$01-00-04-02-5-0 [soundStopAll] [bgm BGM_EVENT_5 0.1] [scene 10916 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 5009003 1 "Da Vinci"] [charaSet E 1009001 1 ???] [charaSet F 6005001 1 ???] [charaSet G 6005001 1 ???] [charaTalk A] [charaFace A 7] [charaFadein A 0 1] [fadein black 1] [wait fade] @Mash ...All enemy movements have ceased. [k] [charaFace A 14] @Mash It was powerful... But what was it, exactly?[sr]A golem? A mechanical puppet? [k] ?1:A robot... @Mash It looks...that way...[sr]I guess you could see it that way, yes... [k] ?2:It was so cool! @Mash Cool? It looked like a walking tin can to me... Well,[sr]I guess the definition of cool is subjective... [k] ?! [charaFadeout A 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 3] @Dr. Roman It's problematic that I can't detect any magical energy.[sr]Mash, are there any enemies remaining? [k] [communicationCharaFace 0] @Dr. Roman If any enemy parts are exposed, send me some images.[sr]I'll analyze them when I have the time. [k] [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 7] [charaFadein A 0.1] @Mash Understood.[sr]I'll send the visual data after filming. [k] [se ad41] [wt 0.5] [se ad41] [wt 0.25] [se ad41] [wt 0.5] [charaFace A 6] @Mash Hmm... [k] @Mash It's bizarre... This mechanical armor is corroding[sr]in some places. [k] [charaFace A 0] @Mash It seems fine for the most part, but areas that[sr]seem to be made of metal have...corroded... [k] @Dr. Roman Hmm, did we use any acid attacks in the last battle?[sr]Wait, do we have any Servants of that sort? [k] [charaFace A 7] @Mash During the Industrial Revolution in London, massive[sr]amounts of smoke emitted from steam engines was a big social problem. [k] @Mash The sulfurous gases in the smoke got caught in the cold[sr]fog, retaining and concentrating into a fog of sulfuric acid... [k] [charaFace A 6] @Mash ...Hmm. [k] @Dr. Roman Huh? Is something the matter, Mash? [k] [charaFace A 14] @Mash No. Please wait...[sr]"Something like inhaling sulfuric acid?" Yes, that's it... [k] @Mash Some records from before... Should be... [k] [charaFace A 7] @Mash Yes. That's right. I mean, this era[line 3] [k] [charaFace F 3] [charaFilter F silhouette 00000080] [charaFadein F 0.7 1] [wt 1] ?1:Mash, behind you! ?2:Hey, who are you! ?! [charaFace A 6] @Mash !? [k] [messageOff] [se bac4] [charaEffect A bit_talk_13] [se ad32] [charaFace A 15] [shake 0.05 0 10 0.5] [flashin once 0.1 0.1 FFFFFF80 00000000] [wait flash] [wt 0.5] [bgmStop BGM_EVENT_5 0.4] [bgm BGM_EVENT_3 0.1] [charaFadeout F 0.1] @Mash ...Ah! [k] [charaFace A 5] @Mash I'm under attack![sr]An ambush? I didn't sense anything! [k] [charaFadeout A 0] [charaTalk off] [charaFadein F 1 1] [wt 1.5] [charaFace G 0] [charaFadein G 0.7 1] [charaFadeout F 0.7] [wt 0.7] [charaTalk on] @G:??? ...Hey, what are you, exactly? A human?[sr]Or a mage? [k] [charaFace G 5] @G:??? You're moving unhindered within the magical fog,[sr]and you seem just fine within "our fog" as well. [k] [charaFace G 0] @G:??? I guess you're just like us. [k] [charaFadeout G 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash So you're a Servant. You're supposed to be a[sr]human from this era, though... [k] [charaFace A 7] @Mash [line 3]Jack the Ripper. [k] @Mash An infamous serial killer who not only killed many[sr]women in London at the end of the 19th century, but who also dismembered them... [k] @Mash ...and directly challenged Scotland Yard. The symbol of[sr]terror that swept across England, no, all of Europe, at the time. [k] [charaFadeout A 0.1] [charaFilter F normal 00000080] [charaSet F 6005001 1 Jack] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Jack You know about us?[sr]Hmm, that pleases me... How very nice... In that case... [k] @Jack You're aware, then, of what we'll do to you?[sr]Oh, I'm so very, very happy! [k] [charaFace F 2] @Jack I'm so...HAPPY! [k] [charaFadeout F 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash She's coming at us![sr]Master, your orders! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]