$01-00-02-10-2-1 [soundStopAll] [bgm BGM_EVENT_5 0.1] [scene 20700 0] [charaSet A 8001000 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 1005001 1 Nero] [charaSet E 98016000 1 "Roman Soldier"] [charaTalk D] [charaFace A 0] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 1] [wait fade] @Nero Those soldiers just now[line 2][sr]They're not like the ones we've run into before. [k] [charaFace D 4] @Nero Not that they looked much different, but... [k] [charaFace A 12] @Mash True, rather than human soldiers, they feel like Servants. [k] [charaFace A 7] @Mash Yet they're not really Servants per se.[sr]Doctor, do you have an idea? [k] [se ad13] [wait se ad13] [charaFadeout D 0.1] [charaFadeout A 0.1] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman I can think of several possibilities. Not good.[sr]Things like this are typically related to Noble Phantasms. [k] @Dr. Roman And I don't mean typical Noble Phantasms.[sr]The type that's designed for use on the battlefield. [k] [communicationCharaFace 3] @Dr. Roman In which case[line 2] [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_5 0.4] [communicationCharaClear] [wait communicationChara] [wait fade] [soundStopAll] [end]