$01-00-03-04-3-1 [soundStopAll] [bgm BGM_EVENT_5 0.1] [scene 21510 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 4003001 1 Drake] [charaSet E 98018100 1 Pirate] [charaSet F 98006300 1 "Unknown Humanoid"] [charaTalk A] [charaFace D 0] [charaFadein D 0 0] [charaFace A 8] [charaFadein A 0 2] [fadein black 1] [wait fade] @Mash I mean... Seriously! [k] [charaFace D 1] @Drake Right or left... My gut says left! [k] ?1:Should we trust her instincts? [charaFadeout D 0.1] [charaFadeout A 0] [wt 0.5] [charaFace A 12] [charaFadein A 0.1 1] @Mash I don't think so...[sr]But Captain Drake is a first-rate pirate. [k] [charaFace A 12] @Mash She must also have keen intuition.[sr]...P-Probably. [k] ?2:Remember where the entrance is? [charaFadeout D 0.1] [charaFadeout A 0] [wt 0.5] [charaFace A 13] [charaFadein A 0.1 1] @Mash Don't worry, I've recorded everything just in case.[sr]Not that I'd ever forget... [k] [charaFace A 7] @Mash It's just a matter of going back the way we came.[sr]Getting separated along the way would be a bigger problem. [k] ?! [charaFace A 1] @Mash ...Oh I know.[sr]Master, let's hold hands. [k] @Mash It'd be a disaster if we got separated here.[sr]Holding hands would prevent that from happening. [k] ?1:That's embarrassing... ?2:We don't have to... ?! [charaFace A 7] @Mash Umm... I understand how you feel,[sr]but this is no time to be embarrassed, Master. [k] @Mash If we get separated,[sr]we might be wandering in this maze until we die. [k] [charaFace A 13] @Mash It may be a bit awkward at first,[sr]but better safe than sorry... [k] ?1:Are you embarrassed too, Mash? [charaFace A 3] @Mash ...N-No comment. [k] ?2:I'm not embarrassed. [charaFace A 3] @Mash Th-That's fine.[sr]I feel... Slightly embarrassed... I think. [k] ?! @Mash At any rate, we have now just proven[sr]that holding hands is necessary. [k] [charaFace A 0] @Mash If you'll excuse me. [k] [charaFadeout A 0.4] @Mash ...That reminds me, back then[line 2][sr]You held my hand like this, too. [k] @Mash Now, it feels nostalgic.[sr]Even though not much time has passed. [k] [charaFadein C 0.1 1] @Fou Fou. Fou, Fou! [k] [charaFadeout C 0] [charaTalk D] [charaFadein C 0.1 2] [charaFace D 0] [charaFadein D 0.1 0] @Drake Hmmm? Hang on a moment.[sr]...I smell something. [k] [charaFadeout C 0.1] [charaFace A 7] [charaFadein A 0.1 2] @Mash What is it? [k] [charaFace D 5] @Drake Blood. [k] @Drake ...Well, with my job I'm used to smelling[sr]stuff like this. [k] [charaFace A 6] @Mash Look, the drops form a trail. [k] [charaFace D 0] @Drake Looks like the wound itself wasn't that bad.[sr]A flesh wound. [k] [charaFace A 0] @Mash It's our only clue.[sr]We should follow it! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_5 0.4] [wait fade] [soundStopAll] [end]