky me. This new director's almost certainly going to be a first-class mage, so there's no way they won't see through any tricks like that. [k] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mash What about the simulator? Is it repaired now? [k] [charaFadeout E 0.1] [wt 0.1] @Chaldea Staff Yeah, it should be good to go. We've got a few Heroic Spirits in there testing it out now. It worked out well, since they were saying they wanted to get in one last workout before they leave. [k] ?1:I might as well say goodbye to them now then. ?2:Let's check in on them. I also want to see how the simulator's doing. ?! [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mash Good point, Senpai. Let's go pay them a visit. [k] [messageOff] [se ad95] [wt 0.5] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_2 1.0] [seStop ad95 1.0] [wait wipe] [charaFadeout E 0.1] [scene 10200] [wt 1.0] [wipein rightToLeft 1.0 1.0] [se ad8] [wait wipe] [charaTalk G] [charaFace G 2] [charaFadein G 0.4 1] [wt 0.4] @Da Vinci Teams Two and Three, you focus on restoring the simulator's stability. [bgm BGM_EVENT_3 0.1]Team One, you make sure the[sr]math keeps checking out. Team Four, make sure you're ready to eject them by force whenever I give the word! [k] @Da Vinci Just make sure you don't eject them too quickly. We want to make sure they've expended a good amount of magical energy first. [k] @Da Vinci Oh, and get [%1] in here[sr]too in case we need [&him:her]! [k] @Da Vinci There's a good chance [&he's:she's] the only one[sr]who'll be able to contain this situa[line 2] [k] [charaFace G 1] @Da Vinci Oh good, you're already here! Great timing! Who knew my genius even accounted for good fortune and happenstance!? [k] ?1:What's going on!? ?2:So much for peace and quiet... ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Mash The simulator's instruments are all going crazy![sr]What in the world is happening here!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Da Vinci I could tell you, but it'd be faster if you just take a look at what's going on in there for yourselves. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] [se ad172] [wt 1.2] [seStop ad172] [wt 0.2] [se ad1] [wt 0.6] @Mash Okay, I can see the video feed. [k] [charaFace E 6] @Mash Huh!?[sr]Is that...!? [k] ?1:That's Enkidu and... ?2:Is that Mordred!? ?! [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]