$91-50-05-01-3-0 [soundStopAll] [bgm BGM_EVENT_3 0.1] [scene 21230] [charaSet A 8001000 0 Mash] [charaSet B 98003000 2 "Dr. Roman"] [charaSet C 98002000 2 Fou] [charaSet D 5005001 1 Andersen] [charaSet E 98018100 1 Pirate] [charaTalk D] [charaFace D 0] [charaFadein D 0 1] [fadein black 1] [wait fade] @Andersen [line 3]Well.[sr]Now that we've finally ventured out into the ocean. [k] [charaFadeout D 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0 1] @Pirate Ohhhh, our prey is coming to us![sr]Guys, this is a non-stop party! [k] @Pirate Should we strip them? Or strangle them? Ridicule them?[sr]Whatever. Let's just kill them and let off some steam! [k] ?1:Are we surrounded? ?2:We're already in huge trouble? ?! [charaFadeout E 0.1] [charaTalk A] [charaFadein D 0.1 0] [charaFace A 14] [charaFadein A 0.1 2] @Mash Yes, this is what happens when Andersen[sr]fixes the coordinates right on a pirate ship! [k] [charaFace D 1] @Andersen Hahaha. Sorry, I underestimated the pirates' IQs.[sr]I had no idea how dumb they actually are. [k] [charaFace D 0] @Andersen They aren't worth observing. I'm going home.[sr]You guys go ahead and beat them up for me. [k] @Andersen They may be a memory of the sea, but they're still[sr]humans. Beat them to a pulp, and make them regret their actions. [k] [charaFace A 7] @Mash You don't have to tell us! We'll do that![sr]And you should reflect on your deeds for once, too! [k] [charaFace D 1] @Andersen Gotcha. Oh, Mash, about the sequel to The Little[sr]Mermaid, can I base the Prince on those pirates? [k] [charaFace A 2] @Mash Absolutely not! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]